Killzone 3 is 41.5 GB in size !!!

This topic is locked from further discussion.

Avatar image for deactivated-5d6bb9cb2ee20
deactivated-5d6bb9cb2ee20

82724

Forum Posts

0

Wiki Points

0

Followers

Reviews: 56

User Lists: 0

#51 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="lbjkurono23"][QUOTE="charizard1605"][QUOTE="DarkLink77"] There's really no need to when you have 50 GB of space to run with. :P

True enough :P But the point is then, there's no real benefit to Blu Ray and all the extra space it affords, is there? I mean, sure, it makes the developers' work slightly easier by allowing them to NOT compress all that data, but what we need to consider is, do we need those 50 gigs that the format affords us? Wouldn't, say, 20-25 gigs do the job just as well if it's all just about compression? Not trying to start a flame war here :P

7.1 uncompressed audio, but I don't know if it thats the case with KZ3(it was with MGS4)

Does that really take 20 GB+?
Avatar image for Bigboi500
Bigboi500

35550

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#52 Bigboi500
Member since 2007 • 35550 Posts

That is why DD only isn't practical yet and won't be for a long time.

Avatar image for spookykid143
spookykid143

10393

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 spookykid143
Member since 2009 • 10393 Posts

Dragon Age 2 is only 7GB and that's a RPG.

Avatar image for FIipMode
FIipMode

10850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#54 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"]

Got damn.

Ugh, people wanting DD next gen need to GTFO, like I feel like downloading 40 gigs of content

gamer-adam1

largest DD are MMOS which are above 20gb, so shouldnt be a problem, a FPS shouldnt be 40gbs, I dont know why they just dont compress the audio if thats the reason, i doubt most gamers wont know the difference or will even be able to take advantage of it

that's one thing we need to know before we make conclusions is WHY it's 40GB.
Avatar image for SUD123456
SUD123456

7054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 SUD123456
Member since 2007 • 7054 Posts

Probably much more varied environments and assets than KZ2, good stuff.tomarlyn

Negative. That is not the primary reason.

They already announced that there is going to be something like 90 mins of cutscenes. All those scenes will include dialogue. All that dialogue is going to be uncompressed audio. All that uncompressed audio is going to take huge space.

Avatar image for FIipMode
FIipMode

10850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#56 FIipMode
Member since 2009 • 10850 Posts

That is why DD only isn't practical yet and won't be for a long time.

Bigboi500
agreed, I have ISP limits to think about.
Avatar image for Kahuna_1
Kahuna_1

7948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 Kahuna_1
Member since 2006 • 7948 Posts

[QUOTE="lbjkurono23"][QUOTE="charizard1605"] True enough :P But the point is then, there's no real benefit to Blu Ray and all the extra space it affords, is there? I mean, sure, it makes the developers' work slightly easier by allowing them to NOT compress all that data, but what we need to consider is, do we need those 50 gigs that the format affords us? Wouldn't, say, 20-25 gigs do the job just as well if it's all just about compression? Not trying to start a flame war here :Pcharizard1605
7.1 uncompressed audio, but I don't know if it thats the case with KZ3(it was with MGS4)

Does that really take 20 GB+?

It takes even more than 20gb. Uncompressed video and audio is massive. It has to be compressed to fit even with Blu-ray discs.

Avatar image for tomarlyn
tomarlyn

20148

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#58 tomarlyn
Member since 2005 • 20148 Posts

Dragon Age 2 is only 7GB and that's a RPG.

spookykid143
And everything in it looks pretty much the same, its all recycled. Look how the environments vary so much more in Mass Effect 2 than the original, needed another disc for that.
Avatar image for DarkLink77
DarkLink77

32731

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#59 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="charizard1605"][QUOTE="lbjkurono23"][QUOTE="charizard1605"] True enough :P But the point is then, there's no real benefit to Blu Ray and all the extra space it affords, is there? I mean, sure, it makes the developers' work slightly easier by allowing them to NOT compress all that data, but what we need to consider is, do we need those 50 gigs that the format affords us? Wouldn't, say, 20-25 gigs do the job just as well if it's all just about compression? Not trying to start a flame war here :P

7.1 uncompressed audio, but I don't know if it thats the case with KZ3(it was with MGS4)

Does that really take 20 GB+?

Uncompressed audio takes a LOT of space. It really hasn't been doable until Blu-Ray, tbh.
Avatar image for tomarlyn
tomarlyn

20148

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#60 tomarlyn
Member since 2005 • 20148 Posts

[QUOTE="tomarlyn"]Probably much more varied environments and assets than KZ2, good stuff.SUD123456

Negative. That is not the primary reason.

They already announced that there is going to be something like 90 mins of cutscenes. All those scenes will include dialogue. All that dialogue is going to be uncompressed audio. All that uncompressed audio is going to take huge space.

Wow ok I wasn't aware of that, there's a feature length movie in there? Still the usual suspect is assets.
Avatar image for deactivated-5d6bb9cb2ee20
deactivated-5d6bb9cb2ee20

82724

Forum Posts

0

Wiki Points

0

Followers

Reviews: 56

User Lists: 0

#61 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"][QUOTE="lbjkurono23"] 7.1 uncompressed audio, but I don't know if it thats the case with KZ3(it was with MGS4)Kahuna_1

Does that really take 20 GB+?

It takes even more than 20gb. Uncompressed video and audio is massive. It has to be compressed to fit even with Blu-ray discs.

Really? I did not know that. Maybe we will actually need massive storage formats next generation, then. As for now, it stands as a good way to deter piracy (probably why it's so huge). I think we can expect every PS3 game to have these kinds of mammoth and unmanageable sizes from now on.
Avatar image for soulitane
soulitane

15091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#62 soulitane
Member since 2010 • 15091 Posts

[QUOTE="Raymundo_Manuel"]

[QUOTE="FIipMode"]

Got damn.

Ugh, people wanting DD next gen need to GTFO, like I feel like downloading 40 gigs of content

Keiji993

K, but when devs aren't using blu-ray they don't have to use as much space for their games. On the PS3 you've got a bunch of repeated content to make up for a slow disk drive.

The best looking games on the PC don't even come close to 40gb downloads.

Proof of the repeated content? Or are you a PS3 developer?

http://kotaku.com/229496/oblivions-double-data-blu+ray-kludge

Here it says that oblivion for the PS3 needed to duplicate data in order for it to work properly,

Avatar image for deactivated-5d6bb9cb2ee20
deactivated-5d6bb9cb2ee20

82724

Forum Posts

0

Wiki Points

0

Followers

Reviews: 56

User Lists: 0

#63 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="DarkLink77"][QUOTE="charizard1605"][QUOTE="lbjkurono23"] 7.1 uncompressed audio, but I don't know if it thats the case with KZ3(it was with MGS4)

Does that really take 20 GB+?

Uncompressed audio takes a LOT of space. It really hasn't been doable until Blu-Ray, tbh.

So are we looking at 500 GB discs next gen? :P
Avatar image for xxFallenAngel
xxFallenAngel

753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 xxFallenAngel
Member since 2011 • 753 Posts
WOW :o imagine that on the Xbox... a lot of discs
Avatar image for Riverwolf007
Riverwolf007

26023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Riverwolf007
Member since 2005 • 26023 Posts

so this means what? uncompressed audio, cgi cutscenes, textures and 14 different languages included.

Avatar image for spookykid143
spookykid143

10393

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="tomarlyn"]Probably much more varied environments and assets than KZ2, good stuff.SUD123456

Negative. That is not the primary reason.

They already announced that there is going to be something like 90 mins of cutscenes. All those scenes will include dialogue. All that dialogue is going to be uncompressed audio. All that uncompressed audio is going to take huge space.

it's actually 70 minutes of cutscenes.

Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#67 SaltyMeatballs
Member since 2009 • 25165 Posts
Lol, you could probably complete the game via OnLive quicker than it takes pirates download the 40GB.
Avatar image for lbjkurono23
lbjkurono23

12544

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#68 lbjkurono23
Member since 2007 • 12544 Posts
[QUOTE="charizard1605"][QUOTE="DarkLink77"][QUOTE="charizard1605"] Does that really take 20 GB+?

Uncompressed audio takes a LOT of space. It really hasn't been doable until Blu-Ray, tbh.

So are we looking at 500 GB discs next gen? :P

That would be one giant disc :P
Avatar image for Hakkai007
Hakkai007

4905

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 Hakkai007
Member since 2005 • 4905 Posts

lol, have fun pirating this. xDhexashadow13

You know pirates could just compress it themselves then release it to others.

Avatar image for DarkLink77
DarkLink77

32731

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#70 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="charizard1605"][QUOTE="DarkLink77"][QUOTE="charizard1605"] Does that really take 20 GB+?

Uncompressed audio takes a LOT of space. It really hasn't been doable until Blu-Ray, tbh.

So are we looking at 500 GB discs next gen? :P

I guess we'll see. Really, though, if you're going to install the game, Blu-Ray isn't necessary. You can just uncompress the files during installation (though video and audio might still be compressed so you're hard drive doesn't asplode). So it's really only needed for consoles.
Avatar image for spookykid143
spookykid143

10393

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="hexashadow13"]lol, have fun pirating this. xDHakkai007

You know pirates could just compress it themselves then release it to others.

how hard is that?

Avatar image for Vaasman
Vaasman

15874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#72 Vaasman
Member since 2008 • 15874 Posts

More than likely at least half of that is data recycling to improve load times. I see no other real reason it would take this much space.

Avatar image for Chutebox
Chutebox

51573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 Chutebox
Member since 2007 • 51573 Posts

Wow, if true that's massive.

Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#74 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="Hakkai007"]

[QUOTE="hexashadow13"]lol, have fun pirating this. xDspookykid143

You know pirates could just compress it themselves then release it to others.

how hard is that?

They compress everything. It's not hard to see for yourself.
Avatar image for djsifer01
djsifer01

7238

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#75 djsifer01
Member since 2005 • 7238 Posts
So... they were too lazy to compress? :Prpgs_shall_rule
Why compress and lose quality when you have 50GB of free space? Plus, this is a deterrent to the pirating of KZ3. Im sure its that large due to duplicate data to improve loading.
Avatar image for Hakkai007
Hakkai007

4905

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 Hakkai007
Member since 2005 • 4905 Posts

how hard is that?

spookykid143

Not hard at all.

You can go from 10 gigs to 3 gigs with the right compression techniques on an already compressed PC game.

So I say it would be easy to get that down to 10-15 gigs.

Avatar image for SUD123456
SUD123456

7054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 SUD123456
Member since 2007 • 7054 Posts

WOW :o imagine that on the Xbox... a lot of discsxxFallenAngel

Compression. KZ is like MGS4 where the cutscenes are in-engine, unlike FFXIII which is prerecorded CGI. Therefore, the difference is going to be mostly audio. Since the 360 does not output 7.1 there is no reason not to heavy compress the audio. Indeed, unless you have 7.1 in your sound system it won't make a difference. Bottomline is that almost certainly it would fit on 1 DVD, with 2 being the maximum needed for the 360.

Avatar image for Fizzman
Fizzman

9895

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#78 Fizzman
Member since 2003 • 9895 Posts

Odd considering the likely hood that KZ3 has 41 gigs of actual unique content is virtually nil. Probably just didn't compress it to deter piracy and reused a lot of data to make it easier to load off the slow blu-ray drives. Heck Crysis is what 9 gigs and it destroys console graphics. Also probably a lot of uncompressed audio too.

Avatar image for spookykid143
spookykid143

10393

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="spookykid143"]

[QUOTE="Hakkai007"]

You know pirates could just compress it themselves then release it to others.

SaltyMeatballs

how hard is that?

They compress everything. It's not hard to see for yourself.

Off topic, but you should change your sig the 3DS is 250 in the US.

Avatar image for youngmurk911
youngmurk911

3895

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#80 youngmurk911
Member since 2004 • 3895 Posts

guess this is breaking news ey?

Avatar image for osan0
osan0

18239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#81 osan0
Member since 2004 • 18239 Posts

More than likely at least half of that is data recycling to improve load times. I see no other real reason it would take this much space.

Vaasman
thats what i was thinking. repeating data and dummy data to improve loading times without an install. the bit about needing no install for it to run kinda gave that away.
Avatar image for spookykid143
spookykid143

10393

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="spookykid143"]

how hard is that?

Hakkai007

Not hard at all.

You can go from 10 gigs to 3 gigs with the right compression techniques on an already compressed PC game.

So I say it would be easy to get that down to 10-15 gigs.

Ok.

Avatar image for Kahuna_1
Kahuna_1

7948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 Kahuna_1
Member since 2006 • 7948 Posts

so this means what? uncompressed audio, cgi cutscenes, textures and 14 different languages included.

Riverwolf007

Yeah. All part of the experience...got a problem?:|......:P

Avatar image for tagyhag
tagyhag

15874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 tagyhag
Member since 2007 • 15874 Posts

I'm sure it's ALL definitely needed. :P

Avatar image for 04dcarraher
04dcarraher

23857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#85 04dcarraher
Member since 2004 • 23857 Posts

Dont people realize that its not the power of the bluray? Its the lack of power behind the PS3.All that space usedis for pre rendered cutscenes and video used. Only about 10 Gb is most likley used for texture and graphics storage.

Avatar image for lbjkurono23
lbjkurono23

12544

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#86 lbjkurono23
Member since 2007 • 12544 Posts

I'm sure it's ALL definitely needed. :P

tagyhag
It is if they'r trying to improve load times :P
Avatar image for ChubbyGuy40
ChubbyGuy40

26442

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 ChubbyGuy40
Member since 2007 • 26442 Posts

Wonder what all that useless data is gonna be.

Avatar image for lx_theo
lx_theo

6211

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#88 lx_theo
Member since 2010 • 6211 Posts

Blu-Ray wins. System Wars is over. Everyone have a good weekend.

Avatar image for 04dcarraher
04dcarraher

23857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#89 04dcarraher
Member since 2004 • 23857 Posts

Wonder what all that useless data is gonna be.

ChubbyGuy40
Its all for pre rendered cutscenes and video for the game.
Avatar image for DJ_Lae
DJ_Lae

42748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 73

User Lists: 0

#90 DJ_Lae
Member since 2002 • 42748 Posts
Cutscenes, most likely - same reason FFXIII had an inflated size, as uncompressed 1080p video eats up gigabytes like mad. There's probably some repeated data here and there for more commonly accessed assets, courtesy of the slow Blu-ray drive.
Avatar image for DarkLink77
DarkLink77

32731

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#91 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="tagyhag"]

I'm sure it's ALL definitely needed. :P

lbjkurono23
It is if they'r trying to improve load times :P

Oh, and KZ3 can be played 3D, too. That probably has something to do with it.
Avatar image for ironman388
ironman388

1454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 ironman388
Member since 2006 • 1454 Posts

so it looks worse than crysis, shattered horizons, mirrors edge, and a bunch of other pc games, however takes up almost 3 to four times more space. talk about efficiency, especially for a game that is going to be a corridor shooter

Avatar image for Stevo_the_gamer
Stevo_the_gamer

50068

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#93 Stevo_the_gamer  Moderator
Member since 2004 • 50068 Posts
I wonder how much of it is uncompressed data, and redundant data (repeat over to save time).
Avatar image for soulitane
soulitane

15091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#94 soulitane
Member since 2010 • 15091 Posts

so it looks worse than crysis, shattered horizons, mirrors edge, and a bunch of other pc games, however takes up almost 3 to four times more space. talk about efficiency, especially for a game that is going to be a corridor shooter

ironman388
You know more than graphics goes on a disc right?
Avatar image for BigBoss154
BigBoss154

2956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 BigBoss154
Member since 2009 • 2956 Posts

Just for comparison, Killzone 2 was only 12gb. In fact, the actual game data was only 6.9gb, the rest was video and audio.

Avatar image for deactivated-5c8e4e07d5510
deactivated-5c8e4e07d5510

17401

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#96 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts
Uncompressed audio and video I'm guessing.
Avatar image for savebattery
savebattery

3626

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 savebattery
Member since 2009 • 3626 Posts
I have a hunch that a good chunk of it is garbage files, meant to pad the .iso and help reduce piracy. Sony is probably hoping that people will see a file that large online and forgo downloading it due to time/bandwidth/storage limitations. Some Dreamcast developers took similar measures back in the day, but pirates found ways around it.
Avatar image for DeckardLee2010
DeckardLee2010

402

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 DeckardLee2010
Member since 2010 • 402 Posts

Most of that is unnecessarily uncompressed and redundant data to make up for slow read speed.

Avatar image for Mozelleple112
Mozelleple112

11293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#100 Mozelleple112
Member since 2011 • 11293 Posts
Ehhhhh. 41gb game has still been heavily compressed. Try recording a game via fraps. a 5 minute video = several GBs. if MGS4 was 100% TRUE lossless/uncompressed 1080p/7.1 it would need 30 blu-rays or more to play >.