Rumor: Ps4 devs have access to 7GB GDDR5 RAM

This topic is locked from further discussion.

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#101 clyde46
Member since 2005 • 49061 Posts
[QUOTE="clyde46"][QUOTE="ReadingRainbow4"]

I know right!

both products of Microsoft.

WilliamRLBaker
Should be using Firefox.

atleast say google chrome. firefox is shit now bloated memory hog.

Never had a issue with memory, yes its bloated but Chrome creates a new process per tab.
Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#102 Wasdie  Moderator
Member since 2003 • 53622 Posts

Unneeded IMO with 7gigs the RAM will never be bottle-necked but the CPU, GPU can still be and will be. IMO they just put 8 gigs because M$ said they were, but MS is using windows 8 in their OP system which is a RAM hog. 7 gigs is overkill IMO for the CPU and GPU they're using I'll be surprised if 1 game net Gen uses all that RAM even once.

Shielder7

They probably put 8 gigs in it becuase the future of PC gaming is kind of unknown. They are building the PS4 to get ports of PC games easily so they are probably just preparing the thing for the future.

RAM is cheap. Might as well put more than you need in it to be safe.

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#103 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="trollhunter2"]

[QUOTE="Shielder7"]

Unneeded IMO with 7gigs the RAM will never be bottle-necked but the CPU, GPU can still be and will be. IMO they just put 8 gigs because M$ said they were, but MS is using windows 8 in their OP system which is a RAM hog. 7 gigs is overkill IMO for the CPU and GPU they're using I'll be surprised if 1 game net Gen uses all that RAM even once.

Shielder7

its not an overkill, more like a save future?

No it's overkill.

You need to learn from all software developers from the last 20 years. You can never have enough RAM. Ever.

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#104 clyde46
Member since 2005 • 49061 Posts
[QUOTE="04dcarraher"]

[QUOTE="Wasdie"]

That's a gig more than I thought they would have.

I was figuring about 2 gigs for the OS and whatnot, 6 gigs shared for the games. That's plenty.

For 1080p you only really need 2 gigs for GPU and I can't think of a single PC game that takes more than 3 gigs of ram when it's running on a 64 bit machine. Even the big ones like Shogun 2, ArmA 3, Planetside 2.

Either way, the RAM won't be what limits the PS4 any time soon.

ShadowriverUB

They however never state how much memory will be allocated for streaming/recording. So if background tasks and OS is allocating 1gb I would think along with the other features 2-3gb might be typical usage with all features +OS. So 5-6 gb will be for the game cache and video.

Yeah it makes me wonder how they fit that in 1GB, but you forgetting about hard hard drive which can be also used in this process, for example 1 minute is recorded, it dumps it to hard drive and clear RAM for next freames, this way it won't use hard drive all the time when games needs it, i bet there other ways to solve this out and i bet they won't waste RAM for it;] Streaming won't take much as once encoded frames are send they are useless on console and can be thrown away.

The trouble is, when recording video you are saturating the I/O on the hard drive.
Avatar image for PC_Otter
PC_Otter

1623

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#105 PC_Otter
Member since 2010 • 1623 Posts

[QUOTE="PC_Otter"]

7 GB is easily enough for games.  4 GB would've been fine.

ShadowriverUB

Keep in mind some of that will be needed for GPU (around 1-2GB), stuff that on PC system RAM does not land

I understand that. The need for 8 GB comes from Sony wanting to "playload" data concurrently along with all the social/sharing capability. Plenty of Pictairn graphics cards have 2 GB and hardly need anymore unless the user is pushing beyond 1080p or going Eyefinity. And those cards are already pushing the GPU's limits, not the framebuffer's.

I'm glad that the PS4 has 8 GB but 4 GB would've been perfectly workable for the system. 6 GB would be what I consider the "optimal" considering the prospective capabilities, but that would've required going to a narrower 192 bit memory bus or going to a wider but more expensive 384 bit bus. I'm sure by the end of the PS4's life, developers will be happy to have all that memory, especially as a single large pool of data. 360 developers love that aspect about the 360's UMA.

The PS4's OS could use 2 GB and 6 GB would still be plenty of room.  In fact I won't be one bit surprised if Sony allocates 2 GB to the system with all the background processes.  

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#106 mitu123
Member since 2006 • 155290 Posts

And funny enough, after all this talk of 8GB...

Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#107 I_can_haz
Member since 2013 • 6511 Posts

[QUOTE="Shielder7"][QUOTE="trollhunter2"]

its not an overkill, more like a save future?

Wasdie

No it's overkill.

You need to learn from all software developers from the last 20 years. You can never have enough RAM. Ever.

Very true. Just when you think you have enough RAM devs will find new ways of eating it up. In all my years of gaming on PCs and consoles I've learned that you can never have enough RAM.
Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="trollhunter2"]

[QUOTE="Shielder7"]

Unneeded IMO with 7gigs the RAM will never be bottle-necked but the CPU, GPU can still be and will be. IMO they just put 8 gigs because M$ said they were, but MS is using windows 8 in their OP system which is a RAM hog. 7 gigs is overkill IMO for the CPU and GPU they're using I'll be surprised if 1 game net Gen uses all that RAM even once.

Shielder7

its not an overkill, more like a save future?

No it's overkill.

No such thing as overkill for RAM, more is ALWAYS better

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#109 clyde46
Member since 2005 • 49061 Posts

[QUOTE="mitu123"]

And funny enough, after all this talk of 8GB...

I_can_haz

:cool: It's still 8GB of GDDR5 unless you believe that your PC also has only 7GB of RAM because Windows 7 and other programs eat about 1GB.

Windows scales to how much RAM is in the system. On my server I have 4GB, my Windows takes up 800MB. On my PC I have 8GB, Windows takes up about 1.5, 1.8GB of RAM as standard.
Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 I_can_haz
Member since 2013 • 6511 Posts
[QUOTE="I_can_haz"]

[QUOTE="mitu123"]

And funny enough, after all this talk of 8GB...

clyde46

:cool: It's still 8GB of GDDR5 unless you believe that your PC also has only 7GB of RAM because Windows 7 and other programs eat about 1GB.

Windows scales to how much RAM is in the system. On my server I have 4GB, my Windows takes up 800MB. On my PC I have 8GB, Windows takes up about 1.5, 1.8GB of RAM as standard.

True but still when you list specs you don't list only the amount of RAM that Windows isn't eating up, you list the whole thing. :cool: Same principle when reporting PS4's RAM.
Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#111 clyde46
Member since 2005 • 49061 Posts
[QUOTE="ShadowriverUB"][QUOTE="clyde46"][QUOTE="ShadowriverUB"] Yeah it makes me wonder how they fit that in 1GB, but you forgetting about hard hard drive which can be also used in this process, for example 1 minute is recorded, it dumps it to hard drive and clear RAM for next freames, this way it won't use hard drive all the time when games needs it, i bet there other ways to solve this out and i bet they won't waste RAM for it;] Streaming won't take much as once encoded frames are send they are useless on console and can be thrown away.

The trouble is, when recording video you are saturating the I/O on the hard drive.

Thats why im saying about very specific time period, recording part on RAM and dump it every time some time, how much 1 min of more commpressed 1080p will take? i bet not more then 100MB. Either way they i bet they solved this problem somehow, as they adrvitise recording and now they saying there server only 1GB of RAM, i bet they don't do that wholy in RAM other system features don't take as much, maybe they might also record only gameplay without menus when all game resources are already loaded to RAM.

I know the PS4 has a secondary chip that may be used as a encoding device but recording even compressed video takes up a massive amount of I/O. Honestly I can't say for certain how they will implement that. Maybe its a choice for devs to implement it as a feature.
Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#112 clyde46
Member since 2005 • 49061 Posts
[QUOTE="clyde46"][QUOTE="I_can_haz"]:cool: It's still 8GB of GDDR5 unless you believe that your PC also has only 7GB of RAM because Windows 7 and other programs eat about 1GB.I_can_haz
Windows scales to how much RAM is in the system. On my server I have 4GB, my Windows takes up 800MB. On my PC I have 8GB, Windows takes up about 1.5, 1.8GB of RAM as standard.

True but still when you list specs you don't list only the amount of RAM that Windows isn't eating up, you list the whole thing. :cool: Same principle when reporting PS4's RAM.

Right you are, but we still don't know how the RAM will be allocated. Are we going to see 4GB being given to game resources with 2-3GB being held in reserve?
Avatar image for Shielder7
Shielder7

5191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#113 Shielder7
Member since 2006 • 5191 Posts

[QUOTE="Shielder7"]

Unneeded IMO with 7gigs the RAM will never be bottle-necked but the CPU, GPU can still be and will be. IMO they just put 8 gigs because M$ said they were, but MS is using windows 8 in their OP system which is a RAM hog. 7 gigs is overkill IMO for the CPU and GPU they're using I'll be surprised if 1 game net Gen uses all that RAM even once.

Wasdie

They probably put 8 gigs in it becuase the future of PC gaming is kind of unknown. They are building the PS4 to get ports of PC games easily so they are probably just preparing the thing for the future.

RAM is cheap. Might as well put more than you need in it to be safe.

RAMs not that cheep, especially when they're trying to keep the cost down to not have a replay of the 600 dollar console disaster that happened last time. Not to mention they may even take take a loss on every console sold just to get it in peoples houses and when that happens every cent counts. I don't think they're too worried or should be too worried about porting PC games, when a company makes a AAA game their default plat form this gen was the 360 i.e consoles, not to mention if it is a PC game they have to rework for the new OS and controls anyway. Not to mention how many PCs have 8 gigs of RAM? Game developers aren't stupid they're not going to make high end AAA games for PC users with only the top machines can play.
Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#114 clyde46
Member since 2005 • 49061 Posts
[QUOTE="Wasdie"]

[QUOTE="Shielder7"]

Unneeded IMO with 7gigs the RAM will never be bottle-necked but the CPU, GPU can still be and will be. IMO they just put 8 gigs because M$ said they were, but MS is using windows 8 in their OP system which is a RAM hog. 7 gigs is overkill IMO for the CPU and GPU they're using I'll be surprised if 1 game net Gen uses all that RAM even once.

Shielder7

They probably put 8 gigs in it becuase the future of PC gaming is kind of unknown. They are building the PS4 to get ports of PC games easily so they are probably just preparing the thing for the future.

RAM is cheap. Might as well put more than you need in it to be safe.

RAMs not that cheep, especially when they're trying to keep the cost down to not have a replay of the 600 dollar console disaster that happened last time. Not to mention they may even take take a loss on every console sold just to get it in peoples houses and when that happens every cent counts. I don't think they're too worried or should be too worried about porting PC games, when a company makes a AAA game their default plat form this gen was the 360 i.e consoles, not to mention if it is a PC game they have to rework for the new OS and controls anyway. Not to mention how many PCs have 8 gigs of RAM? Game developers aren't stupid they're not going to make high end AAA games for PC users with only the top machines can play.

Devs have been making PC games for longer than you most likely have been alive. They know what they are doing, they know or should know how to make scalable options.
Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 I_can_haz
Member since 2013 • 6511 Posts
[QUOTE="clyde46"][QUOTE="I_can_haz"][QUOTE="clyde46"] Windows scales to how much RAM is in the system. On my server I have 4GB, my Windows takes up 800MB. On my PC I have 8GB, Windows takes up about 1.5, 1.8GB of RAM as standard.

True but still when you list specs you don't list only the amount of RAM that Windows isn't eating up, you list the whole thing. :cool: Same principle when reporting PS4's RAM.

Right you are, but we still don't know how the RAM will be allocated. Are we going to see 4GB being given to game resources with 2-3GB being held in reserve?

:P I honestly don't know, we'll have to wait and see on that issue. I'd hate it though if they wasted precious RAM for reserves.
Avatar image for killzowned24
killzowned24

7345

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#116 killzowned24
Member since 2007 • 7345 Posts

[QUOTE="clyde46"][QUOTE="ReadingRainbow4"]

I know right!

both products of Microsoft.

WilliamRLBaker

Should be using Firefox.

atleast say google chrome. firefox is shit now bloated memory hog.

That has not been true for awhile now.

original.jpg

Avatar image for Shielder7
Shielder7

5191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#117 Shielder7
Member since 2006 • 5191 Posts
[QUOTE="Wasdie"]

[QUOTE="Shielder7"] No it's overkill.I_can_haz

You need to learn from all software developers from the last 20 years. You can never have enough RAM. Ever.

Very true. Just when you think you have enough RAM devs will find new ways of eating it up. In all my years of gaming on PCs and consoles I've learned that you can never have enough RAM.

Well I have to argue, with a PC and you have X-Number of unknown programs leaching RAM maybe but with a Console this isn't going to happen and when you have so much RAM that the CPU and GPU could never hope of utilizing it's just a waste.
Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#118 I_can_haz
Member since 2013 • 6511 Posts
[QUOTE="I_can_haz"][QUOTE="Wasdie"]

You need to learn from all software developers from the last 20 years. You can never have enough RAM. Ever.

Shielder7
Very true. Just when you think you have enough RAM devs will find new ways of eating it up. In all my years of gaming on PCs and consoles I've learned that you can never have enough RAM.

Well I have to argue, with a PC and you have X-Number of unknown programs leaching RAM maybe but with a Console this isn't going to happen and when you have so much RAM that the CPU and GPU could never hope of utilizing it's just a waste.

:P You make a fair point. I just have a funny feeling though that devs will invent a way to use up more RAM lol. They just never seem to have enough RAM XD.
Avatar image for ReadingRainbow4
ReadingRainbow4

18733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#119 ReadingRainbow4
Member since 2012 • 18733 Posts

lol ps4daily...the same guys that made the rumor of the ps4 CPU running over 2.0ghz and the same guys that said PS3 RSX can do 400 Gigaflops lol,they made up sh!t out thin air.

Tessellation

You there, get back to the basement.

Avatar image for deactivated-5f19d4c9d7318
deactivated-5f19d4c9d7318

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#120 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts
Surprised it's that low tbh, they've got quite a few features that i thought would eat into it such as the streaming, possible Vita uses and cross-play along with all the menus and multitasking of features. I don't think it's overkill either, the Titan has 6GB, AMD's unreleased rival card the same, the setup that rendered Battlefield 4 had 12GB apparently. Even the top end graphics cards around the launch of the PS3 had 500mb so we've quadrupled that over the PS3's lifespan. With 2GBs being the average now then another four times increase would see the PS4 through to the end of the generation.
Avatar image for Shielder7
Shielder7

5191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#121 Shielder7
Member since 2006 • 5191 Posts
[QUOTE="Shielder7"][QUOTE="Wasdie"]

They probably put 8 gigs in it becuase the future of PC gaming is kind of unknown. They are building the PS4 to get ports of PC games easily so they are probably just preparing the thing for the future.

RAM is cheap. Might as well put more than you need in it to be safe.

clyde46
RAMs not that cheep, especially when they're trying to keep the cost down to not have a replay of the 600 dollar console disaster that happened last time. Not to mention they may even take take a loss on every console sold just to get it in peoples houses and when that happens every cent counts. I don't think they're too worried or should be too worried about porting PC games, when a company makes a AAA game their default plat form this gen was the 360 i.e consoles, not to mention if it is a PC game they have to rework for the new OS and controls anyway. Not to mention how many PCs have 8 gigs of RAM? Game developers aren't stupid they're not going to make high end AAA games for PC users with only the top machines can play.

Devs have been making PC games for longer than you most likely have been alive. They know what they are doing, they know or should know how to make scalable options.

Gee what does that have to do with anything I just said, oh wait nothing. If the only reason to have 8 gigs of RAM is so Devs can port the odd PC game over without having to think than it's a waste. There's doing things to help Game Developers and than there's Game Developers being ridiculously lazy. It's actually not even ridiculously lazy it's only the potential to be ridiculously lazy because no game requires anywhere near 8 gigs to run yet.
Avatar image for lamprey263
lamprey263

45436

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#122 lamprey263
Member since 2006 • 45436 Posts
Well, maybe it isn't all being used by the OS at the time. But when MS introduced party chat Sony couldn't because they didn't have the memory to allocate for such a task, they probably learned their lesson, and now they're probably making sure that doesn't happen again. Now, what possibly could that memory be used for? Who knows, but if they're saving some for the future where just to not have a repeat of what happened with them failing to bring party chat to the PS3 then that's planning ahead. Anyhow, if people are complaining about the devs not having access to the full 8GB DDR5 RAM, well, not sure if anybody is making that claim but still it's better than only having access to 3GB of DDR5 RAM (because of the previously rumored 4GB), Sony setting it to 8GB of RAM was a better choice. I don't want to see another Skyrim problem again.
Avatar image for super600
super600

33160

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#123 super600  Moderator
Member since 2007 • 33160 Posts

All of that won't be used for graphics.

Avatar image for Shielder7
Shielder7

5191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#124 Shielder7
Member since 2006 • 5191 Posts
[QUOTE="Shielder7"][QUOTE="I_can_haz"]Very true. Just when you think you have enough RAM devs will find new ways of eating it up. In all my years of gaming on PCs and consoles I've learned that you can never have enough RAM.I_can_haz
Well I have to argue, with a PC and you have X-Number of unknown programs leaching RAM maybe but with a Console this isn't going to happen and when you have so much RAM that the CPU and GPU could never hope of utilizing it's just a waste.

:P You make a fair point. I just have a funny feeling though that devs will invent a way to use up more RAM lol. They just never seem to have enough RAM XD.

It's called atrocious optimizing. The only reason to want 8 gigs of RAM for a CPU and GPU like the PS 4 has is so they can do unbelievable shitty jobs and Never have to worry about it. This however isn't a good thing and has more ways than one of backfiring. If Action 52 has taught us anything it quality over quantity.
Avatar image for millerlight89
millerlight89

18658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#125 millerlight89
Member since 2007 • 18658 Posts
I love watching a totally clueless idiot talk about hardware. Thanks for the lols.
Avatar image for loosingENDS
loosingENDS

11793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#126 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

[QUOTE="PC_Otter"] If the so secondary "security/media co-processor" actually exists in the PS4, it could possibly record and encode in realtime, keeping the memory footprint in RAM and on the HDD manageable. Lord knows what FRAPS does to PCs as you scale the quality and recordable FPS up. stereointegrity

I think PS4 implementation will be nothing like FRAPS that has to conform to what the OS allows for getting the stream

Probably the PS4 one will be close to free, otherwise would make no sense at all to have such a feature that noone would care about and yet compromise the quality of every game

Just makes zero sense, unless Sony people escaped from a nut house

its doing alot more then caching videos.....still it doesnt matter...video recording doesnt tax the cpu

Dont you need at least one extra call to get the frame buffer and write it ?

And that is before trying to do compression to the stream etc

PS4 could have one CPU thread do it, the terrible thing would be wasting bandwidth to do it

Avatar image for 04dcarraher
04dcarraher

23857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#127 04dcarraher
Member since 2004 • 23857 Posts

[QUOTE="clyde46"][QUOTE="stereointegrity"] its doing alot more then caching videos.....still it doesnt matter...video recording doesnt tax the cpustereointegrity
:lol: yes it does the rumored secondary ARM processor is meant for passive background tasks. So it will have to go to PS4's 8 core cpu. Yes it does.

on the ps4 no it doesnt

yes it will tax the processor, core/s, the rumored ARM processor is suppose be for passive backgrounds tasks which mean that the streaming/recording will have to fall upon the 8 core cpu. 

Avatar image for Douevenlift_bro
Douevenlift_bro

6804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#128 Douevenlift_bro
Member since 2013 • 6804 Posts

Well damn :shock:

Avatar image for NoodleFighter
NoodleFighter

11897

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#129 NoodleFighter
Member since 2011 • 11897 Posts

[QUOTE="Wasdie"]

That's a gig more than I thought they would have.

I was figuring about 2 gigs for the OS and whatnot, 6 gigs shared for the games. That's plenty.

For 1080p you only really need 2 gigs for GPU and I can't think of a single PC game that takes more than 3 gigs of ram when it's running on a 64 bit machine. Even the big ones like Shogun 2, ArmA 3, Planetside 2.

Either way, the RAM won't be what limits the PS4 any time soon.

04dcarraher

They however never state how much memory will be allocated for streaming/recording. So if background tasks and OS is allocating 1gb I would think along with the other features 2-3gb might be typical usage with all features +OS. So 5-6 gb will be for the game cache and video.

One dev has already said that some RAM has been reserved for other features, like for example

One of the benefits of the additional memory is that Sony has fenced in its system memory so that developers don't have to worry about it.

"When you press the PlayStation button on a PS3 game, you get the basic XMB up [but] to do anything you have to quit the game, because of the memory for it," said Gilray.

"With PS4 we don't have that because the system memory is already ring-fenced for itself."

Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#130 PAL360
Member since 2007 • 30574 Posts

So 1gb for the OS? That saves alot of ram just for games! Good...good...!

Avatar image for muffin200
muffin200

733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#131 muffin200
Member since 2007 • 733 Posts

So 1gb for the OS? That saves alot of ram just for games! Good...good...!

PAL360

 

I'm Tali you are just a cheap imposter.

So there.

Avatar image for super600
super600

33160

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#132 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="PAL360"]

So 1gb for the OS? That saves alot of ram just for games! Good...good...!

muffin200

 

I'm Tali you are just a cheap imposter.

So there.

:lol:

Avatar image for Tessellation
Tessellation

9297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#133 Tessellation
Member since 2009 • 9297 Posts

So 1gb for the OS? That saves alot of ram just for games! Good...good...!

PAL360
its a fake rumor,that website is the same www.wiiudaily.com well known for making fake rumors of the WiiU,they make sh!t up for people to check their sh!tty website.
Avatar image for PC_Otter
PC_Otter

1623

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#134 PC_Otter
Member since 2010 • 1623 Posts

[QUOTE="PC_Otter"][QUOTE="loosingENDS"]

Because it is a console and the OS should be minimal

That 1GB is probably also including space for caching videos etc

jun_aka_pekto

If the so secondary "security/media co-processor" actually exists in the PS4, it could possibly record and encode in realtime, keeping the memory footprint in RAM and on the HDD manageable. Lord knows what FRAPS does to PCs as you scale the quality and recordable FPS up.

I thought the rumors mentioned the PS4 having a dedicated hardware-based chip for encoding videos. It'll still take up RAM. But, at least the workload is taken off the CPU unlike FRAPS which brings my PC to its knees especially when encoding 1080p video (while playing a game). If the rumors are true, that'll be sweet.

It taxes the CPU but it's taxing your GPU bandwidth more than anything.  It's a direct recording of the framebuffer.  At least that's my theory.

Avatar image for loosingENDS
loosingENDS

11793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#135 loosingENDS
Member since 2011 • 11793 Posts

It will take 4-5 years for PC to match access to 7GB of fast unified ram

For now PC has to stall everythging and move texture data from main ram to smaller VRAM, losing both ram space and bandwith, plus CPU cycles

PC architecture is a disaster comparing to PS4

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#136 clyde46
Member since 2005 • 49061 Posts

It will take 4-5 years for PC to match access to 7GB of fast unified ram

For now PC has to stall everythging and move texture data from main ram to smaller VRAM, losing both ram space and bandwith, plus CPU cycles

PC architecture is a disaster comparing to PS4

loosingENDS
The PS4 is using PC architecture. Loosey, are you going senile?
Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#137 clyde46
Member since 2005 • 49061 Posts

[QUOTE="Truth_Hurts_U"]

Funny thing people were saying the games shown were only using 1.5GB. Yet they could have used 3GB and they didn't.

So that just goes to show you. All that extra RAM is wasted on weak HW.

loosingENDS

They were using it because were developed on the garbage PC hardware, with 680GTX that has only 1.5GB VRAM

Now that they have finilized kits and 8GB as final spec to use they can go all out

PC lol

The GTX680 is available with 2GB and 4GB. Try again Loosey.
Avatar image for Truth_Hurts_U
Truth_Hurts_U

9703

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#138 Truth_Hurts_U
Member since 2006 • 9703 Posts

They were using it because were developed on the garbage PC hardware, with 680GTX that has only 1.5GB VRAM

Now that they have finilized kits and 8GB as final spec to use they can go all out

PC lol

loosingENDS

You really are a dumbass.

GTX 680 has 2GB VRAM.

AMD makes the parts.

X86.

Avatar image for loosingENDS
loosingENDS

11793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#139 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="clyde46"][QUOTE="loosingENDS"]

They were using it because were developed on the garbage PC hardware, with 680GTX that has only 1.5GB VRAM

Now that they have finilized kits and 8GB as final spec to use they can go all out

PC lol

04dcarraher

The GTX680 is available with 2GB and 4GB. Try again Loosey.

Then you have the 6gb Titan and 3gb or 6gb 7970's. Also they can never use more then 4gb for the gpu since the PS4 gpu isnt strong enough make use of the amount of memory to the fullest potential.

You mean you dont have, because noonw buys 5000$ video cards

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#140 clyde46
Member since 2005 • 49061 Posts

[QUOTE="04dcarraher"][QUOTE="clyde46"] The GTX680 is available with 2GB and 4GB. Try again Loosey. loosingENDS

Then you have the 6gb Titan and 3gb or 6gb 7970's. Also they can never use more then 4gb for the gpu since the PS4 gpu isnt strong enough make use of the amount of memory to the fullest potential.

You mean you dont have, because noonw buys 5000$ video cards

Thats funny, last time I checked the GTX680 and the 7970 were selling very well.
Avatar image for StrongBlackVine
StrongBlackVine

13262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#141 StrongBlackVine
Member since 2012 • 13262 Posts

All of that won't be used for graphics.

super600

:lol:Wii U has 1GB of of the slow stuff!

Avatar image for StrongBlackVine
StrongBlackVine

13262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#142 StrongBlackVine
Member since 2012 • 13262 Posts

[QUOTE="loosingENDS"]

[QUOTE="04dcarraher"] Then you have the 6gb Titan and 3gb or 6gb 7970's. Also they can never use more then 4gb for the gpu since the PS4 gpu isnt strong enough make use of the amount of memory to the fullest potential. clyde46

You mean you dont have, because noonw buys 5000$ video cards

Thats funny, last time I checked the GTX680 and the 7970 were selling very well.

Sapphire 7970 can had for less than $500.

Avatar image for 04dcarraher
04dcarraher

23857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#143 04dcarraher
Member since 2004 • 23857 Posts

[QUOTE="04dcarraher"][QUOTE="clyde46"] The GTX680 is available with 2GB and 4GB. Try again Loosey. loosingENDS

Then you have the 6gb Titan and 3gb or 6gb 7970's. Also they can never use more then 4gb for the gpu since the PS4 gpu isnt strong enough make use of the amount of memory to the fullest potential.

You mean you dont have, because noonw buys 5000$ video cards

O yes their $5000 ..... :roll: 4gb GTX 670 $400, and is 2x faster then PS4 gpu how sad.
Avatar image for 04dcarraher
04dcarraher

23857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#144 04dcarraher
Member since 2004 • 23857 Posts

[QUOTE="PC_Otter"]

[QUOTE="jun_aka_pekto"]

I thought the rumors mentioned the PS4 having a dedicated hardware-based chip for encoding videos. It'll still take up RAM. But, at least the workload is taken off the CPU unlike FRAPS which brings my PC to its knees especially when encoding 1080p video (while playing a game). If the rumors are true, that'll be sweet.

clyde46

It taxes the CPU but it's taxing your GPU bandwidth more than anything.  It's a direct recording of the framebuffer.  At least that's my theory.

It wont tax the GPU as it doesn't require that. It was stress the CPU but it will destroy the hard drive. When you capture a video stream, you are constantly writing to the disc, this will get in the way of other calls from the game to access the disc. If you want to mininse the impact of recording video you need a beefy CPU and a dedicated hard disc or SSD.

Exactly, which is why the PS4 will use plenty of memory to buffer the streaming/recording to the hdd in little bits so it wont affect the player while gaming.

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#145 clyde46
Member since 2005 • 49061 Posts

[QUOTE="clyde46"][QUOTE="loosingENDS"]

You mean you dont have, because noonw buys 5000$ video cards

StrongBlackVine

Thats funny, last time I checked the GTX680 and the 7970 were selling very well.

Sapphire 7970 can had for less than $500.

http://www.overclockers.co.uk/showproduct.php?prodid=GX-097-GI&groupid=701&catid=56&subcat=938
Avatar image for tonitorsi
tonitorsi

8692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#146 tonitorsi
Member since 2006 • 8692 Posts

[QUOTE="sanim02"]

[QUOTE="SolidTy"]

That's what I was just attempting to explain to the alt fanboy a second ago.

I'm sure the RAM allocation will be in the same neighborhood, but I'm not worried about ituntil I know more about the machine itself.

SolidTy

Man Ty, doesn't it feel odd when these troll accounts from back in the day some how become credible in the eyes of these new kids on the block of SW? Man it's like when someone tried to emulate that PS3 threadmill thread with the shitty WiiU. :(

I saw that thread, lmao! :lol:

Link or it didn't happened!

Avatar image for AzatiS
AzatiS

14969

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#147 AzatiS
Member since 2004 • 14969 Posts
Mooooo !! Ill be a cow this gen it seems !! PS4 seems solid to me and i cant wait to learn more about the system.. When developers praising it its a very good sign. period
Avatar image for 04dcarraher
04dcarraher

23857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#148 04dcarraher
Member since 2004 • 23857 Posts
[QUOTE="StrongBlackVine"]

[QUOTE="clyde46"] Thats funny, last time I checked the GTX680 and the 7970 were selling very well. clyde46

Sapphire 7970 can had for less than $500.

http://www.overclockers.co.uk/showproduct.php?prodid=GX-097-GI&groupid=701&catid=56&subcat=938

You can pick up a 6gb 7970 with Crysis 3 and Bioshock infinte $580
Avatar image for StrongBlackVine
StrongBlackVine

13262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#149 StrongBlackVine
Member since 2012 • 13262 Posts

[QUOTE="StrongBlackVine"]

[QUOTE="clyde46"][QUOTE="loosingENDS"]

You mean you dont have, because noonw buys 5000$ video cards

clyde46

Thats funny, last time I checked the GTX680 and the 7970 were selling very well.

Sapphire 7970 can had for less than $500.

http://www.overclockers.co.uk/showproduct.php?prodid=GX-097-GI&groupid=701&catid=56&subcat=938[/QUOTE]

Nice deal. I'm definitely building a PC at some point. Wish you could hand build a laptop though.

Avatar image for silversix_
silversix_

26347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#150 silversix_
Member since 2010 • 26347 Posts
^i agree with this guy, i think he knows what he's talking about