How disappointing was Uncharted 3 for you?

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o0HAPPY0o

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#301 o0HAPPY0o
Member since 2007 • 815 Posts

[QUOTE="KevinButlerVP"][QUOTE="Zophar87"]

I noticed a significant difference in this "the 360 is upscaled" argument people keep pulling.

Zophar87

Gears 3 runs native 1080p? u serious?

I never said it did, but I will put this in; Even if it is upscaled then I did notice a significant difference in the overall resolution of both games.

If the 360 can upscale Gears 3 to 1080p so easily, then why can't the PS3 do the same for Uncharted 3?

Simple.. because the PS3 doesn't have an upscaler chip like the 360 does.

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Zero_epyon

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#302 Zero_epyon
Member since 2004 • 20502 Posts

Specifically the campaign, the entire experience just felt like a major step down compared to Uncharted 2. The main things that killed U3 for me was

1. Very slow and boring opening chapters.

Did you notice that opening chapters were often gameplay segments? It was done so seemlessly that you probably didn't notice....

2. Very very weak villains

Increase the difficulty...

3. Ending does nothing to explain the many questions the story arises.

Number 3 is probably my biggest complaint. The game has a ton of build up with a lot of unanswered questions about the Villains, Drake, Sully, etc. However, the game fails to answer these questions. I feel like there are some major obvious plot holes that the game seems to ignore completely.

What was there to explain? What about Sully?

Uncharted 3 felt more like they were trying to give the player a cinematic experience without the good story and memorable characters this time around. Well...at least the multiplayer is pretty good.

What are you talking about? Charlie was awesome, and I found Rameses, the pirate an enjoyable villain, along with Talbot. What about the puzzles? I find they're much harder this time around. I think you rushed through the game on an easy setting. Try a harder setting and take your time.

JangoWuzHere

Responses in red.

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chaotzu

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#303 chaotzu
Member since 2005 • 773 Posts

[QUOTE="Zophar87"]

[QUOTE="KevinButlerVP"] Gears 3 runs native 1080p? u serious?o0HAPPY0o

I never said it did, but I will put this in; Even if it is upscaled then I did notice a significant difference in the overall resolution of both games.

If the 360 can upscale Gears 3 to 1080p so easily, then why can't the PS3 do the same for Uncharted 3?

Simple.. because the PS3 doesn't have an upscaler chip like the 360 does.

Either way, Uncharted 3 can be upscaled to 1080p also so it doesn't matter.
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JangoWuzHere

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#304 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

Specifically the campaign, the entire experience just felt like a major step down compared to Uncharted 2. The main things that killed U3 for me was

1. Very slow and boring opening chapters.

Did you notice that opening chapters were often gameplay segments? It was done so seemlessly that you probably didn't notice....

2. Very very weak villains

Increase the difficulty...

3. Ending does nothing to explain the many questions the story arises.

Number 3 is probably my biggest complaint. The game has a ton of build up with a lot of unanswered questions about the Villains, Drake, Sully, etc. However, the game fails to answer these questions. I feel like there are some major obvious plot holes that the game seems to ignore completely.

What was there to explain? What about Sully?

Uncharted 3 felt more like they were trying to give the player a cinematic experience without the good story and memorable characters this time around. Well...at least the multiplayer is pretty good.

What are you talking about? Charlie was awesome, and I found Rameses, the pirate an enjoyable villain, along with Talbot. What about the puzzles? I find they're much harder this time around. I think you rushed through the game on an easy setting. Try a harder setting and take your time.

Zero_epyon

Responses in red.

1.Uhhh yes I noticed that I was playing a game thank you. It was a boring game at the beginning, does that clear that up for you?

2.I'm talking about the villains, not the actual enemys you fight in the game...

3. Drakes past, Talbots magical ways to escape danger and death, talk of victor betraying you, the corpse at the chateau, how did the villains know that the city of brass had hallucogenic power, why do they need it when Talbot already seems to have some in the form of darts etc. etc.

4. Cutter was cool, but hes only in 1/3 of the game. They cut him and Chloe right after Syria is done. You thought Rameses was enjoyable? He is hardly in the game, he shows up like three times at best. He is just a generic pirate if anything. Talbot is also incredibly generic, there is zero mystery surrounding his character sense none of the game explains anything about him. I don't remember complaining about the games difficulty. Me playing on a harder setting won't fix the story and set pieces for me.

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jamejame

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#306 jamejame
Member since 2005 • 10634 Posts

Not disappointing enough to have made me regret purchasing it, the game was and is still an incredible play, it just lacks the replayability of the other two. Primarily because when you really break it down, the majority of the game doesn't change the second time through. There are only a few gunfights that really encourage experimentation, the rest involve killing an RPG guy to get his weapon and take out the two heavies... lather, rinse, repeat.

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gog3ta08

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#307 gog3ta08
Member since 2008 • 26 Posts

It was great....my only disappointment was my 6 year old ended it on normal in 6 days

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SaudiFury

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#308 SaudiFury
Member since 2007 • 8709 Posts

Weird to say this but Uncharted 3 is probably easily my favorite in the series. I liked the history they go into, and the interactions between the characters.

It's not as over the top crazy as 2 was, but it seems to have had a much larger impact narrative and emotionally then the last two.

I kinda gave a bit more of a damn as to Drake's intentions and the well being of these characters.

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deactivated-59b71619573a1

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#309 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Weird to say this but Uncharted 3 is probably easily my favorite in the series. I liked the history they go into, and the interactions between the characters.

It's not as over the top crazy as 2 was, but it seems to have had a much larger impact narrative and emotionally then the last two.

I kinda gave a bit more of a damn as to Drake's intentions and the well being of these characters.

SaudiFury

are you serious? the game is designed around set pieces. Please tell me you meant narratively speaking

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#310 Zero_epyon
Member since 2004 • 20502 Posts

[QUOTE="JangoWuzHere"]

Specifically the campaign, the entire experience just felt like a major step down compared to Uncharted 2. The main things that killed U3 for me was

1. Very slow and boring opening chapters.

2. Very very weak villains

3. Ending does nothing to explain the many questions the story arises.

Number 3 is probably my biggest complaint. The game has a ton of build up with a lot of unanswered questions about the Villains, Drake, Sully, etc. However, the game fails to answer these questions. I feel like there are some major obvious plot holes that the game seems to ignore completely.

Uncharted 3 felt more like they were trying to give the player a cinematic experience without the good story and memorable characters this time around. Well...at least the multiplayer is pretty good.

Slashkice

1. If you're not much of a fan of adventure, I can see how you could say that. People who want Michael Bay-esque explosions every minute would find it boring. But not me. The opening chapters set up important plot points and make the overall game feel more like an action-adventure rather than a TPS. Uncharted always gets compared to Indiana Jones and this is the closest it's been in the series' history - and that's a compliment of the highest degree.

2. Talbot's a great villain, the game did an excellent job of just making you hate the a******. The chase scene in Yemen really drove the point home - one of the best scenes in the game quite frankly. All of the previous interactions with the character up until that point culminate in a Bond-like chase scene, and the entire time you're really waiting for the moment you can tackle and punch the s*** out of him. And that's how a game succeeds at crafting a good villain, by making you hate the sonofab****.

Marlowe was a more cerebral enemy than the series has seen and she appropriately stayed in the background. The puppeteer pulling the strings, the "wizard" behind the curtain, however you want to see it, Marlowe was the one calling the shots throughout the game. Plus, alongside Talbot and Drake, there's a good parallel to the Queen, John Dee, and Sir Francis. Skimming around the thread I guess the main complaint is people wanting to know more? Sure, they could have added more, but it'd be backstory just for the sake of including backstory. Everything the player needed to know about these characters in the context of the plot, was laid out in-game.

And since this thread is pretty much comparing the game to U2, it's worth pointing out Lazarevic was not a very good villain. Lazarevic was a stereotypical bad guy through and through, and that's without mentioning the awful boss fight - in a top-tier game like UC2, he really is a noticeable blemish.

3. What major plot holes are there in the game? The game doesn't spoon-feed you information - a good thing as that's lazy writing - but that shouldn't be confused with plot holes.

tl;dr: OP, I disagree.

edit: ah, just noticed the new post:

3. Drakes past, Talbots magical ways to escape danger and death, talk of victor betraying you, the corpse at the chateau, how did the villains know that the city of brass had hallucogenic power, why do they need it when Talbot already seems to have some in the form of darts etc. etc.

JangoWuzHere

- What about Drake's past?

- Talbot's the right-hand man of a covert clandestine operation. You know, James Bond to MI6 kind of thing. It'd be surprising if he didn't know how to get out of a tight spot.

- The game is called Drake's Deception, and unsurprisingly, deception is a major motif of the game. Talk of Sully betraying Drake is exactly that.

- The corpse of a man who met the spiders.

- Marlowe's crew isn't new at this, their organization dates back 400 years. They knew from the legends that a great power had laid waste to the city.

- If they were going to take over a city, what are they going to do, throw darts at everyone? Having the source gives them more free reign to do as they wish, and at least from Drake's experience with the water, it seems more potent than what Talbot carried around.

Beat me to it but yeah pretty much. Like I said he rushed through it and didn't pay much attention.
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#311 Zero_epyon
Member since 2004 • 20502 Posts

[QUOTE="SaudiFury"]

Weird to say this but Uncharted 3 is probably easily my favorite in the series. I liked the history they go into, and the interactions between the characters.

It's not as over the top crazy as 2 was, but it seems to have had a much larger impact narrative and emotionally then the last two.

I kinda gave a bit more of a damn as to Drake's intentions and the well being of these characters.

seanmcloughlin

are you serious? the game is designed around set pieces. Please tell me you meant narratively speaking

Indeed. The only slow parts of this game were puzzle segments and the desert.
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RickTophen

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#312 RickTophen
Member since 2011 • 487 Posts
Lol! You have 1 hour to do so! Awesome. :D Anywase Uncharted 3 is great, why are we arguing about this instead of actually playing the game?
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deactivated-59b71619573a1

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#313 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="SaudiFury"]

Weird to say this but Uncharted 3 is probably easily my favorite in the series. I liked the history they go into, and the interactions between the characters.

It's not as over the top crazy as 2 was, but it seems to have had a much larger impact narrative and emotionally then the last two.

I kinda gave a bit more of a damn as to Drake's intentions and the well being of these characters.

Zero_epyon

are you serious? the game is designed around set pieces. Please tell me you meant narratively speaking

Indeed. The only slow parts of this game were puzzle segments and the desert.

But the game needs to be slowed down. Its badly in need of pacing and no pacing =/= momentum. Momentum is all those set pieces thrown in your face one after another like a CoD game, and that is the path the game has chosen. It has been confirmed to have been made around set pieces like I said. And thats a horrible way to make a game. Part of why U2 is better is because it has its way over the top moments but has a slow down in sections of just sheer exploration too. It wasn' just chase, boat, plane, desert end (exaggerating I know) but my point is it took both parts and combined them beautifully while U3 seems to be a bit set piece heavy. It just needed more space between them.

It seems nowadays everyone is after action over a good paced campaign

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Zero_epyon

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#314 Zero_epyon
Member since 2004 • 20502 Posts

[QUOTE="Zero_epyon"][QUOTE="seanmcloughlin"]

are you serious? the game is designed around set pieces. Please tell me you meant narratively speaking

seanmcloughlin

Indeed. The only slow parts of this game were puzzle segments and the desert.

But the game needs to be slowed down. Its badly in need of pacing and no pacing =/= momentum. Momentum is all those set pieces thrown in your face one after another like a CoD game, and that is the path the game has chosen. It has been confirmed to have been made around set pieces like I said. And thats a horrible way to make a game. Part of why U2 is better is because it has its way over the top moments but has a slow down in sections of just sheer exploration too. It wasn' just chase, boat, plane, desert end (exaggerating I know) but my point is it took both parts and combined them beautifully while U3 seems to be a bit set piece heavy. It just needed more space between them.

It seems nowadays everyone is after action over a good paced campaign

I don't know I feel like they blended it very well. The action parts were well done and lengthy enough to not get boring, and the slow parts were challenging and different. They also managed to throw in some personality as well.
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#315 WTA2k5
Member since 2005 • 3999 Posts

Extremely. The entire first half of the game was pretty boring, especially compared to Uncharted 2. The narrative lacked any real cohesion, and there were some pretty aggravating difficulty spikes. Sure, a disappointing Uncharted game is still better than most games out there, but I was expecting an experience that would at least rival Uncharted 2.

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#316 KarateeeChop
Member since 2010 • 4666 Posts

it's amusing that some people can actually get all upset over the fact that not everyone wants to pretend uncharted 3 is anything close to perfection. :shock:

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#317 SaudiFury
Member since 2007 • 8709 Posts

[QUOTE="SaudiFury"]

Weird to say this but Uncharted 3 is probably easily my favorite in the series. I liked the history they go into, and the interactions between the characters.

It's not as over the top crazy as 2 was, but it seems to have had a much larger impact narrative and emotionally then the last two.

I kinda gave a bit more of a damn as to Drake's intentions and the well being of these characters.

seanmcloughlin

are you serious? the game is designed around set pieces. Please tell me you meant narratively speaking

for the most part narrative wise. Really not as crazy as the second one. and even then, your not fighting against this army and dodging Hind's and Tanks. it's most times those [spoiler] psychological trips that Nate goes through [/spoiler]
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Zero_epyon

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#318 Zero_epyon
Member since 2004 • 20502 Posts

it's amusing that some people can actually get all upset over the fact that not everyone wants to pretend uncharted 3 is anything close to perfection. :shock:

KarateeeChop
Not really, It just that it's incorrect to point out flaws in a game that aren't there, like plot holes he mentioned. There are no holes, just parts he may have just missed.
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#319 -ArchAngeL-777-
Member since 2007 • 3840 Posts

Not disappointing enough to have made me regret purchasing it, the game was and is still an incredible play, it just lacks the replayability of the other two. Primarily because when you really break it down, the majority of the game doesn't change the second time through. There are only a few gunfights that really encourage experimentation, the rest involve killing an RPG guy to get his weapon and take out the two heavies... lather, rinse, repeat.

jamejame
yeah this is actually what is annoying about the game. IMO you are funneled into way to many entrapped gunfights in cramped alleyways, etc. there is a point in the middle where the action gets more wide open and cinematic, but the rest of the game has too many alleyway type gunfights for my taste. Uncharted had a couple of parts that frustrated me like that. Uncharted 2 didnt have any. IDK these kinds of gunfights are not why I play Uncharted. There are far too many of them in UC3 and not enough open fun moments or cool platforming sequences. I find UC's shooting mechanics frustrating to begin with which doesnt help matters. I also dont like how they want to script the actions you take in several chase sequences making it easy for you to take the wrong route and fail. Overall, I have had to restart sequences or have died more times in UC3 than UC and UC2 combined due to all these elements. Im near the end but getting too frustrated to finish.
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GiveMeSomething

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#320 GiveMeSomething
Member since 2007 • 1323 Posts

Lets get real guys. Uncharted 3 isnt a perfect game. However, it is a lot of things but disappointing. If you truly want to play a disappointing game, try CoD. Being realistic, I think people expected this game to be something like a GOD game (perfect); and everyone knows thats impossible.

So yes, stop being so harsh on uncharted just because it didnt meet very unrealistic standards.

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JangoWuzHere

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#321 JangoWuzHere
Member since 2007 • 19032 Posts

Lets get real guys. Uncharted 3 isnt a perfect game. However, it is a lot of things but disappointing. If you truly want to play a disappointing game, try CoD. Being realistic, I think people expected this game to be something like a GOD game (perfect); and everyone knows thats impossible.

So yes, stop being so harsh on uncharted just because it didnt meet very unrealistic standards.

GiveMeSomething

Expecting this game to be near or at least on par with Uncharted 2 is "unrealistic standards?"

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xhawk27

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#322 xhawk27
Member since 2010 • 12194 Posts

I am not buying it until the aiming is fixed.

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#323 rumbalumba
Member since 2011 • 2445 Posts

But the game needs to be slowed down. Its badly in need of pacing and no pacing =/= momentum. Momentum is all those set pieces thrown in your face one after another like a CoD game, and that is the path the game has chosen. It has been confirmed to have been made around set pieces like I said. And thats a horrible way to make a game. Part of why U2 is better is because it has its way over the top moments but has a slow down in sections of just sheer exploration too. It wasn' just chase, boat, plane, desert end (exaggerating I know) but my point is it took both parts and combined them beautifully while U3 seems to be a bit set piece heavy. It just needed more space between them.

It seems nowadays everyone is after action over a good paced campaign

seanmcloughlin

lolwut.

Ch 2 is basically walking around

after that, London was slow at first too. in fact, the slow parts are even longer than the actual gunfights.

first part of Chateau was slow too. you did not get to any enemy until after you come out of the underground cave. you even had a puzzle before the cave.

first part of Syria was slow too. after a gunfight, it even had the globe puzzle.

after Syria was what, Yemen? there was basically a Village from UC2 moment in Yemen where you just walk around as well.

in fact, there was even a UC2 moment in Yemen when you wre looking for another way to some temple or something and Nate climbed this building and the camera panned out to show this vista much like in UC2 (and the one they showed in E3 2009 demo) where Nate climbed the highest building in Nepal and the camera panned out the same way. in fact, i suspect that Yemen is like a restructured Nepal level. the similarities in that shot is uncanny.

http://www.youtube.com/watch?v=2ricy8TIAyM&t=240

then came the gears puzzle and the planetarium puzzle.

in the shipyard scene, there was a break between the gunfights, where you were traversing this giant dead ship.

when the ship capsized, again there were some platforming going on.

first part of the airport scene was basically walknig around, climbing, and pushing jeeps.

the Rub al khali was basically a whole 10-minute chapter of just walking around the desert.

first part of the Desert Village, again, was just walking around.

the list goes on and on.

you make it sound like there was only the sinking ship, the falling plane, the burning mansion, and the horse chase scenes in UC3. stop misinforming people. the pacing is nicely done and everything is nicely spread out.

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ConsoleCounsla_

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#324 ConsoleCounsla_
Member since 2011 • 203 Posts
U3 is GOTY contender, Graphics King as well as one of the most solid SP and MP experiences around. Only on the GameStation.
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#325 qwoihesad
Member since 2011 • 25 Posts
Definitely not as good uncharted 2. Story was good, but controls were a little annoying and the gameplay was repetitive. There really was no difficult puzzles, and the armored guys with shotguns were pretty annoying to deal with. Also would've enjoyed post game bonuses/cheats, i really have no will to replay the game because there's no real challenge to it and no reason to collect the remaining treasures that i missed. The game is just too repetitive for me to actually want to replay the game without something like low gravity or weapon swapping. Overall I think the single player is an 8.7/10. Not really a challenge, annoying controls(especially the aiming, i couldn't find a good sensitivity to play on at all), lacks a large variety in weapons, but a great story. The game was quite short in general though, took me about 7 hours total to complete on normal. They could have done better in developing this game, and i really wouldn't have minded if they spent a little more time on it to make it more diverse; All the fighting was the same thing, there was more than a few escape scenes in it (ALL of them almost identical in difficulty and gameplay), and platforming was easy
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actionjunkie10

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#326 actionjunkie10
Member since 2011 • 739 Posts

[QUOTE="rumbalumba"]

[QUOTE="GreySeal9"]

I don't think so. Having issues with the aiming, pacing, polish are not nitpicks.

GreySeal9

you havent even played the game and just going off of other's opinions. "i don't think so"? you make it sound like a concrete rebuttal or something.

I don't need to play the game. Enough people have complained about these things and problems with aiming, pacing and polish are not really nitpicks in most contexts. Its pretty obvious to me that you're just being defensive, which is pretty typical on SW.

How did I make "I don't think so" seem like a concrete rebuttal? I simply said "I don't think so." :lol:

Oh come off of it bro. Only a tiny minority have been complaining but sadly they seem to be the most vocal. And the thing is half these whiners haven't even played Uncharted 3 to boot, and thats even more pathetic. They arr just parroting what they've heard over the internet from other lemmings that haven't even played the game
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#327 actionjunkie10
Member since 2011 • 739 Posts
[QUOTE="qwoihesad"]Definitely not as good uncharted 2. Story was good, but controls were a little annoying and the gameplay was repetitive. There really was no difficult puzzles, and the armored guys with shotguns were pretty annoying to deal with. Also would've enjoyed post game bonuses/cheats, i really have no will to replay the game because there's no real challenge to it and no reason to collect the remaining treasures that i missed. The game is just too repetitive for me to actually want to replay the game without something like low gravity or weapon swapping. Overall I think the single player is an 8.7/10. Not really a challenge, annoying controls(especially the aiming, i couldn't find a good sensitivity to play on at all), lacks a large variety in weapons, but a great story. The game was quite short in general though, took me about 7 hours total to complete on normal. They could have done better in developing this game, and i really wouldn't have minded if they spent a little more time on it to make it more diverse; All the fighting was the same thing, there was more than a few escape scenes in it (ALL of them almost identical in difficulty and gameplay), and platforming was easy

Lol @ the aternate account to troll Uncharted 3
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moose_knuckler

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#328 moose_knuckler
Member since 2007 • 5722 Posts
I find the overall package to be better than 2. Your number 2 & 3 complaints are ones I've had with the game since DF anyway.
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#329 Emeengor
Member since 2006 • 25 Posts
Ok I just started uncharted 3 (du to my studys I didnt had time to start it earlier) And I am as well really dissapointed... it seems that they oriented the game mostly for the 8-16 group age of games... I see lots of "bling bling" without any essence at al in them... gameplay probles that dissapointed me 1) the aiming has changed and that sucks 2) enemies are more stupid ever... 3) it seems to me that jumping between graping positions (when getting to the eadge and then with L3 trying to oriend your next jumb) is more difficult/buggy 4) new animation on the character (drake) when you turning him seems more natural but get very buggy when you try to navigate under pressure (firing oponents etc) especially if you want to lets say make a last moment jumb to the left whily previously running to the front.. 5) I liked that now you have more than just 1 assistand NPC and that they actually do some damage... but they are stupid as hell they blew my cover up without reason many times and also they stuck sometimes when you play it "ninja" style and dont raise the alert level on the enemies... e.g at syria I reached the tower (were you have to look using your scope for a sun like symbol etc) killed all the enemies ninja style but the other guy (I forgot his name) stucked at the begining of the level..I had to through a granade in order to raise the alert and spawn enemies etc.. only then he came next to me.. 5b) seems also that the NPCs are very slow and dont follow your speed and you its kind of disturbing when you are lets say on the floor above they are on the floor bellow but the when you trigger the cinematic they spawn all next to you... Things I liked in the game Now drake carries on him in the cinematics what ever weapon you had in your inventory ... Thing I didnt like in the game.. 1) fist fights !!! OH I enjoyed a LOT punching and killing enemies with my bare hands in uncharted 1,2 campaign or multiplayer... but now they just messed it all together... it has lost the "feeling" it used to have... and its a total lie.. I mean you start to fistfight (Which can take also more than a minute...) and most of the enemies if not all stop attacking you etc.. they just overexaturated this feature of the game... balance is everything and this is just a majore unbalance... they did probably because maybe they saw on surveys that people commend positive on the fistfight feauture of the previous games... but in my opinnion they have done it completely wrong.. oh also you cant use your weapon when fist fighting lol.. yea drake would just prefere playing box when up against those huge dudes...nomatter if he happened to have an ak or an uzi :P complete dissapointment.. 2) there is no memory of your inventory some times when you change levels... also some times you cant use your gun nomater if you have it in your inventory. 3)the plot seems just silly... I mean ok uncharted 2 was not a best seller novel in terms of plot and story.. but it was a nice tale and kept thing in some level of dignity... it also had some movie like touches (like the anadrom when drake awakes in the train in the beginning of the game but then you realise that this is just what will happen in the game and not the actual game start etc) the little details kill.... I was expecting after the series of "wows" I was making when I did noticed some unecessary but nice details when I was playing uncharted 2 that uncharted 3 would have even more of those tiny touches that would make the game more realistic etc... like when the bag with cash landed harldy on the billiard pool the balls should shake a little and little details like that.. also other details as: Why do they need only a descypher for what ever they are seeking (I didnt finish the game yet)... its just silly multimillion dollar organizations to need a small text decypher unit to reach their goal The decypher piece it self!!! ok they need it... lets say there is no other way arround but WHY only drakes ring makes it work when you put it in... is it so hard in the 21st century to make an exact copy of that ring with same weight same size same materials etc??? I mean lol..... also it does not match very well with the story and the characters we met in uncharted 2 and 1..... So drake is not in love anymore?? and sully was his father like mentor not just a partner as we thought in 2? the other chick (again I cant recall the name) does not love drake anymore??? and has no relation with sully (who went after her in uncharted 2) etc etc etc etc... For me its like naughty dog got bored developing this game but also wanted to have the extra cash this title could bring and so they put some more shiny graphics (Which are bugged as well especially the shades) some bling bling and exported this crap onto a disc labeled it uncharted 3 and end of the story... I mean if uncharted 1 and especially uncharted 2 didnt exist uncharted 3 would be a nice game to play..... but now its like uncharted 1 was your mom pasta uncharted 2 was like some fancy restorant dish and now uncharted 3 an ugly big mac.... kinda tasty but full of sh1t and cheaply prepared... P.S sorry for my spelling mistakes and or grammar.... I am very tired and asleep on top of that I am not a native english speaker nor do I live in an english speaking country.. bye bye
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Inotian

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#330 Inotian
Member since 2012 • 274 Posts

Mother of ... did you jest necro a 8 month thread?

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AdobeArtist

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#332 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Level 7 and your first post is... to bump an 8 month old thread? Really?? :x