Killzone 3 is 41.5 GB in size !!!

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HailCaesarHail

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#151 HailCaesarHail
Member since 2010 • 814 Posts

Is there any reason to have it at 41.5, mostlikely not, sony probley told them make the game with some crazy number, so we can have something to brag about.

James161324
i doubt it.
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Kokuro_Kun

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#152 Kokuro_Kun
Member since 2009 • 2339 Posts
Haters gon hate.
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Kokuro_Kun

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#153 Kokuro_Kun
Member since 2009 • 2339 Posts

Why is everyone saying the same thing over and over?

spookykid143
To fit in.
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mitu123

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#154 mitu123
Member since 2006 • 155290 Posts

With that space the campaign should be 10 hours, as much as I don't like Killzone 1, at least it had a lengthy campaign even if it felt like a chore to play.

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Zaibach

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#155 Zaibach
Member since 2007 • 13466 Posts

Why are people pulling reasons from thier nether regions? 'uncompressed this and repaeted that'

Are people seriously DCing over space?

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Loco_Live

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#156 Loco_Live
Member since 2010 • 3147 Posts

So... they were too lazy to compress? :Prpgs_shall_rule

▲ Why bother? With the space of Bluray, in this case it would be pointless I guess. ▲

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hypoty

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#157 hypoty
Member since 2009 • 2825 Posts

Why are people pulling reasons from thier nether regions? 'uncompressed this and repaeted that'

Are people seriously DCing over space?

Zaibach

Because that would be the most logical reason for it being 40 gigs? That's what everybody is doing in this thread, speculating.

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cowgriller

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#158 cowgriller
Member since 2008 • 3153 Posts

Why are people pulling reasons from thier nether regions? 'uncompressed this and repaeted that'

Are people seriously DCing over space?

Zaibach

umm...it's because it's true. FF XIII is 40 GB for the ps3 and less than 16 GB on the 360 (two discs) simply because of higher quality audio and cgi video at 1080p rather than 720p.

MGS 4 is 32GB in size and that's mostly due to the lengthy cutscenes and uncompressed audio.

just because a game has a large file size doesn't mean it's going to be a long game and just because other's point out that little fact doesn't make it dc. it just means that devs have to make room for cutscene, higher quality audio, and because of the ps3's slower blu-ray drive, redundant data.

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HaLoMaStErJT

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#159 HaLoMaStErJT
Member since 2008 • 1380 Posts

Thats insane lol.

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poorfamz

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#160 poorfamz
Member since 2010 • 303 Posts

[QUOTE="Zaibach"]

Why are people pulling reasons from thier nether regions? 'uncompressed this and repaeted that'

Are people seriously DCing over space?

cowgriller

umm...it's because it's true. FF XIII is 40 GB for the ps3 and less than 16 GB on the 360 (two discs) simply because of higher quality audio and cgi video at 1080p rather than 720p.

MGS 4 is 32GB in size and that's mostly due to the lengthy cutscenes and uncompressed audio.

just because a game has a large file size doesn't mean it's going to be a long game and just because other's point out that little fact doesn't make it dc. it just means that devs have to make room for cutscene, higher quality audio, and because of the ps3's slower blu-ray drive, redundant data.

Slower Blu-ray drive?

live how the un-installed PS3 version of Castlevania LOS totally blows away the 360 installed version at load times. Same thing for FFXIII

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piranha_inc

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#161 piranha_inc
Member since 2005 • 1994 Posts
FFXIII is like 48GB
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gpuking

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#162 gpuking
Member since 2004 • 3914 Posts
Pray to the lord for a 12hr+ campaign with all them gigage.
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skrat_01

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#163 skrat_01
Member since 2007 • 33767 Posts
Useless file formatting padding to reach such ridiculous file sizes. Obviously.
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mztazmz

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#164 mztazmz
Member since 2003 • 1405 Posts

Useless file formatting padding to reach such ridiculous file sizes. Obviously. skrat_01

Oh yes "Obviously"! of course!:roll:

OK, seriously ask yourself if you really believe what you just typed there. I hope for your sake, the answer is no.

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GTSaiyanjin2

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#165 GTSaiyanjin2
Member since 2005 • 6018 Posts

For all the people saying MGS4 has uncompressed audio it does not. Its only has 5.1 DD. Games that have LPCM 7.1 sound as far as I know are a few sony exclusive like Uncharted 2 where you can actually go to the options and change the sound track. Go read up on any forum if you dont believe me, and people will tell you its just Dolby 5.1. Whats takes up most of the space on KZ3 will probably be the cut scenes.

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mztazmz

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#166 mztazmz
Member since 2003 • 1405 Posts

[QUOTE="WilliamRLBaker"]

Lossless sound that 99% of your consumer base cannot take advantage of check.

KHAndAnime

Lossless sound is great. More games with uncompressed sound - the better. Just because not everyone can afford something doesn't mean that they shouldn't include the option for it. Not everyone has the PS Move or 3D TVs, but the game supports PS Move and 3D as well. This game seems to have everything, so I'm getting it day 1.

I second that:) And for those who say that uncompressed audio doesn't make a difference, you obviously haven't heard it. Becasue if you did, you would know then and there that it DOES sound better and not just a little better.

FYI to all, you can get a used HDMI receiver on ebay for close to $100 these days. Then you can hear what you've been missing

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johny300

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#167 johny300
Member since 2010 • 12496 Posts
The power of the blu-ray.
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SpinoRaptor24

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#168 SpinoRaptor24
Member since 2008 • 10316 Posts

What could you possibly do with 40 gigs of data in a shooter?

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lamprey263

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#169 lamprey263
Member since 2006 • 45427 Posts
I'm guessing 75% uncompressed audio.
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ImprovedMind

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#170 ImprovedMind
Member since 2010 • 738 Posts

Too lazy to compress? Can't afford to pay the employees to do any optimization after KZ2's less than stellar sales?

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soulitane

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#171 soulitane
Member since 2010 • 15091 Posts

Too lazy to compress? Can't afford to pay the employees to do any optimization after KZ2's less than stellar sales?

ImprovedMind
Why do they need to compress it?
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nbessiner

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#172 nbessiner
Member since 2009 • 731 Posts

I would prefer to have a data install

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skrat_01

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#173 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]Useless file formatting padding to reach such ridiculous file sizes. Obviously. mztazmz

Oh yes "Obviously"! of course!:roll:

OK, seriously ask yourself if you really believe what you just typed there. I hope for your sake, the answer is no.

Naturally. Be it uncompressed video or audio formats compiled into the game, rather than applying basic compression, to genuine bloating; it's still padding the disk. It is completely unrealistic to believe KZ3 will have that many assets, let alone those of such high polygon values to justify the size, unless they have crammed it full of hours of of 1080p native video; which could be encoded in a size saving format. They have the space, to be exploited, which in all fairness is fair enough. It doesn't make the game better or make Blu Ray a more viable option for developers. The only real justification? Bloat your installation to curb jailbreak pirates from installing it.
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lawlessx

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#174 lawlessx
Member since 2004 • 48753 Posts
so they didn't compress the data..big deal. No idea why people are trying to make this out to be something it's not.
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Firebird-5

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#175 Firebird-5
Member since 2007 • 2848 Posts

the only reason why it is so big is because the ps3's bluray drive is so slow they have to repeat data on the disc so the seek times won't interrupt gameplay.

ps3 is weak

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GeneralShowzer

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#176 GeneralShowzer
Member since 2010 • 11598 Posts

If this was on PC it would be considered poor optimization.

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tommyas

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#177 tommyas
Member since 2007 • 2594 Posts

so it looks worse than crysis, shattered horizons, mirrors edge, and a bunch of other pc games, however takes up almost 3 to four times more space. talk about efficiency, especially for a game that is going to be a corridor shooter

ironman388
Cant compare console graphics to PC... Of course it looks worse than PC games. PC has 4GB RAM + while consoles have 512. Try to run a game as good looking as KIllzone 3 on a PC with 512 RAM.
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deactivated-635601fd996cc

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#178 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
So? I could make an audio file that large, oh wait they did. They used wasteful uncompressed files to fill up that space. Not necessary at all.
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deactivated-5f19d4c9d7318

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#179 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts
I heard there was gonna be alot of cutscenes and i assume the audio will be high quality as it normally is with Sony games, i'd have thought some of the textures would have taken up alot of room as well. Anywho nice to see there's no install and does anyone know if they have got the game load free? I heard they were planning to make it so you could play start to finish without a load screen like Uncharted 2.
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crystos

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#180 crystos
Member since 2003 • 1040 Posts
too bad it will still be sub par like killzone 2
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HuusAsking

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#181 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="DarkLink77"][QUOTE="charizard1605"][QUOTE="windsquid9000"] I'm guessing the game itself is the usual 8 or so GB and the rest is a bunch of uncompressed stuff.

Most likely, but why is the data uncompressed? To deter pirates?

There's really no need to when you have 50 GB of space to run with. :P

What about the slow transfer rates?
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Postal_Guy

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#182 Postal_Guy
Member since 2006 • 2643 Posts

k.... Ill still get it

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gamebreakerz__

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#183 gamebreakerz__
Member since 2010 • 5120 Posts
They may have simply loaded the disk with useless data to deter piracy of the game.
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icygangsta

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#184 icygangsta
Member since 2006 • 2897 Posts
Power of teh blue-rayz
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CDUB316

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#185 CDUB316
Member since 2009 • 6589 Posts

ahhh...i see what they did thar

they didn't compress ANY of the files so the file would be HUGE and would make piracy alot less worth it

KZ3 could've very easily had been about 16gb or so with compression

this does make sense in a way to me....if this IS for piracy reasons then look for alot more PS3 games to uncompressed as well

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HuusAsking

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#186 HuusAsking
Member since 2006 • 15270 Posts

I guess the question we have to ask is:

Is that 41GB of honest data? By that I mean:

  • Compressed audio (even lossless compression would be better for the BluRay drive's slow transfer rate).
  • No video clips (everything rendered in realtime by the PS3)
  • No redundant data

Now, if Sony was able to produce 41GB of honest nonredundant data, then I'll be suitably impressed (since the budget for that much honest data would normally be ridiculous, especially these days). But there's the fact you can only fit so much of it (512MB) on the PS3 at any one time, and since KZ3 will likely have a multiplayer component, some parts of the game will have to fit in the constraints (you can't dynamically load a map in a multiplayer setting--otherwise, you can't track everyone). So my money is on the number being fudged in some way: most likely with redundant data.

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HuusAsking

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#187 HuusAsking
Member since 2006 • 15270 Posts
They may have simply loaded the disk with useless data to deter piracy of the game.gamebreakerz__
Wouldn't the pirates then simply filter it out or fill it with more-compressible data?
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HuusAsking

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#188 HuusAsking
Member since 2006 • 15270 Posts

ahhh...i see what they did thar

they didn't compress ANY of the files so the file would be HUGE and would make piracy alot less worth it

KZ3 could've very easily had been about 16gb or so with compression

this does make sense in a way to me....if this IS for piracy reasons then look for alot more PS3 games to uncompressed as well

CDUB316
They can't leave everything uncompressed. For one thing, there's the pokey transfer rate of the BluRay drive (much slower than hard drives). Then there's the RAM limitations of the PS3. You'll only be able to fit so much at a time, unless they're taking the (IMO) ridiculous step of doing on-the-fly compression (rather than the norm, decompression) to make the disc assets fit the RAM.
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Asim90

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#189 Asim90
Member since 2005 • 3692 Posts

All developers should just beef up their game sizes with uncompressed audio and other things, who is going to download 40GB of data, have a Blu Ray burner and wait that long for it to burn?

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Birdy09

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#190 Birdy09
Member since 2009 • 4775 Posts

Got damn.

Ugh, people wanting DD next gen need to GTFO, like I feel like downloading 40 gigs of content

FIipMode
KZ3 will be like most other games 8-12 GB with alot of fluff on the disc.
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waltefmoney

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#191 waltefmoney
Member since 2010 • 18030 Posts

All developers should just beef up their game sizes with uncompressed audio and other things, who is going to download 40GB of data, have a Blu Ray burner and wait that long for it to burn?

Asim90

Pirates. And they DON'T need a blu-ray burner to pirate PS3 games.

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Asim90

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#192 Asim90
Member since 2005 • 3692 Posts

[QUOTE="Asim90"]

All developers should just beef up their game sizes with uncompressed audio and other things, who is going to download 40GB of data, have a Blu Ray burner and wait that long for it to burn?

waltefmoney

Pirates. And they DON'T need a blu-ray burner to pirate PS3 games.

The vast majority of pirates aren't going to download 40GB of data, although you're correct about not needing a Blu Ray burner.

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CDUB316

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#193 CDUB316
Member since 2009 • 6589 Posts

All developers should just beef up their game sizes with uncompressed audio and other things, who is going to download 40GB of data, have a Blu Ray burner and wait that long for it to burn?

Asim90

i'm sure quite a few people will as they have nothing better to do.....but i think it would put a dent in most pirates out there as SOME do have lives (i think)

hell, as long as their is no performance issues or mandatory installs then i'm all for games being uncompressed i suppose

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waltefmoney

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#194 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="waltefmoney"]

[QUOTE="Asim90"]

All developers should just beef up their game sizes with uncompressed audio and other things, who is going to download 40GB of data, have a Blu Ray burner and wait that long for it to burn?

Asim90

Pirates. And they DON'T need a blu-ray burner to pirate PS3 games.

The vast majority of pirates aren't going to download 40GB of data, although you're correct about not needing a Blu Ray burner.

They can compress it.

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Sw33tChilLi

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#195 Sw33tChilLi
Member since 2009 • 328 Posts
For those wondering, the loading times inbetween levels are gone. I think this game has been bloated to deter pirates, but it doesn't look like it has affected loading times, so ya
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Birdy09

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#196 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="waltefmoney"]

[QUOTE="Asim90"]

All developers should just beef up their game sizes with uncompressed audio and other things, who is going to download 40GB of data, have a Blu Ray burner and wait that long for it to burn?

Asim90

Pirates. And they DON'T need a blu-ray burner to pirate PS3 games.

The vast majority of pirates aren't going to download 40GB of data, although you're correct about not needing a Blu Ray burner.

Lets see, 12 hour download vs £40 ... im pretty sure all current pirates that dont have a bandwith limit will indeed do it,

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foxhound_fox

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#197 foxhound_fox
Member since 2005 • 98532 Posts

Yay for no compression!

What is going to be really funny is when this game gets a 20+ GB mandatory install that takes half an hour.

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abuabed

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#199 abuabed
Member since 2005 • 6606 Posts
As long as the game is not affected by slow load times then this is perfectly fine, more so, many pirates will be put off by such a huge file size.
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FreshPrinceUk

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#200 FreshPrinceUk
Member since 2007 • 673 Posts
yay for lots of space used!!1 lol but seriously is the space used in K3 proportional to space used in games like Crysis 2? so far as i can tell, they games are simular in size and both look as good as each other, except 1 is 8gb adn another is 40gb.... does it make sense or does it matter?