HALO REACH is the current FPS graphic king on console. Not KILLZONE 2 anymore.

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oldkingallant

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#251 oldkingallant
Member since 2010 • 4958 Posts

Yeah... no.

I like Reach better than Killzone 2, but KZ2 is definitely ahead in that department.

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Vader993

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#252 Vader993
Member since 2010 • 7533 Posts

[QUOTE="delta3074"][QUOTE="mystervj"] Well some aspect is improved, I'm just going by GS's comparisons. From those shots they look very similar.bizzy420
you should read the digital foundry article the TC was on about, it's very enlightning, for starters the game is a higher resolution the Halo 3, has a way higher pixel count, better HDR lighting, custom AA solution, bungie really did rip the guts out of there engine , Reach may not be any sort of graphics king, but bungie made massive improvements to the engine and Reach really is far better than Halo 3 in the graphics department.

agree 100%.

halo graphics are fine for halo,i can't imagine halo with kz graphics vice versa

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bizzy420

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#253 bizzy420
Member since 2005 • 2730 Posts

[QUOTE="bizzy420"]

[QUOTE="CuteCakes"]

God Killzone 2 is ugly.

xYamatox

any game is ugly when you pick bad photos, even a fanboy like yourself should know that. you cant be that dumb right?

anyways both games look nice.kz2 is a couple of years old, but it still looks pretty nice.

http://www.youtube.com/watch?v=KyIp_kF4r0g

Cool video. Never took the time to appreciate all of the damage effects in the game. Best part is, that's all multiplayer footage, too.

dont forget to watch it in 720p.

i like how the sparks bounce off the ground. i enjoy some of the larger MP maps in reach though, i hope kz3 will have a good balance of small and large maps.

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bizzy420

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#254 bizzy420
Member since 2005 • 2730 Posts

[QUOTE="bizzy420"][QUOTE="delta3074"]you should read the digital foundry article the TC was on about, it's very enlightning, for starters the game is a higher resolution the Halo 3, has a way higher pixel count, better HDR lighting, custom AA solution, bungie really did rip the guts out of there engine , Reach may not be any sort of graphics king, but bungie made massive improvements to the engine and Reach really is far better than Halo 3 in the graphics department.Vader993

agree 100%.

halo graphics are fine for halo,i can't imagine halo with kz graphics vice versa

i feel ya man. people should just have fun playing games, no reason to compare every single thing. both are FPS games, but at the same time are completely different from eachother. both are great games.
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CuteCakes

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#255 CuteCakes
Member since 2010 • 756 Posts

[QUOTE="bizzy420"][QUOTE="delta3074"]you should read the digital foundry article the TC was on about, it's very enlightning, for starters the game is a higher resolution the Halo 3, has a way higher pixel count, better HDR lighting, custom AA solution, bungie really did rip the guts out of there engine , Reach may not be any sort of graphics king, but bungie made massive improvements to the engine and Reach really is far better than Halo 3 in the graphics department.Vader993

agree 100%.

halo graphics are fine for halo,i can't imagine halo with kz graphics vice versa

Turn Halo into a corridor shooter? No thanks :s
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clone01

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#256 clone01
Member since 2003 • 29844 Posts

I own them both and im telling you the Ai in KZ2 is idiotic you cant tell me that the enemies in KZ2 dont run in circles looking for a place to hide and then poke there heads out of two diff spots and stay there til dead and I dont remember my squad mates doing much of anything to help me out during my campaign in KZ2. To me thats stupid Ai compared to the way Halo Reach's Ai on Heroic and legenday will bum rush you, go for cover, dive, and plasma grenade you to death, also the enemy ai works together to kill you from the Grunts, Elites, and even the Brutes work together. And for you being a liar i just said that because your claiming to never have been fragged in the game I find that hard to believe even on Normal difficulty.

TroyM1

that's fine if you feel that way, but i personally think both reach and kz2 have pretty sharp ai

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bizzy420

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#257 bizzy420
Member since 2005 • 2730 Posts
[QUOTE="CuteCakes"][QUOTE="Vader993"]

agree 100%. bizzy420

halo graphics are fine for halo,i can't imagine halo with kz graphics vice versa

Turn Halo into a corridor shooter? No thanks :s

where does it say anything about turning halo into a corridor shooter?
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AtariKidX

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#258 AtariKidX
Member since 2010 • 7166 Posts
[QUOTE="Vader993"]

[QUOTE="bizzy420"] agree 100%. CuteCakes

halo graphics are fine for halo,i can't imagine halo with kz graphics vice versa

Turn Halo into a corridor shooter? No thanks :s

I agree 100%.......no thanks.
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mitu123

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#259 mitu123
Member since 2006 • 155290 Posts

[QUOTE="CuteCakes"]

[QUOTE="AtariKidX"]

It look that you don't have play HaloReach........

Halo Reach....:

KZ2.......:

Halo Reach Grapgics>>>>KZ2 Graphics.8)

Vader993



God Killzone 2 is ugly.

Man your the worst fanboy i ever met

you give lemmings a bad name

You should had see saolin.:lol:

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CwlHeddwyn

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#260 CwlHeddwyn
Member since 2005 • 5314 Posts

Halo Reach isn't THE best looking game. But as the OP pointed out, the large scale environment, coupled with AI & large number of enemies on screen plus the visuals put Halo Reach in the position of one of the Best Technical Achievements on Consoles.

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Aboogie5

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#261 Aboogie5
Member since 2008 • 1118 Posts

For people saying halo isnt a corridor shooter.. i guess you havent played those maps online yet..

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mystervj

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#264 mystervj
Member since 2010 • 2213 Posts
[QUOTE="CuteCakes"] YUCK

Are you trying to prove how KZ2 completely destroying Halo Reach in texture?
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Jrfanfreak88

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#266 Jrfanfreak88
Member since 2008 • 1792 Posts
I only played Reach on co-op, but from what I saw for the single player campaign it looked real good but imo KZ2 seems about the same or a little better. The smoke effects in KZ2 are the best I have seen on a console, but from a technical standpoint Reach was pretty amazing when you consider one of the vehicular missions near the end. Both look great, but KZ2 came out awhile ago now, so don't be surprised when KZ3 blows Reach out of the water.
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urdead18

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#267 urdead18
Member since 2008 • 3630 Posts

Rofl

I have both. Honestly, the two are barely comparable. Killzone 2 looks infinitely better.

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clone01

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#268 clone01
Member since 2003 • 29844 Posts

so lems claim graphic s dont matter and cows are graphics obsessed then they make a thread like this xd

TintedEyes
who claimed that graphics don't matter?
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walkingdream

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#271 walkingdream
Member since 2009 • 4883 Posts

For people saying halo isnt a corridor shooter.. i guess you havent played those maps online yet..

Aboogie5
Boneyard, Blood Glutch Remake, Hemorhage? Not to mention Firefight or Custom Forge World Maps being added in October
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walkingdream

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#272 walkingdream
Member since 2009 • 4883 Posts

Rofl

I have both. Honestly, the two are barely comparable. Killzone 2 looks infinitely better.

urdead18
And so do i, but KZ2 only looks slighty better IMO KZ3 may change that however.
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clone01

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#273 clone01
Member since 2003 • 29844 Posts
So much variety in this corridor shooter...  :|CuteCakes
have you played KZ2?
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#274 monkeysmoke
Member since 2010 • 457 Posts
[QUOTE="CuteCakes"]So much variety in this corridor shooter...  :|

killzone 2 realy look bad now compared to reach. A shame that a sandbox openworld game (reach) looks & play better than a tight corridor shooter (killzone 2). I know it'll be hard for cows to understand but the truth is that halo reach proves the 360 can outperform the ps3 in term of performance because there is no way the ps3 would have run a game like halo reach without tessellator,512mb shared ram & a 10mb embended DRAM.
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WiiMan21

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#275 WiiMan21
Member since 2007 • 8191 Posts

I disagree, Killzone 2 still looks better, though Reach still looks amazing.

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tommydung

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#276 tommydung
Member since 2006 • 26 Posts
A 2009 2nd Game versus a 5th Game from 2010.. Lol.
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WiiMan21

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#277 WiiMan21
Member since 2007 • 8191 Posts

A 2009 2nd Game versus a 5th Game from 2010.. Lol.tommydung

Its actually a 2008 game...

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Sherjas24

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#278 Sherjas24
Member since 2007 • 665 Posts

I love Halor Reach gameplay but the graphics are good for a Halo game and do not compare to Killzone or even MW2 IMO.

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clone01

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#279 clone01
Member since 2003 • 29844 Posts

I love Halor Reach gameplay but the graphics are good for a Halo game and do not compare to Killzone or even MW2 IMO.

Sherjas24
i think reach looks really good, but i do agree that KZ2 looks better.
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Fightingfan

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#280 Fightingfan
Member since 2010 • 38011 Posts
LOl, not even comparable and I own both... Halo is more colorful but lacks well an HD resolution..
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walkingdream

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#281 walkingdream
Member since 2009 • 4883 Posts

I love Halor Reach gameplay but the graphics are good for a Halo game and do not compare to Killzone or even MW2 IMO.

Sherjas24
Reach completely Destroys MW2 Graphics.......well at least MW2 on 360
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clone01

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#283 clone01
Member since 2003 • 29844 Posts

for a 2008 game thats still being compared to newer games, kz2 still looks good.

bizzy420

definitely. i didn't even like KZ2, and i certainly agree. i think a lot of people here seem to be equating their taste in shooters with graphics. that being said, i don't think the gap is as large graphically as some people here seem to be making it out to be.

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nervmeister

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#284 nervmeister
Member since 2005 • 15377 Posts

killzone 2 realy look bad now compared to reach. A shame that asandbox openworld game (reach) looks & play better than a tight corridor shooter (killzone 2).
I know it'll be hard for cows to understand but the truth is that halo reach proves the 360 can outperform the ps3 in term of performance because there is no way the ps3 would have run a game like halo reach without tessellator,512mb shared ram & a 10mb embended DRAM.monkeysmoke
The part in red is where I stopped reading. Seriously, do yourself a favor and ask for this thread to be locked.

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deactivated-61cc564148ef4

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#285 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

Haha Killzone 2 is still technical graphics king man

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xYamatox

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#286 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="CuteCakes"]So much variety in this corridor shooter...  :|monkeysmoke
killzone 2 realy look bad now compared to reach. A shame that a sandbox openworld game (reach) looks & play better than a tight corridor shooter (killzone 2). I know it'll be hard for cows to understand but the truth is that halo reach proves the 360 can outperform the ps3 in term of performance because there is no way the ps3 would have run a game like halo reach without tessellator,512mb shared ram & a 10mb embended DRAM.

I never understood why people call Reach a sandbox game. Yes, you have big (mostly empty) environments to fight in, but it's still corridor in the sense that SW desrribes. Farcry 2 is open world, Halo is not, and never has been.

Killzone: Smaller, slightly more liner maps that have tons of detail oozing from every angel

Halo: Larger maps that still lead you in a straight path, with some wiggle room inbetween, with mostly boring/generic rocks/grass to look at from point A to point B.

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TREAL_Since

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#287 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="TREAL_Since"]

[QUOTE="SpiritOfFire117"]That's from the beta. :roll:

EDIT: Which is why you deleted your post.

SpiritOfFire117

Is there a noticeable graphical difference from the Beta? I didn't notice from when I played it (other than some ruble and burn marks on the wall in Swordbase).

To me it looked a little darker. But you aren't defending him are you? :|

Whether or not I'm defending him is irrelevant. I asked you a simple question. Thank you for the answer.

The picture he posted of the Reach Beta is a good representation of the game in its current state. The Killzone 2 shots he posted were from its Preview Code (Beta) and the Reach shots were from its Beta. The best way to do a comparison is to post shots of each retail version, which he didn't do.

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TREAL_Since

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#288 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="CuteCakes"] YUCKmystervj
Are you trying to prove how KZ2 completely destroying Halo Reach in texture?

I remember this pic. It was from the gameplay reveal at E3 2007 lol. The game looks much better than that texture wise. Nice try though ;).

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SpiritOfFire117

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#289 SpiritOfFire117
Member since 2009 • 8537 Posts

[QUOTE="SpiritOfFire117"]

[QUOTE="TREAL_Since"]Is there a noticeable graphical difference from the Beta? I didn't notice from when I played it (other than some ruble and burn marks on the wall in Swordbase).

TREAL_Since

To me it looked a little darker. But you aren't defending him are you? :|

Whether or not I'm defending him is irrelevant. I asked you a simple question. Thank you for the answer.

The picture he posted of the Reach Beta is a good representation of the game in its current state. The Killzone 2 shots he posted were from its Preview Code (Beta) and the Reach shots were from its Beta. The best way to do a comparison is to post shots of each retail version, which he didn't do.

Oh well that clears it up then. Also, I meant that the final product of Reach looked a little darker.

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deactivated-5cf4b2c19c4ab

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#291 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
im going to go with kz2 over reach here.
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mitu123

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#292 mitu123
Member since 2006 • 155290 Posts

for a 2008 game thats still being compared to newer games, kz2 still looks good.

bizzy420

It came out in 2009...

Otherwise it would had beaten MGS4 for Best Technical Graphics.

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UnrealLegend

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#293 UnrealLegend
Member since 2009 • 5888 Posts

Nah, thats not true. Reach looks good, but Killzone 2 looks better.

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Merex760

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#294 Merex760
Member since 2008 • 4381 Posts
Reach has some nice graphics, but Killzone 2 is still more impressive.
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deactivated-59f03d6ce656b

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#295 deactivated-59f03d6ce656b
Member since 2009 • 2944 Posts
Really? Wow, i am a big Halo fan but, Killzone 2 looks better then Reach (in technical graphics) and there is no way you can deny that.
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savagetwinkie

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#296 savagetwinkie
Member since 2008 • 7981 Posts

For people saying halo isnt a corridor shooter.. i guess you havent played those maps online yet..

Aboogie5
its not, when people say corridor shooter they just mean the SP is filled with corridor like levels, where even the outside tends to be built in confined spaces, shoving players into a smaller area online isn't a corridor shooter
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savagetwinkie

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#297 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="monkeysmoke"][QUOTE="CuteCakes"]So much variety in this corridor shooter...  :|xYamatox

killzone 2 realy look bad now compared to reach. A shame that a sandbox openworld game (reach) looks & play better than a tight corridor shooter (killzone 2). I know it'll be hard for cows to understand but the truth is that halo reach proves the 360 can outperform the ps3 in term of performance because there is no way the ps3 would have run a game like halo reach without tessellator,512mb shared ram & a 10mb embended DRAM.

I never understood why people call Reach a sandbox game. Yes, you have big (mostly empty) environments to fight in, but it's still corridor in the sense that SW desrribes. Farcry 2 is open world, Halo is not, and never has been.

Killzone: Smaller, slightly more liner maps that have tons of detail oozing from every angel

Halo: Larger maps that still lead you in a straight path, with some wiggle room inbetween, with mostly boring/generic rocks/grass to look at from point A to point B.

halo isn't a corridor shooter because of its more open ended gameplay, you can try to avoid enemies, tackle them head on, or try to sneak up or flank them, a sandbox doesn't mean open world, a good example of a sandbox is crysis, it wasn't a fully open world game it still had a linear path but gave room to do w/e you want along that path, its a sand box design.
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gregbmil

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#298 gregbmil
Member since 2004 • 2703 Posts

Uh, no, Reach's graphics are mediocre at best. Plus come March 2011, Crysis 2 will blow them both away.

Basinboy

I'm with this guy^. After not owning a 360 for over a year, I played nothing but PS3 and PC. Now that I got a 360 again I don't think it will ever impress me graphicly. Halo Reach does not look that great, I"m actually kind of disappointed with it's graphics! Don't get me wrong, it is a fun game just not very good looking by todays standards

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Kickinurass

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#299 Kickinurass
Member since 2005 • 3357 Posts

[QUOTE="mitu123"]

[QUOTE="xYamatox"]

My first run through Reach was on Heroic, and it played exactly like the video I presented. The AI is nothing to gloat about. Even on Legendary, where the game get's it's difficulty off numbers (Health vs Damage) and not smart AI, Plasma Pistol + DMR headshot = dead Elite. AFter that, the grunts spend the rest of the fight running away...

xYamatox

Exactly? I have a hard time believing that.:|

No more different than any other FPS I've played. Bigger maps =/= different play experiences.

- Enemies will usually make VERY similar actions

- All enemies basically spawn in the same area

- The same weapons are laid out on the same spots

- Vehicles are place in the same spots.

It's not like Halo Reach re-codes itself each time you play it, the game always ends up more or less the same. Just because you chose to use the Needle Rifle > DMR your second run through does NOT make it a new experience.

It doesn't change itself in the way, say L4D does, but I beat the game both solo and co-op. And some sections have completely different enemy layouts.

The one that makes me rage is the final assault on "Tip of the spear". Go it alone and it's one elite Ultra and a bunch of grunts in the control room. Add just one other person, and there will be a room full of Elite Zealots and Ultras with concussion rifles and swords.

Someone at Bungie apparently struggles with the concept of scaling :P