[QUOTE="glez13"]16 cores is something you would see on a server.parkurtommoNext gen cod to use p2p servers confirmed
Oh, snap!!!!1111 :shock:
This topic is locked from further discussion.
[QUOTE="parkurtommo"][QUOTE="Xboxdroolz"]A console doesn't need very much Ram. Yes it does call of duty 2 on pc had better textures than cod2 on 360. Which was a launch title lmao.Consoles don't have a bunch of processes running in the background, 4 gb is PLENTY for a console.lol @ 4gb ram my pc has 8gb
Xboxdroolz
Nah then there would be less sales, even though bro gamers don't care that much about CoDs engine if they are going to buy another console they'll want to see better graphics.All these specs will be used to make the next COD look about the same.
Chemical_Viking
[QUOTE="Xboxdroolz"][QUOTE="parkurtommo"] A console doesn't need very much Ram.parkurtommoYes it does call of duty 2 on pc had better textures than cod2 on 360. Which was a launch title lmao.Consoles don't have a bunch of processes running in the background, 4 gb is PLENTY for a console. if it didnt matter cod2 would have same texture quality on 360 as pc on max settings dipstick.
[QUOTE="Inconsistancy"]
[QUOTE="Kinthalis"]
How could adding cores NOT increase transistor count?
Kinthalis
Uhh, by not adding more transistors? Unless the die size is getting bigger, or the manufacturing process getting smaller, the transistor count isn't going up, they have finite space and they fill up as much as possible to begin with.
A modern processor core has many many times more transistors than something like a p4, or even a stream processor(in a gpu), that's where you see 2048 stream processors in the core of a 7970, it's not that there's 512x the transistor count, it's that there are less devoted to any individual piece.
This makes no sense. You're coming at things the wrong way.First you decide eon the chip architecture, specifically how the main logic and each core is structured. This gives you a transistor count per core. Then adding cores increases the number of transistors on the die.
You seem to be saying that given a specific number of transistors, it doesn't matter how they are spread across cores... well duh, yes that's true, but the number of transistors is tied to the number of cores and their architecture.
lostrib -"Can they even shove 16 cores into a 22nm chip? I would think the heat would be off the charts"
Was the origin of the conversation, and the answer is 'yes' that they can, and 'no' that it will make it hotter (necessarily). There's no mention as to the core's architecture, or even manufacture. Not even Trol.. err Reach3's OP says who's making the processor.
04dcarraher said "Look at intel's i7 3770k is 77w tdp, just add 4x the cores, you will see it use more then 200w."
I don't know why everyone is jumping on the i7 3770k as if it's some standard for processor architecture, it isn't. You clearly can't just blindly shove more cores onto a die of equal size/process, as I said, there's finite space and the transistor count is basically as close to maxxed out as they can achieve. If the cpu is designed to have 16 cores, it's not likely to really have any more transistors as any other cpu with the same die size or process, and it also isn't necessarily a higher clock, so it's not going to generate more heat just 'cause of having more cores.
[QUOTE="Xboxdroolz"][QUOTE="parkurtommo"] A console doesn't need very much Ram.parkurtommoYes it does call of duty 2 on pc had better textures than cod2 on 360. Which was a launch title lmao.Consoles don't have a bunch of processes running in the background, 4 gb is PLENTY for a console.
They will get used to them in about five minutes. Same games, same experiences.
Consoles don't have a bunch of processes running in the background, 4 gb is PLENTY for a console.[QUOTE="parkurtommo"][QUOTE="Xboxdroolz"] Yes it does call of duty 2 on pc had better textures than cod2 on 360. Which was a launch title lmao.Chemical_Viking
They will get used to them in about five minutes. Same games, same experiences.
nope cod2 pc 64 players cod2 360 8 player[QUOTE="parkurtommo"][QUOTE="Xboxdroolz"]A console doesn't need very much Ram. Yes it does call of duty 2 on pc had better textures than cod2 on 360. Which was a launch title lmao.lol @ 4gb ram my pc has 8gb
Xboxdroolz
Isnt that more related to the VRAM not the system RAM
[QUOTE="Chemical_Viking"][QUOTE="parkurtommo"]Consoles don't have a bunch of processes running in the background, 4 gb is PLENTY for a console.Xboxdroolz
They will get used to them in about five minutes. Same games, same experiences.
nope cod2 pc 64 players cod2 360 8 player And Cod 12 pc 129 playersCod 12 xbokx 723 2 players
PC gaming won't be destroyed by Xbox720
PC gaming will be destroyed by Microsoft/Window/Itself
16 cores? Get ready to be disappointed.
As a PC gamer, my first response is: YEEEAAAHH!!!
Now we don't have to worry about console ports watering down our experience.
Remember guys.. competition is great. It makes things improve. The customer always wins... Yet simpletons think this a lose for PC..
thphaca
I don't think it is a lose, I just know it won't be even close to that powerful.
No worries, these are most likely the dev kit specs. As loosing said, the VERY final chip will be custom 8990 or maybe even early 9000 series. But even if the final is 7990, it still will blow away pc because optimization. An optimized 7990 will blow away an unoptimized 9000 series. 720 will probably have an optimized 9000 series, just depends on microsoft decision., which will make pc look ps2. Even optimized 7990 will make pc look like wiiNext year?
The AMD 8000 series will be out end of this year = FAIL
mrfrosty151986
No worries, these are most likely the dev kit specs. As loosing said, the VERY final chip will be custom 8990 or maybe even early 9000 series. But even if the final is 7990, it still will blow away pc because optimization. An optimized 7990 will blow away an unoptimized 9000 series. 720 will probably have an optimized 9000 series, which will make pc look ps2[QUOTE="mrfrosty151986"]
Next year?
The AMD 8000 series will be out end of this year = FAIL
reach3
Software optimization for console's AMD GCN can be applied for PC's AMD GCN.
How in the world did a thread based on the two year old document that's been talked about to death here, and reach3's (reach3's!!!!) absurd predictions get this long?
santoron
Amusement and boredom, my friend. Amusement and boredom.
[QUOTE="YearoftheSnake5"][QUOTE="reach3"] I have no worries. The 7990 for 720 will be customized for it. Even stronger, with less power used. I cant wait to say i told you so when they announce specs :)reach3
Can I take a look into that crystal ball of yours? I'd like to know what the next lottery numbers are going to be.
Not the same thing. Its common sense. 360 matched and beat the best pc on release day. 720 will do the same. Xbox has always been the strongest console each gen and will continue that with 720. you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n.[QUOTE="YearoftheSnake5"]Was the same before 360 launch, and Microsoft delivered a system that brought pc to its knees. It took 3 years for pc to catch up to 360 with crysis 1.Well, hopes and speculation seem to be in the stratosphere at this point.
reach3
X1900 runs Crysis 2 like an Xbox 360
No worries, these are most likely the dev kit specs. As loosing said, the VERY final chip will be custom 8990 or maybe even early 9000 series. But even if the final is 7990, it still will blow away pc because optimization. An optimized 7990 will blow away an unoptimized 9000 series. 720 will probably have an optimized 9000 series, just depends on microsoft decision., which will make pc look ps2. Even optimized 7990 will make pc look like wii[QUOTE="mrfrosty151986"]
Next year?
The AMD 8000 series will be out end of this year = FAIL
reach3
Yeah...that's not true
[QUOTE="reach3"][QUOTE="YearoftheSnake5"]Not the same thing. Its common sense. 360 matched and beat the best pc on release day. 720 will do the same. Xbox has always been the strongest console each gen and will continue that with 720. you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n. wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.Can I take a look into that crystal ball of yours? I'd like to know what the next lottery numbers are going to be.
krayzieE99
This makes no sense. You're coming at things the wrong way.[QUOTE="Kinthalis"]
[QUOTE="Inconsistancy"]
Uhh, by not adding more transistors? Unless the die size is getting bigger, or the manufacturing process getting smaller, the transistor count isn't going up, they have finite space and they fill up as much as possible to begin with.
A modern processor core has many many times more transistors than something like a p4, or even a stream processor(in a gpu), that's where you see 2048 stream processors in the core of a 7970, it's not that there's 512x the transistor count, it's that there are less devoted to any individual piece.
Inconsistancy
First you decide eon the chip architecture, specifically how the main logic and each core is structured. This gives you a transistor count per core. Then adding cores increases the number of transistors on the die.
You seem to be saying that given a specific number of transistors, it doesn't matter how they are spread across cores... well duh, yes that's true, but the number of transistors is tied to the number of cores and their architecture.
lostrib -"Can they even shove 16 cores into a 22nm chip? I would think the heat would be off the charts"
Was the origin of the conversation, and the answer is 'yes' that they can, and 'no' that it will make it hotter (necessarily). There's no mention as to the core's architecture, or even manufacture. Not even Trol.. err Reach3's OP says who's making the processor.
04dcarraher said "Look at intel's i7 3770k is 77w tdp, just add 4x the cores, you will see it use more then 200w."
I don't know why everyone is jumping on the i7 3770k as if it's some standard for processor architecture, it isn't. You clearly can't just blindly shove more cores onto a die of equal size/process, as I said, there's finite space and the transistor count is basically as close to maxxed out as they can achieve. If the cpu is designed to have 16 cores, it's not likely to really have any more transistors as any other cpu with the same die size or process, and it also isn't necessarily a higher clock, so it's not going to generate more heat just 'cause of having more cores.
PowerPC A2 16X (16 core) @ 2.3Ghz consumes 65watts.[QUOTE="krayzieE99"][QUOTE="reach3"] Not the same thing. Its common sense. 360 matched and beat the best pc on release day. 720 will do the same. Xbox has always been the strongest console each gen and will continue that with 720.reach3you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n. wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.
You're not very smart are you?
[QUOTE="krayzieE99"][QUOTE="reach3"] Not the same thing. Its common sense. 360 matched and beat the best pc on release day. 720 will do the same. Xbox has always been the strongest console each gen and will continue that with 720.reach3you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n. wrong.Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.
That alone shows that you have no clue what you are talking about. Oblivion on gaming PC of that era could run at a higher resolution with better lighting(meaning it would look BETTER than the 360 version). Of course, there are similarities because it is a MULTIPLATFORM game. So, there are mods to take advantage of what a PC can really do. And a modded Oblivion mops the floor with the 360 version.
I try to force the names of trolls out of my head so I don't remember morons in my monkeysphere, but in this case I do remember OP having a giant whiny meltdown, and then before that telling us that taping two PC's together makes it more powerful.
So no I won't take this thread seriously.
wrong.Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.[QUOTE="reach3"][QUOTE="krayzieE99"] you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n.YearoftheSnake5
That alone shows that you have no clue what you are talking about. Oblivion on gaming PC of that era could run at a higher resolution with better lighting(meaning it would look BETTER than the 360 version). Of course, there are similarities because it is a MULTIPLATFORM game. So, there are mods to take advantage of what a PC can really do. And a modded Oblivion mops the floor with the 360 version.
Um no it couldn't. while 360 was playing the game smoothly people with pc were struggling to run it. Took a long itme until pcs could outperform 360 version IGN said they looked the same, but 360 version performed much betetr thanks to optimization http://pc.ign.com/articles/668/668631p1.html "Right now, if you've invested in a beastly high-end PC, you're looking pretty prim and proper. The best cards out there, like the GeForce 7800, are still pretty keen and make games look oh so pretty. Look at F.E.A.R. or even take a trip back to Far Cry and Half-Life 2. Look at strategy games like Rome: Total War, Age of Empires III, and the upcoming Company of Heroes. Games look good on PCs and will only get better, eventually passing and clobbering all consoles. We know that's hard to swallow after seeing some of the stuff shown earlier in the year on PS3 and Xbox 360"[QUOTE="reach3"]wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.psymon100Does this help you? LOL 1) Using gamespot for your argument 2) The pc section sure isn't biased
[QUOTE="reach3"]wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.psymon100Does this help you? Direct from Bethesda "The Xbox 360 version should be visually identical to a PC running with all the visual options turned to maximum. PC users will have more options to turn down certain visuals to better accommodate older hardware setups. The only thing the Xbox 360 version will lack is the Elder Scrolls Construction Set for modding. It simply isn't possible to offer on a console." So both look the same, yet 360 version run better thanks to console experience. 360 version was better, straight form the dev, end of discussion.
[QUOTE="psymon100"][QUOTE="reach3"]wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.reach3Does this help you? Direct from Bethesda "The Xbox 360 version should be visually identical to a PC running with all the visual options turned to maximum. PC users will have more options to turn down certain visuals to better accommodate older hardware setups. The only thing the Xbox 360 version will lack is the Elder Scrolls Construction Set for modding. It simply isn't possible to offer on a console." So both look the same, yet 360 version run better thanks to console experience. 360 version was better, straight form the dev, end of discussion.
Is that like how crysis was better on console too according to the dev?
Direct from Bethesda "The Xbox 360 version should be visually identical to a PC running with all the visual options turned to maximum. PC users will have more options to turn down certain visuals to better accommodate older hardware setups. The only thing the Xbox 360 version will lack is the Elder Scrolls Construction Set for modding. It simply isn't possible to offer on a console." So both look the same, yet 360 version run better thanks to console experience. 360 version was better, straight form the dev, end of discussion.[QUOTE="reach3"][QUOTE="psymon100"] Does this help you?lostrib
Is that like how crysis was better on console too according to the dev?
In some ways it was, some ways it wasn't.[QUOTE="lostrib"]
[QUOTE="reach3"] Direct from Bethesda "The Xbox 360 version should be visually identical to a PC running with all the visual options turned to maximum. PC users will have more options to turn down certain visuals to better accommodate older hardware setups. The only thing the Xbox 360 version will lack is the Elder Scrolls Construction Set for modding. It simply isn't possible to offer on a console." So both look the same, yet 360 version run better thanks to console experience. 360 version was better, straight form the dev, end of discussion.reach3
Is that like how crysis was better on console too according to the dev?
In some ways it was, some ways it wasn't.No, in pretty much all ways it wasnt.
Look the 360 was great and powerful when it came out, but there was also a significant graphical leap to be made. The next graphical leap is not as great and companies don't want to have to put out expensive hardware at a loss, it's not a good business model. We are still in a recession.
[QUOTE="psymon100"][QUOTE="reach3"]wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.reach3Does this help you? Direct from Bethesda "The Xbox 360 version should be visually identical to a PC running with all the visual options turned to maximum. PC users will have more options to turn down certain visuals to better accommodate older hardware setups. The only thing the Xbox 360 version will lack is the Elder Scrolls Construction Set for modding. It simply isn't possible to offer on a console."
So both look the same, yet 360 version run better thanks to console experience. 360 version was better, straight form the dev, end of discussion.
If this guy is serious and not trolling, I will eat my shoes.
[QUOTE="krayzieE99"][QUOTE="reach3"] Not the same thing. Its common sense. 360 matched and beat the best pc on release day. 720 will do the same. Xbox has always been the strongest console each gen and will continue that with 720.reach3you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n. wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.
Oblivion PC with mods beats 360 version. Gears 1 was released on the PC. Oblivion PC with DX9c Radeon PC hardware has both MSAA + HDR FP (via "chuck patch"). MSAA + HDR FP limitation was defined by DX9 and NVIDIA DX9 hardware followed it.
[QUOTE="reach3"][QUOTE="krayzieE99"] you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n.ronvalenciawrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match. Oblivion PC with mods beats 360 version. Gears 1 was released on the PC. I am talking on release date. 360 version was light years ahead in performance and costs thousands less. Also, GEars released on pc right before crysis came out. So my pint still stands, 360 was graphcis king and took 3 years for pc to match it. 720 will take pc 8 years to match
[QUOTE="ronvalencia"][QUOTE="reach3"] wrong. Oblivion on 360 looked better than pc and Gears 1 was graphics king until Crysis 1 came out. Took 3 years for pc to match 360. With 720's specs and optimization, I wouldn't be surprised if it took pc 8 years to match.reach3Oblivion PC with mods beats 360 version. Gears 1 was released on the PC. I am talking on release date. 360 version was light years ahead in performance and costs thousands less. Also, GEars released on pc right before crysis came out. So my pint still stands, 360 was graphcis king and took 3 years for pc to match it. 720 will take pc 8 years to match 360 wasn't graphics king with PCs equiped with Radeon X1900 (beyond 720p). Gears1 feels like UT3 with less color range.
I am talking on release date. 360 version was light years ahead in performance and costs thousands less. Also, GEars released on pc right before crysis came out. So my pint still stands, 360 was graphcis king and took 3 years for pc to match it. 720 will take pc 8 years to match 360 wasn't graphics king with PCs equiped with Radeon X1900 (beyond 720p). Gears1 feels like UT3 with less color range. I am speaking technical graphics. No game matched Gears on 360 until Crysis came out. Took 3 years, as i said[QUOTE="reach3"][QUOTE="ronvalencia"] Oblivion PC with mods beats 360 version. Gears 1 was released on the PC.ronvalencia
[QUOTE="ronvalencia"]360 wasn't graphics king with PCs equiped with Radeon X1900 (beyond 720p). Gears1 feels like UT3 with less color range. I am speaking technical graphics. No game matched Gears on 360 until Crysis came out. Took 3 years, as i said Umm, Crysis came out a year after Gears.[QUOTE="reach3"] I am talking on release date. 360 version was light years ahead in performance and costs thousands less. Also, GEars released on pc right before crysis came out. So my pint still stands, 360 was graphcis king and took 3 years for pc to match it. 720 will take pc 8 years to match reach3
[QUOTE="ronvalencia"]360 wasn't graphics king with PCs equiped with Radeon X1900 (beyond 720p). Gears1 feels like UT3 with less color range. I am speaking technical graphics. No game matched Gears on 360 until Crysis came out. Took 3 years, as i said[QUOTE="reach3"] I am talking on release date. 360 version was light years ahead in performance and costs thousands less. Also, GEars released on pc right before crysis came out. So my pint still stands, 360 was graphcis king and took 3 years for pc to match it. 720 will take pc 8 years to match reach3
Well gears came out in 2006 and crysis came out a year later along with gears on PC. And crysis still looks better than most console games. So i'm gonna guess you're wrong
[QUOTE="reach3"][QUOTE="ronvalencia"] 360 wasn't graphics king with PCs equiped with Radeon X1900 (beyond 720p). Gears1 feels like UT3 with less color range.Captain__TrippsI am speaking technical graphics. No game matched Gears on 360 until Crysis came out. Took 3 years, as i said Umm, Crysis came out a year after Gears. And before Gears came out, 360 was still technical graphics king with Oblivion. So 360 was graphics king for years until pc matched it
[QUOTE="krayzieE99"][QUOTE="reach3"] Not the same thing. Its common sense. 360 matched and beat the best pc on release day. 720 will do the same. Xbox has always been the strongest console each gen and will continue that with 720.reach3you have no clue what you are talking about. when the 360 released it did NOT match or even come close to beating the best PC. keep on reach3n. wrong. Oblivion on 360 looked better than pc .
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
360 couldn't even get 20fps outdoors and it didn't even have most of the shadows enabled...most of the game ran on medium
[QUOTE="Captain__Tripps"][QUOTE="reach3"] I am speaking technical graphics. No game matched Gears on 360 until Crysis came out. Took 3 years, as i saidreach3Umm, Crysis came out a year after Gears. And before Gears came out, 360 was still technical graphics king with Oblivion. So 360 was graphics king for years until pc matched it
Which also came out in 2006...so you had about a year of having graphics on par with high performance PCs and then got destroyed for next five years
Please Log In to post.
Log in to comment