PC to be destroyed next year. Xbox 720 specs= AMD 7990. 16 Core CPU, 4GB Ram

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jokeisgames2012

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#701 jokeisgames2012
Member since 2012 • 162 Posts
microsoft has not been been putting r&d into direct 3d for years.
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#702 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"][QUOTE="Jebus213"][QUOTE="ronvalencia"] Direct3D 11.1 says Hi . I wonder who's dumb.

It's just a troll with an alt.

Then why arent games shipping with it? unreal tournament 1999 could be ran in direct 3d shipped with direct x 7 or direct 3d support.

STUPID ASSES SEE :)
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ronvalencia

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#703 ronvalencia
Member since 2008 • 29612 Posts
tessellation is fail toojokeisgames2012
CPU can also do tessellation but this method reduces the available compute resource.
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jokeisgames2012

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#704 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"]tessellation is fail tooronvalencia
CPU can also do tessellation but this method reduces the available compute resource.

CPU can rendering more advanced stuff than a gpu it's not limited by a specific version of direct x. a cpu from 1999 can render stuff more advanced sh1t than a video card from 2012...albiet 0 fps lol
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ronvalencia

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#705 ronvalencia
Member since 2008 • 29612 Posts
microsoft has not been been putting r&d into direct 3d for years.jokeisgames2012
Microsoft C++ AMP says HI i.e. built on top of Direct3D 11's Compute Shaders. Microsoft is busy against NVIDIA's CUDA.
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jokeisgames2012

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#706 jokeisgames2012
Member since 2012 • 162 Posts
if you got a 8800 GT it's direct x 10 if u want dx11 u must buy a new video card. a cpu made before dx10 or dx11 video cards can render those features.
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jokeisgames2012

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#707 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"]microsoft has not been been putting r&d into direct 3d for years.ronvalencia
Microsoft C++ AMP says HI i.e. built on top of Direct3D 11's Compute Shaders. Microsoft is busy against NVIDIA's CUDA.

no games ship with software rendering support and hardware like unreal tournament 1999 anymore.
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#708 Iantheone
Member since 2007 • 8242 Posts

and yet no pc game in 2006 matched gears. What is the point of superior hardware when no games take advantage on it? Thats why console gaming is far superior than pc gaming, everything it optimized. reach3

And then Gears came out for PC looking better and with more content. I was playing it at max settings on an 8600gt @ 720p back then. Fun game

Actually, now that I think about it, my PC back then was slower than a 360... funny how that happens huh?

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#709 dakan45
Member since 2009 • 18819 Posts
[QUOTE="reach3"] show me a pc game before crysis that looks better

a pc than can run prey a 2006 games that still looks better than most multilplats. [QUOTE="reach3"] i didnt post bullshots, you just cant believe it looks that good

They are bullshots and the game hardly looks more impressive than timefhift on pc, infact it reminds me of pariah.
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#710 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"][QUOTE="jokeisgames2012"]tessellation is fail toojokeisgames2012
CPU can also do tessellation but this method reduces the available compute resource.

CPU can rendering more advanced stuff than a gpu it's not limited by a specific version of direct x. a cpu from 1999 can render stuff more advanced sh1t than a video card from 2012...albiet 0 fps lol

Note that AMD GCN can act *like* a cut-down X86-64 CPU (with array formation) i.e. just custom math ops + X86-64 memory operations.

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#711 Mazoch
Member since 2004 • 2473 Posts

[QUOTE="04dcarraher"][QUOTE="Jebus213"] I don't even see how that's even relevant anyway.reach3
That post does not even make sense in 2006 The Geforce 8800GTX came out have 3x more memory and 3x the performance then consoles and still does today.

and yet no pc game in 2006 matched gears. What is the point of superior hardware when no games take advantage on it? Thats why console gaming is far superior than pc gaming, everything it optimized.

In terms of graphics, Total War: Medieval 2 beat Gears like a red headed stepchild.

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#712 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"][QUOTE="ronvalencia"] CPU can also do tessellation but this method reduces the available compute resource.ronvalencia
CPU can rendering more advanced stuff than a gpu it's not limited by a specific version of direct x. a cpu from 1999 can render stuff more advanced sh1t than a video card from 2012...albiet 0 fps lol

Note that AMD GCN can act like a cut-down X86-64 CPU (with array formation) i.e. just custom math ops + X86-64 memory operations.

you dont even know what the hell your talking about trying to use technical info just to make it seem like you know what ur talking about. LOL unreal tournament 1999 shipped with direct 3d and direct x 7 support. if those can co-exist back then it can still co-exist today. it's just they've been focusing too much on direct x instead.
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ronvalencia

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#713 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"][QUOTE="jokeisgames2012"] CPU can rendering more advanced stuff than a gpu it's not limited by a specific version of direct x. a cpu from 1999 can render stuff more advanced sh1t than a video card from 2012...albiet 0 fps loljokeisgames2012
Note that AMD GCN can act like a cut-down X86-64 CPU (with array formation) i.e. just custom math ops + X86-64 memory operations.

you dont even know what the hell your talking about trying to use technical info just to make it seem like you know what ur talking about. LOL unreal tournament 1999 shipped with direct 3d and direct x 7 support. if those can co-exist back then it can still co-exist today. it's just they've been focusing too much on direct x instead.

Again, AMD GCN raytraces and voxels just fine.

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#714 jokeisgames2012
Member since 2012 • 162 Posts
video cards can suck a peen. the more complex something is the most chance u have it breaking lol like new cars all these electronics and computers are harder to work on than muscle cars. u just want something simple
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#715 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"][QUOTE="ronvalencia"] Note that AMD GCN can act like a cut-down X86-64 CPU (with array formation) i.e. just custom math ops + X86-64 memory operations.ronvalencia
you dont even know what the hell your talking about trying to use technical info just to make it seem like you know what ur talking about. LOL unreal tournament 1999 shipped with direct 3d and direct x 7 support. if those can co-exist back then it can still co-exist today. it's just they've been focusing too much on direct x instead.

Again, AMD GCN raytraces just fine.

gamecube nintendo raytraces just fine? wtf ?
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jokeisgames2012

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#716 jokeisgames2012
Member since 2012 • 162 Posts
pc development has so much overhead because of all the goddamn video card & drivers
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#717 jimmyrussle117
Member since 2012 • 850 Posts

[QUOTE="04dcarraher"][QUOTE="Jebus213"] I don't even see how that's even relevant anyway.reach3
That post does not even make sense in 2006 The Geforce 8800GTX came out have 3x more memory and 3x the performance then consoles and still does today.

and yet no pc game in 2006 matched gears. What is the point of superior hardware when no games take advantage on it? Thats why console gaming is far superior than pc gaming, everything it optimized.

So 30fps>60 fps because the 30 is optimized? You sir have won the logic award of eternity. (But seriouslyyou'd have to be animbecile to actuallybelievethat.)

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#718 reach3
Member since 2012 • 1600 Posts

04.jpg

931592_20060217_screen003.jpg

A new low for hermits. You wish :lol:

[QUOTE="reach3"][QUOTE="04dcarraher"] That post does not even make sense in 2006 The Geforce 8800GTX came out have 3x more memory and 3x the performance then consoles and still does today.Mazoch

and yet no pc game in 2006 matched gears. What is the point of superior hardware when no games take advantage on it? Thats why console gaming is far superior than pc gaming, everything it optimized.

In terms of graphics, Total War: Medieval 2 beat Gears like a red headed stepchild.

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#719 jokeisgames2012
Member since 2012 • 162 Posts
video cards caused developers to turn to console development. thank u dumb ****
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wis3boi

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#720 wis3boi
Member since 2005 • 32507 Posts

931592_20060217_screen003.jpg

A new low for hermits. You wish :lol:

reach3

your toybox can't even render a total war game

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#721 jokeisgames2012
Member since 2012 • 162 Posts
john carmack doesnt even like developing on pc anymore because of video cards said it in a interview.
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ronvalencia

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#722 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"][QUOTE="jokeisgames2012"] you dont even know what the hell your talking about trying to use technical info just to make it seem like you know what ur talking about. LOL unreal tournament 1999 shipped with direct 3d and direct x 7 support. if those can co-exist back then it can still co-exist today. it's just they've been focusing too much on direct x instead.jokeisgames2012
Again, AMD GCN raytraces just fine.

gamecube nintendo raytraces just fine? wtf ?

GCN = Graphics Core Next i.e. first large scale GPU with AMD's X86-64 IP. It's marketed as Radeon HD 7750 to 7970 Ghz Edition.

http://www.amd.com/us/products/technologies/gcn/Pages/gcn-architecture.aspx

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jokeisgames2012

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#723 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"][QUOTE="ronvalencia"] Again, AMD GCN raytraces just fine.ronvalencia
gamecube nintendo raytraces just fine? wtf ?

GCN = Graphics Core Next i.e. first large scale GPU with AMD's X86-64 IP. It's marketed as Radeon HD 7750 to 7970 Ghz Edition.

consoles gpus dont have drivers released for it every month causing new problems
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jokeisgames2012

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#724 jokeisgames2012
Member since 2012 • 162 Posts
only way to get john carmack back to his roots bring back software renderering mother fookers
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Inconsistancy

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#725 Inconsistancy
Member since 2004 • 8094 Posts

video cards can suck a peen.

the more complex something is the most chance u have it breaking lol

like new cars all these electronics and computers are harder to work on than muscle cars.

u just want something simplejokeisgames2012


And old muscle cars are also a lot slower, less safe, inefficient, heavy, more polluting...
gamecube nintendo raytraces just fine? wtf ?jokeisgames2012

AMD GCN = Graphics Core Next

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jokeisgames2012

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#726 jokeisgames2012
Member since 2012 • 162 Posts

[QUOTE="jokeisgames2012"]video cards can suck a peen.

the more complex something is the most chance u have it breaking lol

like new cars all these electronics and computers are harder to work on than muscle cars.

u just want something simpleInconsistancy


And old muscle cars are also a lot slower, less safe, inefficient, heavy, more polluting...
gamecube nintendo raytraces just fine? wtf ?jokeisgames2012

AMD GCN = Graphics Core Next

nope muscle cars are faster and better built top fuel dragsters fastest cars in the world are based off engines from the 1960s
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jokeisgames2012

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#727 jokeisgames2012
Member since 2012 • 162 Posts
all the muscle cars turned into grocery getters in the 1970s because of douchebags worrying about global warming.
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Inconsistancy

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#728 Inconsistancy
Member since 2004 • 8094 Posts
[QUOTE="Inconsistancy"]

[QUOTE="jokeisgames2012"]
And old muscle cars are also a lot slower, less safe, inefficient, heavy, more polluting...[QUOTE="jokeisgames2012"]gamecube nintendo raytraces just fine? wtf ?jokeisgames2012


AMD GCN = Graphics Core Next

nope muscle cars are faster and better built top fuel dragsters fastest cars in the world are based off engines from the 1960s

Fast in a strait line, try to get one 'round a bend, see how that works out for you.
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ronvalencia

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#729 ronvalencia
Member since 2008 • 29612 Posts
only way to get john carmack back to his roots bring back software renderering mother fookers jokeisgames2012
John Carmack is welcome to hit the metal i.e. AMD's GPU docs are available.
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jokeisgames2012

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#730 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"][QUOTE="Inconsistancy"]
AMD GCN = Graphics Core NextInconsistancy
nope muscle cars are faster and better built top fuel dragsters fastest cars in the world are based off engines from the 1960s

Fast in a strait line, try to get one 'round a bend, see how that works out for you.

straight line? lol 1969 camaro am trans am car would outperform any new car
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#731 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Inconsistancy"][QUOTE="jokeisgames2012"] nope muscle cars are faster and better built top fuel dragsters fastest cars in the world are based off engines from the 1960sjokeisgames2012
Fast in a strait line, try to get one 'round a bend, see how that works out for you.

straight line? lol 1969 trans am trans am car would outperform any new car

Top fuel dragsters = strait line. A '69 trans am is a normal street legal car, and I'd love to see it go against a 458 Italia in a strait line, or around the bends.

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#732 jokeisgames2012
Member since 2012 • 162 Posts
stuff hasnt gotten better it's been watered down ask my pops born in 1944 seen all these cars turn into slow turds
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#733 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="Inconsistancy"][QUOTE="jokeisgames2012"][QUOTE="Inconsistancy"] Fast in a strait line, try to get one 'round a bend, see how that works out for you.

straight line? lol 1969 trans am trans am car would outperform any new car

Top fuel dragsters = strait line. A '69 trans am is a normal street legal car, and I'd love to see it go against a 458 Italia.

1969 camaro, trans am series car is for racing around a track man
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#734 jokeisgames2012
Member since 2012 • 162 Posts
427 chevy and 426 hemi own any trash engines around today
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Jebus213

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#735 Jebus213
Member since 2010 • 10056 Posts

04.jpg

931592_20060217_screen003.jpg

A new low for hermits. You wish :lol:

[QUOTE="Mazoch"]

[QUOTE="reach3"] and yet no pc game in 2006 matched gears. What is the point of superior hardware when no games take advantage on it? Thats why console gaming is far superior than pc gaming, everything it optimized. reach3

In terms of graphics, Total War: Medieval 2 beat Gears like a red headed stepchild.

I actually have the game installed.
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#736 jokeisgames2012
Member since 2012 • 162 Posts
you dont see honda engines twisting and bending goddamn car frames like a plymouth 426 hemi
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#737 Jebus213
Member since 2010 • 10056 Posts
you dont see honda engines twisting and bending goddamn car frames like a plymouth 426 hemijokeisgames2012
How are you coming up with all of this?
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#738 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"]you dont see honda engines twisting and bending goddamn car frames like a plymouth 426 hemiJebus213
How are you coming up with all of this?

my dad was into drag racing dude never seen fast and the furious 2? Even on a rice burner movie they admit 1960s muscle cars kill new cars
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#739 Inconsistancy
Member since 2004 • 8094 Posts

1969 camaro, trans am series car is for racing around a track manjokeisgames2012

Sorry my bad, a 1969 Trans Am to me is a 1969 Pontiac Trans Am, not a 1969 Chevy Camaro-Trans Am Series.

What are the specs for one of those cars anyway? I'd wager it'd still get demolished by an Italia.

And shouldn't we be comparing street cars to street cars? This is like comparing an old render farm vs a gpu, even though the GPU still wins it's not a useful comparison.

427 chevy and 426 hemi own any trash engines around today jokeisgames2012
7.0L (427) V8 only produced 430hp, 61hp/L. A 458 Italia has a 4.58L (hey, its name!) at 560hp 122hp/L

And, by looks alone.

ehhpretty

Pretty sure the Ferrari wins there too :D

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#740 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"]1969 camaro, trans am series car is for racing around a track manInconsistancy

Sorry my bad, a 1969 Trans Am to me is a 1969 Pontiac Trans Am, not a 1969 Chevy Camaro-Trans Am Series.

What are the specs for one of those cars anyway? I'd wager it'd still get demolished by an Italia.

And shouldn't we be comparing street cars to street cars? This is like comparing an old render farm vs a gpu, even though the GPU still wins it's not a useful comparison.

427 chevy and 426 hemi own any trash engines around today jokeisgames2012
7.0L (427) V8 only produced 430hp, 61hp/L. A 458 Italia has a 4.58L (hey, its name!) at 560hp 122hp/L

underrated for insurance purposes
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#742 jokeisgames2012
Member since 2012 • 162 Posts
fastest cars in the world are american period
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#743 jokeisgames2012
Member since 2012 • 162 Posts
show me lambo getting like 4 seconds quarter mile
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#744 reach3
Member since 2012 • 1600 Posts
[QUOTE="reach3"]

04.jpg

931592_20060217_screen003.jpg

A new low for hermits. You wish :lol:

[QUOTE="Mazoch"]In terms of graphics, Total War: Medieval 2 beat Gears like a red headed stepchild.

Jebus213

I actually have the game installed.

anyone with 20/20 vision easily sees gears has better technical graphics, leap years ahead. That game looks like wii but with loads of ram for more models. doesnt matter when characters look like wii graphics.
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#745 jokeisgames2012
Member since 2012 • 162 Posts
there were 302 1969 camaros rated at 290 horse but they were actually pushing 500+ hp
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#746 Inconsistancy
Member since 2004 • 8094 Posts

hemi 426 hemi owns any iltalian pos jokeisgames2012

Mopar 426 HEMI (2012-)


The 426 HEMI in a Dodge Charger Redline
At the 2012 North American International Auto Show in Detroit, Dodge debuted a Mopar Customized Dodge Charger "Redline" which featured a modern 426-cubic-inch (7.0L) HEMI V8 motor rated 590hp.[18][19][20]

Even the newest 426 hemi (~7.0L) is only 84hp/L, not the 122hp/L of the Italia. And it certainly weighs more.

America only holds records in strait lines.... and that's only with non-street legal cars, on the road America loses there too.

Bugatti EB 16.4 Veyron Super Sport, 258 mph (415.21 km/h)
SSC Ultimate Aero TwinTurbo, 256.18 mph (412.28 km/h)

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#747 jokeisgames2012
Member since 2012 • 162 Posts

[QUOTE="jokeisgames2012"]hemi 426 hemi owns any iltalian pos Inconsistancy


Mopar 426 HEMI (2012-)


The 426 HEMI in a Dodge Charger Redline
At the 2012 North American International Auto Show in Detroit, Dodge debuted a Mopar Customized Dodge Charger "Redline" which featured a modern 426-cubic-inch (7.0L) HEMI V8 motor rated 590hp.[18][19][20]

Even the newest 426 hemi (~7.0L) is only 84hp/L, not the 122hp/L of the Italia. And it certainly weighs more.

America only holds records in strait lines.... and that's only with non-street legal cars, on the road America loses there too.

Bugatti EB 16.4 Veyron Super Sport, 258 mph (415.21 km/h)
SSC Ultimate Aero TwinTurbo, 256.18 mph (412.28 km/h)

the horsepower rating from factory is bs. the more horsepower car was in the 60s the more money u had to pay for insurance. so alot of companys underrated the horsepower dude. the most highend 302 v8s were rated 290 hp by chevy but on actual dynos pushing 500+ hp
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#748 Inconsistancy
Member since 2004 • 8094 Posts

there were 302 1969 camaros rated at 290 horse but they were actually pushing 500+ hpjokeisgames2012

302 in^3 = 4.94889 L, the 4.58L @ 560 hp is 122hp/L, they'd need more than 600hp to be equal liter for liter.

And that's not unleaded anyway (leaded allows for higher compression ratio).

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#749 jokeisgames2012
Member since 2012 • 162 Posts
[QUOTE="jokeisgames2012"]there were 302 1969 camaros rated at 290 horse but they were actually pushing 500+ hpInconsistancy

302 in^3 = 4.94889 L, the 4.58L @ 560 hp is 122hp/L, they'd need more than 600hp to be equal liter for liter.

And I doubt that's naturally aspirated, and unleaded anyway.

yes it is the 1969 camaro won the trans am series with the 302.
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jokeisgames2012

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#750 jokeisgames2012
Member since 2012 • 162 Posts
american cars have bigger pistons and shorter stroke meaning how far piston goes up and down take off faster