Games With Bad Gameplay Are Masterpieces Now? The Disease of Cinematic Design

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heretrix

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#653 heretrix
Member since 2004 • 37881 Posts

I don't get why people say the shooting in Uncharted isn't great. I think the gunplay is very fluid and works well. But I honestly like the cutscenes better than the game itself right now. These scripted over the top events were cool for a while, but it's old and so expected now. And some parts that are gameplay (Wandering through the desert) should just be cutscenes, and other parts that are cutscenes feel like they take away from what could be part of the game. The MP in U3 is better than the single player, and it's nothing special. I like it, but it's nothing I haven't done before.

MrJack3690

I don't have too much of a problem with shooting as a mechanic, it's just that the enemy balance is a bit off. imo. How Drake can take out dozens of trained mercs still bewilders me a bit. I think the puzzle/combat ratio is a bit askew. I agree with you on the setpieces, they are ridiculous. While fun, I found myself getting annoyed in the cheateu when every time Nate tried to do something it sort of exploded in his face. I think some of them went on for to long and started to overstay their welcome. I REALLY liked the ship sequence though. Amazing.

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Elann2008

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#654 Elann2008
Member since 2007 • 33028 Posts
Gameplay isn't important any more. It's all about the cinematics and guns.
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deactivated-61cc564148ef4

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#655 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

I'm all for games having narratives in their enviroments or player authored story, but Uncharted does cinematic presentation right. Before in games, it would be all about playing till the next cut scene, but Uncharted has plenty of action going on without cutscenes, like Nathan's funny lines and backtalks from other charectars etc. When a cutscene comes, it doesn't feel like it's disjointed from the game. In other games, it's pretty much nothing going on until the cutscene. Uncharted I believe does traditional storytelling well

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Animal-Mother

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#656 Animal-Mother
Member since 2003 • 27362 Posts

Uncharted has bad gameplay?

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Inconsistancy

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#657 Inconsistancy
Member since 2004 • 8094 Posts

Uncharted has bad gameplay?

Animal-Mother

I don't think he picked the best game to showcase his point, probably shoulda went with BF3's SP. I really don't think the intention was bashing Uncharted...

But it's still a valid example, that these reviewers will rate something higher for being a better movie than game, as they didn't think the gameplay was it's strongest feature...

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g0ddyX

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#658 g0ddyX
Member since 2005 • 3914 Posts

There were plenty of cinematic games before Uncharted.

Some people are just moaning about it now as it does not fit their criteria.

All the best games have sequences one form or another..

Shenmue, Halo, Gears of War, Uncharted, Grand Theft Auto, Metal Gear Solid, Mass Effect, Resident Evil, Final Fantasy, Deus Ex, Little Big Planet, Command and Conquer, Devil May Cry, COD4, Star Wars: Knights of the Old Republic, Assassins Creed, Crysis, Okami, Fear, Dead Space... and many many more.

Don't like it, don't play it.

Theres always Tetris.

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deactivated-5c8e4e07d5510

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#659 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

There were plenty of cinematic games before Uncharted.

Some people are just moaning about it now as it does not fit their criteria.

All the best games have sequences one form or another..

Shenmue, Halo, Gears of War, Uncharted, Grand Theft Auto, Metal Gear Solid, Mass Effect, Resident Evil, Final Fantasy, Deus Ex, Little Big Planet, Command and Conquer, Devil May Cry, COD4, Star Wars: Knights of the Old Republic, Assassins Creed, Crysis, Okami, Fear, Dead Space... and many many more.

Don't like it, don't play it.

Theres always Tetris.

g0ddyX

He's not talking about cutscenes for Christ's sake. He's talking about scripted "gameplay" sequences that will play out exactly the same no matter how many times you play through it (you know, like every CoD campaign since 4, BF3's campaign, Uncharted, MGS, etc.). Halo, Grand Theft Auto, Mass Effect (though ME3 looks like it does... turret sequence in the E3 thing), Assassin's Creed, Crysis, Okami, Fear, Deus Ex, KotOR, and Command and Conquer all have nothing like this. Most of the games you mentioned don't fit the criteria DL's talking about.

The number of people misunderstanding this thread is astonishing.

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ohgeez

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#660 ohgeez
Member since 2011 • 919 Posts

[QUOTE="DarkLink77"][QUOTE="locopatho"]Uncharted along with Gears and Vanquish is at the very peak of the 3rd person shooter genre :? If you want to talk about "masterpiece" games with bad gameplay, what about the Resident Evil games with their lame stuck camera and tank controls? That actually makes sense, what exactly is the problem with Uncharted's shooting gameplay?TrapJak

Reading the article I linked would make that clear.

Only one of the reviewers hated the controls. The others were fine with it. :P

Additionally, the aiming in sp is only a small part of a game with running jumping punching climbing swimming that all work beautifully. Want innovation? play the shipyard level. Show me another game that has done what ND have done here.
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speedfog

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#661 speedfog
Member since 2009 • 4966 Posts

I have a hard time re-playing campaigns these day's, still i can play those campaigns that i've played like 30 timesin 2001. Most of the times its cus they all focus on the story en cinematic's this days.

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Ultrabeatdown55

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#662 Ultrabeatdown55
Member since 2008 • 15314 Posts

The term masterpiece doesn't have to mean the game is 100% perfect.

That throws a wrench in your argument. Thread is over.

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loosingENDS

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#663 loosingENDS
Member since 2011 • 11793 Posts

The term masterpiece doesn't have to mean the game is 100% perfect.

That throws a wrench in your argument. Thread is over.

Ultrabeatdown55

But a game with mediocre gameplay cant in any way, shape or form be a masterpiece

I have a hard time re-playing campaigns these day's, still i can play those campaigns that i've played like 30 timesin 2001. Most of the times its cus they all focus on the story en cinematic's this days.

speedfog

Same for me, that is why i rent almost all linear shooters

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wootasifwoot

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#664 wootasifwoot
Member since 2005 • 318 Posts

[QUOTE="Zaibach"]

[QUOTE="DarkLink77"] Way to miss the entire point, broski. DarkLink77

what point are you trying to prove? the article you linked states that a great game is great, its a masterpeice that has a flaw.... is that all

you changed your thread title to an even more antagonistic rhetoric.... Cinematic design disease? youre a hoot man, that'll get you the high post counts alright:lol:

I changed the title because it fits better with the point of the thread. Which, again, you have missed. But don't worry, you're not the only one.

You're an idiot. You title the thread "Games With Bad Gameplay Are Masterpieces Now? The Disease of Cinematic Design" and use Uncharted 3 as an example, what the hell do you think people are gonna assume? It's pretty damn obvious you're just targeting uncharted 3. I'd like you to point out which game you actually THINK has "good" gameplay amongst the other games that are considered masterpieces. Sure as hell ain't SS if that's what you're getting at, I mean, isn't that the reason why it got a 7.5 in the first place? I didn't see the same reviewer who was so critical of SS' gameplay complain about UC3's gameplay, did you? And when has cinematic degin been ever a bad thing? Games like UC3, MGS4, SC2, FF and a TON of others use it perfectly. Lots of people love the cinematic experience the games have to offer.

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GD1551

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#665 GD1551
Member since 2011 • 9645 Posts

But a game with mediocre gameplay cant in any way, shape or form be a masterpiece

loosingENDS

Bioshock? People consider that to be one of the best games of the time but the gameplay really sucks.

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loosingENDS

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#666 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

But a game with mediocre gameplay cant in any way, shape or form be a masterpiece

GD1551

Bioshock? People consider that to be one of the best games of the time but the gameplay really sucks.

Actually the gameplay was its biggest perk, it had extra depth and RPG elements that made it great

So, definatly not Bioshock

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MLBknights58

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#667 MLBknights58
Member since 2006 • 5016 Posts

[QUOTE="loosingENDS"]

But a game with mediocre gameplay cant in any way, shape or form be a masterpiece

GD1551

Bioshock? People consider that to be one of the best games of the time but the gameplay really sucks.

Bioshock had bad gameplay!? :o

That's the first time I've heard that.

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KC_Hokie

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#668 KC_Hokie
Member since 2006 • 16099 Posts

I agree with the OP. On top of that the IGN review was bizarre. The reviewer gave it a 10/10 for 'lasting appeal' but in the article described the short campaign and adequate but not great multiplayer.

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GD1551

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#669 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

[QUOTE="loosingENDS"]

But a game with mediocre gameplay cant in any way, shape or form be a masterpiece

loosingENDS

Bioshock? People consider that to be one of the best games of the time but the gameplay really sucks.

Actually the gameplay was its biggest perk, it had extra depth and RPG elements that made it great

So, definatly not Bioshock

The gunplay was absolute garbage.

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locopatho

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#670 locopatho
Member since 2003 • 24300 Posts

[QUOTE="loosingENDS"]

[QUOTE="GD1551"]

Bioshock? People consider that to be one of the best games of the time but the gameplay really sucks.

GD1551

Actually the gameplay was its biggest perk, it had extra depth and RPG elements that made it great

So, definatly not Bioshock

The gunplay was absolute garbage.

It was average. Better then Half Life's for example which people always rave about. The tons of mental plasmids are what combined with the average gunplay to make it overall awesome.
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MrJack3690

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#671 MrJack3690
Member since 2004 • 2227 Posts

[QUOTE="MrJack3690"]

I don't get why people say the shooting in Uncharted isn't great. I think the gunplay is very fluid and works well. But I honestly like the cutscenes better than the game itself right now. These scripted over the top events were cool for a while, but it's old and so expected now. And some parts that are gameplay (Wandering through the desert) should just be cutscenes, and other parts that are cutscenes feel like they take away from what could be part of the game. The MP in U3 is better than the single player, and it's nothing special. I like it, but it's nothing I haven't done before.

heretrix

I don't have too much of a problem with shooting as a mechanic, it's just that the enemy balance is a bit off. imo. How Drake can take out dozens of trained mercs still bewilders me a bit. I think the puzzle/combat ratio is a bit askew. I agree with you on the setpieces, they are ridiculous. While fun, I found myself getting annoyed in the cheateu when every time Nate tried to do something it sort of exploded in his face. I think some of them went on for to long and started to overstay their welcome. I REALLY liked the ship sequence though. Amazing.

I definitely agree on that. Yeah the ship part was pretty good.

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DarthJohnova

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#672 DarthJohnova
Member since 2010 • 4599 Posts

[QUOTE="Ultrabeatdown55"]

The term masterpiece doesn't have to mean the game is 100% perfect.

That throws a wrench in your argument. Thread is over.loosingENDS

But a game with mediocre gameplay cant in any way, shape or form be a masterpiece

Crisis Core says hello.

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GD1551

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#673 GD1551
Member since 2011 • 9645 Posts

It was average. Better then Half Life's for example which people always rave about. The tons of mental plasmids are what combined with the average gunplay to make it overall awesome.locopatho

True that, half life 2 is another example. Still bioshock is a FPS and the gunplay was really poorly done, same with HL2 yet both of those are considered master pieces.

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SW__Troll

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#674 SW__Troll
Member since 2011 • 1687 Posts

I agree with the OP. On top of that the IGN review was bizarre. The reviewer gave it a 10/10 for 'lasting appeal' but in the article described the short campaign and adequate but not great multiplayer.

KC_Hokie

Maybe the lasting appeal meant the money Sony gave him for the review would be able to last throughout the holidays?

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1oh1nine1

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#675 1oh1nine1
Member since 2007 • 779 Posts

You're an idiot. You title the thread "Games With Bad Gameplay Are Masterpieces Now? The Disease of Cinematic Design" and use Uncharted 3 as an example, what the hell do you think people are gonna assume? It's pretty damn obvious you're just targeting uncharted 3. I'd like you to point out which game you actually THINK has "good" gameplay amongst the other games that are considered masterpieces. Sure as hell ain't SS if that's what you're getting at, I mean, isn't that the reason why it got a 7.5 in the first place? I didn't see the same reviewer who was so critical of SS' gameplay complain about UC3's gameplay, did you? And when has cinematic degin been ever a bad thing? Games like UC3, MGS4, SC2, FF and a TON of others use it perfectly. Lots of people love the cinematic experience the games have to offer.

wootasifwoot

Read much?

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Ninja-Hippo

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#676 Ninja-Hippo
Member since 2008 • 23434 Posts
The issue with Uncharted 3 at IGN is very similar to the issue of MGS4 on Gamespot; both were reviewed by gushing fans of the series who gave very little attention to either game's worth as an actual GAME.
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Ninja-Hippo

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#678 Ninja-Hippo
Member since 2008 • 23434 Posts

You're an idiot. You title the thread "Games With Bad Gameplay Are Masterpieces Now? The Disease of Cinematic Design" and use Uncharted 3 as an example, what the hell do you think people are gonna assume? It's pretty damn obvious you're just targeting uncharted 3. I'd like you to point out which game you actually THINK has "good" gameplay amongst the other games that are considered masterpieces. Sure as hell ain't SS if that's what you're getting at, I mean, isn't that the reason why it got a 7.5 in the first place? I didn't see the same reviewer who was so critical of SS' gameplay complain about UC3's gameplay, did you? And when has cinematic degin been ever a bad thing? Games like UC3, MGS4, SC2, FF and a TON of others use it perfectly. Lots of people love the cinematic experience the games have to offer.

wootasifwoot
You disagree with someone, therefore that person is an idiot? Real mature. Further, you're citing MGS4 as an example of a game which uses cinematics to a GOOD standard? Are you for real? The actual run time is spent more in cutscenes than actually playing the game. THAT is a problem, and his complaint is perfectly valid. Uncharted is a fun game, but over the course of its three iterations its moved more and more towards a mildly interactive movie and reviewers seem to keep gushing over the 'amazing cinematic experience!' as if stripping away all the GAMEPLAY in favor of a digital movie with mild user interaction is better than a traditional game as we used to know it where the played actually shaped the experience themselves through well designed and executed gameplay.
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ohgeez

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#679 ohgeez
Member since 2011 • 919 Posts

You disagree with someone, therefore that person is an idiot? Real mature. Further, you're citing MGS4 as an example of a game which uses cinematics to a GOOD standard? Are you for real? The actual run time is spent more in cutscenes than actually playing the game. THAT is a problem, and his complaint is perfectly valid. Uncharted is a fun game, but over the course of its three iterations its moved more and more towards a mildly interactive movie and reviewers seem to keep gushing over the 'amazing cinematic experience!' as if stripping away all the GAMEPLAY in favor of a digital movie with mild user interaction is better than a traditional game as we used to know it where the played actually shaped the experience themselves through well designed and executed gameplay. Ninja-Hippo

But thats the thing, it HASN'T done this. Uncharted 1 < Uncharted 2 = Uncharted 3 with the cinematics. The game has roughly the same number of minutes in cutscenes and has MORE gameplay content than Uncharted 2.

These are just fanboy delusions of someone who wants the game to fail. The problem with using Uncharted as an example is that the game does everything well, INCLUDING cinematics. Now, whether you agree or not with it being the best is up to you. Maybe you don't like the aiming, or the story, or the characters or whatever, but to argue that it is suffering because it is moving away from gameplay is just straight up false.

Or you could just believe TC, who has a vendetta against a game he has never played

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Demonjoe93

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#680 Demonjoe93
Member since 2009 • 9869 Posts

It reflects poorly on the industry when cinematic design is more important than actual gameplay. :(

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mmmwksil

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#681 mmmwksil
Member since 2003 • 16423 Posts

It reflects poorly on the industry when cinematic design is more important than actual gameplay. :(

Demonjoe93

But if it's what the bro gamers want, the rest of us are pretty much screwed.

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edo-tensei

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#682 edo-tensei
Member since 2007 • 4581 Posts

The issue with Uncharted 3 at IGN is very similar to the issue of MGS4 on Gamespot; both were reviewed by gushing fans of the series who gave very little attention to either game's worth as an actual GAME. Ninja-Hippo
So is the person who reviewed smg2 and any halo game?

The fact remains that both UC and mgs series consists of great story telling and awesome gameplay on top of that. I haven't seen any proof from the haters in this thread that leads me to believe UC3 has bad gameplay, including you.

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edo-tensei

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#683 edo-tensei
Member since 2007 • 4581 Posts

[QUOTE="wootasifwoot"]

You're an idiot. You title the thread "Games With Bad Gameplay Are Masterpieces Now? The Disease of Cinematic Design" and use Uncharted 3 as an example, what the hell do you think people are gonna assume? It's pretty damn obvious you're just targeting uncharted 3. I'd like you to point out which game you actually THINK has "good" gameplay amongst the other games that are considered masterpieces. Sure as hell ain't SS if that's what you're getting at, I mean, isn't that the reason why it got a 7.5 in the first place? I didn't see the same reviewer who was so critical of SS' gameplay complain about UC3's gameplay, did you? And when has cinematic degin been ever a bad thing? Games like UC3, MGS4, SC2, FF and a TON of others use it perfectly. Lots of people love the cinematic experience the games have to offer.

Ninja-Hippo

You disagree with someone, therefore that person is an idiot? Real mature. Further, you're citing MGS4 as an example of a game which uses cinematics to a GOOD standard? Are you for real? The actual run time is spent more in cutscenes than actually playing the game. THAT is a problem, and his complaint is perfectly valid. Uncharted is a fun game, but over the course of its three iterations its moved more and more towards a mildly interactive movie and reviewers seem to keep gushing over the 'amazing cinematic experience!' as if stripping away all the GAMEPLAY in favor of a digital movie with mild user interaction is better than a traditional game as we used to know it where the played actually shaped the experience themselves through well designed and executed gameplay.

Lol, first of all, uncharted has set pieces just like any other game out there in this day in age, honestly that's true. However, you assume that ruins the experience, which t doesn't at all. UC3 is just as typical TPS as gears is. You go into a room and you shoot, you move to the next one. That's not going to change in this genre, and if you think it's bad for UC then it's bad in gears as well. And as far as mgs4 goes, it's true the cutscenes are overblown. However, this was expected of an mgs game, why are poeple surprised. Poeple here try to dis-credit the mgs games a lot, when they have very unique gameplay experiences (especially original boss-fights) that make the game feel surprising and special. Maybe the games aren't just for you? Why do you try to pas it as a fact that they suk because you say so. It's like me calling mass2 trash because I think is a terrible game/rpg.

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MuayThaiFTW

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#684 MuayThaiFTW
Member since 2011 • 701 Posts

[QUOTE="DarkLink77"][QUOTE="NEStorianPriest"]

You have no problem insulting everyone else's intelligence. Don't ask of me what you can't do yourself. Restating your point isn't difficult, especially when it seems apparent to you that everyone is missing it. But then that wouldn't be nearly as fun, would it?

NEStorianPriest

I haven't insulted anyone's intelligence. A lot of people have simply missed the point. I never called anyone out. You resorted to insults. I see no reason to restate what has been said in the OP, and restated by several people in the thread, XVision and mmm, especially. Multiple times.

No you are being vague intentionally. The post was not too long, not too cerebral, not put together too well.

You made several statements, I addressed them. Even your title is spurious.

A game can have okay gameplay and still be a masterpiece, because games are now more than just gameplay. In order for you to understand what everyone else is going on about, you have to step outside your narrow opinion of what makes a game, and then look at IGN's review objectively. But you refuse to see anyone else's opinion and simply claim to be misunderstood, therefore elevating yourself.

All you want people to do is pat you on the back and agree with you, but it's not going to happen, and thinking we don't get you won't make us any less right than you are.

Ugh.

Beautifully well put! And a spot on evaluation of Dark Link. Dark Link is kind of like Lossingends to me in that arguning with both is like talking to a brick wall. You will get no where. I do think DarkLink has some mental issues
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MuayThaiFTW

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#686 MuayThaiFTW
Member since 2011 • 701 Posts

How did this thread turn into a comparison between puzzle-adventures and hack n Slash games? If you think Zelda is about the combat, then you're insane. The whole meat and bones of the series is solving puzzles with the equipment you gain throughout the game.

Pikminmaniac
Just like how Dark link and his group of cheer leaders seem to think that Uncharted is all about shooting. If anything they are the ones who are acting "insane" and "missing the point" when it comes to Uncharted and when it comes to learning to accept other peoples opinions and in understanding that not everyone shares their same opinions.
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deactivated-5d78760d7d740

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#687 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

I can't believe this thread is still going on :shock:

DarkLink doesn't need to play Uncharted 3 in order to prove his point.

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santoron

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#688 santoron
Member since 2006 • 8584 Posts

Almost 700 posts in a little over a day? People sure love to talk about Uncharted...

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Inconsistancy

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#689 Inconsistancy
Member since 2004 • 8094 Posts
[QUOTE="Pikminmaniac"]

How did this thread turn into a comparison between puzzle-adventures and hack n Slash games? If you think Zelda is about the combat, then you're insane. The whole meat and bones of the series is solving puzzles with the equipment you gain throughout the game.

MuayThaiFTW
Just like how Dark link and has group of cheer leaders seem to think that Uncharted is all about shooting. If anything they are the ones who are acting "insane" and "missing the point" when it comes to Uncharted and when it comes to learning to accept other peoples opinions and in understanding that not everyone shares their same opinions.

You're missing the point, though Uncharted may (or may not, I dunno, looks like crap to me, never played it) be a poor example of the idea, it wasn't a 'UC3 is a shooter and bad' thread. It was, reviewers putting more weight on cinematics(movie characteristics) than Gameplay(game characteristics). The best example I can think of is BF3's SP, which is abysmal and sacrifices it's gameplay for cinematics.
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deactivated-5d78760d7d740

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#690 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

[QUOTE="Demonjoe93"]

It reflects poorly on the industry when cinematic design is more important than actual gameplay. :(

mmmwksil

But if it's what the bro gamers want, the rest of us are pretty much screwed.

No, we still have Nintendo.

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nhh18

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#691 nhh18
Member since 2009 • 6538 Posts

Disease? It seems people are forgetting that the gameplay is controls exclusively. What is so bad about uncharted 3 in terms of controls? What you could argue is that the game kill animatiosn are weak, or something like that. But uncharted 3 as a shooter is as sound as it gets. I never understand why it is bad because it is cinematic. That doesn't define game mechanics at all. That has more to do with game design.

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foxhound_fox

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#692 foxhound_fox
Member since 2005 • 98532 Posts
So is the person who reviewed smg2 and any halo game?edo-tensei
I guess you didn't read the SMG2 review...
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edo-tensei

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#693 edo-tensei
Member since 2007 • 4581 Posts
[QUOTE="edo-tensei"]So is the person who reviewed smg2 and any halo game?foxhound_fox
I guess you didn't read the SMG2 review...

I guess you didn't catch the part where it was a joke, a counter for a pathetic excuse. You're the one that has to read the ridiculous thread.
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DarkLink77

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#694 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="g0ddyX"]

There were plenty of cinematic games before Uncharted.

Some people are just moaning about it now as it does not fit their criteria.

All the best games have sequences one form or another..

Shenmue, Halo, Gears of War, Uncharted, Grand Theft Auto, Metal Gear Solid, Mass Effect, Resident Evil, Final Fantasy, Deus Ex, Little Big Planet, Command and Conquer, Devil May Cry, COD4, Star Wars: Knights of the Old Republic, Assassins Creed, Crysis, Okami, Fear, Dead Space... and many many more.

Don't like it, don't play it.

Theres always Tetris.

Guppy507

He's not talking about cutscenes for Christ's sake. He's talking about scripted "gameplay" sequences that will play out exactly the same no matter how many times you play through it (you know, like every CoD campaign since 4, BF3's campaign, Uncharted, MGS, etc.). Halo, Grand Theft Auto, Mass Effect (though ME3 looks like it does... turret sequence in the E3 thing), Assassin's Creed, Crysis, Okami, Fear, Deus Ex, KotOR, and Command and Conquer all have nothing like this. Most of the games you mentioned don't fit the criteria DL's talking about.

The number of people misunderstanding this thread is astonishing.

It really is, especially considering the sheer amount of people who have posted, often multiple times, to clarify exactly what we're talking about.

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edo-tensei

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#695 edo-tensei
Member since 2007 • 4581 Posts

[QUOTE="Guppy507"]

[QUOTE="g0ddyX"]

There were plenty of cinematic games before Uncharted.

Some people are just moaning about it now as it does not fit their criteria.

All the best games have sequences one form or another..

Shenmue, Halo, Gears of War, Uncharted, Grand Theft Auto, Metal Gear Solid, Mass Effect, Resident Evil, Final Fantasy, Deus Ex, Little Big Planet, Command and Conquer, Devil May Cry, COD4, Star Wars: Knights of the Old Republic, Assassins Creed, Crysis, Okami, Fear, Dead Space... and many many more.

Don't like it, don't play it.

Theres always Tetris.

DarkLink77

He's not talking about cutscenes for Christ's sake. He's talking about scripted "gameplay" sequences that will play out exactly the same no matter how many times you play through it (you know, like every CoD campaign since 4, BF3's campaign, Uncharted, MGS, etc.). Halo, Grand Theft Auto, Mass Effect (though ME3 looks like it does... turret sequence in the E3 thing), Assassin's Creed, Crysis, Okami, Fear, Deus Ex, KotOR, and Command and Conquer all have nothing like this. Most of the games you mentioned don't fit the criteria DL's talking about.

The number of people misunderstanding this thread is astonishing.

It really is, especially considering the sheer amount of people who have posted, often multiple times, to clarify exactly what we're talking about.

You haven't made any solid counters to anybody, you just keep reffering people to your flawed and biased op.

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nhh18

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#696 nhh18
Member since 2009 • 6538 Posts

Scripted sequences are in every game.

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DarkLink77

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#697 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="NEStorianPriest"]

[QUOTE="DarkLink77"] I haven't insulted anyone's intelligence. A lot of people have simply missed the point. I never called anyone out. You resorted to insults. I see no reason to restate what has been said in the OP, and restated by several people in the thread, XVision and mmm, especially. Multiple times. MuayThaiFTW

No you are being vague intentionally. The post was not too long, not too cerebral, not put together too well.

You made several statements, I addressed them. Even your title is spurious.

A game can have okay gameplay and still be a masterpiece, because games are now more than just gameplay. In order for you to understand what everyone else is going on about, you have to step outside your narrow opinion of what makes a game, and then look at IGN's review objectively. But you refuse to see anyone else's opinion and simply claim to be misunderstood, therefore elevating yourself.

All you want people to do is pat you on the back and agree with you, but it's not going to happen, and thinking we don't get you won't make us any less right than you are.

Ugh.

Beautifully well put! And a spot on evaluation of Dark Link. Dark Link is kind of like Lossingends to me in that arguning with both is like talking to a brick wall. You will get no where. I do think DarkLink has some mental issues

Yeah, I tried to work out that s*** with my therapist, but wouldn't you know it, but sometimes I still break down and post about it on gaming forums. :lol: Like, seriously, are you for real, or are you just trolling (poorly) for a response?
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DarkLink77

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#698 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

[QUOTE="Guppy507"]

He's not talking about cutscenes for Christ's sake. He's talking about scripted "gameplay" sequences that will play out exactly the same no matter how many times you play through it (you know, like every CoD campaign since 4, BF3's campaign, Uncharted, MGS, etc.). Halo, Grand Theft Auto, Mass Effect (though ME3 looks like it does... turret sequence in the E3 thing), Assassin's Creed, Crysis, Okami, Fear, Deus Ex, KotOR, and Command and Conquer all have nothing like this. Most of the games you mentioned don't fit the criteria DL's talking about.

The number of people misunderstanding this thread is astonishing.

edo-tensei

It really is, especially considering the sheer amount of people who have posted, often multiple times, to clarify exactly what we're talking about.

You haven't made any solid counters to anybody, you just keep reffering people to your flawed and biased op.

Considering I've written posts that are multiple paragraphs long.... yeah, no.
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GD1551

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#699 GD1551
Member since 2011 • 9645 Posts

It reflects poorly on the industry when cinematic design is more important than actual gameplay. :(

Demonjoe93

Yeah for sure, no wonder the highest rated games this year are all cinematic games. OH WAIT.

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DarkLink77

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#700 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="Ninja-Hippo"] You disagree with someone, therefore that person is an idiot? Real mature. Further, you're citing MGS4 as an example of a game which uses cinematics to a GOOD standard? Are you for real? The actual run time is spent more in cutscenes than actually playing the game. THAT is a problem, and his complaint is perfectly valid. Uncharted is a fun game, but over the course of its three iterations its moved more and more towards a mildly interactive movie and reviewers seem to keep gushing over the 'amazing cinematic experience!' as if stripping away all the GAMEPLAY in favor of a digital movie with mild user interaction is better than a traditional game as we used to know it where the played actually shaped the experience themselves through well designed and executed gameplay. ohgeez

But thats the thing, it HASN'T done this. Uncharted 1 < Uncharted 2 = Uncharted 3 with the cinematics. The game has roughly the same number of minutes in cutscenes and has MORE gameplay content than Uncharted 2.

These are just fanboy delusions of someone who wants the game to fail. The problem with using Uncharted as an example is that the game does everything well, INCLUDING cinematics. Now, whether you agree or not with it being the best is up to you. Maybe you don't like the aiming, or the story, or the characters or whatever, but to argue that it is suffering because it is moving away from gameplay is just straight up false.

Or you could just believe TC, who has a vendetta against a game he has never played

Once again, this is not about cutscenes. If we could get some people who could read to come into this thread, that'd be great.