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Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.nameless12345
This is a joke topic right? otherwise :lol:
To hermits it is :lol:
Sh4nk3r
Pretty much, but Crysis seems to be the one game everyone turns to for graphics benchmarks and as its on PC I'd expect Hermits to milk that exclusivity to no end, much like how lems milk the sales argument because of how well Halo sells and how... well, any fanboy will milk any major advantage here. I know Cows and sheep both pull the "highest metacritic scores" card.
Sad but true.
Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.nameless12345
I thought the PS1 had the first widescale use 3d-accelerated graphics.
[QUOTE="Sh4nk3r"]
To hermits it is :lol:
SPYDER0416
Pretty much, but Crysis seems to be the one game everyone turns to for graphics benchmarks and as its on PC I'd expect Hermits to milk that exclusivity to no end, much like how lems milk the sales argument because of how well Halo sells and how... well, any fanboy will milk any major advantage here. I know Cows and sheep both pull the "highest metacritic scores" card.
Sad but true.
Really Crysis the only game? Metro 2033, Mafia 2 (the consoles don't even come close), Stalker series, World In Conflict, Total War series, GTR2, Doom 3 (that game still looks great today), Company Of Heroes, The Witcher, The Witcher 2, GTA 4 and the list goes on and on. The PC will always have the graphically upperhand over consoles of this gen, last gen and the future gens.
This. "PC Graphics" is really an incredibly relative term. It's not specific at all. Now if you mentioned what it looked like at a particular resolution with specific AA and AF settings at a particular framerate, that's specific. And yes, if you have the hardware, a PC is always capable of higher resolution, with higher anti-aliasing, and higher anisotropic filtering, at a higher framerate. So the PC is always capable of more. Is YOUR PC always going to look better specifically? Not necessarily. But put the right hardware in it, and the potential for the PC to look the best is always there.You get what you pay for.
Netherscourge
[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.jun_aka_pekto
I thought the PS1 had the first widescale use 3d-accelerated graphics.
The Voodoo GPU's say hello.
[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.jun_aka_pekto
I thought the PS1 had the first widescale use 3d-accelerated graphics.
Hermit: *Posts Crysis pic*[QUOTE="Netherscourge"]This. "PC Graphics" is really an incredibly relative term. It's not specific at all. Now if you mentioned what it looked like at a particular resolution with specific AA and AF settings at a particular framerate, that's specific. And yes, if you have the hardware, a PC is always capable of higher resolution, with higher anti-aliasing, and higher anisotropic filtering, at a higher framerate. So the PC is always capable of more. Is YOUR PC always going to look better specifically? Not necessarily. But put the right hardware in it, and the potential for the PC to look the best is always there.You get what you pay for.
bowlingotter
Pretty much this. It's just that at this point in the current generation, your average PC is starting to get better than the HD consoles.
Edit: If we're talking about gamers specifically, it's been like this for a while.
[QUOTE="jun_aka_pekto"]
[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.loadedboon
I thought the PS1 had the first widescale use 3d-accelerated graphics.
The Voodoo GPU's say hello.
Predate that: Rendition![QUOTE="loadedboon"][QUOTE="jun_aka_pekto"]
I thought the PS1 had the first widescale use 3d-accelerated graphics.
bowlingotter
The Voodoo GPU's say hello.
Predate that: Rendition!Ah yes, Quake 1 had 3D acceleration.
Predate that: Rendition![QUOTE="bowlingotter"][QUOTE="loadedboon"]
The Voodoo GPU's say hello.
Filthybastrd
Ah yes, Quake 1 had 3D acceleration.
Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.[QUOTE="Filthybastrd"][QUOTE="bowlingotter"] Predate that: Rendition!bowlingotter
Ah yes, Quake 1 had 3D acceleration.
Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.Hehe, I was about to edit my post. It occurred to me that I probably had a Voodoo 2 for Quake, which meant there was precedance.
Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.[QUOTE="bowlingotter"][QUOTE="Filthybastrd"]
Ah yes, Quake 1 had 3D acceleration.
Filthybastrd
Hehe, I was about to edit my post. It occurred to me that I probably had a Voodoo 2 for Quake, which mean there was precedance.
I also remember what a pain in the ass it was to find the patches and drivers. And somehow I sorely miss the days of DOS gaming.Probably better to compare a game that's been released on multiple platforms. Yeah, Uncharted 2 looked pretty sweet, but that's simply opinion, really. Bet you can find some folks who don't care much for the way Uncharted 2 looks. Anyway, it depends on various factors and think a lot of it deals with the developer and what they choose to go with as far as graphics are concerned. Hell, can point out an example that is contrary to your comment on Uncharted 2. Take Dragon Age. I bought my copy for the PC. A coworker of mine bought it for the PS3. Thus, I got a good idea how the two versions compare. My conclusion? Well, Dragon Age for the PC looked better and ran smoother than it did on my coworker's PS3. But then we take a game like Uncharted 2 that took advantage of PS3's strengths and optimized it so that the game looked good. So it just boils down to how well a developer can take advantage of what it has with whatever platform(s) being developed for. I will say this though, PC's generally have better hardware to handle a better graphic's engine. Just a matter of a developer taking advantage or not.XIntoTheBlueI compared games in their own categories. it may be true that the PC doesn't really have any viable titles when it comes to the platformer or fighting genre, but that's the point after all. The PC can be as strong as it can be, but it will still have "holes" that prevent it from wiping the floor with the consoles. Besides, when talking about graphics you have to take a lot of aspects into account. It's not just "this has more bump-mapping therefore it looks better". The artistic aspect matters too.
[QUOTE="jun_aka_pekto"]
[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.loadedboon
I thought the PS1 had the first widescale use 3d-accelerated graphics.
The Voodoo GPU's say hello.
The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.
The card itself is long gone. But, I still have some of the games bundled with it:
[QUOTE="Filthybastrd"][QUOTE="bowlingotter"] Predate that: Rendition!bowlingotter
Ah yes, Quake 1 had 3D acceleration.
Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)
[QUOTE="Filthybastrd"][QUOTE="bowlingotter"] Predate that: Rendition!bowlingotter
Ah yes, Quake 1 had 3D acceleration.
Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor. It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :DYou had to specify genres to make a point? :lol:
Best graphics is pretty general, so why limit it so you can win? PC has games with the best graphics, thus it wins. However, it doesn't always have great looking games, as that is dependant upon the developer/timeframe/development costts/ budget/etc/etc.
[QUOTE="bowlingotter"][QUOTE="Filthybastrd"]Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor. It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :D True! Since I signed up for PS+ I downloaded Syphon Filter and it's almost unplayable to me because I can't get over how ugly it looks. Yet I remember watching my friend play it when it first came out back in the day and thinking it looked phenomenal.Ah yes, Quake 1 had 3D acceleration.
chaplainDMK
Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.[QUOTE="bowlingotter"][QUOTE="Filthybastrd"]
Ah yes, Quake 1 had 3D acceleration.
loadedboon
Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)
3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardware[QUOTE="loadedboon"]
[QUOTE="jun_aka_pekto"]
I thought the PS1 had the first widescale use 3d-accelerated graphics.
jun_aka_pekto
The Voodoo GPU's say hello.
The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.
You're right (just googled it) and I stand corrected but it still doesn''t change the fact the PC did 3D better then the PS1 or N64 back then.
[QUOTE="loadedboon"]
[QUOTE="jun_aka_pekto"]
I thought the PS1 had the first widescale use 3d-accelerated graphics.
jun_aka_pekto
The Voodoo GPU's say hello.
The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.
And the rendition chipset came before that, yes. and that was also the age where a 3d-accelerated PC game looked landslides better than consoles. Remember what the early FPS games looked like on PS and N64 compared to the Quake and Unreal Tournament games on PC?It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :D True! Since I signed up for PS+ I downloaded Syphon Filter and it's almost unplayable to me because I can't get over how ugly it looks. Yet I remember watching my friend play it when it first came out back in the day and thinking it looked phenomenal.[QUOTE="chaplainDMK"][QUOTE="bowlingotter"] Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.bowlingotter
Same with RE1 and Omen of Blood: Legacy of Kain. Especially Kain was amazing! The voice acting and story and gfx!!!!! Actually the story is still good. So is the VO :)
It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :D True! Since I signed up for PS+ I downloaded Syphon Filter and it's almost unplayable to me because I can't get over how ugly it looks. Yet I remember watching my friend play it when it first came out back in the day and thinking it looked phenomenal. The rose tinted glasses known as nostalgia... Haha :D But i miss those days, playing FIFA, NBA, NFS, MoH, THPS etc. with my friends, always competing who's better etc. ...[QUOTE="chaplainDMK"][QUOTE="bowlingotter"] Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.bowlingotter
[QUOTE="loadedboon"][QUOTE="bowlingotter"] Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.bowlingotter
Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)
3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardwareI do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.
Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. harry_james_pot
First, two VERY different art styles, and saying Crysis looks better than Uncharted 2 is VERY debatable.
Second, you're missing the point. The point is that if you were able to play Uncharted 2 on a PC, you'd be able to tailor it to your hardware and potentially crank the resolution higher, improve the framerate, smooth out jagged edges, and maybe even end up with better lighting.
3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardware[QUOTE="bowlingotter"][QUOTE="loadedboon"]
Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)
loadedboon
I do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.
!!!! When I first played on the DX2-66, it was the first computer I was on that also had a Sound Blaster sound card, and I played Doom for the first time. Life changed.[QUOTE="harry_james_pot"]Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. bowlingotter
First, two VERY different art styles, and saying Crysis looks better than Uncharted 2 is VERY debatable.
Second, you're missing the point. The point is that if you were able to play Uncharted 2 on a PC, you'd be able to tailor it to your hardware and potentially crank the resolution higher, improve the framerate, smooth out jagged edges, and maybe even end up with better lighting.
He didn't say it looks better, he said it has better graphics. One doesn't necessarily imply the other.[QUOTE="loadedboon"][QUOTE="bowlingotter"] 3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardwarebowlingotter
I do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.
!!!! When I first played on the DX2-66, it was the first computer I was on that also had a Sound Blaster sound card, and I played Doom for the first time. Life changed.My 1st PC was an IBM XT 12mhz :) the 1st game i ever played was wolfenstein 3D and damn that game was amazing for it's time.
Predate that: Rendition![QUOTE="bowlingotter"][QUOTE="loadedboon"]
The Voodoo GPU's say hello.
Filthybastrd
Ah yes, Quake 1 had 3D acceleration.
Quake released with no 3D-acceleration. It wasn't until something like February 1997 when a 3dfx patch was made for it and it became GLQuake. Rendition's Quake patch came about a couple weeks prior to the 3dfx patch.
Unaccelerated Quake is the game that started the whole CPU overclocking craze. Even the best CPUs (the MMX series) could barely do 25 fps at SVGA resolutions. Overclocking the CPU was just enough to push the frame rate into the upper 20's/low 30's which was wonderful at the time.
During 1996, the consoles ruled. I thought about switching permanently to the PSX and N64. But after the Voodoo came out, I forgot everything else and stuck to PC gaming.
[QUOTE="jun_aka_pekto"]
[QUOTE="loadedboon"]
The Voodoo GPU's say hello.
loadedboon
The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.
You're right (just googled it) and I stand corrected but it still doesn''t change the fact the PC did 3D better then the PS1 or N64 back then.
I remember hooking up Tomb Raider and getting the 3fx Glide patch installed on it. Then marvelling at how much better it looked over my roommates PS1 version (that horrible pixelated jaggie abomination). Ninty's N64 was pretty sharp but really all i can remember being impressed by was Super Mario 64. Everything else was fun but the graphics were just ok.
[QUOTE="bowlingotter"][QUOTE="harry_james_pot"]Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. ucme4k
First, two VERY different art styles, and saying Crysis looks better than Uncharted 2 is VERY debatable.
Second, you're missing the point. The point is that if you were able to play Uncharted 2 on a PC, you'd be able to tailor it to your hardware and potentially crank the resolution higher, improve the framerate, smooth out jagged edges, and maybe even end up with better lighting.
He didn't say it looks better, he said it has better graphics. One doesn't necessarily imply the other. "Graphics" is about as vague as it gets, and 9 times out of 10, is used to describe visual quality. What would be the difference you would draw between "graphics" and the way a game looks?The only thing herms rely on is Crysis, at least get another game from your huge library of exclusives.
Sh4nk3r
you mean like the Total War games, Stalker games, Company Of Heroes, World in Conflict, Doom 3 (which still looks great today on the PC that is) want more games cause i can list more exclusives which look better then anything on consoles. It are you consolites who keep on mentioning Crysis, but I understand it's a consolites wet dream to be able to play which such awesome graphics.
[QUOTE="Filthybastrd"]
[QUOTE="bowlingotter"] Predate that: Rendition!jun_aka_pekto
Ah yes, Quake 1 had 3D acceleration.
Quake released with no 3D-acceleration. It wasn't until something like February 1997 when a 3dfx patch was made for it and it became GLQuake. Rendition's Quake patch came about a couple weeks prior to the 3dfx patch.
Unaccelerated Quake is the game that started the whole CPU overclocking craze. Even the best CPUs (the MMX series) could barely do 25 fps at SVGA resolutions. Overclocking the CPU was just enough to push the frame rate into the upper 20's/low 30's which was wonderful at the time.
I remember when my friend with the BLAZING FAST Pentium MMX 90 downloaded the Quake alpha. As soon as he got to the lava the thing slowed to like 10 fps. hahahaha!!!! When I first played on the DX2-66, it was the first computer I was on that also had a Sound Blaster sound card, and I played Doom for the first time. Life changed.[QUOTE="bowlingotter"][QUOTE="loadedboon"]
I do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.
loadedboon
My 1st PC was an IBM XT 12mhz :) the 1st game i ever played was wolfenstein 3D and damn that game was amazing for it's time.
Awesome. I don't remember the first computer that was in our house but i only played BASIC games on it. But when we got the 386 SX, that's when I discovered the Sierra Quest games.[QUOTE="Filthybastrd"]
[QUOTE="bowlingotter"] Predate that: Rendition!jun_aka_pekto
Ah yes, Quake 1 had 3D acceleration.
Quake released with no 3D-acceleration. It wasn't until something like February 1997 when a 3dfx patch was made for it and it became GLQuake. Rendition's Quake patch came about a couple weeks prior to the 3dfx patch.
Unaccelerated Quake is the game that started the whole CPU overclocking craze. Even the best CPUs (the MMX series) could barely do 25 fps at SVGA resolutions. Overclocking the CPU was just enough to push the frame rate into the upper 20's/low 30's which was wonderful at the time.
Using a 3D add on card also helped tip the scales. Using my Monster 3D card I was able to run several of the 3Dfx games without any problem. In fact I don't think that I started to run into problems until that behemoth Ultima IX came out.
Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.nameless12345I like how your current example is of a game that has like zero competition on PC. Aside from that... PC wins every multiplatform gfx debate. Every single one.
The only thing herms rely on is Crysis, at least get another game from your huge library of exclusives.
Sh4nk3r
Here you go:
Not downscaled, non bullshot screenshots take with Evga Precision from my own experience with Metro 2033. Since these look better than most of the crazy res console bullshots we see around here, I dare you to even try and find a real screenshot of fx, Kz2/3, Gears 2/3, AW, UC2, GoW3 or whatever.
Remember this: REAL screenshot.
Edit: Oh ,exclusive.... Well, remember the ton of mutliplat ps360 comparison threads we've seen since this gen started? Turns out some multiplats have differences so noticable that you don't actually have to play side by side to notice.
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