[QUOTE="ActicEdge"][QUOTE="oldkingallant"] I've never had trouble pressing B to shoot and A to Melee, then just use the D-Pad to switch weapons and you're all set... it has just as many buttons actually, think about it. A, B, -, +, D-Pad Up, Down, Left, Right, 1, 2 (albeit those aren't easily accessible while playing an FPS), Z, C, Wiimote shake, and Nunchuk shake (not buttons but they can serve the same purpose). This against A, B, X, Y, L1, L2, R1, R2, up, down, left, and right. In fact it has more buttons than any other controller when the Nunchuk is used, even without the motion controls it has just as many. oldkingallant
the button placement on the Wiimote and nunchuk suck I agree with him. Its not ideal for the modern era shooter even if its managable.
He said LESS buttons, I'm arguing against that. I did point out that the 1 and 2 are completely inaccessible while playing an FPS, so I'd have to say that's the biggest flaw with the Wiimote, button placement. But for a standard FPS the controls work well enough, A to melee, B to shoot, point to aim, analog to move, D-pad to switch weapons. Anything beyond that becomes iffy, although if you map more controls to the Z and C buttons it's easy to get a few extra controls in there. Not terrible, but I agree, not completely ideal for an FPS, which is why it hasn't taken hold on the Wii. I didn't say less, I said uneven and bad placement of buttons. :P
Log in to comment