PC to be destroyed next year. Xbox 720 specs= AMD 7990. 16 Core CPU, 4GB Ram

This topic is locked from further discussion.

Avatar image for Iantheone
Iantheone

8242

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#802 Iantheone
Member since 2007 • 8242 Posts
[QUOTE="Inconsistancy"]

[QUOTE="jokeisgames2012"] american has fastest airplane in the world lol cough jet engine cough jokeisgames2012

Pratt & Whitney J58-P4 38000 lbf of thrust (SR-71) vs the Trent 1000's 75k.

Who made the world's fastest commercial Jet? Britian's Concord.

Who built fastest military fighter plane? america thats matters more we got airplane that can fly into space dude but would fall apart on entry into earths atmosphere lol.

Based off of German technology developed during WW2... just saying :P
Avatar image for Inconsistancy
Inconsistancy

8094

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#803 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="jokeisgames2012"][QUOTE="Inconsistancy"] Pratt & Whitney J58-P4 38000 lbf of thrust (SR-71) vs the Trent 1000's 75k.

Who made the world's fastest commercial Jet? Britian's Concord.

jun_aka_pekto

Who built fastest military fighter plane? america thats matters more we got airplane that can fly into space dude but would fall apart on entry into earths atmosphere lol.

I thought the USSR had the fastest jet fighter.

MiG-25 was the fastest fighter, the SR-71 was recon only.

Also, the fastest particle accelerator is the LHC in France/Sweaden, pushing particles at0.999999991 c (3 meters/s slower than the speed of light)

Europe: 1

'Merica: 0

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#804 Jebus213
Member since 2010 • 10056 Posts
reach3 ran away.
Avatar image for reach3
reach3

1600

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#805 reach3
Member since 2012 • 1600 Posts
[QUOTE="Jebus213"][QUOTE="reach3"][QUOTE="Jebus213"] You got proof? On Steam only 7% of people have a resolution of 720p and lower.... 1920x1080- 25.05% 1680 x1050- 9.99% 1440 x 900- 7.58% 1366 x 768- 17.66% 1280 x1024-10.58%

1) the only people who answer steam questions are the try hards with higher end setups. and it still got 20% the vote. If all the mainstream gamers answered too, it would be over 50% 2) 1366 x 768 is basically close to 720p. and that is at about 20%

1. That's really stupid assumption. Realistically a lot of mainstream would 1028x1024. 2. 1366x768=/=720p regardless what you think. It's higher then 720p, that's fact.

barely higher. no visible difference. So majority of pc gamers game at 768p. So hypocrits.
Avatar image for Inconsistancy
Inconsistancy

8094

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#807 Inconsistancy
Member since 2004 • 8094 Posts
[QUOTE="Inconsistancy"]

[QUOTE="jun_aka_pekto"]

I thought the USSR had the fastest jet fighter.

sts106mat

MiG-25 was the fastest fighter, the SR-71 was recon only.

have you ever seen an SR71 in person, up close? it is a beautiful plane, the curves on the underside, if someone told you it was designed by aliens, you'd probably believe em.

Nope :( /jelly.
Avatar image for RyviusARC
RyviusARC

5708

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#808 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="Jebus213"] If I had 7800GTX I wouldn't mind at all running Gears1 at 1280x720, 30FPS, no AF, and 2xAA. Graphics on console haven't progressed a whole lot since 2007. Halo Reach runs at 1152x720 and 30FPS?

Even an old 6800ultra could run Gears of War 1 with everything on high except HDR at 1280x1024 which is a higher resolution than the console version. A 7800gtx was quite a bit more powerful than a 6800ultra. http://www.youtube.com/watch?v=ykH6MbkxTrA
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#809 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="reach3"][QUOTE="Jebus213"][QUOTE="reach3"] 1) the only people who answer steam questions are the try hards with higher end setups. and it still got 20% the vote. If all the mainstream gamers answered too, it would be over 50% 2) 1366 x 768 is basically close to 720p. and that is at about 20%

1. That's really stupid assumption. Realistically a lot of mainstream would 1028x1024. 2. 1366x768=/=720p regardless what you think. It's higher then 720p, that's fact.

barely higher. no visible difference. So majority of pc gamers game at 768p. So hypocrits.

You haven't brought forth any sources or facts. Just your incredibly stupid opinion. FACT- 1366x768 is higher then 1280x720. 1,049,088 pixels>921,600 pixels
Avatar image for RyviusARC
RyviusARC

5708

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#810 RyviusARC
Member since 2011 • 5708 Posts

[QUOTE="jun_aka_pekto"]

[QUOTE="reach3"]I already proved 360 has best version of Oblivion. reach3

No, you didn't. I've seen Oblivion reviews saying otherwise. Is there a link to Bethesda saying it is?

http://www.joystiq.com/2006/02/02/oblivion-xbox-360-vs-pc/ "The Xbox 360 version should be visually identical to a PC running with all the visual options turned to maximum." But also had the benefit of optimization.So was clearly the superior version. Now prove 7800 can run Witcher 2

You seem to forget this page with a picture that shows Oblivion running at max setting and Oblivion on the 360. Oblivion at max settings even in this small screenshot comparison show a further draw distance, better quality shadows etc. etc. http://www.gamespot.com/features/the-elder-scrolls-iv-oblivion-xbox-360-versus-pc-6147028/?page=2
Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#811 lostrib
Member since 2009 • 49999 Posts

[QUOTE="Jebus213"][QUOTE="reach3"] 1) the only people who answer steam questions are the try hards with higher end setups. and it still got 20% the vote. If all the mainstream gamers answered too, it would be over 50% 2) 1366 x 768 is basically close to 720p. and that is at about 20%reach3
1. That's really stupid assumption. Realistically a lot of mainstream would 1028x1024. 2. 1366x768=/=720p regardless what you think. It's higher then 720p, that's fact.

barely higher. no visible difference. So majority of pc gamers game at 768p. So hypocrits.

How is 17% a majority?

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#812 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="reach3"][QUOTE="Jebus213"] 1. That's really stupid assumption. Realistically a lot of mainstream would 1028x1024. 2. 1366x768=/=720p regardless what you think. It's higher then 720p, that's fact.lostrib

barely higher. no visible difference. So majority of pc gamers game at 768p. So hypocrits.

How is 17% a majority?

I'n reach3 world his opinion is fact.
Avatar image for reach3
reach3

1600

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#813 reach3
Member since 2012 • 1600 Posts

[QUOTE="reach3"][QUOTE="Jebus213"] 1. That's really stupid assumption. Realistically a lot of mainstream would 1028x1024. 2. 1366x768=/=720p regardless what you think. It's higher then 720p, that's fact.lostrib

barely higher. no visible difference. So majority of pc gamers game at 768p. So hypocrits.

How is 17% a majority?

because most people who gave stean that info are try hard hardcore wannabes with higher end. If everyone who buys physical copies and mainstream steam users participated, the number owuld eaisly be over 50%
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#815 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="lostrib"]

[QUOTE="reach3"] barely higher. no visible difference. So majority of pc gamers game at 768p. So hypocrits.reach3

How is 17% a majority?

because most people who gave stean that info are try hard hardcore wannabes with higher end. If everyone who buys physical copies and mainstream steam users participated, the number owuld eaisly be over 50%

You have no proof of this... But your opinion is above all right?
Avatar image for aroxx_ab
aroxx_ab

13236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#816 aroxx_ab
Member since 2005 • 13236 Posts

Lol lemmings dream on dream on haha, next xbox will be an 360 with upgraded kinect and 3D^^

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#817 Jebus213
Member since 2010 • 10056 Posts
reach3 runs away again.
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#818 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="jokeisgames2012"]find me any european drag car pushing 8000 hp LOLInconsistancy

Find me a jet engine with more than 75,000lbs of thrust (Rolls Royce Trent 1000)

72,300 (General Electric GEnx-1B70)

Guess Europe wins

General Electric GE90 has thrust rating between 76,000 (76B version) to 115,300 (115B version). GE90-115B can do 127,900 thrust rating.

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#819 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="reach3"] barely higher. no visible difference. So majority of pc gamers game at 768p. So hypocrits.reach3

How is 17% a majority?

because most people who gave stean that info are try hard hardcore wannabes with higher end. If everyone who buys physical copies and mainstream steam users participated, the number owuld eaisly be over 50%

Yeah that's not true, if you look at the stats it's not a bunch of hardcore enthusiast PC gamers answering the hardware survey. The majority of them have only dual core processors, and most of the high end GPUS are only represented in the 1% range; heck 10% are using Intel integrated graphics.

Avatar image for Inconsistancy
Inconsistancy

8094

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#820 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Inconsistancy"]

[QUOTE="jokeisgames2012"]find me any european drag car pushing 8000 hp LOLronvalencia

Find me a jet engine with more than 75,000lbs of thrust (Rolls Royce Trent 1000)

72,300 (General Electric GEnx-1B70)

Guess Europe wins

General Electric GE90 has thrust rating between 76,000 (76B version) to 115,300 (115B version). GE90-115B can do 127,900 thrust rating.

Wikipedia lied to me :cry: (or I just did too real quick of a search)

Avatar image for dakan45
dakan45

18819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#821 dakan45
Member since 2009 • 18819 Posts

[QUOTE="Jebus213"][QUOTE="reach3"] 1) irrelevant, technical graphics is far better 2) is native 720p, still very crisp. Is still the resolution that 50% of pc gamers play at today, being a hypcrit as we?reach3

Who the hell plays at 720p on PC?

Hate to break it to you, all pc gamers odnt have $2000 pcs

:D This is the most epic thing ever, even i played far cry back in 2004 with a crappy pc on higher resolution than 720p, console fanboy is stupid and clueless indeed. 720p is not good enough for us, maybe you think its "hd" but i think its crap. Unless you go to 1280x1024, dont bother playing the game.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#822 ronvalencia
Member since 2008 • 29612 Posts
john carmack doesnt even like developing on pc anymore because of video cards said it in a interview.jokeisgames2012
RAGE LOL....
Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#823 lostrib
Member since 2009 • 49999 Posts

[QUOTE="reach3"]

[QUOTE="Jebus213"] Who the hell plays at 720p on PC?dakan45

Hate to break it to you, all pc gamers odnt have $2000 pcs

:D This is the most epic thing ever, even i played far cry back in 2004 with a crappy pc on higher resolution than 720p, console fanboy is stupid and clueless indeed. 720p is not good enough for us, maybe you think its "hd" but i think its crap. Unless you go to 1280x1024, dont bother playing the game.

Do they even sell 720p monitors anymore?

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#824 ronvalencia
Member since 2008 • 29612 Posts

if you got a 8800 GT it's direct x 10 if u want dx11 u must buy a new video card. a cpu made before dx10 or dx11 video cards can render those features.jokeisgames2012
CPU does it in multiple cycle throughput e.g. BC7 decode for example. CPU has less register level storage compared to a modern GPU. Radon HD 7970 has 8 megabytes of register level storage. Register level storage is the fastest storage method i.e. faster than caches. CPU (e.g CELL) only has a few Kilobytes of register level storage.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#825 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="ronvalencia"][QUOTE="jokeisgames2012"]tessellation is fail toojokeisgames2012
CPU can also do tessellation but this method reduces the available compute resource.

CPU can rendering more advanced stuff than a gpu it's not limited by a specific version of direct x. a cpu from 1999 can render stuff more advanced sh1t than a video card from 2012...albiet 0 fps lol

This is BS. OpenCL says Hi.
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#826 Jebus213
Member since 2010 • 10056 Posts
Owned
Avatar image for reach3
reach3

1600

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#827 reach3
Member since 2012 • 1600 Posts

[QUOTE="dakan45"][QUOTE="reach3"]

Hate to break it to you, all pc gamers odnt have $2000 pcs

lostrib

:D This is the most epic thing ever, even i played far cry back in 2004 with a crappy pc on higher resolution than 720p, console fanboy is stupid and clueless indeed. 720p is not good enough for us, maybe you think its "hd" but i think its crap. Unless you go to 1280x1024, dont bother playing the game.

Do they even sell 720p monitors anymore?

well, over 50% of pc gamers play at 768p, so must be
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#828 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="lostrib"]

[QUOTE="dakan45"] :D This is the most epic thing ever, even i played far cry back in 2004 with a crappy pc on higher resolution than 720p, console fanboy is stupid and clueless indeed. 720p is not good enough for us, maybe you think its "hd" but i think its crap. Unless you go to 1280x1024, dont bother playing the game.

reach3

Do they even sell 720p monitors anymore?

well, over 50% of pc gamers play at 768p, so must be

Where does it say 50% of PC gamers game at 768p?
Avatar image for reach3
reach3

1600

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#829 reach3
Member since 2012 • 1600 Posts
[QUOTE="reach3"][QUOTE="lostrib"]

Do they even sell 720p monitors anymore?

Jebus213
well, over 50% of pc gamers play at 768p, so must be

Where does it say 50% of PC gamers game at 768p?

steam survey said 20% do, and steam is only hardcore answering the survey. Just imagine all the casuals on steam that dont anser the questions or dont use steam at all. That number will rise significantly.
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#830 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="reach3"][QUOTE="Jebus213"][QUOTE="reach3"] well, over 50% of pc gamers play at 768p, so must be

Where does it say 50% of PC gamers game at 768p?

steam survey said 20% do, and steam is only hardcore answering the survey. Just imagine all the casuals on steam that dont anser the questions or dont use steam at all. That number will rise significantly.

7% where 720p and under. 10% had 1366x768p 768p=/=720p I use facts, you use opinions. Facts>>>>>opinions. I win.
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#831 Jebus213
Member since 2010 • 10056 Posts
OWNED
Avatar image for parkurtommo
parkurtommo

28295

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#832 parkurtommo
Member since 2009 • 28295 Posts
OWNEDJebus213
lol Also surveys are automatic I think, I'm not sure if it's optional but it does the survey automatically, you don't have o volunteer or anything rofl
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#833 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="Jebus213"]OWNEDparkurtommo
lol Also surveys are automatic I think, I'm not sure if it's optional but it does the survey automatically, you don't have o volunteer or anything rofl

Why did you ruin the secret?
Avatar image for Bebi_vegeta
Bebi_vegeta

13558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#834 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="lostrib"]

[QUOTE="dakan45"] :D This is the most epic thing ever, even i played far cry back in 2004 with a crappy pc on higher resolution than 720p, console fanboy is stupid and clueless indeed. 720p is not good enough for us, maybe you think its "hd" but i think its crap. Unless you go to 1280x1024, dont bother playing the game.

reach3

Do they even sell 720p monitors anymore?

well, over 50% of pc gamers play at 768p, so must be

Just for fun, what resolution was the last Halo ?

Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#835 jun_aka_pekto
Member since 2010 • 25255 Posts

[QUOTE="Inconsistancy"]

[QUOTE="jun_aka_pekto"]

I thought the USSR had the fastest jet fighter.

sts106mat

MiG-25 was the fastest fighter, the SR-71 was recon only.

have you ever seen an SR71 in person, up close? it is a beautiful plane, the curves on the underside, if someone told you it was designed by aliens, you'd probably believe em.

Yup.

LacklandSR-712.jpg

LacklandSR-71.jpg

Avatar image for dakan45
dakan45

18819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#836 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="reach3"]

Hate to break it to you, all pc gamers odnt have $2000 pcs

lostrib

:D This is the most epic thing ever, even i played far cry back in 2004 with a crappy pc on higher resolution than 720p, console fanboy is stupid and clueless indeed. 720p is not good enough for us, maybe you think its "hd" but i think its crap. Unless you go to 1280x1024, dont bother playing the game.

Do they even sell 720p monitors anymore?

nope, i really dont know what to say anymore. I guess that shows how brainwashed some console gamers are.
Avatar image for Kinthalis
Kinthalis

5503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#837 Kinthalis
Member since 2002 • 5503 Posts

Steam survey information is gathered by the program. All the end user has to day is "Yes, send Stema my info".

You're going to have provide evidence that only hardcores are saying yes.

I won't hold my breath.

Avatar image for SecretPolice
SecretPolice

45671

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#838 SecretPolice
Member since 2007 • 45671 Posts

[QUOTE="sts106mat"][QUOTE="Inconsistancy"] MiG-25 was the fastest fighter, the SR-71 was recon only.

jun_aka_pekto

have you ever seen an SR71 in person, up close? it is a beautiful plane, the curves on the underside, if someone told you it was designed by aliens, you'd probably believe em.

Yup.

LacklandSR-712.jpg

LacklandSR-71.jpg

Indeed and to this very day, though it's been retired, it remains one badass wamma jamma. :D

Avatar image for MK-Professor
MK-Professor

4218

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#839 MK-Professor
Member since 2009 • 4218 Posts

[QUOTE="MK-Professor"]

[QUOTE="ronvalencia"]

On X1900 vs 7800 GTX subject, it depends on the workload i.e. modern shader programs would significantly slow down NVIDIA G7x chip e.g. shader branch (ATI's 48 pixel wide vs NV's 256 pixel wide), 32bit compute, register storage count (G7x doesn't have SMT tech), plenty of texture fetch (G7x doesn't have SMT tech), and 'etc'.

i7800gs.jpg

15840.png

On PS3, you have CELL's SPE to "patch" the G7X chip.

ronvalencia

not sure what are you trying to say, but the 7800 GTX is faster (not much) than the ATI X1950pro. and what i say in my previous post is 100% correct.

It's more like X1800 XT not X1950 Pro.

9835.png

For today's raster workloads, the RSX/Geforce 7 is an aging GPU.

From forum.beyond3d.com/showthread.php?t=57736&page=5

------------------------

"I could go on for pages listing the types of things the spu's are used for to make up for the machines aging gpu, which may be 7 series NVidia but that's basically a tweaked 6 series NVidia for the most part. But I'll just type a few off the top of my head:"


1) Two ppu/vmx units
There are three ppu/vmx units on the 360, and just one on the PS3. So any load on the 360's remaining two ppu/vmx units must be moved to spu.

2) Vertex culling
You can look back a few years at my first post talking about this, but it's common knowledge now that you need to move as much vertex load as possible to spu otherwise it won't keep pace with the 360.

3) Vertex texture sampling
You can texture sample in vertex shaders on 360 just fine, but it's unusably slow on PS3. Most multi platform games simply won't use this feature on 360 to make keeping parity easier, but if a dev does make use of it then you will have no choice but to move all such functionality to spu.

4) Shader patching
Changing variables in shader programs is cake on the 360. Not so on the PS3 because they are embedded into the shader programs. So you have to use spu's to patch your shader programs.

5) Branching
You never want a lot of branching in general, but when you do really need it the 360 handles it fine, PS3 does not. If you are stuck needing branching in shaders then you will want to move all such functionality to spu.

6) Shader inputs
You can pass plenty of inputs to shaders on 360, but do it on PS3 and your game will grind to a halt. You will want to move all such functionality to spu to minimize the amount of inputs needed on the shader programs.

7) MSAA alternatives
Msaa runs full speed on 360 gpu needing just cpu tiling calculations. Msaa on PS3 gpu is very slow. You will want to move msaa to spu as soon as you can.

Post processing
360 is unified architecture meaning post process steps can often be slotted into gpu idle time. This is not as easily doable on PS3, so you will want to move as much post process to spu as possible.

9) Load balancing
360 gpu load balances itself just fine since it's unified. If the load on a given frame shifts to heavy vertex or heavy pixel load then you don't care. Not so on PS3 where such load shifts will cause frame drops. You will want to shift as much load as possible to spu to minimize your peak load on the gpu.

10) Half floats
You can use full floats just fine on the 360 gpu. On the PS3 gpu they cause performance slowdowns. If you really need/have to use shaders with many full floats then you will want to move such functionality over to the spu's.

11) Shader array indexing
You can index into arrays in shaders on the 360 gpu no problem. You can't do that on PS3. If you absolutely need this functionality then you will have to either rework your shaders or move it all to spu.

Etc, etc, etc...

this post is irrelevant with what i am saying...

all I say is that 7800 GTX is faster (not much) than the ATI X1950pro...

Avatar image for deactivated-5b78379493e12
deactivated-5b78379493e12

15625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#840 deactivated-5b78379493e12
Member since 2005 • 15625 Posts

10 minutes later, new PC destroys new XBOX.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#841 ronvalencia
Member since 2008 • 29612 Posts

this post is irrelevant with what i am saying...

all I say is that 7800 GTX is faster (not much) than the ATI X1950 pro...

MK-Professor

It's relevant for 2011/ 2012 shader programs.

From http://www.gpureview.com/show_cards.php?card1=466&card2=310

ATI X1950 Pro, 3DMark06: 5080

NV 7800 GTX, 3DMark06: 3970

----

Mass Effect (modern Unreal Engine 3 with deferred shading tech)http://www.tomshardware.com/charts/gaming-graphics-charts-2008-q3/Mass-Effect,773.html

Mass Effect Fraps/Virmire (1920x1200, 0xAA, Trilinear, Ultra Quality)

ATI X1950 Pro (256 MB), 22.2 FPS

NV 7800 GTX (256 MB), 11.60 FPS

NV 7800 GTX (512 MB), 15 FPS

X1950 Pro will pull ahead in modern shader intensive games.

Avatar image for UnknownSniper65
UnknownSniper65

9238

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#843 UnknownSniper65
Member since 2004 • 9238 Posts

Lol there is no way that rumor is true. That Xbox would have to have a pretty big PSU to support that AMD 7990. Not to mention they'd be taking a big loss on the GPU alone if they sold it for 300.

Avatar image for reach3
reach3

1600

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#844 reach3
Member since 2012 • 1600 Posts

Lol there is no way that rumor is true. That Xbox would have to have a pretty big PSU to support that AMD 7990. Not to mention they'd be taking a big loss on the GPU alone if they sold it for 300.

UnknownSniper65
Will make the money back from XBL, software sales, and contract options. Can easily have the card by making the console bigger and fyi, the 7990 for 720 will be custom, take less heat, smaller etc...
Avatar image for MK-Professor
MK-Professor

4218

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#845 MK-Professor
Member since 2009 • 4218 Posts

[QUOTE="MK-Professor"]

[QUOTE="ronvalencia"]

It's more like X1800 XT not X1950 Pro.

9835.png

For today's raster workloads, the RSX/Geforce 7 is an aging GPU.

From forum.beyond3d.com/showthread.php?t=57736&page=5

------------------------

"I could go on for pages listing the types of things the spu's are used for to make up for the machines aging gpu, which may be 7 series NVidia but that's basically a tweaked 6 series NVidia for the most part. But I'll just type a few off the top of my head:"


1) Two ppu/vmx units
There are three ppu/vmx units on the 360, and just one on the PS3. So any load on the 360's remaining two ppu/vmx units must be moved to spu.

2) Vertex culling
You can look back a few years at my first post talking about this, but it's common knowledge now that you need to move as much vertex load as possible to spu otherwise it won't keep pace with the 360.

3) Vertex texture sampling
You can texture sample in vertex shaders on 360 just fine, but it's unusably slow on PS3. Most multi platform games simply won't use this feature on 360 to make keeping parity easier, but if a dev does make use of it then you will have no choice but to move all such functionality to spu.

4) Shader patching
Changing variables in shader programs is cake on the 360. Not so on the PS3 because they are embedded into the shader programs. So you have to use spu's to patch your shader programs.

5) Branching
You never want a lot of branching in general, but when you do really need it the 360 handles it fine, PS3 does not. If you are stuck needing branching in shaders then you will want to move all such functionality to spu.

6) Shader inputs
You can pass plenty of inputs to shaders on 360, but do it on PS3 and your game will grind to a halt. You will want to move all such functionality to spu to minimize the amount of inputs needed on the shader programs.

7) MSAA alternatives
Msaa runs full speed on 360 gpu needing just cpu tiling calculations. Msaa on PS3 gpu is very slow. You will want to move msaa to spu as soon as you can.

Post processing
360 is unified architecture meaning post process steps can often be slotted into gpu idle time. This is not as easily doable on PS3, so you will want to move as much post process to spu as possible.

9) Load balancing
360 gpu load balances itself just fine since it's unified. If the load on a given frame shifts to heavy vertex or heavy pixel load then you don't care. Not so on PS3 where such load shifts will cause frame drops. You will want to shift as much load as possible to spu to minimize your peak load on the gpu.

10) Half floats
You can use full floats just fine on the 360 gpu. On the PS3 gpu they cause performance slowdowns. If you really need/have to use shaders with many full floats then you will want to move such functionality over to the spu's.

11) Shader array indexing
You can index into arrays in shaders on the 360 gpu no problem. You can't do that on PS3. If you absolutely need this functionality then you will have to either rework your shaders or move it all to spu.

Etc, etc, etc...

ronvalencia

this post is irrelevant with what i am saying...

all I say is that 7800 GTX is faster (not much) than the ATI X1950pro...

It's relevant for 2011/ 2012 shader programs.

http://www.gpureview.com/show_cards.php?card1=466&card2=310

ATI X1950 Pro, 3DMark06: 5080

NV 7800 GTX, 3DMark06: 3970

X1950 Pro will pull ahead in shader intensive games.

no

http://www.tomshardware.co.uk/charts/desktop-vga-charts-2006/3DMark06-v1.0.2,584.html even in 3DMark06 the 7800 GTX is still slightly faster.

buck to my initial argument, a prehistoric ATI X1950pro can run games like crysis 2 ( link ) with slightly better graphics and performance than console version.(there for the 7800GTX shouldn't have problem to play this game with similar settings)

Avatar image for Bebi_vegeta
Bebi_vegeta

13558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#846 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="UnknownSniper65"]

Lol there is no way that rumor is true. That Xbox would have to have a pretty big PSU to support that AMD 7990. Not to mention they'd be taking a big loss on the GPU alone if they sold it for 300.

reach3

Will make the money back from XBL, software sales, and contract options. Can easily have the card by making the console bigger and fyi, the 7990 for 720 will be custom, take less heat, smaller etc...

more RROD!!!

Avatar image for Mozuckint
Mozuckint

831

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#847 Mozuckint
Member since 2012 • 831 Posts

You know, by the time This 720 things comes out, Nvidia and AMD may have already announced their respective 700/8000 Series of cards lol. They are more than likely testing them as we speak. New GPU's aren't exactly a rare thing in a scale of a year or three.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#848 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="MK-Professor"]

this post is irrelevant with what i am saying...

all I say is that 7800 GTX is faster (not much) than the ATI X1950pro...

MK-Professor

It's relevant for 2011/ 2012 shader programs.

http://www.gpureview.com/show_cards.php?card1=466&card2=310

ATI X1950 Pro, 3DMark06: 5080

NV 7800 GTX, 3DMark06: 3970

X1950 Pro will pull ahead in shader intensive games.

no

http://www.tomshardware.co.uk/charts/desktop-vga-charts-2006/3DMark06-v1.0.2,584.html even in 3DMark06 the 7800 GTX is still slightly faster.

buck to my initial argument, a prehistoric ATI X1950pro can run games like crysis 2 ( link ) with slightly better graphics and performance than console version.(there for the 7800GTX shouldn't have problem to play this game with similar settings)

3DMarks06 engine doesn't reflect multiple UE3 based games. Most current console games, uses deferred shading (as in UE3) or deferred rendering.
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#849 ronvalencia
Member since 2008 • 29612 Posts

no

http://www.tomshardware.co.uk/charts/desktop-vga-charts-2006/3DMark06-v1.0.2,584.html even in 3DMark06 the 7800 GTX is still slightly faster.

buck to my initial argument, a prehistoric ATI X1950pro can run games like crysis 2 ( link ) with slightly better graphics and performance than console version.(there for the 7800GTX shouldn't have problem to play this game with similar settings)

MK-Professor

No,

Crysis 2 + Geforce 7800 GTX = fail http://www.youtube.com/watch?v=klgVCk178OI

bench-fear-iq.png

http://hexus.net/tech/reviews/graphics/3603-ati-radeon-x1800-xt-preview/?page=9

The move towards Xbox 360 era shows ATI's DX9 PC GPU strenghts i.e. reduces the influences with NVIDIA's "The Way It's Meant To Be Played" DX9 workarounds.

Avatar image for reach3
reach3

1600

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#850 reach3
Member since 2012 • 1600 Posts

[QUOTE="MK-Professor"]

no

http://www.tomshardware.co.uk/charts/desktop-vga-charts-2006/3DMark06-v1.0.2,584.html even in 3DMark06 the 7800 GTX is still slightly faster.

buck to my initial argument, a prehistoric ATI X1950pro can run games like crysis 2 ( link ) with slightly better graphics and performance than console version.(there for the 7800GTX shouldn't have problem to play this game with similar settings)

ronvalencia

No,

Crysis 2 + Geforce 7800 GTX = fail http://www.youtube.com/watch?v=klgVCk178OI

And Crysis 2 + Xenos = win http://www.youtube.com/watch?v=WFjGCA53sHQ its actually playable on superior 360 GPU