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First...Was 3 posts needed to make 3 posts to reply to 3 questions? You can multiquote here. Anyways on to more of why people think Bioware Removed too much from there games. I'll use DAII as a example because it's the worst offender for this to date. In Dragon Age II your companions are restricted to there own personal garbs with the only upgrades being found in obscure markets or random quests. There is not a lick of customizabillity to there armour if you wanted to stack fire resists for a special encounter, sure you got rings and amulets but your options are now far more limited than in the previous game. During interviews they have been asked this alot of times and told us. "Because we made them there own special armours, wouldn't make sense for someone to wear ANYTHING else" The only change we can make is when we "Befriend" certain members of our party and even then it's only athstetic.[QUOTE="dreman999"] But you have to ask yourself this......Is it even needed?Jynxzor
If thats what Bioware was concerned about why not just lock there armours appearance? I'm sure there would still be complaints but at least they could say that they gave us the options to customize our team as we seen fit. Hell the game itself throws armour that your character can't use at you like it was out of style. Why did they even include the armour into loot pools outside of your choosen class? Why did they not just toss some extra gold at you or you know...stuff hawke of your choosing might be able to use.
It's flat out lazy they couldn't even be bothered to remove the items you can't use from the loot pools only to taunt your mage characters with awesome armour peices that would make them far more usefull or bows that make Bianca cry. Perfect world they would tailor some armour drops to each member of your party so they can keep there precious visuals and give us the customization options that people who play these types of games want. It's not a question of mainstream appeal because Bioware got allot of "Mainstream" hate about some stupid design choices they made so they could cut corners.
hell thats only one of many things they did amazingly poorly in developement...don't even get me started on having a grand total of 8 areas to fight/explore.
1. All I mostly got was mage robes.
2. You still didn't tell me why it's need.
3. It's a prefeance.
Cackling hens? Not sure I've heard that one before. Anyways Dragon Age was something different from Mass effect, it was a fresh take with a similar system. Dragon Age II is pretty much Mass Effect with Swords. "well at least you can directly control your part members in Dragon age still" Bioware hasn't been doing themselves any favors by reacting to the press and fans alike like the things we are suggesting are bad for our health. I'm sure ME3 will be lauded with sales and scores, doesn't make it the end all of RPG's.JynxzorDragon age was Kotor mix the WOW and then filled out with Lordof the rings. It was a throw back. Nothing it did was new. Most people liked it becaue it was a tradition crpg with some new things added. I like DA:O but outside the origins part, I don't understand why it on such a high horse.
All he did is complain about how lazy it was to cut it in long giant paragraph. He never answered my question in the first place. I understand that people like to do it. But it's never clear why it should be there in the first place. Lost of people are clear that it bad to not have it their but unclear why it bad to not have it. If someone can tell me a good reason, I'll gladly change my mind.^^ are you serious dreman? did you really just ignore that entire post? There were alot of points made that is the main reason why my respect meter for bioware is dropping
lawlessx
If someone can tell me a good reason, I'll gladly change my mind.dreman999Just so I get this right....Your saying the armour system was removed because it was never "needed" well hell, why does Hawke have equipment then? Why do we put gear on Hawke or his companions at all? Bioware could have just automatically made us more powerfull in what they thought was the best fashion. They have have pumped Vit on my thief so my character wasn't a glass cannon. Being able to customize your characters to play the way you want is a fundamental mechanic they had in the earlier itteration of the game. the mechanic is not "needed" but people obviously found it fun. Christ nothing in most games is required, but it's those things that add up and make cohesive game design...but your right we need more games with auto-battle features. You must have loved Final Fantasy XIII because it did all the fighting for you if you wanted.
[QUOTE="Jynxzor"]Cackling hens? Not sure I've heard that one before. Anyways Dragon Age was something different from Mass effect, it was a fresh take with a similar system. Dragon Age II is pretty much Mass Effect with Swords. "well at least you can directly control your part members in Dragon age still" Bioware hasn't been doing themselves any favors by reacting to the press and fans alike like the things we are suggesting are bad for our health. I'm sure ME3 will be lauded with sales and scores, doesn't make it the end all of RPG's.dreman999Dragon age was Kotor mix the WOW and then filled out with Lordof the rings. It was a throw back. Nothing it did was new. Most people liked it becaue it was a tradition crpg with some new things added. I like DA:O but outside the origins part, I don't understand why it on such a high horse.
It doesn't need to be new though. Shooters play almost the same as they did 20 years ago but there are still millions who love em. Dragon Age was a modern crpg and that's why players liked it. Changing it into an action rpg was just stupid, after all there are a lot of action rpgs coming out right now while there is no AAA game with team tactical old style gameplay.
[QUOTE="TheEroica"]
I've noticed a clear outpouring of hateboys on this forum going for BioWares throat, calling them washed up and under EA's spell and maybe the worst of all, comparing them to that bumbling mess known as Square Enix. Now I know that the opinions expressed in System Wars dont account for one percent of one percent of the opinions of the gaming comunity, but seriously guys? Bioware is still one of the elite and leading developers on earth and while yes, the vision of bioware has seemingly been impacted by the EA money factory, Bioware is still turning out highly rated and asthetically immersive games and will continue to.
.
.
The company has more on their plate then ever before with an MMO, sequals to highly touted games and multiplat development and yet they still turn out high quality work.
Im no appologist for anything in this business, I call it exactly how I see it... Bioware has nothing to appologize about.
Lucianu
Bioware is nothing close to elite. Maybe top 20. Maybe lower considering the mess that was DA2, a inferior hack 'n slash game compared to the original, that has less RPG elements than JRPGs.
But ofcouse, no one should predicting the death of Bioware, i mean they did manage to overcome the horrible nightmare that was Baldur's Gate: Alliance on the consoles, and managed to produce incredible games after that. So they might return to their senses.
Valve, Blizzard, Nintendo and Id software are Elite, God tier. Bioware is nothing compared to these Gods of gaming.
Im sorry but Nintendo hasnt made anything technically stunning since Mario 64 and that was a long time ago. There games these day have less depth than flash games made by teenagers. They are a staple of video game history, and back when they made Super Mario for the SNES they were gods, today they are a joke and do not deserve to be on any list with Bioware, Valve, or Blizzard.
Dragon age was Kotor mix the WOW and then filled out with Lordof the rings. It was a throw back. Nothing it did was new. Most people liked it becaue it was a tradition crpg with some new things added. I like DA:O but outside the origins part, I don't understand why it on such a high horse.[QUOTE="dreman999"][QUOTE="Jynxzor"]Cackling hens? Not sure I've heard that one before. Anyways Dragon Age was something different from Mass effect, it was a fresh take with a similar system. Dragon Age II is pretty much Mass Effect with Swords. "well at least you can directly control your part members in Dragon age still" Bioware hasn't been doing themselves any favors by reacting to the press and fans alike like the things we are suggesting are bad for our health. I'm sure ME3 will be lauded with sales and scores, doesn't make it the end all of RPG's.edidili
It doesn't need to be new though. Shooters play almost the same as they did 20 years ago but there are still millions who love em. Dragon Age was a modern crpg and that's why players liked it. Changing it into an action rpg was just stupid, after all there are a lot of action rpgs coming out right now while there is no AAA game with team tactical old style gameplay.
Couldnt have said it better myself, gaming would be 100x better if they replaced every new shooter with an RPG that was close to the depth and quality DA:O had.
[QUOTE="lordreaven"]
[QUOTE="padaporra"]
Valve >= Bioware > Blizzard > rest.
.
Saying Bioware in not a top developers is something I wouldn't exepct to see even here. Anyway, let's hope ME3 fix this insanity.Vaasman
Here, let me Fix that up for you
Valve > Bethesda = Obsidion >Blizzard >Bioware.
Thats about right.
Obsidian > Blizzard... you've got to be kidding me. I don't like Starcraft, I don't like Wow, I don't like Warcraft. All I like from Blizzard is Diablo, while Obsidian has made Planescape (Obsidian is basiclly all black ilse employees), FallOut New Vegas, Alpha Protocal etc. Now, they would be amazing if it were not for all their bugs Q&A misses[QUOTE="dreman999"] If someone can tell me a good reason, I'll gladly change my mind.JynxzorJust so I get this right....Your saying the armour system was removed because it was never "needed" well hell, why does Hawke have equipment then? Why do we put gear on Hawke or his companions at all? Bioware could have just automatically made us more powerfull in what they thought was the best fashion. They have have pumped Vit on my thief so my character wasn't a glass cannon. Being able to customize your characters to play the way you want is a fundamental mechanic they had in the earlier itteration of the game. the mechanic is not "needed" but people obviously found it fun. Christ nothing in most games is required, but it's those things that add up and make cohesive game design...but your right we need more games with auto-battle features. You must have loved Final Fantasy XIII because it did all the fighting for you if you wanted. I'm not saying it need to be removed.......Heck, I played the game and know it there I'm just addressing the reason why people are upset or annoyed that it not fully there. That's all. Why is it even needed. Sure we could of played dress up and switch pants with them, but do we need to do it to enjoy the game?And if so why? All I'm asking. And No I do notever want an auto level up, there's a clear reson why they did not do that. I'm not playing FF4 again.
[QUOTE="Vaasman"]
[QUOTE="lordreaven"] Dragon age was Kotor mix the WOW and then filled out with Lordof the rings. It was a throw back. Nothing it did was new. Most people liked it becaue it was a tradition crpg with some new things added. I like DA:O but outside the origins part, I don't understand why it on such a high horse.lordreaven
It doesn't need to be new though. Shooters play almost the same as they did 20 years ago but there are still millions who love em. Dragon Age was a modern crpg and that's why players liked it. Changing it into an action rpg was just stupid, after all there are a lot of action rpgs coming out right now while there is no AAA game with team tactical old ****gameplay.
Couldnt have said it better myself, gaming would be 100x better if they replaced every new shooter with an RPG that was close to the depth and quality DA:O had.
Funny thing is that would mostly be like Crysis and COD.Dragon age was Kotor mix the WOW and then filled out with Lordof the rings. It was a throw back. Nothing it did was new. Most people liked it becaue it was a tradition crpg with some new things added. I like DA:O but outside the origins part, I don't understand why it on such a high horse.[QUOTE="dreman999"][QUOTE="Jynxzor"]Cackling hens? Not sure I've heard that one before. Anyways Dragon Age was something different from Mass effect, it was a fresh take with a similar system. Dragon Age II is pretty much Mass Effect with Swords. "well at least you can directly control your part members in Dragon age still" Bioware hasn't been doing themselves any favors by reacting to the press and fans alike like the things we are suggesting are bad for our health. I'm sure ME3 will be lauded with sales and scores, doesn't make it the end all of RPG's.edidili
It doesn't need to be new though. Shooters play almost the same as they did 20 years ago but there are still millions who love em. Dragon Age was a modern crpg and that's why players liked it. Changing it into an action rpg was just stupid, after all there are a lot of action rpgs coming out right now while there is no AAA game with team tactical old ****gameplay.
I'm not stay it need to be new. I'm saying is that DA:O was not a good as everyone makes it out to be. It is a very flawed game. DA2 is even more flawed, but DA:O is a flawed game.[QUOTE="edidili"]
[QUOTE="dreman999"] Dragon age was Kotor mix the WOW and then filled out with Lordof the rings. It was a throw back. Nothing it did was new. Most people liked it becaue it was a tradition crpg with some new things added. I like DA:O but outside the origins part, I don't understand why it on such a high horse.dreman999
It doesn't need to be new though. Shooters play almost the same as they did 20 years ago but there are still millions who love em. Dragon Age was a modern crpg and that's why players liked it. Changing it into an action rpg was just stupid, after all there are a lot of action rpgs coming out right now while there is no AAA game with team tactical old ****gameplay.
I'm not stay it need to be new. I'm saying is that DA:O was not a good as everyone makes it out to be. It is a very flawed game. DA2 is even more flawed, but DA:O is a flawed game.Every game is flawed, but thats not the point. The point is that while we have hundreds of shooters a year, we only get an amazing top notch RPG like DA:O and KOTOR once in a while. Whether they are perfect or not doesnt matter, what matters is this genre is precious to alot of people, the 3 or 4 companies that still dedicate themselves to making high quality RPG's instead of another shooter to make more money are gods to us.
Obsidian > Blizzard... you've got to be kidding me. I don't like Starcraft, I don't like Wow, I don't like Warcraft. All I like from Blizzard is Diablo, while Obsidian has made Planescape (Obsidian is basiclly all black ilse employees), FallOut New Vegas, Alpha Protocal etc. Now, they would be amazing if it were not for all their bugs Q&A missesSo you're saying 2 games (Planescape does not count) that were released essentially broken are superior to 4 or 5 highly polished games that are considered some of the best of all time by many.[QUOTE="Vaasman"]
[QUOTE="lordreaven"]
Here, let me Fix that up for you
Valve > Bethesda = Obsidion >Blizzard >Bioware.
Thats about right.
lordreaven
Speaking of the armor system.
In NWN oc, your henchman cannot use equiptment you get. They get those special armor / level upgrades when leveled up. (they simply replaced the npc you get with a buffed up one)
In NWN SOU/HOU, you get to equip them with whatever you get, as long as they have the proficiency.
DAO to DA2 is kinda like the other way around.. :?
I'm not stay it need to be new. I'm saying is that DA:O was not a good as everyone makes it out to be. It is a very flawed game. DA2 is even more flawed, but DA:O is a flawed game.[QUOTE="dreman999"]
[QUOTE="edidili"]
It doesn't need to be new though. Shooters play almost the same as they did 20 years ago but there are still millions who love em. Dragon Age was a modern crpg and that's why players liked it. Changing it into an action rpg was just stupid, after all there are a lot of action rpgs coming out right now while there is no AAA game with team tactical old ****gameplay.
chrion133
Every game is flawed, but thats not the point. The point is that while we have hundreds of shooters a year, we only get an amazing top notch RPG like DA:O and KOTOR once in a while. Whether they are perfect or not doesnt matter, what matters is this genre is precious to alot of people, the 3 or 4 companies that still dedicate themselves to making high quality RPG's instead of another shooter to make more money are gods to us.
That I agree. But is it so saturated that we ignore the bad of other rpgs tradtional rpg and deterant the changes of other rpg? I mean the thing is that most of the things people are complianing about is on the counsal verson or is a preferance. Now a bad camera on the pc version is alway a bad camers, just throwing waves at us and not just do different fights for different events is another, and not making a fully developed city that they could of easily done and not make us go to the same areas over and over agein........Why am I deffending this game??? Anyway, to hate on a prefeance isso small minded. It like giving a kid a F on his picture because you though it need more blue.[QUOTE="TheEroica"]
I've noticed a clear outpouring of hateboys on this forum going for BioWares throat, calling them washed up and under EA's spell and maybe the worst of all, comparing them to that bumbling mess known as Square Enix. Now I know that the opinions expressed in System Wars dont account for one percent of one percent of the opinions of the gaming comunity, but seriously guys? Bioware is still one of the elite and leading developers on earth and while yes, the vision of bioware has seemingly been impacted by the EA money factory, Bioware is still turning out highly rated and asthetically immersive games and will continue to.
.
.
The company has more on their plate then ever before with an MMO, sequals to highly touted games and multiplat development and yet they still turn out high quality work.
Im no appologist for anything in this business, I call it exactly how I see it... Bioware has nothing to appologize about.
Lucianu
Bioware is nothing close to elite. Maybe top 20. Maybe lower considering the mess that was DA2, a inferior hack 'n slash game compared to the original, that has less RPG elements than JRPGs.
But ofcouse, no one should predicting the death of Bioware, i mean they did manage to overcome the horrible nightmare that was Baldur's Gate: Alliance on the consoles, and managed to produce incredible games after that. So they might return to their senses.
Valve, Blizzard, Nintendo and Id software are Elite, God tier. Bioware is nothing compared to these Gods of gaming.
+ Kojima Productions ;)[QUOTE="Lucianu"][QUOTE="TheEroica"]
I've noticed a clear outpouring of hateboys on this forum going for BioWares throat, calling them washed up and under EA's spell and maybe the worst of all, comparing them to that bumbling mess known as Square Enix. Now I know that the opinions expressed in System Wars dont account for one percent of one percent of the opinions of the gaming comunity, but seriously guys? Bioware is still one of the elite and leading developers on earth and while yes, the vision of bioware has seemingly been impacted by the EA money factory, Bioware is still turning out highly rated and asthetically immersive games and will continue to.
.
.
The company has more on their plate then ever before with an MMO, sequals to highly touted games and multiplat development and yet they still turn out high quality work.
Im no appologist for anything in this business, I call it exactly how I see it... Bioware has nothing to appologize about.
Mozelleple112
Bioware is nothing close to elite. Maybe top 20. Maybe lower considering the mess that was DA2, a inferior hack 'n slash game compared to the original, that has less RPG elements than JRPGs.
But ofcouse, no one should predicting the death of Bioware, i mean they did manage to overcome the horrible nightmare that was Baldur's Gate: Alliance on the consoles, and managed to produce incredible games after that. So they might return to their senses.
Valve, Blizzard, Nintendo and Id software are Elite, God tier. Bioware is nothing compared to these Gods of gaming.
+ Kojima Productions ;) Oh yes...The let fill it with cut scene elite dev....So original.+ Kojima Productions ;) Oh yes...The let fill it with cut scene elite dev....So original. Koji Pro is top3 best dev team.. Bioware... probably not even top10. Sorry but its true (:[QUOTE="Mozelleple112"][QUOTE="Lucianu"]
Bioware is nothing close to elite. Maybe top 20. Maybe lower considering the mess that was DA2, a inferior hack 'n slash game compared to the original, that has less RPG elements than JRPGs.
But ofcouse, no one should predicting the death of Bioware, i mean they did manage to overcome the horrible nightmare that was Baldur's Gate: Alliance on the consoles, and managed to produce incredible games after that. So they might return to their senses.
Valve, Blizzard, Nintendo and Id software are Elite, God tier. Bioware is nothing compared to these Gods of gaming.
dreman999
[QUOTE="dreman999"]Oh yes...The let fill it with cut scene elite dev....So original. Koji Pro is top3 best dev team.. Bioware... probably not even top10. Sorry but its true (: Sorry, I don't try to speak with people who don't make points or give reasons. Also, I love Koji Pro but I like taking part of the scene and making choices in the story more.[QUOTE="Mozelleple112"] + Kojima Productions ;)Mozelleple112
Koji Pro is top3 best dev team.. Bioware... probably not even top10. Sorry but its true (: Sorry, I don't try to speak with people who don't make points or give reasons. Also, I love Koji Pro but I like taking part of the scene and making choices in the story more. The same reason maths professors don't teach gorillas maths... If you have failed to see the masterpieces Kojima's made then... I won't bother trying to convince you to like them. You want proof? read GS reviews...[QUOTE="Mozelleple112"][QUOTE="dreman999"] Oh yes...The let fill it with cut scene elite dev....So original.
dreman999
[QUOTE="lordreaven"]
[QUOTE="Vaasman"]
It doesn't need to be new though. Shooters play almost the same as they did 20 years ago but there are still millions who love em. Dragon Age was a modern crpg and that's why players liked it. Changing it into an action rpg was just stupid, after all there are a lot of action rpgs coming out right now while there is no AAA game with team tactical old ****gameplay.
Couldnt have said it better myself, gaming would be 100x better if they replaced every new shooter with an RPG that was close to the depth and quality DA:O had.
Funny thing is that would mostly be like Crysis and COD. I never said that.[QUOTE="lordreaven"]
[QUOTE="Vaasman"]Obsidian > Blizzard... you've got to be kidding me.
I don't like Starcraft, I don't like Wow, I don't like Warcraft. All I like from Blizzard is Diablo, while Obsidian has made Planescape (Obsidian is basiclly all black ilse employees), FallOut New Vegas, Alpha Protocal etc. Now, they would be amazing if it were not for all their bugs Q&A missesSo you're saying 2 games (Planescape does not count) that were released essentially broken are superior to 4 or 5 highly polished games that are considered some of the best of all time by many. Yup. I don't like ANY of the Blizzard games released since Diablo. Personal preferance dude.[QUOTE="Vaasman"]So you're saying 2 games (Planescape does not count) that were released essentially broken are superior to 4 or 5 highly polished games that are considered some of the best of all time by many. Yup. I don't like ANY of the Blizzard games released since Diablo. Personal preferance dude. Which is why I never bothered to even try to makea comment.[QUOTE="lordreaven"] I don't like Starcraft, I don't like Wow, I don't like Warcraft. All I like from Blizzard is Diablo, while Obsidian has made Planescape (Obsidian is basiclly all black ilse employees), FallOut New Vegas, Alpha Protocal etc. Now, they would be amazing if it were not for all their bugs Q&A misses
lordreaven
[QUOTE="dreman999"]Funny thing is that would mostly be like Crysis and COD. I never said that. I know, but They're the only fps with depth in them........Very sad if you think about it.[QUOTE="lordreaven"]
Couldnt have said it better myself, gaming would be 100x better if they replaced every new shooter with an RPG that was close to the depth and quality DA:O had.
lordreaven
I never said that. I know, but They're the only fps with depth in them........Very sad if you think about it.[QUOTE="lordreaven"][QUOTE="dreman999"] Funny thing is that would mostly be like Crysis and COD.
dreman999
Call of Duty is popular because there is no depth to it.
And FYI there are plenty of shooters with depth.
I never said that. I know, but They're the only fps with depth in them........Very sad if you think about it.[QUOTE="lordreaven"][QUOTE="dreman999"] Funny thing is that would mostly be like Crysis and COD.
dreman999
Bioshock? STALKER? ARMA II? Metro 2033? Call of Duty has no depth.
We need more Fallout and STALKER type games. I wouldn't want more FPSes or RPGs like DAO. DA:O was horribly overrated. It lost any sort of fun factor before half the game was even over. Only reason I continued it was to see what happened next in the story. Combat was so terrible it almost made it not worth it. One of the few games I forced myself to play through till the end.
I know, but They're the only fps with depth in them........Very sad if you think about it.[QUOTE="dreman999"]
[QUOTE="lordreaven"] I never said that.DarkLink77
Call of Duty is popular because there is no depth to it.
And FYI there are plenty of shooters with depth.
What other fps do you upgrade your guns, gear, perks, and armour. I may not like it but it took the whole armour/weopon Idea and made it popular in FPS. It's only problem is that it did not add to the system and it broken. The only 2 men who can fix it is bing sued by the people who own the rights to the game.[QUOTE="DarkLink77"]
[QUOTE="dreman999"] I know, but They're the only fps with depth in them........Very sad if you think about it.
dreman999
Call of Duty is popular because there is no depth to it.
And FYI there are plenty of shooters with depth.
What other fps do you upgrade your guns, gear, perks, and armour. I may not like it but it took the whole armour/weopon Idea and made it popular in FPS. It's only problem is that it did not add to the system and it broken. The only 2 men who can fix it is bing sued by the people who own the rights to the game.battlefield 2... deus ex multiplayer even had it lol
[QUOTE="DarkLink77"]
[QUOTE="dreman999"] I know, but They're the only fps with depth in them........Very sad if you think about it.
dreman999
Call of Duty is popular because there is no depth to it.
And FYI there are plenty of shooters with depth.
What other fps do you upgrade your guns, gear, perks, and armour. I may not like it but it took the whole armour/weopon Idea and made it popular in FPS. It's only problem is that it did not add to the system and it broken. The only 2 men who can fix it is bing sued by the people who own the rights to the game. That stuff does not equal "depth" in shooters. But if you're looking for a Role Playing shooter, there's a ton of better ones, like the stuff ChubbyGuy has already listed.I know, but They're the only fps with depth in them........Very sad if you think about it.[QUOTE="dreman999"]
[QUOTE="lordreaven"] I never said that.ChubbyGuy40
Bioshock? STALKER? ARMA II? Metro 2033? Call of Duty has no depth.
We need more Fallout and STALKER type games. I wouldn't want more FPSes or RPGs like DAO. DA:O was horribly overrated. It lost any sort of fun factor before half the game was even over. Only reason I continued it was to see what happened next in the story. Combat was so terrible it almost made it not worth it. One of the few games I forced myself to play through till the end.
On I fogot about Stalker. Arma is just real. Bioshock, yes in plot but the whole combat balance is thrown off by the fact that you can't die. Metro is....eeehhhh, broken. A peanut can kill the people you fight and it should be open world, not a coradore shooter.What other fps do you upgrade your guns, gear, perks, and armour. I may not like it but it took the whole armour/weopon Idea and made it popular in FPS. It's only problem is that it did not add to the system and it broken. The only 2 men who can fix it is bing sued by the people who own the rights to the game. That stuff does not equal "depth" in shooters. But if you're looking for a Role Playing shooter, there's a ton of better ones, like the stuff ChubbyGuy has already listed. Their's 2 types of depth in games, story and combate. If changing your gear in rpgs add depth. Why not shooters? It's not that COD has no depth, it just that it's very very broken.[QUOTE="dreman999"]
[QUOTE="DarkLink77"]
Call of Duty is popular because there is no depth to it.
And FYI there are plenty of shooters with depth.
DarkLink77
That stuff does not equal "depth" in shooters. But if you're looking for a Role Playing shooter, there's a ton of better ones, like the stuff ChubbyGuy has already listed. Their's 2 types of depth in games, story and combate. If changing your gear in rpgs add depth. Why not shooters? It's not that COD has no depth, it just that it's very very broken. Because depth in shooters is based on the steepness of the learning curve. Call of Duty doesn't have one. Just about every FPS game has more depth than Call of Duty, especially PC titles like Quake, UT, Counter Strike, etc.[QUOTE="DarkLink77"]
[QUOTE="dreman999"] What other fps do you upgrade your guns, gear, perks, and armour. I may not like it but it took the whole armour/weopon Idea and made it popular in FPS. It's only problem is that it did not add to the system and it broken. The only 2 men who can fix it is bing sued by the people who own the rights to the game.
dreman999
[QUOTE="lordreaven"][QUOTE="dreman999"] Funny thing is that would mostly be like Crysis and COD.
I never said that. I know, but They're the only fps with depth in them........Very sad if you think about it. No, I never said "Couldnt have said it better myself, gaming would be 100x better if they replaced every new shooter with an RPG that was close to the depth and quality DA:O had". That was someone else.[QUOTE="dreman999"]Their's 2 types of depth in games, story and combate. If changing your gear in rpgs add depth. Why not shooters? It's not that COD has no depth, it just that it's very very broken. Because depth in shooters is based on the steepness of the learning curve. Call of Duty doesn't have one. Just about every FPS game has more depth than Call of Duty, especially PC titles like Quake, UT, Counter Strike, etc. Not at all. Just because somethings hard doesn't make it deep. Just making it hard to learn does not make it deep ether. It's what you can do in the game.[QUOTE="DarkLink77"] That stuff does not equal "depth" in shooters. But if you're looking for a Role Playing shooter, there's a ton of better ones, like the stuff ChubbyGuy has already listed.
DarkLink77
[QUOTE="dreman999"]I know, but They're the only fps with depth in them........Very sad if you think about it. No, I never said "Couldnt have said it better myself, gaming would be 100x better if they replaced every new shooter with an RPG that was close to the depth and quality DA:O had". That was someone else. Right, right.......But they would be all rushed like DA2.[QUOTE="lordreaven"] I never said that.lordreaven
[QUOTE="lordreaven"][QUOTE="dreman999"] I know, but They're the only fps with depth in them........Very sad if you think about it.
No, I never said "Couldnt have said it better myself, gaming would be 100x better if they replaced every new shooter with an RPG that was close to the depth and quality DA:O had". That was someone else. Right, right.......But they would be all rushed like DA2.*faceplam* You qouted soemoen else and and put my name there, you PUT WORDS IN MY MOUTH. Please fix it.Because depth in shooters is based on the steepness of the learning curve. Call of Duty doesn't have one. Just about every FPS game has more depth than Call of Duty, especially PC titles like Quake, UT, Counter Strike, etc. Not at all. Just because somethings hard doesn't make it deep. Just making it hard to learn does not make it deep ether. It's what you can do in the game. The systems in Call of Duy are inherently broken. You cannot have a skill based game and have perks and killstreaks.[QUOTE="DarkLink77"][QUOTE="dreman999"] Their's 2 types of depth in games, story and combate. If changing your gear in rpgs add depth. Why not shooters? It's not that COD has no depth, it just that it's very very broken.
dreman999
[QUOTE="dreman999"]
Bioshock, yes in plot but the whole combat balance is thrown off by the fact that you can't die. Metro is....eeehhhh, broken. A peanut can kill the people you fight and it should be open world, not a coradore shooter.
Slashkice
What settings did you use?
But no seriously, you can die in Bioshock. I'm not quite sure what you're on about with Metro. A bullet to the head drops humans pretty easily (obviously), but enemy health never felt low - felt quite right actually. I don't know if you're serious with the open world comment - it wouldn't suit the game for obvious reasons nor does every game have to be open world.
Not what I mean..... If you die in Bioshock you get brought back to life, in the same are with less bullets and less mana or what to the same gut you just tryied to kill with the same amout of damage you left on them.....Youdon't die in bioshock.....It you meat something hard....you just grind it to death. What ever stratagy you have it pointless because you can attack everything with with your infinant lives till it die no matter what setting. Tactic is just a matter of conveniance in Bioshock.As for metro I'mtaking about the bad AI.
[QUOTE="dreman999"]Not at all. Just because somethings hard doesn't make it deep. Just making it hard to learn does not make it deep ether. It's what you can do in the game. The systems in Call of Duy are inherently broken. You cannot have a skill based game and have perks and killstreaks. But that does not take out depth. That just makes the game broken.[QUOTE="DarkLink77"] Because depth in shooters is based on the steepness of the learning curve. Call of Duty doesn't have one. Just about every FPS game has more depth than Call of Duty, especially PC titles like Quake, UT, Counter Strike, etc.DarkLink77
The systems in Call of Duy are inherently broken. You cannot have a skill based game and have perks and killstreaks. But that does not take out depth. That just makes the game broken. Depth in shooters is based on skill. It's not the same in RPGs. Depth in shooters in added through mechanics. Rocket jumping, bunny hopping, circle strafing, circle jumping, hook jumping, map control, etc are what adds depths in shooters.[QUOTE="DarkLink77"][QUOTE="dreman999"] Not at all. Just because somethings hard doesn't make it deep. Just making it hard to learn does not make it deep ether. It's what you can do in the game.
dreman999
[QUOTE="dreman999"]
Not what I mean..... If you die in Bioshock you get brought back to life, in the same are with less bullets and less mana or what to the same gut you just tryied to kill with the same amout of damage you left on them.....Youdon't die in bioshock.....It you meat something hard....you just grind it to death. What ever stratagy you have it pointless because you can attack everything with with your infinant lives till it die no matter what setting. Tactic is just a matter of conveniance in Bioshock.
Slashkice
Yeah, that's what I figured you meant. And when I said you can die in Bioshock, I meant you actually can die in Bioshock. The whole "you're dead, load a save!" kind of dead. It's an option in some menu - going by your post I guess it's on by default.
Wow, did not know.[QUOTE="dreman999"]But that does not take out depth. That just makes the game broken. Depth in shooters is based on skill. It's not the same in RPGs. Depth in shooters in added through mechanics. Rocket jumping, bunny hopping, circle strafing, circle jumping, hook jumping, map control, etc are what adds depths in shooters. But any shooter has that.[QUOTE="DarkLink77"] The systems in Call of Duy are inherently broken. You cannot have a skill based game and have perks and killstreaks.DarkLink77
Depth in shooters is based on skill. It's not the same in RPGs. Depth in shooters in added through mechanics. Rocket jumping, bunny hopping, circle strafing, circle jumping, hook jumping, map control, etc are what adds depths in shooters. But any shooter has that. No, not every shooter has those things. In fact, most don't, It's based solely on the way Quake's movement physics operate.[QUOTE="DarkLink77"][QUOTE="dreman999"] But that does not take out depth. That just makes the game broken.
dreman999
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