DICE: Bad Company 2 PC has more people playing than both the consoles.

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savagetwinkie

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#251 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="Sandvichman"]

Well you also paid for that map pack...you forgot to mention that. And personally, there were deffinetly a lot of source mods that I enjoyed more so then many DLC packs. Insurgency and Pirates vs. knights I both played for a while. And soon I will be trying out dear ester, which is supposed to be very good.

This proves my preferance arguement.Instashot

How is it a preference when there are mods of every type for free which on consoles they call dlc and charge $ for.

They even have Halo maps in games like TF2, CS, etc and how much did it cost? 0.

Its not preference you're just a blind consolefanboy who downplays mods since they aren't on consoles.

Mods can be considered a hastle since most end up sucking, being unfinished, and buggy, i'd rather buy a new game then get free crap that i have to sift through to find something usable. Its like going to a dump and finding some stuff you can use, you'll find something, but you still have piles of crap to go through.
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lowe0

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#252 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="cobrax25"]All that youve proven to us is that you have a negative pre-disposition to mods without having any experience with them.cobrax25

Now I'm really amused. I've already happily pointed out the mods that I found memorable over the years. And yet here you are, telling me I have no experience whatsoever. Are you actually arguing with me, or have you just conjured up some character that you imagine you're arguing with?

If you have fond memories of them, why are you calling them worthless now?

I dont know if you have noticed...but what your entire argument has boiled down to "I dont like mods because the people making them are not the developers" but when you say that, you are making the assumption that people outside of the development team cant produce high quality content, which is not only baseless, but easily proven to be untrue simply by the countless times modders have been picked up by development studios.

Please quote the post when I called those mods "worthless". Or is this just another example of your constant attempts to rewrite my arguments? And if you bothered to read my posts in your mad rush to hammer the "quick quote" button so that you can just reply to whatever the hell your imaginary version of me said, you'd already have the answer to your question. I'm not interested in mods (not "don't like mods" - I thought you said you weren't rewriting my arguments?) because I don't feel like spending time on something that's still in beta, or that may or may not have been properly tested, when I can get a finished, professionally tested product from developers whose work I already enjoy. It's quite possible that amateurs can turn out an equally high-quality product. I'm just no longer interested in spending the time to find out. When I was 20, sure.
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cobrax25

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#253 cobrax25
Member since 2006 • 9649 Posts

[QUOTE="Instashot"]

[QUOTE="Sandvichman"]

Well you also paid for that map pack...you forgot to mention that. And personally, there were deffinetly a lot of source mods that I enjoyed more so then many DLC packs. Insurgency and Pirates vs. knights I both played for a while. And soon I will be trying out dear ester, which is supposed to be very good.

This proves my preferance arguement.savagetwinkie

How is it a preference when there are mods of every type for free which on consoles they call dlc and charge $ for.

They even have Halo maps in games like TF2, CS, etc and how much did it cost? 0.

Its not preference you're just a blind consolefanboy who downplays mods since they aren't on consoles.

Mods can be considered a hastle since most end up sucking, being unfinished, and buggy, i'd rather buy a new game then get free crap that i have to sift through to find something usable. Its like going to a dump and finding some stuff you can use, you'll find something, but you still have piles of crap to go through.

its not like throwing a dart at random and choosing whatever it hits. You choose mods to play based on recomendations and what is popular. Those, obviously tend to be the best mods, and if many people like them, well then theres a good chance you will to.

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cobrax25

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#254 cobrax25
Member since 2006 • 9649 Posts

[QUOTE="cobrax25"]

[QUOTE="lowe0"] Now I'm really amused. I've already happily pointed out the mods that I found memorable over the years. And yet here you are, telling me I have no experience whatsoever. Are you actually arguing with me, or have you just conjured up some character that you imagine you're arguing with?lowe0

If you have fond memories of them, why are you calling them worthless now?

I dont know if you have noticed...but what your entire argument has boiled down to "I dont like mods because the people making them are not the developers" but when you say that, you are making the assumption that people outside of the development team cant produce high quality content, which is not only baseless, but easily proven to be untrue simply by the countless times modders have been picked up by development studios.

Please quote the post when I called those mods "worthless". Or is this just another example of your constant attempts to rewrite my arguments? And if you bothered to read my posts in your mad rush to hammer the "quick quote" button so that you can just reply to whatever the hell your imaginary version of me said, you'd already have the answer to your question. I'm not interested in mods (not "don't like mods" - I thought you said you weren't rewriting my arguments?) because I don't feel like spending time on something that's still in beta, or that may or may not have been properly tested, when I can get a finished, professionally tested product from developers whose work I already enjoy. It's quite possible that amateurs can turn out an equally high-quality product. I'm just no longer interested in spending the time to find out. When I was 20, sure.

You know there are plenty of mods that leave Beta and are deemed "complete." And if you really dont have the patience to go online and see what mods are popular, well then honestly I feel bad for you since your missing out on a lot of really good stuff. But then again, its your problem, and not mine.

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savagetwinkie

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#255 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="Sandvichman"][QUOTE="Instashot"]

How is it a preference when there are mods of every type for free which on consoles they call dlc and charge $ for.

They even have Halo maps in games like TF2, CS, etc and how much did it cost? 0.

Its not preference you're just a blind consolefanboy who downplays mods since they aren't on consoles.

cobrax25

How is it not a preferance, i have simply prefer DLC, are you really going to say that i can't? The maps are there, but the gameplay, lack of forge and so on don't give it the same experience. What makes you think i'm a console fanboy?

Forget Halo, or any specif game....are you really telling me though that you would rather pay $10 for 3 maps rather then get a hell of a lot more of them all for free.

I'm going to agree with sandmand, i prefer DLC over mods just because 99% you can tell a mod is a mod. They aren't as polished and for people that don't just play the game but like that quality with it, mods tend to not have that, graphically they look a bit funny some things are out of proportion, unfinished, overall unpolished, for people that like to immerse themselves in teh game, mods tend to... suck since theres that that much more detachment over teh original game.
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nitsud_19

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#256 nitsud_19
Member since 2004 • 2519 Posts

Good for DICE, I will never have trouble finding matches on the PS3 just like the first Bad Company. Im not sure if youre trying to rip on consoles or cheer on DICE though.

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lowe0

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#257 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="cobrax25"]

If you have fond memories of them, why are you calling them worthless now?

I dont know if you have noticed...but what your entire argument has boiled down to "I dont like mods because the people making them are not the developers" but when you say that, you are making the assumption that people outside of the development team cant produce high quality content, which is not only baseless, but easily proven to be untrue simply by the countless times modders have been picked up by development studios.

cobrax25

Please quote the post when I called those mods "worthless". Or is this just another example of your constant attempts to rewrite my arguments? And if you bothered to read my posts in your mad rush to hammer the "quick quote" button so that you can just reply to whatever the hell your imaginary version of me said, you'd already have the answer to your question. I'm not interested in mods (not "don't like mods" - I thought you said you weren't rewriting my arguments?) because I don't feel like spending time on something that's still in beta, or that may or may not have been properly tested, when I can get a finished, professionally tested product from developers whose work I already enjoy. It's quite possible that amateurs can turn out an equally high-quality product. I'm just no longer interested in spending the time to find out. When I was 20, sure.

You know there are plenty of mods that leave Beta and are deemed "complete." And if you really dont have the patience to go online and see what mods are popular, well then honestly I feel bad for you since your missing out on a lot of really good stuff. But then again, its your problem, and not mine.

Where'd all the tough talk about how I must be a liar go?
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savagetwinkie

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#258 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="Instashot"]

How is it a preference when there are mods of every type for free which on consoles they call dlc and charge $ for.

They even have Halo maps in games like TF2, CS, etc and how much did it cost? 0.

Its not preference you're just a blind consolefanboy who downplays mods since they aren't on consoles.

cobrax25

Mods can be considered a hastle since most end up sucking, being unfinished, and buggy, i'd rather buy a new game then get free crap that i have to sift through to find something usable. Its like going to a dump and finding some stuff you can use, you'll find something, but you still have piles of crap to go through.

its not like throwing a dart at random and choosing whatever it hits. You choose mods to play based on recomendations and what is popular. Those, obviously tend to be the best mods, and if many people like them, well then theres a good chance you will to.

But most of the time i don't enjoy it as much as spending money on quality material, there for mods are not important to me in any way shape or form, the only ones i really do enjoy is the more subtle ones, like if they made mw2 mod that took out killstreaks =D. Maps are good to so long as they are on par with what i already have, there aren't many of these at all.
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ironman388

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#259 ironman388
Member since 2006 • 1454 Posts

[QUOTE="cobrax25"]

[QUOTE="Sandvichman"] How is it not a preferance, i have simply prefer DLC, are you really going to say that i can't? The maps are there, but the gameplay, lack of forge and so on don't give it the same experience. What makes you think i'm a console fanboy?savagetwinkie

Forget Halo, or any specif game....are you really telling me though that you would rather pay $10 for 3 maps rather then get a hell of a lot more of them all for free.

I'm going to agree with sandmand, i prefer DLC over mods just because 99% you can tell a mod is a mod. They aren't as polished and for people that don't just play the game but like that quality with it, mods tend to not have that, graphically they look a bit funny some things are out of proportion, unfinished, overall unpolished, for people that like to immerse themselves in teh game, mods tend to... suck since theres that that much more detachment over teh original game.

you just cant find the right mods. examples of good mods

Stalker 2009, L.U.R.K. for stalker, mechwarrior, dota (i think its a mod), SMRTER for stalker CoP, and Goldeneye Source Beta 4 (you would think its a full game because its so well done), and tons more. you just gotta search harder for good mods. also for games like tf2, CSS, dod, battlefield2, killing floor and fallout3, there are tons of mods that add way more content and maps(some better than dev maps) to each of those games, and there are lots of mods that fix bugs to because the developer doesnt fix them

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savagetwinkie

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#260 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="cobrax25"]

Forget Halo, or any specif game....are you really telling me though that you would rather pay $10 for 3 maps rather then get a hell of a lot more of them all for free.

ironman388

I'm going to agree with sandmand, i prefer DLC over mods just because 99% you can tell a mod is a mod. They aren't as polished and for people that don't just play the game but like that quality with it, mods tend to not have that, graphically they look a bit funny some things are out of proportion, unfinished, overall unpolished, for people that like to immerse themselves in teh game, mods tend to... suck since theres that that much more detachment over teh original game.

you just cant find the right mods. examples of good mods

Stalker 2009, L.U.R.K. for stalker, mechwarrior, dota (i think its a mod), SMRTER for stalker CoP, and Goldeneye Source Beta 4 (you would think its a full game because its so well done), and tons more. you just gotta search harder for good mods. also for games like tf2, CSS, dod, battlefield2, killing floor and fallout3, there are tons of mods that add way more content and maps to each of those games, and there are lots of mods that fix bugs to because the developer doesnt fix them

But i'd rather just buy a new game or a map pack then spend time on those, they aren't as good as the material and content that come from dev's and are only really good if i'm broke. I mean I could get this realism mod for bf2, but bad company 2 seems like the better choice even with the $60 tag. I could get mechwarrior, or i could just buy armored core which still seems like the better choice. I'm not saying these things are inherently bad, but for those of us that don't have the time, we'd rather have quality over free for the time spent on it. There are plenty of games coming out, theres no need to waste time on unfinished or unpolished stuff, thats what i did in highschool when i had plenty of time and no money.
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ironman388

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#261 ironman388
Member since 2006 • 1454 Posts

[QUOTE="ironman388"]

[QUOTE="savagetwinkie"]I'm going to agree with sandmand, i prefer DLC over mods just because 99% you can tell a mod is a mod. They aren't as polished and for people that don't just play the game but like that quality with it, mods tend to not have that, graphically they look a bit funny some things are out of proportion, unfinished, overall unpolished, for people that like to immerse themselves in teh game, mods tend to... suck since theres that that much more detachment over teh original game.savagetwinkie

you just cant find the right mods. examples of good mods

Stalker 2009, L.U.R.K. for stalker, mechwarrior, dota (i think its a mod), SMRTER for stalker CoP, and Goldeneye Source Beta 4 (you would think its a full game because its so well done), and tons more. you just gotta search harder for good mods. also for games like tf2, CSS, dod, battlefield2, killing floor and fallout3, there are tons of mods that add way more content and maps to each of those games, and there are lots of mods that fix bugs to because the developer doesnt fix them

But i'd rather just buy a new game or a map pack then spend time on those, they aren't as good as the material and content that come from dev's and are only really good if i'm broke. I mean I could get this realism mod for bf2, but bad company 2 seems like the better choice even with the $60 tag. I could get mechwarrior, or i could just buy armored core which still seems like the better choice. I'm not saying these things are inherently bad, but for those of us that don't have the time, we'd rather have quality over free for the time spent on it. There are plenty of games coming out, theres no need to waste time on unfinished or unpolished stuff, thats what i did in highschool when i had plenty of time and no money.

how do you spend time on it? you just download it and put it in the bin or whatever folder it asks you too, some even have .exes that do it all for you. how lazy can you be? also most of the mods are higher quality than the DL that a dev puts out (except valve maybe). most devs just put in an extra map just to make a quick buck and the maps arent even that good. also the realism mod could be considered an expansion because its so high quality. it seems like you hate the idea of mods and love throwing money away on dlc (which is a mod from a dev)

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cobrax25

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#262 cobrax25
Member since 2006 • 9649 Posts

[QUOTE="ironman388"]

[QUOTE="savagetwinkie"]I'm going to agree with sandmand, i prefer DLC over mods just because 99% you can tell a mod is a mod. They aren't as polished and for people that don't just play the game but like that quality with it, mods tend to not have that, graphically they look a bit funny some things are out of proportion, unfinished, overall unpolished, for people that like to immerse themselves in teh game, mods tend to... suck since theres that that much more detachment over teh original game.savagetwinkie

you just cant find the right mods. examples of good mods

Stalker 2009, L.U.R.K. for stalker, mechwarrior, dota (i think its a mod), SMRTER for stalker CoP, and Goldeneye Source Beta 4 (you would think its a full game because its so well done), and tons more. you just gotta search harder for good mods. also for games like tf2, CSS, dod, battlefield2, killing floor and fallout3, there are tons of mods that add way more content and maps to each of those games, and there are lots of mods that fix bugs to because the developer doesnt fix them

But i'd rather just buy a new game or a map pack then spend time on those, they aren't as good as the material and content that come from dev's and are only really good if i'm broke. I mean I could get this realism mod for bf2, but bad company 2 seems like the better choice even with the $60 tag. I could get mechwarrior, or i could just buy armored core which still seems like the better choice. I'm not saying these things are inherently bad, but for those of us that don't have the time, we'd rather have quality over free for the time spent on it. There are plenty of games coming out, theres no need to waste time on unfinished or unpolished stuff, thats what i did in highschool when i had plenty of time and no money.

This isnt just a "realism" mod for BF2, this is an entire reworking of the game....all of the maps are new, all of the weapons are new, all of the vehicals are new....The gameplay mechnics arent even the same.

And it has far, far more content then Bad Company.

You seem to think that mods are always going to be worse...but thats simply not true at all, I can tell you right off the bat that Mechwarrior is far better then the crap that is modern day Armored core.

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cobrax25

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#263 cobrax25
Member since 2006 • 9649 Posts

[QUOTE="cobrax25"]

[QUOTE="lowe0"]Please quote the post when I called those mods "worthless". Or is this just another example of your constant attempts to rewrite my arguments? And if you bothered to read my posts in your mad rush to hammer the "quick quote" button so that you can just reply to whatever the hell your imaginary version of me said, you'd already have the answer to your question. I'm not interested in mods (not "don't like mods" - I thought you said you weren't rewriting my arguments?) because I don't feel like spending time on something that's still in beta, or that may or may not have been properly tested, when I can get a finished, professionally tested product from developers whose work I already enjoy. It's quite possible that amateurs can turn out an equally high-quality product. I'm just no longer interested in spending the time to find out. When I was 20, sure.lowe0

You know there are plenty of mods that leave Beta and are deemed "complete." And if you really dont have the patience to go online and see what mods are popular, well then honestly I feel bad for you since your missing out on a lot of really good stuff. But then again, its your problem, and not mine.

Where'd all the tough talk about how I must be a liar go?

nobody ever called you a liar....everyone just called you missinformed, which is completly true. If your method for choosing mods was the same as your method for choosing games and DLC then you would be wasting a collasle amount of money. But that doesnt seem to factor in at all here. Why is it that you are able to find good games but not find good mods.

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savagetwinkie

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#264 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="ironman388"]you just cant find the right mods. examples of good mods

Stalker 2009, L.U.R.K. for stalker, mechwarrior, dota (i think its a mod), SMRTER for stalker CoP, and Goldeneye Source Beta 4 (you would think its a full game because its so well done), and tons more. you just gotta search harder for good mods. also for games like tf2, CSS, dod, battlefield2, killing floor and fallout3, there are tons of mods that add way more content and maps to each of those games, and there are lots of mods that fix bugs to because the developer doesnt fix them

ironman388

But i'd rather just buy a new game or a map pack then spend time on those, they aren't as good as the material and content that come from dev's and are only really good if i'm broke. I mean I could get this realism mod for bf2, but bad company 2 seems like the better choice even with the $60 tag. I could get mechwarrior, or i could just buy armored core which still seems like the better choice. I'm not saying these things are inherently bad, but for those of us that don't have the time, we'd rather have quality over free for the time spent on it. There are plenty of games coming out, theres no need to waste time on unfinished or unpolished stuff, thats what i did in highschool when i had plenty of time and no money.

how do you spend time on it? you just download it and put it in the bin or whatever folder it asks you too, some even have .exes that do it all for you. how lazy can you be? also most of the mods are higher quality than the DL that a dev puts out (except valve maybe). most devs just put in an extra map just to make a quick buck and the maps arent even that good. also the realism mod could be considered an expansion because its so high quality. it seems like you hate the idea of mods and love throwing money away on dlc (which is a mod from a dev)

I don't think you grasp that i'd rather pay for a new game,addons,maps then play these, the time spent on something new and shiny, finished, and high quality will be more satisfying then playing these, they are good but there are better choices i'd rather pay for then just have some new mods to mess around with. This is why console gamers don't care about mods, they aren't normally as good as getting some from the dev. If you play bf2 religiously and must add more content to it this is where its good. the only thing i don't mind is when a server has mods already in place, so when i jump on it they auto download and there are people playing it also. I remember installing a mod once for UT and the servers were dead, great either i can play this great mod with tons of bots, or i can go have fun with real people... hmmm. Sometimes its just not easy to find a good server for some mods, which is another potential problem you get.
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cobrax25

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#265 cobrax25
Member since 2006 • 9649 Posts

[QUOTE="ironman388"]

[QUOTE="savagetwinkie"] But i'd rather just buy a new game or a map pack then spend time on those, they aren't as good as the material and content that come from dev's and are only really good if i'm broke. I mean I could get this realism mod for bf2, but bad company 2 seems like the better choice even with the $60 tag. I could get mechwarrior, or i could just buy armored core which still seems like the better choice. I'm not saying these things are inherently bad, but for those of us that don't have the time, we'd rather have quality over free for the time spent on it. There are plenty of games coming out, theres no need to waste time on unfinished or unpolished stuff, thats what i did in highschool when i had plenty of time and no money.savagetwinkie

how do you spend time on it? you just download it and put it in the bin or whatever folder it asks you too, some even have .exes that do it all for you. how lazy can you be? also most of the mods are higher quality than the DL that a dev puts out (except valve maybe). most devs just put in an extra map just to make a quick buck and the maps arent even that good. also the realism mod could be considered an expansion because its so high quality. it seems like you hate the idea of mods and love throwing money away on dlc (which is a mod from a dev)

I don't think you grasp that i'd rather pay for a new game,addons,maps then play these, the time spent on something new and shiny, finished, and high quality will be more satisfying then playing these, they are good but there are better choices i'd rather pay for then just have some new mods to mess around with. This is why console gamers don't care about mods, they aren't normally as good as getting some from the dev. If you play bf2 religiously and must add more content to it this is where its good. the only thing i don't mind is when a server has mods already in place, so when i jump on it they auto download and there are people playing it also. I remember installing a mod once for UT and the servers were dead, great either i can play this great mod with tons of bots, or i can go have fun with real people... hmmm. Sometimes its just not easy to find a good server for some mods, which is another potential problem you get.

Thats probably the most shallow take on gaming I have ever seen...you would rather pay money so your games can be "shiny"

why do you seem to think that mods are always lesser to full developt games....Project Reality for BF2 has more content then any of the Battlefield games have ever had. And at this point its also more polished then any of the battlefield games have ever been.

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savagetwinkie

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#266 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="ironman388"]how do you spend time on it? you just download it and put it in the bin or whatever folder it asks you too, some even have .exes that do it all for you. how lazy can you be? also most of the mods are higher quality than the DL that a dev puts out (except valve maybe). most devs just put in an extra map just to make a quick buck and the maps arent even that good. also the realism mod could be considered an expansion because its so high quality. it seems like you hate the idea of mods and love throwing money away on dlc (which is a mod from a dev)

cobrax25

I don't think you grasp that i'd rather pay for a new game,addons,maps then play these, the time spent on something new and shiny, finished, and high quality will be more satisfying then playing these, they are good but there are better choices i'd rather pay for then just have some new mods to mess around with. This is why console gamers don't care about mods, they aren't normally as good as getting some from the dev. If you play bf2 religiously and must add more content to it this is where its good. the only thing i don't mind is when a server has mods already in place, so when i jump on it they auto download and there are people playing it also. I remember installing a mod once for UT and the servers were dead, great either i can play this great mod with tons of bots, or i can go have fun with real people... hmmm. Sometimes its just not easy to find a good server for some mods, which is another potential problem you get.

Thats probably the most shallow take on gaming I have ever seen...you would rather pay money so your games can be "shiny"

why do you seem to think that mods are always lesser to full developt games....Project Reality for BF2 has more content then any of the Battlefield games have ever had. And at this point its also more polished then any of the battlefield games have ever been.

I don't need more content though, a good example is BC2 its not more, but i still see it as better, better graphics, better game play with destructible environments, better sounds, a SP that got good reviews. I don't have tons of time to play games any more, I still haven't gotten mass effect 2, why am i going to bother with unpolished mods, that aren't as good as getting a full game. After watching videos of project reality i don't see it as any major difference other then some models and maps from bf2, i don't feel the need to play it, if i'm going to spend time on something its going to be running people into buildings with a 4 wheeler strapped with c4 in bc2, just seems like a better way and i did spend money on it. what don't you grasp about enjoying quality content over alot of free content, that isn't on par with what dev's are putting out today.
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Arach666

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#267 Arach666
Member since 2009 • 23285 Posts
Surprised that these many people have gaming PC's. :PChiddaling
We are legion;)
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cobrax25

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#268 cobrax25
Member since 2006 • 9649 Posts

[QUOTE="cobrax25"]

[QUOTE="savagetwinkie"] I don't think you grasp that i'd rather pay for a new game,addons,maps then play these, the time spent on something new and shiny, finished, and high quality will be more satisfying then playing these, they are good but there are better choices i'd rather pay for then just have some new mods to mess around with. This is why console gamers don't care about mods, they aren't normally as good as getting some from the dev. If you play bf2 religiously and must add more content to it this is where its good. the only thing i don't mind is when a server has mods already in place, so when i jump on it they auto download and there are people playing it also. I remember installing a mod once for UT and the servers were dead, great either i can play this great mod with tons of bots, or i can go have fun with real people... hmmm. Sometimes its just not easy to find a good server for some mods, which is another potential problem you get.savagetwinkie

Thats probably the most shallow take on gaming I have ever seen...you would rather pay money so your games can be "shiny"

why do you seem to think that mods are always lesser to full developt games....Project Reality for BF2 has more content then any of the Battlefield games have ever had. And at this point its also more polished then any of the battlefield games have ever been.

I don't need more content though, a good example is BC2 its not more, but i still see it as better, better graphics, better game play with destructible environments, better sounds, a SP that got good reviews. I don't have tons of time to play games any more, I still haven't gotten mass effect 2, why am i going to bother with unpolished mods, that aren't as good as getting a full game. After watching videos of project reality i don't see it as any major difference other then some models and maps from bf2, i don't feel the need to play it, if i'm going to spend time on something its going to be running people into buildings with a 4 wheeler strapped with c4 in bc2, just seems like a better way and i did spend money on it. what don't you grasp about enjoying quality content over alot of free content, that isn't on par with what dev's are putting out today.

A video isnt going to show you anything about project reality....IGN even reviewed a really old version of the mod...http://pc.ign.com/articles/763/763618p1.html this is an old review too so its of a very old version. Nothing about this mod resembles the original BF2 at all. The Spawning system is completly redesigned, Conquest is totally new, you can build your own bases...etc.

Bad Company 2 may be shinnier and with destructable enviroments...but Project Reality supports many more players, has much larger and more detailed maps, and is actually designed in such a way that everybody plays together. And for that, even though I like Bad Company 2, I have still been playing Project Reality much more.

There was some gaming mag that actually reviewed project reality as a full game, and was stunned at how good it was, they gave it something like a 94.

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InsaneBasura

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#269 InsaneBasura
Member since 2005 • 12591 Posts

Thats probably the most shallow take on gaming I have ever seen...you would rather pay money so your games can be "shiny"

why do you seem to think that mods are always lesser to full developt games....Project Reality for BF2 has more content then any of the Battlefield games have ever had. And at this point its also more polished then any of the battlefield games have ever been.

cobrax25

Apparently the BF2 booster packs > Project Reality, Forgotten Hope etc.

I mean really, the arguements these people present make no sense at all. I don't bother with mods much any longer these days either, but it's certainly not because of any of these weird reasons.

"They're of varying quality and I don't have time to find the ones that are good."
You can apply this argument to anything that exists in the world, including DLC. The only difference is mods only cost you time, not time and money.

And now he's trying to compare a BF2 mod to Bad Company 2. That is quite not the same thing as a BF2 map pack, which is what was being discussed, mods vs DLC. Like...what the ****?

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godzillavskong

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#270 godzillavskong
Member since 2007 • 7904 Posts
[QUOTE="Mr_BillGates"]

Many dumb replies mainly from console owners. That's the main difference there... maturity (PC) vs kiddies (consoles).

lowe0
Swing and a miss, champ. I was a PC gamer when I was a kid; as a grownup, I'm a console gamer. Platform preference and age (or maturity) have absolutely nothing to do with one another.

Agreed. My son(kid) games on both a PC and 360, but I prefer the console for gaming. There are a lot of mature console gamers, as I'm sure there are a lot of mature PC gamers.
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Mystic-G

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#271 Mystic-G
Member since 2006 • 6462 Posts

I just realized... this must mean console gaming is dying.

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Instashot

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#272 Instashot
Member since 2010 • 665 Posts

I just realized... this must mean console gaming is dying.

Mystic-G
Most def.
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Brownesque

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#273 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="ironman388"]

[QUOTE="savagetwinkie"] But i'd rather just buy a new game or a map pack then spend time on those, they aren't as good as the material and content that come from dev's and are only really good if i'm broke. I mean I could get this realism mod for bf2, but bad company 2 seems like the better choice even with the $60 tag. I could get mechwarrior, or i could just buy armored core which still seems like the better choice. I'm not saying these things are inherently bad, but for those of us that don't have the time, we'd rather have quality over free for the time spent on it. There are plenty of games coming out, theres no need to waste time on unfinished or unpolished stuff, thats what i did in highschool when i had plenty of time and no money.savagetwinkie

how do you spend time on it? you just download it and put it in the bin or whatever folder it asks you too, some even have .exes that do it all for you. how lazy can you be? also most of the mods are higher quality than the DL that a dev puts out (except valve maybe). most devs just put in an extra map just to make a quick buck and the maps arent even that good. also the realism mod could be considered an expansion because its so high quality. it seems like you hate the idea of mods and love throwing money away on dlc (which is a mod from a dev)

I don't think you grasp that i'd rather pay for a new game,addons,maps then play these, the time spent on something new and shiny, finished, and high quality will be more satisfying then playing these, they are good but there are better choices i'd rather pay for then just have some new mods to mess around with. This is why console gamers don't care about mods, they aren't normally as good as getting some from the dev. If you play bf2 religiously and must add more content to it this is where its good. the only thing i don't mind is when a server has mods already in place, so when i jump on it they auto download and there are people playing it also. I remember installing a mod once for UT and the servers were dead, great either i can play this great mod with tons of bots, or i can go have fun with real people... hmmm. Sometimes its just not easy to find a good server for some mods, which is another potential problem you get.

Here's the thing, dude. Mods are often polished down to a level retail releases could only dream of. You're telling me you've never bought a retail release that was a bug ridden mess? Psh, you think I believe you when you say that? Mods also often FIX bugs in retail releases. It's frequently the case that for old games, bug fixes and patches NEED to be applied. For instance STALKER essentially needs STALKER Complete 2009, and for competitive play Red Orchestra Ost Front needs Exterminator. Also, many people feel the base game is incomplete and thus they added Darkest Hour with boatloads of engine tweaks and bug fixes for a tighter, more realistic experience. For instance in vanilla RO there was a bug that didn't let you shoot tank commanders when they opened their tank hatch. Meanwhile, in Darkest Hour they fixed that, so that you can shoot any exposed rider in any vehicle. Darkest Hour also made it so you have to physically open the hatch before you can leave a tank to try and decrease the ease with which tank crewmen could escape and engage infantrymen. Effectively, the situation is, that with mods bugs and balance issues in games can be fixed, so they aren't dead on arrival broken piles of dung like Modern Warfail 2, so wrecked in terms of balance, bugs, and gameplay mechanics that no one who buys it can tolerate the mess (not to say they won't defend it's purported awesomeness on game forums in between arguing about patch release dates for grenade launcher bugs and balance issues). With mods, that ***t would be fixed by someone smarter and more capable than IW in a week.
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Superbored

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#274 Superbored
Member since 2008 • 1187 Posts

I'm surprised.

I can't play BC2 for 5 minutes without a fetal error occurring.

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Brownesque

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#275 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="cobrax25"]

[QUOTE="lowe0"] Now I'm really amused. I've already happily pointed out the mods that I found memorable over the years. And yet here you are, telling me I have no experience whatsoever. Are you actually arguing with me, or have you just conjured up some character that you imagine you're arguing with?lowe0

If you have fond memories of them, why are you calling them worthless now?

I dont know if you have noticed...but what your entire argument has boiled down to "I dont like mods because the people making them are not the developers" but when you say that, you are making the assumption that people outside of the development team cant produce high quality content, which is not only baseless, but easily proven to be untrue simply by the countless times modders have been picked up by development studios.

Please quote the post when I called those mods "worthless". Or is this just another example of your constant attempts to rewrite my arguments? And if you bothered to read my posts in your mad rush to hammer the "quick quote" button so that you can just reply to whatever the hell your imaginary version of me said, you'd already have the answer to your question. I'm not interested in mods (not "don't like mods" - I thought you said you weren't rewriting my arguments?) because I don't feel like spending time on something that's still in beta, or that may or may not have been properly tested, when I can get a finished, professionally tested product from developers whose work I already enjoy. It's quite possible that amateurs can turn out an equally high-quality product. I'm just no longer interested in spending the time to find out. When I was 20, sure.

Check this out. If it says "beta," it's a beta. Don't play those. If it says "1.0," that's a completed mod. Play those. Problem solved. Is this straining your abilities? I'll even show you, right now, some games that are in 1.0 so you don't have to think about it. Do you play retail games in beta and throw it down because it's not a finished games? Come on, dude, you are completely scratching the dirt for excuses.
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armo99

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#276 armo99
Member since 2006 • 48 Posts

[QUOTE="cobrax55"]

[QUOTE="savagetwinkie"] Match making is ok, i already can't stand BC2 because of the way servers are setup, up, it feels like a step back with a server browser, and mods aren't always a good thing, in fact sometimes admins aren't always a good thing. At least on consoles everyone is subject to the same rules, and people can't force rules in their favor. I kind of wish i got this on 360

savagetwinkie

this is honestly one of the stupidest things I have ever heard on this forum.

this is the truth though, there are reasons why some people would prefer to play with matchmaking vs jumping on random servers hosted by other people. Sometimes mods make things more stable, glitchy, or unbalanced. Then you have admins sometimes imposing rules that make things unbalanced. Matchmaking you just hit play, with the gametype you want and it drops you into a game, simple, easy, and no searching.


To savagetwinkie

I'm going to explain why people might prefer dedicated servers to matchmaking. (Although i prefer Dedi's over matchmaking any day, this is my opinion and you are entitled to your opinion as well).

1) Dedi's are faster. Sorry the statement you made above is incorrect about you hitting play and boom you're in. Thats what dedicated servers do, you click the server and you're in within a few seconds. Matchmaking requires the console to match you up with a fixed number of players and leave you in a lobby with a timer. (search video: "Call Of Duty 4 vs Call Of Duty MW2 - Iw.net VS Dedicated Server Browers list" on youtube)

) Now yes MW2 on PC is probably a bad comparison, but the console version is maybe 20-30 seconds faster, even then its way way slower than Dedis.

2) Fixed players. Matchmaking is always set to a certain number of players, whether its 12 18 24 or w/e its fixed. Dedis range from 8 to 64 and anywhere in between.

3) Random players. Dedicated servers are like a community if that makes any sense. On css for example, alot of the same people (say 50 of the same guys) always play on server XYZ. This makes it more of a community and you end up playing with players you know and enjoy playing with.

4) Admins. I'm going to use MW2 for this example. I know that many players get agitated by the power/abuse of certain perks or attachments. In matchmaking theres nothing you can do about it. Someone is using commando, well too bad, you're forced to leave. Now if MW2 had dedi's certain servers would prohibit the use of commando, allowing players who despise commando to play together without being angered by it. If a player entered with commando, he'd be promptly kicked by an admin. ( In cod4 for example there are many servers that prohibit tubes and martyrdom). So you're statement that admin make the game unbalanced is false, if anything they try and readjust it to make it more enjoyable and balanced.

5) Maps. This is one thing ive never understood. On matchmaking, you are assigned to a certain map. On dedi's however you find and pick a server with a map of your prefence. Say you prefer the map Afghan on MW2, well if mw2 had Dedi's you'd find a nice afghan 24/7 server and have fun playing on it without worrying about playing on Wasteland (just an example).

6) Latency/lag. This is the biggest and arguably most important point. Matchmaking assigns a random host. Now the fluidity of gameplay is based on the internet connection of the host. If they do have a strong connection, gameplay will be smooth, however this isn't always true. In matchmaking, i find myself being placed in games with hosts with weak internet. (search video: "Dedicated Servers are for chumps" on youtube). In a dedi, the ping and latency is almost always dependent on you. If you have a good internet connection your gameplay will always be smooth.

Those are the 6 main issues i came up with. Now, obviously everyone is entitled to their own opinion and I'm not trying to put you down in any way, I'm merely explaining some of the benefits of Dedi's.

For reference, i own both a 360 elite and gaming Pc. I have a 25 down/5 up internet connection.

My rig stats below:

- i7 920 @ 3.6ghz

- gtx 275 SLI

- 6 gb ddr3 1600

- XP 64bit

I apologize if someone already answered you, i may have missed it in the thread.

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lowe0

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#277 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="cobrax25"]

If you have fond memories of them, why are you calling them worthless now?

I dont know if you have noticed...but what your entire argument has boiled down to "I dont like mods because the people making them are not the developers" but when you say that, you are making the assumption that people outside of the development team cant produce high quality content, which is not only baseless, but easily proven to be untrue simply by the countless times modders have been picked up by development studios.

Brownesque

Please quote the post when I called those mods "worthless". Or is this just another example of your constant attempts to rewrite my arguments? And if you bothered to read my posts in your mad rush to hammer the "quick quote" button so that you can just reply to whatever the hell your imaginary version of me said, you'd already have the answer to your question. I'm not interested in mods (not "don't like mods" - I thought you said you weren't rewriting my arguments?) because I don't feel like spending time on something that's still in beta, or that may or may not have been properly tested, when I can get a finished, professionally tested product from developers whose work I already enjoy. It's quite possible that amateurs can turn out an equally high-quality product. I'm just no longer interested in spending the time to find out. When I was 20, sure.

Check this out. If it says "beta," it's a beta. Don't play those. If it says "1.0," that's a completed mod. Play those. Problem solved. Is this straining your abilities? I'll even show you, right now, some games that are in 1.0 so you don't have to think about it. Do you play retail games in beta and throw it down because it's not a finished games? Come on, dude, you are completely scratching the dirt for excuses.

Hell, even some retail games I don't play because they're not finished. I haven't started BioShock 2 yet, because 2k Marin boned so much crap already (widescreen? really?) that I don't trust that the game is sorted out yet. Another example is Shattered Horizon: I have the Arconauts key that would have let me play the new maps in beta, but I didn't bother. Uncharted 2: same thing, had a beta key, didn't play. Had a MGO beta key, didn't play. Didn't waste time or money getting Qore to get a Killzone 2 or MAG beta key. In fact, the only 2 betas I think I've participated in this generation were Halo 3 and Bad Company 2 (PS3) - I put a few hours into each, and those were pretty damn close to finished products. I had a Bad Company 2 PC beta key as well (Nvidia sent everyone who has SLI a key), but I don't think I ended up playing a single match.

And who says I'm looking for an excuse? I explained what I actually do, and my reasons for doing it. As I already pointed out, I'm not going to alter the way I game just to try to win some argument on a forum, nor am I going to fabricate some sort of odd gaming habit in order to present an argument.

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WardCleaver02

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#278 WardCleaver02
Member since 2007 • 1559 Posts

[QUOTE="lawlessx"]as already mentioned before..pirates can't play online. I'm suprised to hear it's doing well on the PC since alot of PC fanboys use to say bad company was just a downgraded version of the BF series.SaltyMeatballs
It's like the MW2 boycott, they complain but then they get it anyway.

This is what I was wondering, too. I thought most of the PC players that frequent these forums were not going to get it BF BC2 because it was a "consolized" port, instead waiting for BF3, the "real" Battlefield game.

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surrealnumber5

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#279 surrealnumber5
Member since 2008 • 23044 Posts

I'm surprised.

I can't play BC2 for 5 minutes without a fetal error occurring.

Superbored
try updating your drivers, i had to do it but it works great now.
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surrealnumber5

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#280 surrealnumber5
Member since 2008 • 23044 Posts

[QUOTE="SaltyMeatballs"][QUOTE="lawlessx"]as already mentioned before..pirates can't play online. I'm suprised to hear it's doing well on the PC since alot of PC fanboys use to say bad company was just a downgraded version of the BF series.WardCleaver02

It's like the MW2 boycott, they complain but then they get it anyway.

This is what I was wondering, too. I thought most of the PC players that frequent these forums were not going to get it BF BC2 because it was a "consolized" port, instead waiting for BF3, the "real" Battlefield game.

we thought it would be like the first BC game but its actually good, no BF3 mind you, but it is the best shooter this gen(so far)
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Mystic-G

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#281 Mystic-G
Member since 2006 • 6462 Posts

[QUOTE="SaltyMeatballs"][QUOTE="lawlessx"]as already mentioned before..pirates can't play online. I'm suprised to hear it's doing well on the PC since alot of PC fanboys use to say bad company was just a downgraded version of the BF series.WardCleaver02

It's like the MW2 boycott, they complain but then they get it anyway.

This is what I was wondering, too. I thought most of the PC players that frequent these forums were not going to get it BF BC2 because it was a "consolized" port, instead waiting for BF3, the "real" Battlefield game.

That would be a whole 10-15 sales solid right there.