PC vs console graphics - PC always wins?

This topic is locked from further discussion.

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 nameless12345
Member since 2010 • 15125 Posts
Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.
Avatar image for Sh4nk3r
Sh4nk3r

282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Sh4nk3r
Member since 2010 • 282 Posts

To hermits it is :lol:

Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 loadedboon
Member since 2004 • 1986 Posts

Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.nameless12345

This is a joke topic right? otherwise :lol:

Avatar image for SPYDER0416
SPYDER0416

16736

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#4 SPYDER0416
Member since 2008 • 16736 Posts

To hermits it is :lol:

Sh4nk3r

Pretty much, but Crysis seems to be the one game everyone turns to for graphics benchmarks and as its on PC I'd expect Hermits to milk that exclusivity to no end, much like how lems milk the sales argument because of how well Halo sells and how... well, any fanboy will milk any major advantage here. I know Cows and sheep both pull the "highest metacritic scores" card.

Sad but true.

Avatar image for Netherscourge
Netherscourge

16364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 Netherscourge
Member since 2003 • 16364 Posts

You get what you pay for.

Avatar image for XIntoTheBlue
XIntoTheBlue

1070

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 XIntoTheBlue
Member since 2009 • 1070 Posts
Probably better to compare a game that's been released on multiple platforms. Yeah, Uncharted 2 looked pretty sweet, but that's simply opinion, really. Bet you can find some folks who don't care much for the way Uncharted 2 looks. Anyway, it depends on various factors and think a lot of it deals with the developer and what they choose to go with as far as graphics are concerned. Hell, can point out an example that is contrary to your comment on Uncharted 2. Take Dragon Age. I bought my copy for the PC. A coworker of mine bought it for the PS3. Thus, I got a good idea how the two versions compare. My conclusion? Well, Dragon Age for the PC looked better and ran smoother than it did on my coworker's PS3. But then we take a game like Uncharted 2 that took advantage of PS3's strengths and optimized it so that the game looked good. So it just boils down to how well a developer can take advantage of what it has with whatever platform(s) being developed for. I will say this though, PC's generally have better hardware to handle a better graphic's engine. Just a matter of a developer taking advantage or not.
Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 jun_aka_pekto
Member since 2010 • 25255 Posts

Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.nameless12345

I thought the PS1 had the first widescale use 3d-accelerated graphics.

Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="Sh4nk3r"]

To hermits it is :lol:

SPYDER0416

Pretty much, but Crysis seems to be the one game everyone turns to for graphics benchmarks and as its on PC I'd expect Hermits to milk that exclusivity to no end, much like how lems milk the sales argument because of how well Halo sells and how... well, any fanboy will milk any major advantage here. I know Cows and sheep both pull the "highest metacritic scores" card.

Sad but true.

Really Crysis the only game? Metro 2033, Mafia 2 (the consoles don't even come close), Stalker series, World In Conflict, Total War series, GTR2, Doom 3 (that game still looks great today), Company Of Heroes, The Witcher, The Witcher 2, GTA 4 and the list goes on and on. The PC will always have the graphically upperhand over consoles of this gen, last gen and the future gens.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#9 bowlingotter
Member since 2005 • 6464 Posts

You get what you pay for.

Netherscourge
This. "PC Graphics" is really an incredibly relative term. It's not specific at all. Now if you mentioned what it looked like at a particular resolution with specific AA and AF settings at a particular framerate, that's specific. And yes, if you have the hardware, a PC is always capable of higher resolution, with higher anti-aliasing, and higher anisotropic filtering, at a higher framerate. So the PC is always capable of more. Is YOUR PC always going to look better specifically? Not necessarily. But put the right hardware in it, and the potential for the PC to look the best is always there.
Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.jun_aka_pekto

I thought the PS1 had the first widescale use 3d-accelerated graphics.

The Voodoo GPU's say hello.

Avatar image for Sh4nk3r
Sh4nk3r

282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 Sh4nk3r
Member since 2010 • 282 Posts

[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.jun_aka_pekto

I thought the PS1 had the first widescale use 3d-accelerated graphics.

Hermit: *Posts Crysis pic*
Avatar image for Filthybastrd
Filthybastrd

7124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Netherscourge"]

You get what you pay for.

bowlingotter

This. "PC Graphics" is really an incredibly relative term. It's not specific at all. Now if you mentioned what it looked like at a particular resolution with specific AA and AF settings at a particular framerate, that's specific. And yes, if you have the hardware, a PC is always capable of higher resolution, with higher anti-aliasing, and higher anisotropic filtering, at a higher framerate. So the PC is always capable of more. Is YOUR PC always going to look better specifically? Not necessarily. But put the right hardware in it, and the potential for the PC to look the best is always there.

Pretty much this. It's just that at this point in the current generation, your average PC is starting to get better than the HD consoles.

Edit: If we're talking about gamers specifically, it's been like this for a while.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#13 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="jun_aka_pekto"]

[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.loadedboon

I thought the PS1 had the first widescale use 3d-accelerated graphics.

The Voodoo GPU's say hello.

Predate that: Rendition!
Avatar image for Filthybastrd
Filthybastrd

7124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="loadedboon"]

[QUOTE="jun_aka_pekto"]

I thought the PS1 had the first widescale use 3d-accelerated graphics.

bowlingotter

The Voodoo GPU's say hello.

Predate that: Rendition!

Ah yes, Quake 1 had 3D acceleration.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#15 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="bowlingotter"][QUOTE="loadedboon"]

The Voodoo GPU's say hello.

Filthybastrd

Predate that: Rendition!

Ah yes, Quake 1 had 3D acceleration.

Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.
Avatar image for Filthybastrd
Filthybastrd

7124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

[QUOTE="bowlingotter"] Predate that: Rendition!bowlingotter

Ah yes, Quake 1 had 3D acceleration.

Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.

Hehe, I was about to edit my post. It occurred to me that I probably had a Voodoo 2 for Quake, which meant there was precedance.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#17 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="bowlingotter"][QUOTE="Filthybastrd"]

Ah yes, Quake 1 had 3D acceleration.

Filthybastrd

Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.

Hehe, I was about to edit my post. It occurred to me that I probably had a Voodoo 2 for Quake, which mean there was precedance.

I also remember what a pain in the ass it was to find the patches and drivers. And somehow I sorely miss the days of DOS gaming.
Avatar image for alexandros1313
alexandros1313

268

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 alexandros1313
Member since 2006 • 268 Posts

Ah, another thread by a console gamer who knows absolutely nothing about the PC.

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 nameless12345
Member since 2010 • 15125 Posts
Probably better to compare a game that's been released on multiple platforms. Yeah, Uncharted 2 looked pretty sweet, but that's simply opinion, really. Bet you can find some folks who don't care much for the way Uncharted 2 looks. Anyway, it depends on various factors and think a lot of it deals with the developer and what they choose to go with as far as graphics are concerned. Hell, can point out an example that is contrary to your comment on Uncharted 2. Take Dragon Age. I bought my copy for the PC. A coworker of mine bought it for the PS3. Thus, I got a good idea how the two versions compare. My conclusion? Well, Dragon Age for the PC looked better and ran smoother than it did on my coworker's PS3. But then we take a game like Uncharted 2 that took advantage of PS3's strengths and optimized it so that the game looked good. So it just boils down to how well a developer can take advantage of what it has with whatever platform(s) being developed for. I will say this though, PC's generally have better hardware to handle a better graphic's engine. Just a matter of a developer taking advantage or not.XIntoTheBlue
I compared games in their own categories. it may be true that the PC doesn't really have any viable titles when it comes to the platformer or fighting genre, but that's the point after all. The PC can be as strong as it can be, but it will still have "holes" that prevent it from wiping the floor with the consoles. Besides, when talking about graphics you have to take a lot of aspects into account. It's not just "this has more bump-mapping therefore it looks better". The artistic aspect matters too.
Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#20 jun_aka_pekto
Member since 2010 • 25255 Posts

[QUOTE="jun_aka_pekto"]

[QUOTE="nameless12345"]Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.loadedboon

I thought the PS1 had the first widescale use 3d-accelerated graphics.

The Voodoo GPU's say hello.

The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.

The card itself is long gone. But, I still have some of the games bundled with it:

Avatar image for harry_james_pot
harry_james_pot

11414

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#21 harry_james_pot  Moderator
Member since 2006 • 11414 Posts
[QUOTE="nameless12345"] Gears of War was the first TPS with the Unreal Engine 3

Um.. What does that have to do with anything? :lol: [QUOTE="nameless12345"] Uncharted 2 is hands-down the best-looking third-person action adventure

Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. [QUOTE="nameless12345"] So PC graphics = always superior = not true.

People here always argue about sales, game library, which system has the best games, and stuff like that . But when it comes to graphics, PC is the best.. It's a fact!
Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="Filthybastrd"]

[QUOTE="bowlingotter"] Predate that: Rendition!bowlingotter

Ah yes, Quake 1 had 3D acceleration.

Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.

Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)

Avatar image for chaplainDMK
chaplainDMK

7004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 chaplainDMK
Member since 2008 • 7004 Posts
[QUOTE="Filthybastrd"]

[QUOTE="bowlingotter"] Predate that: Rendition!bowlingotter

Ah yes, Quake 1 had 3D acceleration.

Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.

It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :D
Avatar image for Nyuuuu
Nyuuuu

380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 Nyuuuu
Member since 2010 • 380 Posts
http://www.next-gen.biz/features/a-brief-history-3d?page=0%2C0 :lol: Consoles. /thread.
Avatar image for lundy86_4
lundy86_4

62039

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#25 lundy86_4
Member since 2003 • 62039 Posts

You had to specify genres to make a point? :lol:

Best graphics is pretty general, so why limit it so you can win? PC has games with the best graphics, thus it wins. However, it doesn't always have great looking games, as that is dependant upon the developer/timeframe/development costts/ budget/etc/etc.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#26 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="bowlingotter"][QUOTE="Filthybastrd"]

Ah yes, Quake 1 had 3D acceleration.

chaplainDMK

Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.

It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :D

True! Since I signed up for PS+ I downloaded Syphon Filter and it's almost unplayable to me because I can't get over how ugly it looks. Yet I remember watching my friend play it when it first came out back in the day and thinking it looked phenomenal.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#27 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="bowlingotter"][QUOTE="Filthybastrd"]

Ah yes, Quake 1 had 3D acceleration.

loadedboon

Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.

Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)

3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardware
Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="loadedboon"]

[QUOTE="jun_aka_pekto"]

I thought the PS1 had the first widescale use 3d-accelerated graphics.

jun_aka_pekto

The Voodoo GPU's say hello.

The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.

You're right (just googled it) and I stand corrected but it still doesn''t change the fact the PC did 3D better then the PS1 or N64 back then.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#29 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="loadedboon"]

[QUOTE="jun_aka_pekto"]

I thought the PS1 had the first widescale use 3d-accelerated graphics.

jun_aka_pekto

The Voodoo GPU's say hello.

The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.

And the rendition chipset came before that, yes. and that was also the age where a 3d-accelerated PC game looked landslides better than consoles. Remember what the early FPS games looked like on PS and N64 compared to the Quake and Unreal Tournament games on PC?

Avatar image for ucme4k
ucme4k

100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 ucme4k
Member since 2010 • 100 Posts
Gears of War was the first TPS with the Unreal Engine 3nameless12345
I LOLED
Avatar image for Filthybastrd
Filthybastrd

7124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="chaplainDMK"][QUOTE="bowlingotter"] Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.bowlingotter

It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :D

True! Since I signed up for PS+ I downloaded Syphon Filter and it's almost unplayable to me because I can't get over how ugly it looks. Yet I remember watching my friend play it when it first came out back in the day and thinking it looked phenomenal.

Same with RE1 and Omen of Blood: Legacy of Kain. Especially Kain was amazing! The voice acting and story and gfx!!!!! Actually the story is still good. So is the VO :)

Avatar image for chaplainDMK
chaplainDMK

7004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="chaplainDMK"][QUOTE="bowlingotter"] Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.bowlingotter

It's amazing how "ugly" games today look, that would make you drool all over the floor when they were released... I mean i remember, one of the first 3D games i played was Medal of Honor: Allied Assault. Today it's a blurry textured mess with low polly counts, but whoa... Back then i couldn't play it for long because it looked so realistic to me :D

True! Since I signed up for PS+ I downloaded Syphon Filter and it's almost unplayable to me because I can't get over how ugly it looks. Yet I remember watching my friend play it when it first came out back in the day and thinking it looked phenomenal.

The rose tinted glasses known as nostalgia... Haha :D But i miss those days, playing FIFA, NBA, NFS, MoH, THPS etc. with my friends, always competing who's better etc. ...
Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="loadedboon"]

[QUOTE="bowlingotter"] Eventual patches for Descent II as well. The first game I ever played with 3D acceleration though was Mechwarrior II. I remember my jaw hitting the floor.bowlingotter

Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)

3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardware

I do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#34 bowlingotter
Member since 2005 • 6464 Posts

Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. harry_james_pot

First, two VERY different art styles, and saying Crysis looks better than Uncharted 2 is VERY debatable.

Second, you're missing the point. The point is that if you were able to play Uncharted 2 on a PC, you'd be able to tailor it to your hardware and potentially crank the resolution higher, improve the framerate, smooth out jagged edges, and maybe even end up with better lighting.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#35 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="bowlingotter"][QUOTE="loadedboon"]

Wasn't Terminal Velocity also a full 3D game? Not sure anymore since it's been like 15 years since i played that game :)

loadedboon

3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardware

I do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.

!!!! When I first played on the DX2-66, it was the first computer I was on that also had a Sound Blaster sound card, and I played Doom for the first time. Life changed.
Avatar image for ucme4k
ucme4k

100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 ucme4k
Member since 2010 • 100 Posts

[QUOTE="harry_james_pot"]Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. bowlingotter

First, two VERY different art styles, and saying Crysis looks better than Uncharted 2 is VERY debatable.

Second, you're missing the point. The point is that if you were able to play Uncharted 2 on a PC, you'd be able to tailor it to your hardware and potentially crank the resolution higher, improve the framerate, smooth out jagged edges, and maybe even end up with better lighting.

He didn't say it looks better, he said it has better graphics. One doesn't necessarily imply the other.
Avatar image for Sh4nk3r
Sh4nk3r

282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 Sh4nk3r
Member since 2010 • 282 Posts

The only thing herms rely on is Crysis, at least get another game from your huge library of exclusives.

Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="loadedboon"]

[QUOTE="bowlingotter"] 3D acceleration had to be more commonplace by then but I don't remember specifically... Wasn't that Windows 95 Native, though? God that used to kill me, ran soooo slowwww when I couldn't afford the hardwarebowlingotter

I do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.

!!!! When I first played on the DX2-66, it was the first computer I was on that also had a Sound Blaster sound card, and I played Doom for the first time. Life changed.

My 1st PC was an IBM XT 12mhz :) the 1st game i ever played was wolfenstein 3D and damn that game was amazing for it's time.

Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 jun_aka_pekto
Member since 2010 • 25255 Posts

[QUOTE="bowlingotter"][QUOTE="loadedboon"]

The Voodoo GPU's say hello.

Filthybastrd

Predate that: Rendition!

Ah yes, Quake 1 had 3D acceleration.

Quake released with no 3D-acceleration. It wasn't until something like February 1997 when a 3dfx patch was made for it and it became GLQuake. Rendition's Quake patch came about a couple weeks prior to the 3dfx patch.

Unaccelerated Quake is the game that started the whole CPU overclocking craze. Even the best CPUs (the MMX series) could barely do 25 fps at SVGA resolutions. Overclocking the CPU was just enough to push the frame rate into the upper 20's/low 30's which was wonderful at the time.

During 1996, the consoles ruled. I thought about switching permanently to the PSX and N64. But after the Voodoo came out, I forgot everything else and stuck to PC gaming.

Avatar image for menes777
menes777

2643

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 menes777
Member since 2003 • 2643 Posts

[QUOTE="jun_aka_pekto"]

[QUOTE="loadedboon"]

The Voodoo GPU's say hello.

loadedboon

The PS1/PSX was released in 1995. 3dfx Voodoo wasn't even released until near the end of 1996 after both PS1 and N64. I know because I received a special offer for one from Computability (now part of PC Mall) back in Dec 1996. The Voodoo didn't become widespread until early spring of 1997.

You're right (just googled it) and I stand corrected but it still doesn''t change the fact the PC did 3D better then the PS1 or N64 back then.

I remember hooking up Tomb Raider and getting the 3fx Glide patch installed on it. Then marvelling at how much better it looked over my roommates PS1 version (that horrible pixelated jaggie abomination). Ninty's N64 was pretty sharp but really all i can remember being impressed by was Super Mario 64. Everything else was fun but the graphics were just ok.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#41 bowlingotter
Member since 2005 • 6464 Posts
[QUOTE="bowlingotter"]

[QUOTE="harry_james_pot"]Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. ucme4k

First, two VERY different art styles, and saying Crysis looks better than Uncharted 2 is VERY debatable.

Second, you're missing the point. The point is that if you were able to play Uncharted 2 on a PC, you'd be able to tailor it to your hardware and potentially crank the resolution higher, improve the framerate, smooth out jagged edges, and maybe even end up with better lighting.

He didn't say it looks better, he said it has better graphics. One doesn't necessarily imply the other.

"Graphics" is about as vague as it gets, and 9 times out of 10, is used to describe visual quality. What would be the difference you would draw between "graphics" and the way a game looks?
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#42 mitu123
Member since 2006 • 155290 Posts

PC has better looking games, even the multiplats own the exclusives in graphics.

Avatar image for loadedboon
loadedboon

1986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 loadedboon
Member since 2004 • 1986 Posts

The only thing herms rely on is Crysis, at least get another game from your huge library of exclusives.

Sh4nk3r

you mean like the Total War games, Stalker games, Company Of Heroes, World in Conflict, Doom 3 (which still looks great today on the PC that is) want more games cause i can list more exclusives which look better then anything on consoles. It are you consolites who keep on mentioning Crysis, but I understand it's a consolites wet dream to be able to play which such awesome graphics.

Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#44 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="Filthybastrd"]

[QUOTE="bowlingotter"] Predate that: Rendition!jun_aka_pekto

Ah yes, Quake 1 had 3D acceleration.

Quake released with no 3D-acceleration. It wasn't until something like February 1997 when a 3dfx patch was made for it and it became GLQuake. Rendition's Quake patch came about a couple weeks prior to the 3dfx patch.

Unaccelerated Quake is the game that started the whole CPU overclocking craze. Even the best CPUs (the MMX series) could barely do 25 fps at SVGA resolutions. Overclocking the CPU was just enough to push the frame rate into the upper 20's/low 30's which was wonderful at the time.

I remember when my friend with the BLAZING FAST Pentium MMX 90 downloaded the Quake alpha. As soon as he got to the lava the thing slowed to like 10 fps. hahahaha
Avatar image for bowlingotter
bowlingotter

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 0

#45 bowlingotter
Member since 2005 • 6464 Posts

[QUOTE="bowlingotter"][QUOTE="loadedboon"]

I do remember it was playable under DOS not sure if it also worked in w95. But the one thing i will never forget is that it ran like crap on my 486 DX-66 back then.

loadedboon

!!!! When I first played on the DX2-66, it was the first computer I was on that also had a Sound Blaster sound card, and I played Doom for the first time. Life changed.

My 1st PC was an IBM XT 12mhz :) the 1st game i ever played was wolfenstein 3D and damn that game was amazing for it's time.

Awesome. I don't remember the first computer that was in our house but i only played BASIC games on it. But when we got the 386 SX, that's when I discovered the Sierra Quest games.
Avatar image for menes777
menes777

2643

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 menes777
Member since 2003 • 2643 Posts

[QUOTE="Filthybastrd"]

[QUOTE="bowlingotter"] Predate that: Rendition!jun_aka_pekto

Ah yes, Quake 1 had 3D acceleration.

Quake released with no 3D-acceleration. It wasn't until something like February 1997 when a 3dfx patch was made for it and it became GLQuake. Rendition's Quake patch came about a couple weeks prior to the 3dfx patch.

Unaccelerated Quake is the game that started the whole CPU overclocking craze. Even the best CPUs (the MMX series) could barely do 25 fps at SVGA resolutions. Overclocking the CPU was just enough to push the frame rate into the upper 20's/low 30's which was wonderful at the time.

Using a 3D add on card also helped tip the scales. Using my Monster 3D card I was able to run several of the 3Dfx games without any problem. In fact I don't think that I started to run into problems until that behemoth Ultima IX came out.

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 nameless12345
Member since 2010 • 15125 Posts
[QUOTE="harry_james_pot"][QUOTE="nameless12345"] Um.. What does that have to do with anything? :lol: Well it was the first commercial game to really demonstrate the Unreal Engine 3 and it was released before Crysis. [QUOTE="nameless12345"] Uncharted 2 is hands-down the best-looking third-person action adventure

Ok, Uncharted 2 looks awesome.. But Crysis has much better graphics... PC wins.. They are not the same genre. Show me a PC third-person action adventure with better graphics. [QUOTE="nameless12345"] So PC graphics = always superior = not true.

People here always argue about sales, game library, which system has the best games, and stuff like that . But when it comes to graphics, PC is the best.. It's a fact!

Yeah, just that all that power doesn't run a prettier fighter than Soul Calibur 4 am rite?
Avatar image for Mystic-G
Mystic-G

6462

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 Mystic-G
Member since 2006 • 6462 Posts
Not at all. Despite the PC's hardware superiority, that didn't prevent consoles from giving the PC a run for its money quite some times. Examples: Super Mario 64 was the first 3D accelerated game for home systems, Soul Calibur was the best-looking fighter in 1999 by far, Halo was the first FPS with pixel shaded effects, Gears of War was the first TPS with the Unreal Engine 3, the cars in Gran Turismo 3 and 5 Prologue looked the best in their time (even if some other racers might have had more detailed cars technically speaking), Uncharted 2 is hands-down the best-looking third-person action adventure and I could go on. So PC graphics = always superior = not true.nameless12345
I like how your current example is of a game that has like zero competition on PC. Aside from that... PC wins every multiplatform gfx debate. Every single one.
Avatar image for Filthybastrd
Filthybastrd

7124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 Filthybastrd
Member since 2009 • 7124 Posts

The only thing herms rely on is Crysis, at least get another game from your huge library of exclusives.

Sh4nk3r

Here you go:

Not downscaled, non bullshot screenshots take with Evga Precision from my own experience with Metro 2033. Since these look better than most of the crazy res console bullshots we see around here, I dare you to even try and find a real screenshot of fx, Kz2/3, Gears 2/3, AW, UC2, GoW3 or whatever.

Remember this: REAL screenshot.

Edit: Oh ,exclusive.... Well, remember the ton of mutliplat ps360 comparison threads we've seen since this gen started? Turns out some multiplats have differences so noticable that you don't actually have to play side by side to notice.

Avatar image for lundy86_4
lundy86_4

62039

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#50 lundy86_4
Member since 2003 • 62039 Posts

The only thing herms rely on is Crysis, at least get another game from your huge library of exclusives.

Sh4nk3r

Metro 2033, Stalker series, Cryostasis, Empire: Total War, Shogun 2 (not released yet), Shattered Horizon. There's 8 mroe for you.