[QUOTE="Chozofication"]
[QUOTE="super600"]
I think it may be slightly stronger than the 360 CPU's.
ronvalencia
Each "Espresso" core can do 5 instructions of out of order executions (out of order - superior) vs. the Xenon's 2 instructions of in order executions (in order - inferior).
Add to that that an entire Xenon Core had to be used for sound, and that Wii U has a dedicated chip for that, as well as the Espresso having way more cache, and up to date cache at that. Never mind that the CPU and GPU are on an MCM which ramps up communication speed as well, though this and the seperate arm chip don't really make the CPU stronger, it takes loads off it.
...In other words the CPU in Wii U can easily run circles around Xenon. It's not vastly more capable or anything, but it certainly is head and shoulder's above. Nintendo has been working with this kind of CPU for 3 generations now, so certainly they know all kinds of crazy tricks for getting the most out of it.
i.e. Wii U's Espresso would not win. PowerPC G5 is equiped with 128bit SIMD hardware.
Bulllll shit.Â
Anyways, that's one thing vs. the many advantages I listed. What that has to do with is one reason why ports have *suffered* on Wii U along with dev kits, but when working from the ground up talented developers working on Wii U, Espresso creams those PPE's. The architecture suffered greatly on Xenos and high clocked CPU's of the time, just to get those clock speeds. Coming from Pentium 4 to Core 2 duo was the biggest leap in architectural design in years.
Nintendo builds consoles with 0 bottlenecks and with a focus on lowest possible latency, that CPU along with everything else is golden for the console's energy draw.
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