Metro LL's chief technical officer cofirms PS4 2x comparable PC in power.

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tormentos

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#152 tormentos
Member since 2003 • 33793 Posts

 

No the fact is you're quoting inaccurate numbers to argue. Steam doesn't always registers the GPU correctly or update it once changed. Second GTX 670 blows PS4 out of the water and it's a midrange card and you know the best part, PS4 has yet to release.

Oh and you also comparing consoles with the GPU's when consoles used to ship with similar power in your another argument. Here the PS4 is oudated by even midrange cards before a whole 1.5 years before its going to release.

And, the funny thing is all you consolites are jumping up and down without even knowing the price of your precious PS4.

zeeshanhaider

 

Oh please dude stop steam stats are done every single month,is as accurate as it can be.

 

The 670GTX blow sh** out of the water dude,with efficiencies the PS4 should be there with a 7870,which the 670gtx hardly blows away,sure it beat it but blows it no chance in hell.

 

You people should get this,on PC power is use for speed,on consoles power is use for visuals,is what DF article complained about PC has the power it just lack the software.

Is funny how in all thise arguments is always hermits words vs wll know developers,first it was Jonh Carmack now is Metro developer,i take their word over yours any day.

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ocidax

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#153 ocidax
Member since 2003 • 791 Posts

Now slow cpus are good? Lololol. Metro devs... Go home

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tormentos

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#154 tormentos
Member since 2003 • 33793 Posts

 

Whatever. BF4 will still be 720p. That power of optimization :o

jhonMalcovich

 

Keep believing all the rumors the PS4 should handle 1080p on BF4 like any other mid range GPU can,if the PS4 can't run BF4 on 1080p,then most GPU on PC will not,and you will probably need a 7950 or Nvidia equivalent to run it at 1080p which not many gamers on PC have...

The 7850 can ru Crysis at 1080p so i don't see why it can't run BF4,we all know few games is any beat Crysis when it comes to demanding specs.

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AmazonTreeBoa

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#155 AmazonTreeBoa
Member since 2011 • 16745 Posts
[QUOTE="Snugenz"]

[QUOTE="gpuking"] This is not a PC vs PS4 thread OK? We know there are more powerful PCs out there but this simply vindicates PS4's architecture is very efficient and punches above its weight class rather than a so called mid end pc rig. zekere

It's a pointless thread, consoles can be more focused so of course they'll be more effecient with comparable hardware, but PC hardware is already leaps and bounds beyond the PS4 so its a pointless subject.

I'ts non news.

And still sales are declining with hundreds of thousands each year. High end gaming is a niche market. If there are 3 games on the market that need your $2000 PC's, you'll have to think hard...

Stop talking out your ass son.
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AmazonTreeBoa

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#156 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="millerlight89"][QUOTE="zekere"] And still sales are declining with hundreds of thousands each year.zekere
Yea, that's why the Titan has already outsold the GTX680.....derp

The majority of gamers doesn't pay $1000 for a GPU

Which proves his point even more. If so many $1,000 GPUs sold so well and nobody really buys them, then how many cheaper GPUs do you think have sold.

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tormentos

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#157 tormentos
Member since 2003 • 33793 Posts

Now slow cpus are good? Lololol. Metro devs... Go home

ocidax

 

 

So who we should send home,a known developers who games is loved on PC,which has not attachment to consoles,or you a rabit fanboy who's ego can't take a hit.

 

MMMM....

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zeeshanhaider

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#158 zeeshanhaider
Member since 2004 • 5524 Posts

[QUOTE="zeeshanhaider"]

 

No the fact is you're quoting inaccurate numbers to argue. Steam doesn't always registers the GPU correctly or update it once changed. Second GTX 670 blows PS4 out of the water and it's a midrange card and you know the best part, PS4 has yet to release.

Oh and you also comparing consoles with the GPU's when consoles used to ship with similar power in your another argument. Here the PS4 is oudated by even midrange cards before a whole 1.5 years before its going to release.

And, the funny thing is all you consolites are jumping up and down without even knowing the price of your precious PS4.

tormentos

 

Oh please dude stop steam stats are done every single month,is as accurate as it can be.

 

The 670GTX blow sh** out of the water dude,with efficiencies the PS4 should be there with a 7870,which the 670gtx hardly blows away,sure it beat it but blows it no chance in hell.

 

You people should get this,on PC power is use for speed,on consoles power is use for visuals,is what DF article complained about PC has the power it just lack the software.

Is funny how in all thise arguments is always hermits words vs wll know developers,first it was Jonh Carmack now is Metro developer,i take their word over yours any day.

I didn't the API overhead in PC is 0.7 teraflops. I wonder how did games manage to run at all in 2005-2006. And you know what....no PC gamers game on cheap, weaksauce APUs. So he was right when he said COMPARABLE'. ;)

Oh and you didn't answer my question about Carmack's cooments on PS3 vs 360 or Crytek about Next-Gen consoles. Already starting to run away?

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Supabul

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#159 Supabul
Member since 2004 • 4266 Posts

I said it before and I'll say it again, Killzone SF looks better than anything on PC

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tormentos

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#160 tormentos
Member since 2003 • 33793 Posts

 

No, HSAIL is the new backend for AMD's OpenCL i.e. it replaces AMDIL. Existing OpenCL PC apps gets a speed boost with HSA IL i.e. lower latency.

 

This is the same when existing NVIDIA CUDA apps runs on NVIDIA TCC driver. AMDIL was mostly designed for VLIW based Radeon HDs.

 

As for HUMA, you have to learn the difference between virtual/logical address vs physical address modes.

1. HSA brings unified logical/virtual address mode for applications and AMD GPUs. This is similar to NVIDIA TCC's unified virtual address mode feature.

2. HSA overcomes WDDM/DirectX latency compute issues for AMD GPUs. This is similar to NVIDIA TCC's low latency improvements.

 

 

 

ronvalencia

 

It is you who have to learn that HSA drivers will not rewrite the way GPU do graphics now,period if your GPU ins't HSA you have nothing to do with HSA period.

 

I quoted this already HSA is a design not something you turn on with a damn driver.

Volcanic Island is HSA in design the rest are just compatible in some way not entirely or like the majority they are not.

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zeeshanhaider

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#161 zeeshanhaider
Member since 2004 • 5524 Posts

I said it before and I'll say it again, Killzone SF looks better than anything on PC

Supabul

On your PC may be. Sure as hell looks average compare to the games I play on my PC.

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ronvalencia

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#162 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

No, HSAIL is the new backend for AMD's OpenCL i.e. it replaces AMDIL. Existing OpenCL PC apps gets a speed boost with HSA IL i.e. lower latency.

This is the same when existing NVIDIA CUDA apps runs on NVIDIA TCC driver. AMDIL was mostly designed for VLIW based Radeon HDs.

As for HUMA, you have to learn the difference between virtual/logical address vs physical address modes.

1. HSA brings unified logical/virtual address mode for applications and AMD GPUs. This is similar to NVIDIA TCC's unified virtual address mode feature.

2. HSA overcomes WDDM/DirectX latency compute issues for AMD GPUs. This is similar to NVIDIA TCC's low latency improvements.

tormentos

It is you who have to learn that HSA drivers will not rewrite the way GPU do graphics now,period if your GPU ins't HSA you have nothing to do with HSA period.

I quoted this already HSA is a design not something you turn on with a damn driver.

Volcanic Island is HSA in design the rest are just compatible in some way not entirely or like the majority they are not.

In regards to memory operations, X86 CPUs are already HSA complaint i.e. they are just slower than GCN accelerated compute e.g. Intel SSE.

Current AMD GCN has an X86 based MMU.


AMD_GCN_VirtMemory_689.jpg

Radeon HD 7970, GCN and HSA whitepaper http://www.amd.com/jp/Documents/GCN_Architecture_whitepaper.pdf

The new GCN ISA was designed to facilitate industry standards. AMDs Heterogeneous System Architecture (HSA) is envisioned as a model for heterogeneous computing. It defines how CPUs and GPUs communicate and includes a virtual ISA (the HSA Intermediate Language), which is hardware agnostic. HSAIL code is dynamically compiled for the underlying hardware, and thus compatible with CPUs and GPUs from any vendor. GCN fully supports HSAIL, in part because of the shift to a more flexible instruction set.

GCNfullysupportsHSAIL_zpscc129eae.png

AMD VI's serial processors are just against NVIDIA's Maxwell.

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ocidax

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#163 ocidax
Member since 2003 • 791 Posts

[QUOTE="ocidax"]

Now slow cpus are good? Lololol. Metro devs... Go home

tormentos

 

 

So who we should send home,a known developers who games is loved on PC,which has not attachment to consoles,or you a rabit fanboy who's ego can't take a hit.

 

MMMM....

So.. Are you believe on that? And i am the fanboy.. .LOLOLOL.. Fanboy.. Go home.
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tormentos

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#164 tormentos
Member since 2003 • 33793 Posts

 

 

I didn't the API overhead in PC is 0.7 teraflops. I wonder how did games manage to run at all in 2005-2006. And you know what....no PC gamers game on cheap, weaksauce APUs. So he was right when he said COMPARABLE'. ;)

Oh and you didn't answer my question about Carmack's cooments on PS3 vs 360 or Crytek about Next-Gen consoles. Already starting to run away?

zeeshanhaider

 

Funny the PS4 has the strongest APU right now,the most powerul after it is Volcanic Island so that should give you an indication,fun enough most gamers on steam game on 560TI or 550 which is even worst,oh but wait is not over they also do it allow on INTEL integrated sh**,so making fun of weak APU when a high % of people on steam play on Intel HD graphics is a joke,the PS4 APU mops the floor with Intel HD graphics,they may have good CPU but their GPU suck ass.

 

What question and i haven run away to stop grasping.

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ronvalencia

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#165 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="zeeshanhaider"]

 

 

I didn't the API overhead in PC is 0.7 teraflops. I wonder how did games manage to run at all in 2005-2006. And you know what....no PC gamers game on cheap, weaksauce APUs. So he was right when he said COMPARABLE'. ;)

Oh and you didn't answer my question about Carmack's cooments on PS3 vs 360 or Crytek about Next-Gen consoles. Already starting to run away?

tormentos

 

Funny the PS4 has the strongest APU right now,the most powerul after it is Volcanic Island so that should give you an indication,fun enough most gamers on steam game on 560TI or 550 which is even worst,oh but wait is not over they also do it allow on INTEL integrated sh**,so making fun of weak APU when a high % of people on steam play on Intel HD graphics is a joke,the PS4 APU mops the floor with Intel HD graphics,they may have good CPU but their GPU suck ass.

 

What question and i haven run away to stop grasping.

PS4's APU is not even released in the market place.
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jhonMalcovich

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#166 jhonMalcovich
Member since 2010 • 7090 Posts

I said it before and I'll say it again, Killzone SF looks better than anything on PC

Supabul

BF 4 looks way better. Lol even next COD looks better.

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Supabul

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#167 Supabul
Member since 2004 • 4266 Posts

[QUOTE="Supabul"]

I said it before and I'll say it again, Killzone SF looks better than anything on PC

jhonMalcovich

BF 4 looks way better. Lol even next COD looks better.

COD looks terrible, BF4 look stunning, Killzone SF looks Next Gen

I mean just look at it, flying in over the city is jaw dropping awesome

http://www.youtube.com/watch?v=PDfu1mYQXEg

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zeeshanhaider

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#168 zeeshanhaider
Member since 2004 • 5524 Posts

[QUOTE="zeeshanhaider"]

 

 

I didn't the API overhead in PC is 0.7 teraflops. I wonder how did games manage to run at all in 2005-2006. And you know what....no PC gamers game on cheap, weaksauce APUs. So he was right when he said COMPARABLE'. ;)

Oh and you didn't answer my question about Carmack's cooments on PS3 vs 360 or Crytek about Next-Gen consoles. Already starting to run away?

tormentos

 

Funny the PS4 has the strongest APU right now,the most powerul after it is Volcanic Island so that should give you an indication,fun enough most gamers on steam game on 560TI or 550 which is even worst,oh but wait is not over they also do it allow on INTEL integrated sh**,so making fun of weak APU when a high % of people on steam play on Intel HD graphics is a joke,the PS4 APU mops the floor with Intel HD graphics,they may have good CPU but their GPU suck ass.

What question and i haven run away to stop grasping.

Powerful doesn't change the fact that 'PC Gamers' don't game on APU's or IGP's. We have much better setup than that, you peasents can have your weak APU. And yes, the mid range GTX 670 blows the shit out of PS4 unless you tell me how they gonna bridge the gap b/w 670 and PS4.

I asked in another thread that you didn't believe Carmack when he said 360 and PS3 were similar in power and neither did you believe Crytek when they said no Next-Gen console is going to out perform PC.

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tormentos

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#169 tormentos
Member since 2003 • 33793 Posts

X86 CPUs are already HSA complaint.ronvalencia

 

HSA creates an improved processor design that exposes the benefits and capabilities of mainstream programmable compute elements, working together seamlessly.

To fully exploit the capabilities of parallel execution units, it is essential for computer system designers to think differently. The designers must re-architect computer systems to tightly integrate the disparate compute elements on a platform into an evolved central processor while providing a programming path that does not require fundamental changes for software developers. This is the primary goal of the new HSA design.

HSA creates an improved processor design that exposes the benefits and capabilities of mainstream programmable compute elements, working together seamlessly. With HSA, applications can create data structures in a single unified address space and can initiate work items on the hardware most appropriate for a given task. Sharing data between compute elements is as simple as sending a pointer. Multiple compute tasks can work on the same coherent memory regions, utilizing barriers and atomic memory operations as needed to maintain data synchronization (just as multi-core CPUs do today).

 

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zeeshanhaider

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#170 zeeshanhaider
Member since 2004 • 5524 Posts

[QUOTE="jhonMalcovich"]

[QUOTE="Supabul"]

I said it before and I'll say it again, Killzone SF looks better than anything on PC

Supabul

BF 4 looks way better. Lol even next COD looks better.

COD looks terrible, BF4 look stunning, Killzone SF looks Next Gen

I mean just look at it, flying in over the city is jaw dropping awesome

http://www.youtube.com/watch?v=PDfu1mYQXEg

On rails scripted movie. What's there to see?

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tormentos

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#171 tormentos
Member since 2003 • 33793 Posts

 

Powerful doesn't change the fact that 'PC Gamers' don't game on APU's or IGP's. We have much better setup than that, you peasents can have your weak APU. And yes, the mid range GTX 670 blows the shit out of PS4 unless you tell me how they gonna bridge the gap b/w 670 and PS4.

I asked in another thread that you didn't believe Carmack when he said 360 and PS3 were similar in power and neither did you believe Crytek when they said no Next-Gen console is going to out perform PC.

zeeshanhaider

 

They don't game on APU because the design is basically new and is not combined with powerful hardware yet,but like i told you the PS4 APU aleady integrate a 78XX GPU,which is actually stronger than most PC GPU out there,and Volcanic Island is coming which is basically a giant APU.

 

Oh quite easy on consoles developers don't targed 2560x1600,they target 1080p which is even lower than 1920x1200,second developers on consoles don't target 60 FPS,they target 30,not that alone on consoles developers don't target 8Xmsaa,so there is power to spare,and that power will be use for visuals..

Aside from probably minor differences you will not see the 670gtx kick the PS4 any time.

Actually carmack stated that the PS3 had more raw power,but that he liked the xbox 360 more because how friendly it was,to the point were he claimed it was easier to code for 360 than for PC,most of his remraks have been about the PS3 been stronger while the 360 been friendlier.

And in fact i do believe Crytec in that regard,just like i believe them when they say memory was the most important part and that was always unbalance,and that they could pull allot of tricks with allot of ram,now Crytec was one of the few developers who asked for 8GB of memory minimum on consoles.

 

 

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ronvalencia

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#172 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"] X86 CPUs are already HSA complaint.tormentos

HSA creates an improved processor design that exposes the benefits and capabilities of mainstream programmable compute elements, working together seamlessly.

To fully exploit the capabilities of parallel execution units, it is essential for computer system designers to think differently. The designers must re-architect computer systems to tightly integrate the disparate compute elements on a platform into an evolved central processor while providing a programming path that does not require fundamental changes for software developers. This is the primary goal of the new HSA design.

HSA creates an improved processor design that exposes the benefits and capabilities of mainstream programmable compute elements, working together seamlessly. With HSA, applications can create data structures in a single unified address space and can initiate work items on the hardware most appropriate for a given task. Sharing data between compute elements is as simple as sending a pointer. Multiple compute tasks can work on the same coherent memory regions, utilizing barriers and atomic memory operations as needed to maintain data synchronization (just as multi-core CPUs do today).

There's nothing in the posted statement that negates "GCN fully support HSAIL".

Multi-Core CPUs are not limited to one CPU socket. The servers and workstations has 2 or more CPU sockets and each CPU socket has it's own memory controllers.

GCNfullysupportsHSAIL_zpscc129eae.png

HUMA = NUMA for GPU and CPU.

Don't impose console's single processing socket limitations on workstations/servers.

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Supabul

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#173 Supabul
Member since 2004 • 4266 Posts

[QUOTE="Supabul"]

[QUOTE="jhonMalcovich"]

BF 4 looks way better. Lol even next COD looks better.

zeeshanhaider

COD looks terrible, BF4 look stunning, Killzone SF looks Next Gen

I mean just look at it, flying in over the city is jaw dropping awesome

http://www.youtube.com/watch?v=PDfu1mYQXEg

On rails scripted movie. What's there to see?

LOL, just like COD and the BF4 demo

Whats there to see, a game that looks better than the above

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zeeshanhaider

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#174 zeeshanhaider
Member since 2004 • 5524 Posts

[QUOTE="zeeshanhaider"]

 

Powerful doesn't change the fact that 'PC Gamers' don't game on APU's or IGP's. We have much better setup than that, you peasents can have your weak APU. And yes, the mid range GTX 670 blows the shit out of PS4 unless you tell me how they gonna bridge the gap b/w 670 and PS4.

I asked in another thread that you didn't believe Carmack when he said 360 and PS3 were similar in power and neither did you believe Crytek when they said no Next-Gen console is going to out perform PC.

tormentos

 

They don't game on APU because the design is basically new and is not combined with powerful hardware yet,but like i told you the PS4 APU aleady integrate a 78XX GPU,which is actually stronger than most PC GPU out there,and Volcanic Island is coming which is basically a giant APU.

 

Oh quite easy on consoles developers don't targed 2560x1600,they target 1080p which is even lower than 1920x1200,second developers on consoles don't target 60 FPS,they target 30,not that alone on consoles developers don't target 8Xmsaa,so there is power to spare,and that power will be use for visuals..

Aside from probably minor differences you will not see the 670gtx kick the PS4 any time.

Actually carmack stated that the PS3 had more raw power,but that he liked the xbox 360 more because how friendly it was,to the point were he claimed it was easier to code for 360 than for PC,most of his remraks have been about the PS3 been stronger while the 360 been friendlier.

And in fact i do believe Crytec in that regard,just like i believe them when they say memory was the most important part and that was always unbalance,and that they could pull allot of tricks with allot of ram,now Crytec was one of the few developers who asked for 8GB of memory minimum on consoles.

 

Glad that you accepted PS4 is way underpowered than GTX 670 and developers are going to make sacrifices on PS4. And in the end you will be playing on a higher graphical fidelty on PC than on PS4.

No, I pretty confident Carmack did say PS3 and 360 were similar in power in one of his recent interviews.

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jhonMalcovich

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#175 jhonMalcovich
Member since 2010 • 7090 Posts

[QUOTE="zeeshanhaider"]

 

 

I didn't the API overhead in PC is 0.7 teraflops. I wonder how did games manage to run at all in 2005-2006. And you know what....no PC gamers game on cheap, weaksauce APUs. So he was right when he said COMPARABLE'. ;)

Oh and you didn't answer my question about Carmack's cooments on PS3 vs 360 or Crytek about Next-Gen consoles. Already starting to run away?

tormentos

 

Funny the PS4 has the strongest APU right now,the most powerul after it is Volcanic Island so that should give you an indication,fun enough most gamers on steam game on 560TI or 550 which is even worst,oh but wait is not over they also do it allow on INTEL integrated sh**,so making fun of weak APU when a high % of people on steam play on Intel HD graphics is a joke,the PS4 APU mops the floor with Intel HD graphics,they may have good CPU but their GPU suck ass.

 

What question and i haven run away to stop grasping.

You are a liar, Tormentos. Why are you such a liar ? This is totally untrue. 

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gpuking

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#176 gpuking
Member since 2004 • 3914 Posts

[QUOTE="Supabul"]

I said it before and I'll say it again, Killzone SF looks better than anything on PC

zeeshanhaider

On your PC may be. Sure as hell looks average compare to the games I play on my PC.

KZ SF does look better than anything on PC right now, the lighting, reflection and particle it's using is simply beyond the likes of Crysis 3 and BF4.
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#177 kraken2109
Member since 2009 • 13271 Posts

People seem to be forgetting that no every system steam is installed on is for gaming.

My girlfriend has steam on her laptop, she doesn't game on it, she uses it for chat.

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tormentos

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#178 tormentos
Member since 2003 • 33793 Posts

 

You are a liar, Tormentos. Why are you such a liar ? This is totally untrue. 

jhonMalcovich

 

Intel HD Graphics 3000NVIDIA GeForce GTX 560 TiIntel HD Graphics 4000NVIDIA GeForce GTX 550 TiIntel HD Graphics 2000Intel HD GraphicsGeForce GTX 460NVIDIA GeForce GTX 560ATI Radeon HD 5770NVIDIA GeForce 9600  The 10 most used GPU on Steam..:lol:  http://store.steampowered.com/hwsurvey But but Tormentos your such a liar.. :lol:
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jhonMalcovich

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#179 jhonMalcovich
Member since 2010 • 7090 Posts

[QUOTE="jhonMalcovich"]

 

You are a liar, Tormentos. Why are you such a liar ? This is totally untrue. 

tormentos

 

Intel HD Graphics 3000NVIDIA GeForce GTX 560 TiIntel HD Graphics 4000NVIDIA GeForce GTX 550 TiIntel HD Graphics 2000Intel HD GraphicsGeForce GTX 460NVIDIA GeForce GTX 560ATI Radeon HD 5770NVIDIA GeForce 9600  The 10 most used GPU on Steam..:lol:  http://store.steampowered.com/hwsurvey But but Tormentos your such a liar.. :lol:

According to that survey, the most used video card is "other" (36%),  which means not all GPU were identified. Those 36% could be an intel integrated GPU OR a SLI-Setup.

Besides,

NVIDIA GeForce GTX 570 1.28%

NVIDIA GeForce GTX 670 1.38%

ATI Radeon HD 6870 1.32%

NVIDIA GeForce GTX 660 1.27%

ATI Radeon HD 6850 1.27%

NVIDIA GeForce GTX 660 Ti 1.09%

NVIDIA GeForce GTX 680 1.06%

ATI Radeon HD 7850 1.06%

ATI Radeon HD 6950 1.04%

ATI Radeon HD 7770 0.83%

ATI Radeon HD 7870 0.65%

ATI Radeon HD 7970 0.62% 

All above mentioned video cards are more powerful than the video cards you mention. And in that list, there are many not listed GPUS such as ATI 5870, ATI 7950, GTX690, Titan, etc.But as I said, there is 36% of unidentified video cards. And if you check the resolution stats the most played resolution is 1080p. And 20.86% game on two monitors.
Check mate. You are a liar.

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KillzoneSnake

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#180 KillzoneSnake
Member since 2012 • 2761 Posts

Old news for me. I been saying for multiplats PS4 is like a PC with a 7950, at least.

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silversix_

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#181 silversix_
Member since 2010 • 26347 Posts

very nice lol i must the only owner of a gaming rig that is happy about this

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-RocBoys9489-

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#182 -RocBoys9489-
Member since 2008 • 6336 Posts
This guy must be high; my rig is from late 2011 and is more powerful, even w/ the PS4 being a fixed platform. And it's gonna get creamed once I get a 780 in that mofo
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g0ddyX

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#184 g0ddyX
Member since 2005 • 3914 Posts

Well at least PS4 can reap the benefits of PC games but not quite at max level, more happy gamers I say unlike some other consoles.

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freedomfreak

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#185 freedomfreak
Member since 2004 • 52559 Posts
The hardware discussion became so boring that the previous page killed itself. Congrats.
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deactivated-5ba16896d1cc2

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#187 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="gpuking"][QUOTE="Snugenz"]

It's a pointless thread, consoles can be more focused so of course they'll be more effecient with comparable hardware, but PC hardware is already leaps and bounds beyond the PS4 so its a pointless subject.

I'ts non news.

millerlight89
Leaps and bounds? Like titan sli? Do you kown a pair? Do all pc gamers or even hermits here own a pair? Yeah, didn't think so.

A gtx 680 is a nice upgrade from it. The whole, do all pc gamers have a high end rig defense is stupid.

90% of PC owners have a intel core duo with measly GPU's, its 100% safe to say that the ps4 will be more powerful then 95% of peoples PC's in their homes
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Frozzik

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#188 Frozzik
Member since 2006 • 3914 Posts
Hasn't this always been the case?? It's one of the plus points of consoles. However it doesn't change the fact that top of the line pc hardware is and will continue to be more powerful.
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Frozzik

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#189 Frozzik
Member since 2006 • 3914 Posts
[QUOTE="xboxiphoneps3"][QUOTE="millerlight89"][QUOTE="gpuking"] Leaps and bounds? Like titan sli? Do you kown a pair? Do all pc gamers or even hermits here own a pair? Yeah, didn't think so.

A gtx 680 is a nice upgrade from it. The whole, do all pc gamers have a high end rig defense is stupid.

90% of PC owners have a intel core duo with measly GPU's, its 100% safe to say that the ps4 will be more powerful then 95% of peoples PC's in their homes

It doesn't change the fact that the pc hardware IS more powerful. As the generation progresses and prices drop it will just get bigger, just like this gen. Why does it matter that only 5% of PC's have this advantage? At the moment 0% of Playstation gamers have a PS4 but here we are arguing how powerful it is.
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deactivated-5ba16896d1cc2

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#190 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="Frozzik"][QUOTE="xboxiphoneps3"][QUOTE="millerlight89"] A gtx 680 is a nice upgrade from it. The whole, do all pc gamers have a high end rig defense is stupid.

90% of PC owners have a intel core duo with measly GPU's, its 100% safe to say that the ps4 will be more powerful then 95% of peoples PC's in their homes

It doesn't change the fact that the pc hardware IS more powerful. As the generation progresses and prices drop it will just get bigger, just like this gen. Why does it matter that only 5% of PC's have this advantage? At the moment 0% of Playstation gamers have a PS4 but here we are arguing how powerful it is.

more powerful yes, but you wont see PC games look better then 1st party ps4 games for a while
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MK-Professor

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#191 MK-Professor
Member since 2009 • 4218 Posts

[QUOTE="gpuking"]

http://www.eurogamer.net/articles/digitalfoundry-inside-metro-last-light

Metro Last Light's chief technical officer Oles Shishkovstovfrom 4A confirms what John Carmack has been saying all along.

No, you just cannot compare consoles to PC directly. Consoles could do at least 2x what a comparable PC can due to the fixed platform and low-level access to hardware.  RyviusARC

He also strongly praised PS4's hardware,

We are talking PS4, right? I am very excited about both CPU and GPU. Jaguar is a pretty well-balanced out-of-order core and there are eight of them inside. I always wanted a lot of relatively-low-power cores instead of single super-high-performance one, because it's easier to simply parallelise something instead of changing core-algorithms or chasing every cycle inside critical code segment (not that we don't do that, but very often we can avoid it).

Many beefier cores would be even better, but then we'll be left without a GPU! With regards the graphics core, it's great, simply great. It's a modern-age high-performance compute device with unified memory and multiple compute-contexts. The possibilities of CPU-GPU-CPU communication are endless, we can easily expect games doing, for example, AI pathfinding/route planning executing on GPU to become a common thing.

There are some things which are just more efficient to do on massively parallel machines like GPUs are. I think that at least initially, with launch titles, the GPU-Compute will be underutilised, but during console's lifetime we'll see more and more unbelievable and innovative things purely thanks to GPUs.

I guess Metro LL would run at least Maximum level with some level of tessellation on PS4 at 1080p since a  7850 sli rig should handle more than that.

 

Maybe if he is talking about the CPU but he is wrong about the GPU.

Otherwise current consoles would completely decimate the 8600gt and instead they perform similar.

API overhead is mainly an issue with CPUs not GPUs.

Exactly

Also APIoverhead on CPU has go down significantly with the DX11.

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Frozzik

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#192 Frozzik
Member since 2006 • 3914 Posts
[QUOTE="xboxiphoneps3"][QUOTE="Frozzik"][QUOTE="xboxiphoneps3"] 90% of PC owners have a intel core duo with measly GPU's, its 100% safe to say that the ps4 will be more powerful then 95% of peoples PC's in their homes

It doesn't change the fact that the pc hardware IS more powerful. As the generation progresses and prices drop it will just get bigger, just like this gen. Why does it matter that only 5% of PC's have this advantage? At the moment 0% of Playstation gamers have a PS4 but here we are arguing how powerful it is.

more powerful yes, but you wont see PC games look better then 1st party ps4 games for a while

Says who? I remember the same claims about PS3, yet they seemed to be made by gamers who had never experienced high end pc hardware in action. Not by game developers. I mean the current gap in looks from pc to PS3 in many multiplatform games is huge. Many dont even utilize the full power of current high end pc games. Instead they are played at crazy resolutions with multiple monitors and blistering frame rates.
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deactivated-5ba16896d1cc2

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#193 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="Frozzik"][QUOTE="xboxiphoneps3"][QUOTE="Frozzik"] It doesn't change the fact that the pc hardware IS more powerful. As the generation progresses and prices drop it will just get bigger, just like this gen. Why does it matter that only 5% of PC's have this advantage? At the moment 0% of Playstation gamers have a PS4 but here we are arguing how powerful it is.

more powerful yes, but you wont see PC games look better then 1st party ps4 games for a while

Says who? I remember the same claims about PS3, yet they seemed to be made by gamers who had never experienced high end pc hardware in action. Not by game developers. I mean the current gap in looks from pc to PS3 in many multiplatform games is huge. Many dont even utilize the full power of current high end pc games. Instead they are played at crazy resolutions with multiple monitors and blistering frame rates.

well that is what im saying, the very high end part of the pc market and elitist gamers with their fancy pc hardware, many developers dont develop games really based on that hardware, they obviously have to appeal and develop for a pretty broad spectrum of hardware configurations on PC and so we arent seeing games on PC look as good as they should given the latest PC hardware out right now. but it will always be like that though. I am 100% sure you will see 1st party games on PS4 that will make you say "wow those graphics are really good" in the future. im pleased though that the baseline power for developing games on PC and multiplats will be 10x higher literally then it is right now .
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Human-after-all

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#194 Human-after-all
Member since 2009 • 2972 Posts

[QUOTE="gpuking"][QUOTE="RyviusARC"]

 

But it's not.

A single 7850 will perform similar to a PS4 and an overclocked 7850 will be better.

An 8600gt is similar in power to the current consoles and you don't see consoles blowing it away.

The talking about API overhead on PC is from the CPU side and it doesn't cost much to get a PC CPU that is much stronger than the one in consoles to offset that overhead.

RyviusARC

I should totally take your word for it since the chief architect obviously didn't know what he's talking about.

 

Fallacies......fallacies everywhere.

Got to love quote mining.....

You claim a 8600 gt (a gen a head) of PS3 / 360 can play games at a similar pace; however, provide no proof of it. You know what fallacy that is? Yet you sit there blabbing to others about their logical fallacies. You say that they are arguing from authority yet you seem to have not presented your credentials on what makes you an expert on the subject at hand. Your use of claiming others logical fallacies is abysmal.

 

You also clearly do not understand the Argument from Authority rebuke in the slightest. Argument from authority is inappropriate when the authority is not an expert on the matter at hand. Now you claim they are arguing from authority on the context that the guy who has mentioned this is not an expert in the field, when in fact, he is. So now I ask you; what are your credentials and can you show me any expert opinions that differ from this experts and also John Carmack? In regards to programming close to the hardware providing little to no benefit?

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ShepardCommandr

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#195 ShepardCommandr
Member since 2013 • 4939 Posts
Believe it or not this is actually true,in a way at least.You can do a lot more things on a closed platform like the ps3 or ps4 than a a pc with the same specs.
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lostrib

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#196 lostrib
Member since 2009 • 49999 Posts

[QUOTE="Frozzik"][QUOTE="xboxiphoneps3"] more powerful yes, but you wont see PC games look better then 1st party ps4 games for a whilexboxiphoneps3
Says who? I remember the same claims about PS3, yet they seemed to be made by gamers who had never experienced high end pc hardware in action. Not by game developers. I mean the current gap in looks from pc to PS3 in many multiplatform games is huge. Many dont even utilize the full power of current high end pc games. Instead they are played at crazy resolutions with multiple monitors and blistering frame rates.

well that is what im saying, the very high end part of the pc market and elitist gamers with their fancy pc hardware, many developers dont develop games really based on that hardware, they obviously have to appeal and develop for a pretty broad spectrum of hardware configurations on PC and so we arent seeing games on PC look as good as they should given the latest PC hardware out right now. but it will always be like that though. I am 100% sure you will see 1st party games on PS4 that will make you say "wow those graphics are really good" in the future. im pleased though that the baseline power for developing games on PC and multiplats will be 10x higher literally then it is right now .

PC games are scalable. THat's what the settings menu is for

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Mrmedia01

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#197 Mrmedia01
Member since 2007 • 1917 Posts

I tell hermits about Optimization for console and how much better and easier it is for games. They never listen. They just look at PC hardware specs and compare it to Console. Johnathan Blow has said it, John Carmack, Uncharted Devs and now Metro Devs. Nope hermits will never listen, just have to wait for games to speak for them selves.

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Frozzik

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#198 Frozzik
Member since 2006 • 3914 Posts
[QUOTE="xboxiphoneps3"][QUOTE="Frozzik"][QUOTE="xboxiphoneps3"] more powerful yes, but you wont see PC games look better then 1st party ps4 games for a while

Says who? I remember the same claims about PS3, yet they seemed to be made by gamers who had never experienced high end pc hardware in action. Not by game developers. I mean the current gap in looks from pc to PS3 in many multiplatform games is huge. Many dont even utilize the full power of current high end pc games. Instead they are played at crazy resolutions with multiple monitors and blistering frame rates.

well that is what im saying, the very high end part of the pc market and elitist gamers with their fancy pc hardware, many developers dont develop games really based on that hardware, they obviously have to appeal and develop for a pretty broad spectrum of hardware configurations on PC and so we arent seeing games on PC look as good as they should given the latest PC hardware out right now. but it will always be like that though. I am 100% sure you will see 1st party games on PS4 that will make you say "wow those graphics are really good" in the future. im pleased though that the baseline power for developing games on PC and multiplats will be 10x higher literally then it is right now .

Yes but like I said, those multiplatform games still look better than those 1st party PS3 games. I mean I have played pretty much all the 1st party exclusives on my PS3 and they look good, much better than most multiplatform games. Yet when I look at some of the multiplats on my pc I'm totally blown away. I think we will see some amazing stuff from the PS4, not so sure about the X1 yet. I will wait and see when it is launched and I have it there in front of me. I fully expect it to give me better visuals than my current gaming pc. I will however be buying a new pc too at some point.
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lostrib

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#199 lostrib
Member since 2009 • 49999 Posts

I tell hermits about Optimization for console and how much better and easier it is for games. They never listen. They just look at PC hardware specs and compare it to Console. Johnathan Blow has said it, John Carmack, Uncharted Devs and now Metro Devs. Nope hermits will never listen, just have to wait for games to speak for them selves.

Mrmedia01

and then PC games look better. 

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razu2444

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#200 razu2444
Member since 2010 • 820 Posts
LOL Hermits get insulted over nothing. So over sensitive it simply is pathetic. The dev clearly says NOT to compare the platforms.