How many multi-plats were held back this generation because of 360's DVD format?

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The_Game21x

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#351 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]

I can only hope this ridiculously stupid argument is a joke.

First off, PS3 games getting extra content is due to Sony moneyhats (Why else do you think EA is in bed with Sony? Charity?) and second, a handful of games does not equate to "all of them".

BPoole96

It is. I'm not that stupid. :P There really has been no advantage of Blu Ray this gen aside from having a blu ray player for movies. Blu ray has its place for movies, but really isn't necessary for games.

Oh, whew. Thanks. Jokes are hard to read on the internet.

*faith in humanity restored*

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rilpas

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#352 rilpas
Member since 2012 • 8161 Posts

[QUOTE="BPoole96"]

[QUOTE="The_Game21x"]

Compelling statement there. I can't wait to see you prove it! :D

arkephonic

PS3 gets bonus content in plenty of games like Medal of Honor, Assassin's Creed, Mafia 2, Dead Space 2 (9.0 PS3, 8.5 360) etc, etc because it can handle having the extra content. If devs did this on 360 people's fingers would be bleeding for swapping discs so often. These companies need to avoid lawsuits so they simply water down the games to the crutch of the 360 to avoid trouble. Sometimes the devs feel bad so they reward PS3 gamers with extra content for free for having their games held back

True that. I got Assassin's Creed Revelations on PS3, and it came with a free copy of Assassin's Creed. Medal of Honor also came with a free copy of Medal of Honor Frontline.

oh, all this you were just trolling -_-

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delta3074

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#353 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="ShadowMoses900"]

Carmack is one man, he does not represent everyone's opinion. Why are you trying to start me up again?

What your saying is that Carmacks opinion is your opinion? Glad I think for myself, I think PS3 is better than 360. Don't like it? Kiss my ass.

I was trying to be balanced and look what happens?

ShadowMoses900

what i am saying is that i trust carmacks opinion more than anybody elses, if you had been gaming as long as i have you would understand why, we are talking about the godfather of the first person shooter, a developer who has created THE most influencial gaming engines in the histroy of gaming and he's not arrogant like cliffy B, peter molyneux, dan houser and other developers, he doesn't blow his own trumpet and trys not to make a big deal about anything, he's a very quiet reserved man who only says something if he truly believes it is worth saying and he truly believes in what he is saying, i trust him more than every other developer not just because of his achievments but becuase of who he is as a person as well.

Cool for you, I however trust my own opinion and do things based off of what I want. Not what someone else likes or wants. Carmacks opinion is not my opinion, I don't give two sh!ts about what he thinks. He makes games that's all I care about, I don't care what system he prefers. I think Naughty Dog is better than Carmack and they like PS3 better. We all have our favoirtes Delta, it supports our own bias.

But like I said, my opinion is my opinion. Carmack's opinion doesn't matter to me.

i think ND are a top tier developer, to do what they have done with the Ps3's hard to develope for architecture is brilliant as far as i am concerned, Carmack has been around longer and has more experience, although an awesome developer ND hasn't exactly done anything that has influenced the direction of gaming, and carmack creates engines, he doesn't just 'make games' dude.
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ispeakfact

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#354 ispeakfact
Member since 2011 • 5317 Posts

john carmack "I can make benchmarks that will show either the PS3 or 360 to be superior, so they are close, but I prefer the trades on the 360" http://twitter.com/#!/ID_AA_Carmack/status/124917372040642560 john carmack on the ps3 version of Rage "We had to make the game dominated by the console hardware trade offs. And the PlayStation 3 is, in some ways, the long pole there. They are close, the PS3 and the Xbox 360." "You don't have to do radically different things, but the memory is a little tighter on the PS3 because it is segmented and Sony takes a little bit more off the top for their guide overhead than Microsoft does," he said. "There is no doubt that decisions had to be based around what would work well on the consoles." http://myona.com/2011/08/15/rage-development-is-limited-due-to-ps3-memory-id/ http://www.ripten.com/2011/08/14/john-carmack-thinks-the-ps3-is-the-second-best-console-ever-made/delta3074

And yet, somehow, games like God of War 3, the Uncharteds, MGS:4, the Infamous series...some of the best looking games this gen, end up getting made. But I digress...it's the PS3's faulty memory allocation that keeps devs from taking all the advantage they can. Right. Don't blame the hardware guys...blame the developers if they don't possess the skills to take advantage of a system that has been out for 5 years now. As long as games exist, like the ones I meantioned previously, that is proof that there isn't anything wrong with the PS3 hardware. Once again, PS3 library reigns supreme. And the PS3 jelly continues on now, and forever. :)

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ShadowMoses900

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#355 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="delta3074"]what i am saying is that i trust carmacks opinion more than anybody elses, if you had been gaming as long as i have you would understand why, we are talking about the godfather of the first person shooter, a developer who has created THE most influencial gaming engines in the histroy of gaming and he's not arrogant like cliffy B, peter molyneux, dan houser and other developers, he doesn't blow his own trumpet and trys not to make a big deal about anything, he's a very quiet reserved man who only says something if he truly believes it is worth saying and he truly believes in what he is saying, i trust him more than every other developer not just because of his achievments but becuase of who he is as a person as well.delta3074

Cool for you, I however trust my own opinion and do things based off of what I want. Not what someone else likes or wants. Carmacks opinion is not my opinion, I don't give two sh!ts about what he thinks. He makes games that's all I care about, I don't care what system he prefers. I think Naughty Dog is better than Carmack and they like PS3 better. We all have our favoirtes Delta, it supports our own bias.

But like I said, my opinion is my opinion. Carmack's opinion doesn't matter to me.

i think ND are a top tier developer, to do what they have done with the Ps3's hard to develope for architecture is brilliant as far as i am concerned, Carmack has been around longer and has more experience, although an awesome developer ND hasn't exactly done anything that has influenced the direction of gaming, and carmack creates engines, he doesn't just 'make games' dude.

We all have our opinins, in mine ND is superior to Carmac. And most devs have no problems with PS3 architiecture, only a few devs had issues. Most multiplats look the same so it's obviously not true, they are different but not more difficult.

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arkephonic

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#356 arkephonic
Member since 2006 • 7221 Posts

Wow, I only knew that Assassin's Creed Revelations came with the original Assassin's Creed, and Medal of Honor came with Medal of Honor Frontline.

It turns out that Battlefield 3, which I have, came with Battlefield 1943, but I thought that was the same for all versions, but it turns out it was only for PS3.

Then there is Bioshock Infinite, where the PS3 version is going to come with the original Bioshock game included on disc.

Then there is SSX, which will offer an exclusive level on the slopes of Mt. Fuji.

THQ will offer an exclusive game mode on the PS3 version of Saint's Row The Third.

Need For Speed: The Run on PS3 offers seven additional super cars.

It looks like this is becoming a trend now, making use of the extra space on the blu ray. As we all know, if it wasn't for the 360 holding everything back, the blu ray would be getting put to better use, but it is good to see that they are using that extra space for extra content and features at least.

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Stevo_the_gamer

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#357 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts

And yet, somehow, games like God of War 3, the Uncharteds, MGS:4, the Infamous series...some of the best looking games this gen, end up getting made. :)

ispeakfact
You made a funny. Lol
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ispeakfact

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#358 ispeakfact
Member since 2011 • 5317 Posts

[QUOTE="ispeakfact"]

And yet, somehow, games like God of War 3, the Uncharteds, MGS:4, the Infamous series...some of the best looking games this gen, end up getting made. :)

Stevo_the_gamer

You made a funny. Lol

You made a jelly. :lol:

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arkephonic

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#359 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="BPoole96"]

[QUOTE="The_Game21x"]

Compelling statement there. I can't wait to see you prove it! :D

delta3074

PS3 gets bonus content in plenty of games like Medal of Honor, Assassin's Creed, Mafia 2, Dead Space 2 (9.0 PS3, 8.5 360) etc, etc because it can handle having the extra content. If devs did this on 360 people's fingers would be bleeding for swapping discs so often. These companies need to avoid lawsuits so they simply water down the games to the crutch of the 360 to avoid trouble. Sometimes the devs feel bad so they reward PS3 gamers with extra content for free for having their games held back

how many of those games have as much extra content and features as Halo reach had out of the box?, and how many of those games have as much content as skyrim which only takes up HALF of the 360's DVD space, obviously Skyrim wasn't 'watered down' for the 360, it would have taken up the whole disk if it had been, also if it only takes up half the DVD space and if they can fit a game that huge onto half a DVD (only 6gb on PC as well) then maybe other developers should take a closer look at there compression methods,lol

Skyrim reuses all the same textures throughout the game. That's why everything looks the same.

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Stevo_the_gamer

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#360 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="ispeakfact"]

And yet, somehow, games like God of War 3, the Uncharteds, MGS:4, the Infamous series...some of the best looking games this gen, end up getting made. :)

ispeakfact

You made a funny. Lol

You made a jelly. :lol:

I don't know how to make jelly. D:
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ispeakfact

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#361 ispeakfact
Member since 2011 • 5317 Posts

[QUOTE="ispeakfact"]

[QUOTE="Stevo_the_gamer"]You made a funny. LolStevo_the_gamer

You made a jelly. :lol:

I don't know how to make jelly. D:

Oh it's quite simple really.

1. Not own a PS3.

2. Get jealous at the best exlusives library this gen, that you can't play.

See? Easey peasey.

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Jakandsig_

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#362 Jakandsig_
Member since 2012 • 287 Posts
[QUOTE="arkephonic"]

Wow, I only knew that Assassin's Creed Revelations came with the original Assassin's Creed, and Medal of Honor came with Medal of Honor Frontline.

It turns out that Battlefield 3, which I have, came with Battlefield 1943, but I thought that was the same for all versions, but it turns out it was only for PS3.

Then there is Bioshock Infinite, where the PS3 version is going to come with the original Bioshock game included on disc.

Then there is SSX, which will offer an exclusive level on the slopes of Mt. Fuji.

THQ will offer an exclusive game mode on the PS3 version of Saint's Row The Third.

Need For Speed: The Run on PS3 offers seven additional super cars.

It looks like this is becoming a trend now, making use of the extra space on the blu ray. As we all know, if it wasn't for the 360 holding everything back, the blu ray would be getting put to better use, but it is good to see that they are using that extra space for extra content and features at least.

Your logic makes no sense, they are doing that because the 360 version of every if not all those Mplats sell more and they barely make profit on the PS3 version which also was proven with Bullet Storm. Nothing is holding anything back, explain how some Wii games have longer and more content, then some of these PS3 games WITH a free game in it? Exactly BIITCH GO SUCK A HOLE!
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Stevo_the_gamer

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#363 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="ispeakfact"]

You made a jelly. :lol:

ispeakfact

I don't know how to make jelly. D:

Oh it's quite simple really.

1. Not own a PS3.

2. Get jealous at the best exlusives library this gen, that you can't play.

See? Easey peasey.

At least the first funny was good. Silly fake boys.
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delta3074

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#364 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="ShadowMoses900"]

Cool for you, I however trust my own opinion and do things based off of what I want. Not what someone else likes or wants. Carmacks opinion is not my opinion, I don't give two sh!ts about what he thinks. He makes games that's all I care about, I don't care what system he prefers. I think Naughty Dog is better than Carmack and they like PS3 better. We all have our favoirtes Delta, it supports our own bias.

But like I said, my opinion is my opinion. Carmack's opinion doesn't matter to me.

ShadowMoses900

i think ND are a top tier developer, to do what they have done with the Ps3's hard to develope for architecture is brilliant as far as i am concerned, Carmack has been around longer and has more experience, although an awesome developer ND hasn't exactly done anything that has influenced the direction of gaming, and carmack creates engines, he doesn't just 'make games' dude.

We all have our opinins, in mine ND is superior to Carmac. And most devs have no problems with PS3 architiecture, only a few devs had issues. Most multiplats look the same so it's obviously not true, they are different but not more difficult.

its not just a few developers that have complained about the Ps3 being hard to develope for dude, do you think that re-coding your engine to work on architecture it wasn't meant to is easy? the reason most multiplats ened up marginally better on the PS3 is because it is more suited to running 3rd party engines which are initially coded on the Ps3, it has nothing to do with the Ps3 being inferior in power, the truth is that to get a game to look as good as uncharted or killzone on the Ps3 you need a custom engine built from the ground up, why would developers spend that much time and money to optimise engines they have been happily using for years when they can achieve roughly the same result with a straight port, not as good as the 360 version but like you said 'close enough', it's all about the money dude, Xbox 360 is cheaper to develope for which means more return on there investment, thats why we get games like Risen, Ego draconis, Left4dead,Darkstar one and the witcher 2, the truth is that the Ps3 costs more to develope for and gives third party developers less return on there investment, the truth is that the Ps3 is marginally more powerful than the Xbox but developers just don't want to spend the extra money and man hours to achieve that when they get a better return on there investment on the 360.
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arkephonic

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#365 arkephonic
Member since 2006 • 7221 Posts

Your logic makes no sense, they are doing that because the 360 version of every if not all those Mplats sell more and they barely make profit on the PS3 version which also was proven with Bullet Storm. Nothing is holding anything back, explain how some Wii games have longer and more content, then some of these PS3 games WITH a free game in it? Exactly BIITCH GO SUCK A HOLE!Jakandsig_

Lol, I don't think you're aware of how disc space works, and what sorts of things take up disc space.

You bring up content, but that content takes place in a world full of low poly models and low res textures. The PS3 could fit 10 of the most content filled Wii games on 1 disc, because none of the expansive content you're talking about is taxing.

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ispeakfact

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#366 ispeakfact
Member since 2011 • 5317 Posts

[QUOTE="ispeakfact"]

[QUOTE="Stevo_the_gamer"] I don't know how to make jelly. D:Stevo_the_gamer

Oh it's quite simple really.

1. Not own a PS3.

2. Get jealous at the best exlusives library this gen, that you can't play.

See? Easey peasey.

At least the first funny was good. Silly fake boys.

Silly jelly boys you mean. ;)

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PAL360

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#367 PAL360
Member since 2007 • 30574 Posts

i guess 360 Exclusive Games have potential to be par on Ps3 Exclusive Games but heldback by DVD Size Problems(but if you want it to be more hardcore exclusive you need to pay a extension(2nd Disc) to Microsoft)

Comment: Nice Microsoft you are freaking evil genius for more money

majestix1988

This could make sense if Halo Reach and Gears of War 3 werent more feature packed than any PS3 exclusive. It could also make sense if Gears 3 and Forza 4 didnt look as good as the best PS3 exclusives.

That said, you seem to have no point :P

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delta3074

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#368 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="BPoole96"]

PS3 gets bonus content in plenty of games like Medal of Honor, Assassin's Creed, Mafia 2, Dead Space 2 (9.0 PS3, 8.5 360) etc, etc because it can handle having the extra content. If devs did this on 360 people's fingers would be bleeding for swapping discs so often. These companies need to avoid lawsuits so they simply water down the games to the crutch of the 360 to avoid trouble. Sometimes the devs feel bad so they reward PS3 gamers with extra content for free for having their games held back

arkephonic

how many of those games have as much extra content and features as Halo reach had out of the box?, and how many of those games have as much content as skyrim which only takes up HALF of the 360's DVD space, obviously Skyrim wasn't 'watered down' for the 360, it would have taken up the whole disk if it had been, also if it only takes up half the DVD space and if they can fit a game that huge onto half a DVD (only 6gb on PC as well) then maybe other developers should take a closer look at there compression methods,lol

Skyrim reuses all the same textures throughout the game. That's why everything looks the same.

do you have any idea of the calculations involved in a game like skyrim, remembering where every corpse is, where every item is dropped or moved to?, ironic that the 360 could actually handle all that yet a third of Ps3's couldn't, how many open world games do you know with that many quests and that much interaction with the game world and the objects and the people in it? how many game worlds do you know that have 300 locations, more than 200,000 objects that can be moved or interacted with?, how many open world games have that many NPC's that can ALL be interacted with and all have there own routines wether you are there or not?how many open world games have that many hours of dialog?,Skyrim has a bigger world than most WRPG's and Has more interaction with the world than any other open world game Bar oblivion, fallout 3 and fallout NV, moot point anyway, show me one game that doesn't re-use textures,lol
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rilpas

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#369 rilpas
Member since 2012 • 8161 Posts

[QUOTE="Jakandsig_"] Your logic makes no sense, they are doing that because the 360 version of every if not all those Mplats sell more and they barely make profit on the PS3 version which also was proven with Bullet Storm. Nothing is holding anything back, explain how some Wii games have longer and more content, then some of these PS3 games WITH a free game in it? Exactly BIITCH GO SUCK A HOLE!arkephonic

Lol, I don't think you're aware of how disc space works, and what sorts of things take up disc space.

You bring up content, but that content takes place in a world full of low poly models and low res textures. The PS3 could fit 10 of the most content filled Wii games on 1 disc, because none of the expansive content you're talking about is taxing.

I like how you still haven't answered my questions

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arkephonic

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#370 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="majestix1988"]

i guess 360 Exclusive Games have potential to be par on Ps3 Exclusive Games but heldback by DVD Size Problems(but if you want it to be more hardcore exclusive you need to pay a extension(2nd Disc) to Microsoft)

Comment: Nice Microsoft you are freaking evil genius for more money

PAL360

This could make sense if Halo Reach and Gears of War 3 werent more feature packed than any PS3 exclusive. It could also make sense if Gears 3 and Forza 4 didnt look as good as the best PS3 exclusives.

That said, you seem to have no point :P

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

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Stevo_the_gamer

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#371 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="ispeakfact"]

Oh it's quite simple really.

1. Not own a PS3.

2. Get jealous at the best exlusives library this gen, that you can't play.

See? Easey peasey.

ispeakfact

At least the first funny was good. Silly fake boys.

Silly jelly boys you mean. ;)

No, silly fakeboys. They don't even try anymore. D:
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arkephonic

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#372 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="Jakandsig_"] Your logic makes no sense, they are doing that because the 360 version of every if not all those Mplats sell more and they barely make profit on the PS3 version which also was proven with Bullet Storm. Nothing is holding anything back, explain how some Wii games have longer and more content, then some of these PS3 games WITH a free game in it? Exactly BIITCH GO SUCK A HOLE!rilpas

Lol, I don't think you're aware of how disc space works, and what sorts of things take up disc space.

You bring up content, but that content takes place in a world full of low poly models and low res textures. The PS3 could fit 10 of the most content filled Wii games on 1 disc, because none of the expansive content you're talking about is taxing.

I like how you still haven't answered my questions

Lol, your questions about the PS2? Wrong forum, buddy!

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ispeakfact

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#373 ispeakfact
Member since 2011 • 5317 Posts

[QUOTE="arkephonic"]

[QUOTE="delta3074"]how many of those games have as much extra content and features as Halo reach had out of the box?, and how many of those games have as much content as skyrim which only takes up HALF of the 360's DVD space, obviously Skyrim wasn't 'watered down' for the 360, it would have taken up the whole disk if it had been, also if it only takes up half the DVD space and if they can fit a game that huge onto half a DVD (only 6gb on PC as well) then maybe other developers should take a closer look at there compression methods,loldelta3074

Skyrim reuses all the same textures throughout the game. That's why everything looks the same.

do you have any idea of the calculations involved in a game like skyrim, remembering where every corpse is, where every item is dropped or moved to?, ironic that the 360 could actually handle all that yet a third of Ps3's couldn't, how many open world games do you know with that many quests and that much interaction with the game world and the objects and the people in it? how many game worlds do you know that have 300 locations, more than 200,000 objects that can be moved or interacted with?, how many open world games have that many NPC's that can ALL be interacted with and all have there own routines wether you are there or not?how many open world games have that many hours of dialog?,Skyrim has a bigger world than most WRPG's and Has more interaction with the world than any other open world game Bar oblivion, fallout 3 and fallout NV, moot point anyway, show me one game that doesn't re-use textures,lol

All that effort into coding the game to remember where absoutely everything is dropped...no wonder why the combat is still terrible. I think it's time for Bethesda to rethink their priorities.

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arkephonic

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#374 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="delta3074"]how many of those games have as much extra content and features as Halo reach had out of the box?, and how many of those games have as much content as skyrim which only takes up HALF of the 360's DVD space, obviously Skyrim wasn't 'watered down' for the 360, it would have taken up the whole disk if it had been, also if it only takes up half the DVD space and if they can fit a game that huge onto half a DVD (only 6gb on PC as well) then maybe other developers should take a closer look at there compression methods,loldelta3074

Skyrim reuses all the same textures throughout the game. That's why everything looks the same.

do you have any idea of the calculations involved in a game like skyrim, remembering where every corpse is, where every item is dropped or moved to?, ironic that the 360 could actually handle all that yet a third of Ps3's couldn't, how many open world games do you know with that many quests and that much interaction with the game world and the objects and the people in it? how many game worlds do you know that have 300 locations, more than 200,000 objects that can be moved or interacted with?, how many open world games have that many NPC's that can ALL be interacted with and all have there own routines wether you are there or not?how many open world games have that many hours of dialog?,Skyrim has a bigger world than most WRPG's and Has more interaction with the world than any other open world game Bar oblivion, fallout 3 and fallout NV, moot point anyway, show me one game that doesn't re-use textures,lol

You clearly don't have a good understanding of how video games work, and what sorts of things do and don't take up disc space.

Go read a book, we'll be here when you get back :lol:

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rilpas

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#375 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

[QUOTE="arkephonic"]

Lol, I don't think you're aware of how disc space works, and what sorts of things take up disc space.

You bring up content, but that content takes place in a world full of low poly models and low res textures. The PS3 could fit 10 of the most content filled Wii games on 1 disc, because none of the expansive content you're talking about is taxing.

arkephonic

I like how you still haven't answered my questions

Lol, your questions about the PS2? Wrong forum, buddy!

I also asked about the PS3/360 versus the PC

but I guess answering any of those would bring out the hipocrisy in your claims wouldn't it?

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rilpas

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#376 rilpas
Member since 2012 • 8161 Posts

You clearly don't have a good understanding of how video games work, and what sorts of things do and don't take up disc space.

Go read a book, we'll be here when you get back :lol:

arkephonic

coming from you that's hilarious :lol:

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delta3074

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#377 delta3074
Member since 2007 • 20003 Posts

[QUOTE="PAL360"]

[QUOTE="majestix1988"]

i guess 360 Exclusive Games have potential to be par on Ps3 Exclusive Games but heldback by DVD Size Problems(but if you want it to be more hardcore exclusive you need to pay a extension(2nd Disc) to Microsoft)

Comment: Nice Microsoft you are freaking evil genius for more money

arkephonic

This could make sense if Halo Reach and Gears of War 3 werent more feature packed than any PS3 exclusive. It could also make sense if Gears 3 and Forza 4 didnt look as good as the best PS3 exclusives.

That said, you seem to have no point :P

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

moot point, Gears 3 has just as many Hi-res textures as UC3 , and you have never heard of lossless compressed audio have you? which is a moot point any way because only Prerendered video suffers from compression and nearly all games use 'in-engine' cutscenes now.
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PAL360

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#378 PAL360
Member since 2007 • 30574 Posts

360 ruined this generation and the Lemmings think it's funny. They know they messed up when they bought the 360 in the first place but it makes them feel better that the rest of us have to suffer along with them.

Pray_to_me

Well, i have to give you that....360 did ruin this generation for cows! It should be hard for an arrogant group of people, spend an entire gen getting the worst version of the most hyped and popular games :twisted:

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rilpas

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#379 rilpas
Member since 2012 • 8161 Posts

[QUOTE="Pray_to_me"]

360 ruined this generation and the Lemmings think it's funny. They know they messed up when they bought the 360 in the first place but it makes them feel better that the rest of us have to suffer along with them.

PAL360

Well, i have to give you that....360 did ruin this generation for cows! It should be hard for an arrogant group of people, spend an entire gen getting the worst version of the most hyped and popular games :twisted:

meh, if arkephonic is anything to by, they are still as arrogant as ever

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delta3074

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#380 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="arkephonic"]

Skyrim reuses all the same textures throughout the game. That's why everything looks the same.

arkephonic

do you have any idea of the calculations involved in a game like skyrim, remembering where every corpse is, where every item is dropped or moved to?, ironic that the 360 could actually handle all that yet a third of Ps3's couldn't, how many open world games do you know with that many quests and that much interaction with the game world and the objects and the people in it? how many game worlds do you know that have 300 locations, more than 200,000 objects that can be moved or interacted with?, how many open world games have that many NPC's that can ALL be interacted with and all have there own routines wether you are there or not?how many open world games have that many hours of dialog?,Skyrim has a bigger world than most WRPG's and Has more interaction with the world than any other open world game Bar oblivion, fallout 3 and fallout NV, moot point anyway, show me one game that doesn't re-use textures,lol

You clearly don't have a good understanding of how video games work, and what sorts of things do and don't take up disc space.

Go read a book, we'll be here when you get back :lol:

i have been gaming for 26 years and i know a lot about how games work thankyou, you telling me that all those algorithmns needed to make all those calculations don't take up any disk space? really? now try telling me that audio, even if it is compressed doesn't take up disk space, while your at it tell me hoew all the coding neede to make every little tiny thing happen in skyrim doesn't take up any disk space, stop being a numpty, it's obvious that a game like skyrim is doing Far more calculations than a game like UC3 or gears of war and the coding and algorithmns needed to do that don't just appear out of thin air,remember it was ME who had to explain to YOU yesterday what an 'area reset' algorithmn was and how it affected skyrim so you obviously know lees than me about how the game actually works,lol
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Jakandsig_

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#381 Jakandsig_
Member since 2012 • 287 Posts

[QUOTE="Jakandsig_"] Your logic makes no sense, they are doing that because the 360 version of every if not all those Mplats sell more and they barely make profit on the PS3 version which also was proven with Bullet Storm. Nothing is holding anything back, explain how some Wii games have longer and more content, then some of these PS3 games WITH a free game in it? Exactly BIITCH GO SUCK A HOLE!arkephonic

Lol, I don't think you're aware of how disc space works, and what sorts of things take up disc space.

You bring up content, but that content takes place in a world full of low poly models and low res textures. The PS3 could fit 10 of the most content filled Wii games on 1 disc, because none of the expansive content you're talking about is taxing.

No your ignoring the point. Multiplats shared with the WII. Remember that was the topic? How come the Wii version has more content whether it was lead or not and most if not all have graphics barely better than the Wiis version. So what is preventing more content on the disc/ Exactly.
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PAL360

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#382 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="majestix1988"]

i guess 360 Exclusive Games have potential to be par on Ps3 Exclusive Games but heldback by DVD Size Problems(but if you want it to be more hardcore exclusive you need to pay a extension(2nd Disc) to Microsoft)

Comment: Nice Microsoft you are freaking evil genius for more money

arkephonic

This could make sense if Halo Reach and Gears of War 3 werent more feature packed than any PS3 exclusive. It could also make sense if Gears 3 and Forza 4 didnt look as good as the best PS3 exclusives.

That said, you seem to have no point :P

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

I get it.....so, in what aspect exactly is 360 holding back PS3? Do you honestly believe that a 8 hour long scripted game is more 'next gen' than a 350 hour long open world RPG, just because the format it fits on?

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arkephonic

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#383 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="PAL360"]

[QUOTE="majestix1988"]

i guess 360 Exclusive Games have potential to be par on Ps3 Exclusive Games but heldback by DVD Size Problems(but if you want it to be more hardcore exclusive you need to pay a extension(2nd Disc) to Microsoft)

Comment: Nice Microsoft you are freaking evil genius for more money

delta3074

This could make sense if Halo Reach and Gears of War 3 werent more feature packed than any PS3 exclusive. It could also make sense if Gears 3 and Forza 4 didnt look as good as the best PS3 exclusives.

That said, you seem to have no point :P

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

moot point, Gears 3 has just as many Hi-res textures as UC3 , and you have never heard of lossless compressed audio have you? which is a moot point any way because only Prerendered video suffers from compression and nearly all games use 'in-engine' cutscenes now.

Gears 3 doesn't have nearly as many hi res textures as UC3. I own both, and have played through both extensively, I think I'd know.

If I were a betting man, I'd say you're the typical lemming who doesn't even own a PS3, and spouts nonsense acting like you've played Uncharted 3 inside and out, when in fact you haven't. Prove me wrong

Are you saying every 360 game that uses compressed audio has lossless audio? Not all cutscenes are "in-engine", so it's worth mentioning.

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rilpas

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#384 rilpas
Member since 2012 • 8161 Posts

[QUOTE="delta3074"][QUOTE="arkephonic"]

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

arkephonic

moot point, Gears 3 has just as many Hi-res textures as UC3 , and you have never heard of lossless compressed audio have you? which is a moot point any way because only Prerendered video suffers from compression and nearly all games use 'in-engine' cutscenes now.

Gears 3 doesn't have nearly as many hi res textures as UC3. I own both, and have played through both extensively, I think I'd know.

and owning both makes you an expert? :lol:

Oh hey, I own over 800 games, I guess I know more about gaming then you do

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White_Dreams

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#385 White_Dreams
Member since 2011 • 925 Posts

[QUOTE="majestix1988"]

i guess 360 Exclusive Games have potential to be par on Ps3 Exclusive Games but heldback by DVD Size Problems(but if you want it to be more hardcore exclusive you need to pay a extension(2nd Disc) to Microsoft)

Comment: Nice Microsoft you are freaking evil genius for more money

PAL360

This could make sense if Halo Reach and Gears of War 3 werent more feature packed than any PS3 exclusive. It could also make sense if Gears 3 and Forza 4 didnt look as good as the best PS3 exclusives.

That said, you seem to have no point :P

But that doesnt change the fact many devs had to cut out content
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arkephonic

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#386 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="PAL360"]

This could make sense if Halo Reach and Gears of War 3 werent more feature packed than any PS3 exclusive. It could also make sense if Gears 3 and Forza 4 didnt look as good as the best PS3 exclusives.

That said, you seem to have no point :P

PAL360

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

I get it.....so, in what aspect exactly is 360 holding back PS3? Do you honestly believe that a 8 hour long scripted game is more 'next gen' than a 350 hour long open world RPG, just because the format it fits on?

The Legend of Zelda: A Link to the Past on Super Nintendo has more content, gameplay length and NPCs than a lot of games from this generation do.

Do you think that there is any possible way that you would be able to fit Zelda A Link to the Past on a blu ray disc?

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Stevo_the_gamer

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#387 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts

and owning both makes you an expert? :lol:

rilpas

Not going to lie, that was good. :lol:

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arkephonic

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#388 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="delta3074"]moot point, Gears 3 has just as many Hi-res textures as UC3 , and you have never heard of lossless compressed audio have you? which is a moot point any way because only Prerendered video suffers from compression and nearly all games use 'in-engine' cutscenes now.rilpas

Gears 3 doesn't have nearly as many hi res textures as UC3. I own both, and have played through both extensively, I think I'd know.

and owning both makes you an expert? :lol:

Oh hey, I own over 800 games, I guess I know more about gaming then you do

Prove that you have a PS3 and Uncharted 3 so we know you're not just making things up to prove a false point.

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rilpas

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#389 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

and owning both makes you an expert? :lol:

Stevo_the_gamer

Not going to lie, that was good. :lol:

I'm actually inclined to turn it into my new sig

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#390 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

[QUOTE="arkephonic"]

Gears 3 doesn't have nearly as many hi res textures as UC3. I own both, and have played through both extensively, I think I'd know.

arkephonic

and owning both makes you an expert? :lol:

Oh hey, I own over 800 games, I guess I know more about gaming then you do

Prove that you have a PS3 and Uncharted 3 so we know you're not just making things up to prove a false point.

and what things did I make up? :lol:

oh please please tell me, what thing AM I making up

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arkephonic

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#391 arkephonic
Member since 2006 • 7221 Posts

oh please please tell me, what thing AM I making uprilpas

moot point, Gears 3 has just as many Hi-res textures as UC3rilpas

I don't even believe that you own a PS3 or Uncharted 3, and if you're willing to lie about something as silly as that, what would stop you from babbling about everything else? Just prove to me that you actually have a PS3 and Uncharted 3, and we can continue.

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rilpas

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#392 rilpas
Member since 2012 • 8161 Posts

I don't even believe that you own a PS3 or Uncharted 3, and if you're willing to lie about something as silly as that, what would stop you from babbling about everything else? Just prove to me that you actually have a PS3 and Uncharted 3, and we can continue.

arkephonic

So you can't argue systems or games unless you own them? :lol:

I do own a PS3, no I don't own Uncharted 3 or gears 3, I played Uncharted 2 and Gears 2 and thought bought of those games were overrated as hell.

I own both a PS3 and a 360 and really the difference between them is so minimal I'd call them "hardly there"

every gen there's a system that holds back games for other systems, the PS3 and 360 hold back the PC

the PS2 held back every other console this gen

PS1 and N64 is actually hard for me to tell

the Genesis held back the SNES

NES held back the master system

but please, keep going I am LOVING your but hurt

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arkephonic

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#393 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

I don't even believe that you own a PS3 or Uncharted 3, and if you're willing to lie about something as silly as that, what would stop you from babbling about everything else? Just prove to me that you actually have a PS3 and Uncharted 3, and we can continue.

rilpas

So you can't argue systems or games unless you own them? :lol:

I do own a PS3, no I don't own Uncharted 3 or gears 3, I played Uncharted 2 and Gears 2 and thought bought of those games were overrated as hell.

I own both a PS3 and a 360 and really the difference between them is so minimal I'd call them "hardly there"

every gen there's a system that holds back games for other systems, the PS3 and 360 hold back the PC

the PS2 held back every other console this gen

PS1 and N64 is actually hard for me to tell

the Genesis held back the SNES

NES held back the master system

but please, keep going I am LOVING your but hurt

Oh, so the game you've never played has just as many high res textures as the other game you've never played?

Gotcha.

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rilpas

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#394 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

[QUOTE="arkephonic"]

I don't even believe that you own a PS3 or Uncharted 3, and if you're willing to lie about something as silly as that, what would stop you from babbling about everything else? Just prove to me that you actually have a PS3 and Uncharted 3, and we can continue.

arkephonic

So you can't argue systems or games unless you own them? :lol:

I do own a PS3, no I don't own Uncharted 3 or gears 3, I played Uncharted 2 and Gears 2 and thought bought of those games were overrated as hell.

I own both a PS3 and a 360 and really the difference between them is so minimal I'd call them "hardly there"

every gen there's a system that holds back games for other systems, the PS3 and 360 hold back the PC

the PS2 held back every other console this gen

PS1 and N64 is actually hard for me to tell

the Genesis held back the SNES

NES held back the master system

but please, keep going I am LOVING your but hurt

Oh, so the game you've never played has just as many high res textures as the other game you've never played?

Gotcha.

and where or when did I claim that? :|

I sugest you go back to grade school, because clearly you have the reading comprehension of a 5 year old

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delta3074

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#395 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="arkephonic"]

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

arkephonic

moot point, Gears 3 has just as many Hi-res textures as UC3 , and you have never heard of lossless compressed audio have you? which is a moot point any way because only Prerendered video suffers from compression and nearly all games use 'in-engine' cutscenes now.

Gears 3 doesn't have nearly as many hi res textures as UC3. I own both, and have played through both extensively, I think I'd know.

If I were a betting man, I'd say you're the typical lemming who doesn't even own a PS3, and spouts nonsense acting like you've played Uncharted 3 inside and out, when in fact you haven't. Prove me wrong

Are you saying every 360 game that uses compressed audio has lossless audio? Not all cutscenes are "in-engine", so it's worth mentioning.

so owning both qualifies you to say which has the most hi-res textures then? and no, 360 doesn't use 'lossless' compressed audio, i have always said the Ps3 has better audio, but it debunks your so called 'FACT' that compressed audio is always worse than uncompressed dude, check through my posting history, not a Lem, i just believe that your point about the 360's DVD format holding back multiplats is pure BS and no matter how many times your theory is debunked you just won't give it up because i cannot for the life of me see how something as insignificant as changeing disks would hold back the ENTIRE gaming world, it just doesn't make any sense, especially when the majority of multiplats actually look and run marginally better on the 360 and only about 1% of all the multiplats released this gen are on multiple discs, add to that the fact that the PC still uses DVD's quite happily and can store more hi-res textures on a single DVD than i have ever seen in a Ps3 exclusive, you know crysis PC fits on one DVD right? you also know that you can compress hi-res textures as well right? all i know is what i see, PC multiuplats look far better than anything on the Ps3 and they come on DVD's , you could say the lack of a HDD as standard on the 360 MAY have held back multiplats (i doubt it) but to say that the DVD format has held back multiplatform games is just pure garbage quite frankly and anybody with an ounce of common sense can see that,lol
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rilpas

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#396 rilpas
Member since 2012 • 8161 Posts

anybody with an ounce of common sense can see that,loldelta3074

I think you're demanding too much from him :P

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White_Dreams

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#397 White_Dreams
Member since 2011 • 925 Posts

[QUOTE="arkephonic"]

I don't even believe that you own a PS3 or Uncharted 3, and if you're willing to lie about something as silly as that, what would stop you from babbling about everything else? Just prove to me that you actually have a PS3 and Uncharted 3, and we can continue.

rilpas

So you can't argue systems or games unless you own them? :lol:

I do own a PS3, no I don't own Uncharted 3 or gears 3, I played Uncharted 2 and Gears 2 and thought bought of those games were overrated as hell.

I own both a PS3 and a 360 and really the difference between them is so minimal I'd call them "hardly there"

every gen there's a system that holds back games for other systems, the PS3 and 360 hold back the PC

the PS2 held back every other console this gen

PS1 and N64 is actually hard for me to tell

the Genesis held back the SNES

NES held back the master system

but please, keep going I am LOVING your but hurt

I dont understand why you cant ackknowledge though that devs have come out and said the 360's limits made things tough for them and they had to cut content
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PAL360

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#398 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="arkephonic"]

Additional game modes don't take up additional space on a disc. Those additional game modes just put you in different situations and scenarios, against different odds, but they take place in the same maps, using the same textures, the same weapons, the same enemy and friendly character models, the same everything. They just add a time limit. That doesn't require disc space.

The stuff that requires disc space is a large variety of different high resolution textures. Notice how Skyrim doesn't have a large variety of textures? Notice how Uncharted has an overwhelming amount of different high resolution textures? That's the difference, that's why Skyrim doesn't require much space and a game like UC3 does.

Things like uncompressed audio and video take up more space, and it is of higher quality than compressed audio and video. The 360 primarily uses heavily compressed audio and video, which isn't of the same quality as uncompressed audio and video, and that is a fact.

arkephonic

I get it.....so, in what aspect exactly is 360 holding back PS3? Do you honestly believe that a 8 hour long scripted game is more 'next gen' than a 350 hour long open world RPG, just because the format it fits on?

The Legend of Zelda: A Link to the Past on Super Nintendo has more content, gameplay length and NPCs than a lot of games from this generation do.

Do you think that there is any possible way that you would be able to fit Zelda A Link to the Past on a blu ray disc?

But im talking about similar looking games from the same generation. Theres no graphical diference between the best PS3 exclusives, the best 360 exclusives and a few multiplats.

Considering that, i take the game with the most content and features over the game with uncompressed audio and CGI cutscenes.

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Stevo_the_gamer

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#399 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts

Oh, so the game you've never played has just as many high res textures as the other game you've never played?

Gotcha.

arkephonic

No one here can say with certainly--or even with a grain of confidence--which of the two hold more high-resolution textures. I've played both, while only owning Uncharted 3, and I can say with certainly that you have no clue what you're talking about. Both games look great, you're not an expert at Digital Foundry--quit pretending you're one.

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arkephonic

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#400 arkephonic
Member since 2006 • 7221 Posts

and where or when did I claim that? :|

I sugest you go back to grade school, because clearly you have the reading comprehension of a 5 year oldrilpas

moot point, Gears 3 has just as many Hi-res textures as UC3rilpas

no I don't own Uncharted 3 or gears 3, I played Uncharted 2 and Gears 2 and thought bought of those games were overrated as hell.rilpas

Lol.