So system wars has been trying to make BioWare the new pariahs of the industry..

This topic is locked from further discussion.

Avatar image for Vaasman
Vaasman

15879

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#51 Vaasman
Member since 2008 • 15879 Posts

This is how it works in system wars:

If you are a great developer, who made lots and lots of really great games, you are never, ever allowed anything but great games. If you make something that only qualifies as pretty good, you are a sellout and a horrible developer, leading to the decline of gaming and human society as a whole. Any bit of good or bad PR you've ever done is instantly disected and criticized, while everyone simultaneously inflates the games flaws to ridiculous proportions, to make it seem like a nightmarish travesty, fit only as gutter wash in downtown crapville.

I see this pattern a lot though. Happens in games, movies, books, you name it.

People are far too entitled if you ask me. When they get something they love, they suddenly decide that everything done by the same people must always live up to that standard, and to not live up to that is a betrayal of a kind of trust or something.

I wasn't exactly thrilled by DA2, but I still had fun with it, and I am willing to forgive it as a mistep for the developer. If they keep making the same bad mistakes then I will probably stop playing their games, but I'd rather not jump to the conclusion that a developer I really like is now going to only make worse and worse games.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#52 foxhound_fox
Member since 2005 • 98532 Posts

I don't understand why simply profit isn't enough.SuperFlakeman

Greed.

No matter how much one has, it is built into human nature to want more. Even if one had everything one could have, they'd want more. It is an emotion that must be overcome, it can never be fulfilled.

Avatar image for dreman999
dreman999

11514

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 dreman999
Member since 2004 • 11514 Posts

[QUOTE="SuperFlakeman"]I don't understand why simply profit isn't enough.foxhound_fox


Greed.

No matter how much one has, it is built into human nature to want more. Even if one had everything one could have, they'd want more. It is an emotion that must be overcome, it can never be fulfilled.

I would not say it's greed. But Security. I f it was just greed it would be worse, like making you pay of things on disc, or charging $20 for four map packs.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 locopatho
Member since 2003 • 24300 Posts

[QUOTE="foxhound_fox"]

[QUOTE="SuperFlakeman"]I don't understand why simply profit isn't enough.dreman999


Greed.

No matter how much one has, it is built into human nature to want more. Even if one had everything one could have, they'd want more. It is an emotion that must be overcome, it can never be fulfilled.

I would not say it's greed. But Security. I f it was just greed it would be worse, like making you pay of things on disc, or charging $20 for four map packs.

Yeah, making Dragon Age for 5 years, along with Mass Effect games and DLC, along with Star Wars MMO, is a lot for one dev. Being part of a big company is surely a nice way to ease the pressure.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#55 foxhound_fox
Member since 2005 • 98532 Posts

I would not say it's greed. But Security. I f it was just greed it would be worse, like making you pay of things on disc, or charging $20 for four map packs.

dreman999


constant revenue stream = security

You don't have to make millions or billlions of dollars to have financial security. You just need to have a business that can always maintain a fair profit margin. Wanting millions of dollars when you are already being successful with only thousands or hundreds of thousands, is greed. Pure and simple.

Avatar image for ghostofzabis
ghostofzabis

2601

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#56 ghostofzabis
Member since 2005 • 2601 Posts

lol

quoted from 0:34~ 0:44 http://www.youtube.com/watch?v=hMcVZQI6ybw

:?

Avatar image for KalDurenik
KalDurenik

3736

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#57 KalDurenik
Member since 2004 • 3736 Posts
DA2 "pretty good"... Dont make me laugh. its average at best and coming from a game where they want to sell 10milion copies and that its a AAA title. Well Yeah its a horrible failure. Not only that they make bad to average DLC and its overpriced. No i dont think we will see any more quality games from Bioware. Quick fast money grabs until people get bored.
Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#58 heretrix
Member since 2004 • 37881 Posts

This is how it works in system wars:

If you are a great developer, who made lots and lots of really great games, you are never, ever allowed anything but great games. If you make something that only qualifies as pretty good, you are a sellout and a horrible developer, leading to the decline of gaming and human society as a whole. Any bit of good or bad PR you've ever done is instantly disected and criticized, while everyone simultaneously inflates the games flaws to ridiculous proportions, to make it seem like a nightmarish travesty, fit only as gutter wash in downtown crapville.

I see this pattern a lot though. Happens in games, movies, books, you name it.

People are far too entitled if you ask me. When they get something they love, they suddenly decide that everything done by the same people must always live up to that standard, and to not live up to that is a betrayal of a kind of trust or something.

I wasn't exactly thrilled by DA2, but I still had fun with it, and I am willing to forgive it as a mistep for the developer. If they keep making the same bad mistakes then I will probably stop playing their games, but I'd rather not jump to the conclusion that a developer I really like is now going to only make worse and worse games.

Vaasman

Agreed. I'm on my second playthough of DA2 and while there are some things I really dislike about the game, overall it's still a good game. Is it Origins? No. But there are lots of things I hated about that game as well.

I also love how developers are supposed to be impervious to liking money. They are just there to make games forever for a bunch of ungrateful people that just sit on their asses all day complaining about textures and framerates..

Avatar image for John_Read
John_Read

1214

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 John_Read
Member since 2009 • 1214 Posts

[QUOTE="TheEroica"]

I've noticed a clear outpouring of hateboys on this forum going for BioWares throat, calling them washed up and under EA's spell and maybe the worst of all, comparing them to that bumbling mess known as Square Enix. Now I know that the opinions expressed in System Wars dont account for one percent of one percent of the opinions of the gaming comunity, but seriously guys? Bioware is still one of the elite and leading developers on earth and while yes, the vision of bioware has seemingly been impacted by the EA money factory, Bioware is still turning out highly rated and asthetically immersive games and will continue to.

.

.

The company has more on their plate then ever before with an MMO, sequals to highly touted games and multiplat development and yet they still turn out high quality work.

Im no appologist for anything in this business, I call it exactly how I see it... Bioware has nothing to appologize about.

Lucianu

Bioware is nothing close to elite. Maybe top 20. Maybe lower considering the mess that was DA2, a inferior hack 'n slash game compared to the original, that has less RPG elements than JRPGs.

But ofcouse, no one should predicting the death of Bioware, i mean they did manage to overcome the horrible nightmare that was Baldur's Gate: Alliance on the consoles, and managed to produce incredible games after that. So they might return to their senses.

Valve, Blizzard, Nintendo and Id software are Elite, God tier. Bioware is nothing compared to these Gods of gaming.

ID :lol:
Avatar image for padaporra
padaporra

3508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 padaporra
Member since 2005 • 3508 Posts

Valve >= Bioware > Blizzard > rest.
.
Saying Bioware in not a top developers is something I wouldn't exepct to see even here. Anyway, let's hope ME3 fix this insanity.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#61 foxhound_fox
Member since 2005 • 98532 Posts

Anyway, let's hope ME3 fix this insanity.

padaporra


Hah, it'll just make it worse. It'll probably be more of a shooter than ME2.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#62 heretrix
Member since 2004 • 37881 Posts

[QUOTE="dreman999"] I would not say it's greed. But Security. I f it was just greed it would be worse, like making you pay of things on disc, or charging $20 for four map packs.

foxhound_fox


constant revenue stream = security

You don't have to make millions or billlions of dollars to have financial security. You just need to have a business that can always maintain a fair profit margin. Wanting millions of dollars when you are already being successful with only thousands or hundreds of thousands, is greed. Pure and simple.

But when you are in an industry where to remain competitive at Bioware's level you have got to spend 10's of millions of dollars per game, remaining independent is super risky. One failure could completely destroy your company. You've seen this already.

Getting with the likes of EA or Activision is pretty much a necessity these days. Doing ok is not enough if they want to stay in business. People need to stop romantisizing the video game industry. Like it or not, it's big business with some high stakes activity going on. They are your friends, they are companies making PRODUCTS.

Avatar image for KalDurenik
KalDurenik

3736

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#63 KalDurenik
Member since 2004 • 3736 Posts

In short.........."I refuse to evolve......No matter what game is made better by new techology famble manble, I'll way hate it because it new."

dreman999

How is it evolution to remove things. Now days they could make BG with a better ui and same complexity without problems yet they wont? Why? Because they want action / fps / adventure people to play the games instead.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#64 heretrix
Member since 2004 • 37881 Posts

[QUOTE="dreman999"] In short.........."I refuse to evolve......No matter what game is made better by new techology famble manble, I'll way hate it because it new."

KalDurenik

How is it evolution to remove things.

Because sometimes things don't work and they should be removed.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 locopatho
Member since 2003 • 24300 Posts

[QUOTE="KalDurenik"]

[QUOTE="dreman999"] In short.........."I refuse to evolve......No matter what game is made better by new techology famble manble, I'll way hate it because it new."

heretrix

How is it evolution to remove things.

Because sometimes things don't work and they should be removed.

Seriously, how often was anyone casting "Increase Luck" in Baldur's Gate :P Keep the good, cut the fat.
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#66 foxhound_fox
Member since 2005 • 98532 Posts

But when you are in an industry where to remain competitive at Bioware's level you have got to spend 10's of millions of dollars per game, remaining independent is super risky. One failure could completely destroy your company. You've seen this already.heretrix

Remain competitive with whom? If they have a fanbase willing to invest in their products and a strong revenue stream, why do they need to take risks and open new markets if they are making money? Answer: greed.

Getting with the likes of EA or Activision is pretty much a necessity these days. Doing ok is not enough if they want to stay in business. People need to stop romantisizing the video game industry. Like it or not, it's big business with some high stakes activity going on. They are your friends, they are companies making PRODUCTS.heretrix

There are two sides to the gaming industry. The love of games side, and the big-business side. The former the developers make games for the gamers, and for themselves, and the money is just a product of that. The latter, the money is the goal, and the products are designed to maximize its acquirement.

I have a friend who worked with S2 Games for a while (he built both Savage 2 and HoN from the ground up) and is now working on XBLA. He made those games because he loves to program and play games. The fact he gets paid to do it is just an afterthought for him. Granted, he needs an income in order to survive... but he LOVES what he does for a living. Very few people can say they love doing what they do as much as he can.

Avatar image for SuperFlakeman
SuperFlakeman

7411

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 SuperFlakeman
Member since 2011 • 7411 Posts

But when you are in an industry where to remain competitive at Bioware's level you have got to spend 10's of millions of dollars per game, remaining independent is super risky. One failure could completely destroy your company. You've seen this already.

heretrix

Everybody isn't supposed to win. With this ideology people get tired, stressed out and are just overall bored knowing they'll wake up tomorrow to work on map-packs.

You should construct your company in a way that ensures you won't go down. Just look at Nintendo. GC and N64 where profitable consoles for them, compare that to PS3. They have survived 25 years without the need of altering their philosophies and values.

In other words, they've improved/changed their core franchises in ways that streamlines them, but in a way that their core fanbase appreciates while trying to expand to casuals. You can't argue against this.

They're never going to produce photo realistic graphics knowing there's a huge demand for that. Why are they doing Kid Icarus: Uprising when we all know that it's a 500k title at best? It's simple, they like it.

Why haven't they expanded their online knowing it's successful for other companies? Easy, they don't like it.

Avatar image for Lucianu
Lucianu

10347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#68 Lucianu
Member since 2007 • 10347 Posts

ID :lol:John_Read

It's 'Id', not 'ID'.

  • Created the FPS genre and evolved it with many popular ground breaking engines..
  • Brought traditional 2D platforming, that was thought to be impossible, to the PC..

Seriously, how often was anyone casting "Increase Luck" in Baldur's Gate :P Keep the good, cut the fat.locopatho

Sure, cut the RPG elements all together, and bring forth casual trash with 0 complexity and no depth.

Right. Sometimes you just want ot cash in your chips. If you made a successful business and decide to do that, it's your right, people be damned. Most you you guys don't appeciate it anyway so why the hell should they care? They've put in their hours.

heretrix

Bioware's dedicated fanbase appreciated and praised them for their PC RPGs.

Bottom line is, they had a choice, and they chose money over their fanbase and now are making casual hack 'n slash/shooters with minuscule RPG elements, cliche stories, and mediocre characters knowing they will make a sale thanks to their name.

Wen they could simply make something more RPG centric than focus on some damn romantism trash. And please the dedicated fanbase.

Avatar image for therancors
therancors

709

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 therancors
Member since 2005 • 709 Posts
Yes yes, lets forgot any past accomplishments any dev has!!!!! That being said, i still don't like the dumbed down approach bioware's taking. I wonder if they'll make DA3 more complex considering the negative reaction on DA2.
Avatar image for Chutebox
Chutebox

51616

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 Chutebox
Member since 2007 • 51616 Posts

I've noticed a clear outpouring of hateboys on this forum going for BioWares throat, calling them washed up and under EA's spell and maybe the worst of all, comparing them to that bumbling mess known as Square Enix. Now I know that the opinions expressed in System Wars dont account for one percent of one percent of the opinions of the gaming comunity, but seriously guys? Bioware is still one of the elite and leading developers on earth and while yes, the vision of bioware has seemingly been impacted by the EA money factory, Bioware is still turning out highly rated and asthetically immersive games and will continue to.

.

.

The company has more on their plate then ever before with an MMO, sequals to highly touted games and multiplat development and yet they still turn out high quality work.

Im no appologist for anything in this business, I call it exactly how I see it... Bioware has nothing to appologize about.

TheEroica
SE has been putting out quality games yet you say they're a mess... You love ME and bioware, we know
Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]Seriously, how often was anyone casting "Increase Luck" in Baldur's Gate :P Keep the good, cut the fat.Lucianu

Sure, cut the RPG elements all together, and bring forth casual trash with 0 complexity and no depth.

Sure, intentionally miss the point all together... More complex is not automatically better. If there's useless stuff then cut it, no need to worry about it. They are awesomely talented devs, they know what they are doing. They aren't perfect, I miss planet exploration in ME2, but they are doing an amazing job nonetheless.

Avatar image for Lucianu
Lucianu

10347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#72 Lucianu
Member since 2007 • 10347 Posts

Sure, intentionally miss the point all together... More complex is not automatically better. If there's useless stuff then cut it, no need to worry about it. They are awesomely talented devs, they know what they are doing. They aren't perfect, I miss planet exploration in ME2, but they are doing an amazing job nonetheless.

locopatho

But doesn't complexity, more often then not, equal a more thought provoking experience? Some people might prefer that over casualization, some prefer having many choices, which leads to a more open - ended experience. Which is what a RPG should be..

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]

Sure, intentionally miss the point all together... More complex is not automatically better. If there's useless stuff then cut it, no need to worry about it. They are awesomely talented devs, they know what they are doing. They aren't perfect, I miss planet exploration in ME2, but they are doing an amazing job nonetheless.

Lucianu

But doesn't complexity, more often then not, equal a more thought provoking experience? Some people might prefer that over casualization, some prefer having many choices, which leads to a more open - ended experience. Which is what a RPG should be..

It can be good of course, but compare something like healing in BG vs DA. Is it fun to cast cure light ones several times in a row after a tough fight, rest to refresh spells, cast cure light wounds again, rest again, etc until healed? Or better to just autoheal after an encounter? To me that's an example of good streamlining. Then of course you can still cast heal during a fight, so all that's happened is less time wasted, more time spent doing fun things.
Avatar image for Inconsistancy
Inconsistancy

8094

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="John_Read"]ID :lol:Lucianu

It's 'Id', not 'ID'.

  • Created the FPS genre and evolved it with many popular ground breaking engines..
  • Brought traditional 2D platforming, that was thought to be impossible, to the PC..

It's 'id' not 'Id'. :D

Anyway @the tc, Bio is pretty amazingly inconsistent, I wouldn't call DA2 'high quality work', and I'd be willing to put money on their mmo flopping pretty badly. Bioware's not the 'elite', they're a fluke, sometimes good, sometimes horrible.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#75 foxhound_fox
Member since 2005 • 98532 Posts

It's 'Id', not 'ID'.

  • Created the FPS genre and evolved it with many popular ground breaking engines..
  • Brought traditional 2D platforming, that was thought to be impossible, to the PC..

Lucianu


It's "id" not "Id."

Avatar image for KalDurenik
KalDurenik

3736

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#76 KalDurenik
Member since 2004 • 3736 Posts

[QUOTE="locopatho"]

Sure, intentionally miss the point all together... More complex is not automatically better. If there's useless stuff then cut it, no need to worry about it. They are awesomely talented devs, they know what they are doing. They aren't perfect, I miss planet exploration in ME2, but they are doing an amazing job nonetheless.

Lucianu

But doesn't complexity, more often then not, equal a more thought provoking experience? Some people might prefer that over casualization, some prefer having many choices, which leads to a more open - ended experience. Which is what a RPG should be..

Yes we moved from having lots of spells 100's of them with most of them having a use (yes i know some spells are bad) to a handful of abilities that you press over and over and over again from the start to the end. No exploration, less choices. But hey! Atleast we got a more "cinematic" experience on railways! (sarcasm)
Avatar image for Lucianu
Lucianu

10347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#77 Lucianu
Member since 2007 • 10347 Posts

id..

It can be good of course, but compare something like healing in BG vs DA. Is it fun to cast cure light ones several times in a row after a tough fight, rest to refresh spells, cast cure light wounds again, rest again, etc until healed? Or better to just autoheal after an encounter? To me that's an example of good streamlining. Then of course you can still cast heal during a fight, so all that's happened is less time wasted, more time spent doing fun things.locopatho

I don't think anyone would have a problem with a small bit of streamlining concerning a few tid bits that were badly implemented, or just annoying. I liked Dragon Age: Origins, it's definitely not a spiritual succesor to BG, but i really did like that game. Casualization is such a vague term, i was thinking about the back bones of a core RPG, and removing those.

It's not cool, because core RPGs are becoming a obscure genre, wile third person action with small RPG elements, or open world adventure games with small RPG elements are becoming the clasification for new gen. gamers of what a RPG is. That's not evolution.. that's the death of PC focused RPGs, though i'm probably over-dramatic, there have ben barely any examples to deny this.

Avatar image for SkyWard20
SkyWard20

4509

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 SkyWard20
Member since 2009 • 4509 Posts

Valve >= Bioware > Blizzard > rest.
.
Saying Bioware in not a top developers is something I wouldn't exepct to see even here. Anyway, let's hope ME3 fix this insanity.

padaporra

Remember, Bioware got to the top by killing the RPG genre.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 locopatho
Member since 2003 • 24300 Posts

id..

[QUOTE="locopatho"]It can be good of course, but compare something like healing in BG vs DA. Is it fun to cast cure light ones several times in a row after a tough fight, rest to refresh spells, cast cure light wounds again, rest again, etc until healed? Or better to just autoheal after an encounter? To me that's an example of good streamlining. Then of course you can still cast heal during a fight, so all that's happened is less time wasted, more time spent doing fun things.Lucianu

I don't think anyone would have a problem with a small bit of streamlining concerning a few tid bits that were badly implemented, or just annoying. I liked Dragon Age: Origins, it's definitely not a spiritual succesor to BG, but i really did like that game. Casualization is such a vague term, i was thinking about the back bones of a core RPG, and removing those.

It's not cool, because core RPGs are becoming a obscure genre, wile third person action with small RPG elements, or open world adventure games with small RPG elements are becoming the clasification for new gen. gamers of what a RPG is. That's not evolution.. that's the death of PC focused RPGs, though i'm probably over-dramatic, there have ben barely any examples to deny this.

I suppose it all depends on that mysterious definition of what an RPG is! No one ever agrees on that, I actually tried to come with one for myself and couldn't!

Avatar image for SkyWard20
SkyWard20

4509

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 SkyWard20
Member since 2009 • 4509 Posts
DA2 "pretty good"... Dont make me laugh. its average at best and coming from a game where they want to sell 10milion copies and that its a AAA title. Well Yeah its a horrible failure. Not only that they make bad to average DLC and its overpriced. No i dont think we will see any more quality games from Bioware. Quick fast money grabs until people get bored. KalDurenik
Why are you hanging around the Bioware forums if you hate the company so much?
Avatar image for Maroxad
Maroxad

25416

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 Maroxad
Member since 2007 • 25416 Posts

I'm just bring up a point. I'm not say that it bad to hate the biowares games just his refuse to even allow him self to like them. He hates on Kotor for it's battle system but prazes BG which Kotor gets most of it battle system from BG. He complain about the bug in Kotor, but forgets the talking glich in BG2 that nearly broke the game... Not being able to finishquest because the game tells you the character you need to talk to won't because helook busy is a bad thing.

dreman999

It really doesnt matter if they use the same system or not, I like well made action rpgs, well made turn based rpgs and well made pseudo turnbased rpgs. The differene between KotoR and Baldur's Gate was that Baldur's Gate's battle system was very well made. KotoR's was merely ok. As for me complaining about the glitch, it was because it happened to me after every single fight. Meanwhile, I never encountered the talking glitch in Baldur's Gate 2. With that said, I somewhat enjoyed KotoR 2, I havent played the restored content mod however and if I do, I will probably like it even more.

I loved the first few hours of Dragon Age Origins, but the more I played, the more obvious were the flaws. What I had hoped with Dragon Age 2 was that it would be like Dragon Age: Origins, but with the flaws removed. Appearantly from what I heard that was not the case.

I like evolution, as long as it is benefitial, if it is the opposite I dislike it.

Edit: It wasnt until actually Mass Effect 2 till I decided that I did not like Bioware, I liked them before that. I can tell you I was really hyped up for TOR around the time when it was announced. I want to love the next Bioware game, but with the way the company is going. I dont think that is happening.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#82 heretrix
Member since 2004 • 37881 Posts

I have a friend who worked with S2 Games for a while (he built both Savage 2 and HoN from the ground up) and is now working on XBLA. He made those games because he loves to program and play games. The fact he gets paid to do it is just an afterthought for him. Granted, he needs an income in order to survive... but he LOVES what he does for a living. Very few people can say they love doing what they do as much as he can.

foxhound_fox

That's nice and all but your friend isn't making AAA games with large budgets. Right now Bioware is making one of the most expensive MMORPGs ever and then they have Mass Effect 3 coming out and if I'm not mistaken a new IP in the works. Do you really think that an independent company with just their dedicated fanbase is going to support all of that?

I fully understand the difference between a small dev house that are in it because they love making games and the larger big business publishers. Sometimes it just so happens that a smaller dev house begins to expand to a point where the owners simply will not risk their own money on the expansion. They then look to a larger company that is willing to take the financial risk.

It seems like a lot of people here are forgetting what happened to developers like Factor 5 after a AAA game fails. Bioware does have a dedicated following but if their MMO fails to catch on sales from Mass Effect 3 probably would not be enough to keep them afloat. And even if they turn out to be a resounding success, in this economy, it just isn't a good idea to have all of your money tied up in "Would could be" or the fickle affections of the public.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#83 heretrix
Member since 2004 • 37881 Posts

Wen they could simply make something more RPG centric than focus on some damn romantism trash. And please the dedicated fanbase.

Lucianu

The romantism trash comes from their dedcated fanbase :lol:

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#84 foxhound_fox
Member since 2005 • 98532 Posts

That's nice and all but your friend isn't making AAA games with large budgets. Right now Bioware is making one of the most expensive MMORPGs ever and then they have Mass Effect 3 coming out and if I'm not mistaken a new IP in the works. Do you really think that an independent company with just their dedicated fanbase is going to support all of that?heretrix

Whoa, completely taking this argument somewhere else. Of course an independant developer can't fund a massive MMO... but that wasn't my point. My point was that BioWare once had an established fanbase and did well making games for a smaller audience... and they've sold out more and more over time in order to get more profits and more recognition. Giving themselves to EA caused the most drastic change to their game focus.

Avatar image for Locutus_Picard
Locutus_Picard

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 Locutus_Picard
Member since 2004 • 4166 Posts

[QUOTE="Lucianu"]

Wen they could simply make something more RPG centric than focus on some damn romantism trash. And please the dedicated fanbase.

heretrix

The romantism trash comes from their dedcated fanbase :lol:

No it comes from the co-writer for DA2 a obese woman who apperently is still a virgin. Don't mistake that for the dedicated fanbase.
Avatar image for Lucianu
Lucianu

10347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#87 Lucianu
Member since 2007 • 10347 Posts

No it comes from the co-writer for DA2 a obese woman who apperently is still a virgin. Don't mistake that for the dedicated fanbase.Locutus_Picard

DAAMN! That was ruthless, man.

Could be sadly true..

Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 StealthSting
Member since 2006 • 6915 Posts

To be frank, I really don't get this idea that they're not a better company ever since they joined EA. People talk about their games being simplified ever since they joined, but I have been seeing this happening since the creation of kotor.

I don't mind though, I still enjoy their games, perhaps not in the same level as some of the people here, but I definitely enjoy them. That said, I see nothing wrong with people voicing out their disappointment in recent titles, if they were, you know, disappointed.

Avatar image for ManicAce
ManicAce

3267

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

#90 ManicAce
Member since 2009 • 3267 Posts

Bioware are the only ones who can give singleplayer wRPGs the production values, presentation and polish they deserve, and in that regard they're most certainly "elite".

Sadly their next two projects are an action adventure and a mmo, and even though I'm excited for them there are games that could take their place, while I doubt we'll see anything like Kotor or DAO ever again.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 locopatho
Member since 2003 • 24300 Posts
[QUOTE="heretrix"]

[QUOTE="Lucianu"]

Wen they could simply make something more RPG centric than focus on some damn romantism trash. And please the dedicated fanbase.

Locutus_Picard

The romantism trash comes from their dedcated fanbase :lol:

No it comes from the co-writer for DA2 a obese woman who apperently is still a virgin. Don't mistake that for the dedicated fanbase.

They've had romance stuff since BG2 tho, it's nothing new. Remember Nalia and Anomen, ugh. Jaheira was kewl tho :D
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#92 foxhound_fox
Member since 2005 • 98532 Posts

Because you can't do that anymore, Fox. Things are just too complex and expensive to rely on a small, hardcore audience. Sure, you'll get a success now and then like Angry Birds or Mine craft, but people will inevitably seek out leagues better and then they'll return to Uncharted or Halo and Mario.

AncientDozer


I think Eschalon Book 1/2 have proven that traditional RPG's still live and thrive in the industry. They just aren't mainstream action games appealing to casuals.

Avatar image for rcignoni
rcignoni

8863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#93 rcignoni
Member since 2004 • 8863 Posts
Dragon Age II seems to justify this in my eyes.
Avatar image for Locutus_Picard
Locutus_Picard

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 Locutus_Picard
Member since 2004 • 4166 Posts

[QUOTE="Locutus_Picard"][QUOTE="heretrix"]The romantism trash comes from their dedcated fanbase :lol:

locopatho

No it comes from the co-writer for DA2 a obese woman who apperently is still a virgin. Don't mistake that for the dedicated fanbase.

They've had romance stuff since BG2 tho, it's nothing new. Remember Nalia and Anomen, ugh. Jaheira was kewl tho :D

I wouldn't call up-against-the-wall romance tho...it's basically fanservice for basement dwellers.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"][QUOTE="Locutus_Picard"] No it comes from the co-writer for DA2 a obese woman who apperently is still a virgin. Don't mistake that for the dedicated fanbase.Locutus_Picard

They've had romance stuff since BG2 tho, it's nothing new. Remember Nalia and Anomen, ugh. Jaheira was kewl tho :D

I wouldn't call up-against-the-wall romance tho...it's basically fanservice for basement dwellers.

Well I do cringe at that but I suppose if they wanna represent every type of relationship from true love to **** buddies... :P
Avatar image for Locutus_Picard
Locutus_Picard

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#96 Locutus_Picard
Member since 2004 • 4166 Posts
[QUOTE="Locutus_Picard"]

[QUOTE="locopatho"] They've had romance stuff since BG2 tho, it's nothing new. Remember Nalia and Anomen, ugh. Jaheira was kewl tho :Dlocopatho

I wouldn't call up-against-the-wall romance tho...it's basically fanservice for basement dwellers.

Well I do cringe at that but I suppose if they wanna represent every type of relationship from true love to **** buddies... :P

It's funny that they don't even implement the consequence of having sex. They should let one of the female escor- ahem I mean characters come up to you and say ''I'm pregnant'' and have that choice-selection wheel thingy...now THAT would be some good writing.
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#97 foxhound_fox
Member since 2005 • 98532 Posts

I wouldn't call up-against-the-wall romance tho...it's basically fanservice for basement dwellers.

Locutus_Picard


It is idealized romance. The same kind one might find in Harlequin Romance novels. In real life, romance is a roller coaster, one with a lot of emotional development and issues that aren't all happy rainbows and ponies. No game has come close to even beginning to represent what real life romance is. Most game romance is essentially "smart" porn. i.e. porn with an actual story and developed characters.

I find it funny that that woman (no offence to her) was the one writing the romance portions of the plot. Because I don't doubt they are just her fantasies about what romance is.

It's funny that they don't even implement the consequence of having sex. They should let one of the female escor- ahem I mean characters come up to you and say ''I'm pregnant'' and have that choice-selection wheel thingy...now THAT would be some good writing.Locutus_Picard

I think you can contract illnesses in The Witcher, lol.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"][QUOTE="Locutus_Picard"] I wouldn't call up-against-the-wall romance tho...it's basically fanservice for basement dwellers.

Locutus_Picard

Well I do cringe at that but I suppose if they wanna represent every type of relationship from true love to **** buddies... :P

It's funny that they don't even implement the consequence of having sex. They should let one of the female escor- ahem I mean characters come up to you and say ''I'm pregnant'' and have that choice-selection wheel thingy...now THAT would be some good writing.

Agreed, at least Fable has condoms, STDs and pregnancy to deal with haha.

Avatar image for hiphops_savior
hiphops_savior

8535

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 2

#100 hiphops_savior
Member since 2007 • 8535 Posts

[QUOTE="TheEroica"]

I've noticed a clear outpouring of hateboys on this forum going for BioWares throat, calling them washed up and under EA's spell and maybe the worst of all, comparing them to that bumbling mess known as Square Enix. Now I know that the opinions expressed in System Wars dont account for one percent of one percent of the opinions of the gaming comunity, but seriously guys? Bioware is still one of the elite and leading developers on earth and while yes, the vision of bioware has seemingly been impacted by the EA money factory, Bioware is still turning out highly rated and asthetically immersive games and will continue to.

.

.

The company has more on their plate then ever before with an MMO, sequals to highly touted games and multiplat development and yet they still turn out high quality work.

Im no appologist for anything in this business, I call it exactly how I see it... Bioware has nothing to appologize about.

Lucianu

Bioware is nothing close to elite. Maybe top 20. Maybe lower considering the mess that was DA2, a inferior hack 'n slash game compared to the original, that has less RPG elements than JRPGs.

But ofcouse, no one should predicting the death of Bioware, i mean they did manage to overcome the horrible nightmare that was Baldur's Gate: Alliance on the consoles, and managed to produce incredible games after that. So they might return to their senses.

Valve, Blizzard, Nintendo and Id software are Elite, God tier. Bioware is nothing compared to these Gods of gaming.

Bioware did not make Baldur's Gate Dark Alliance...