Truest point for Chaz: Just play the game, but don't be bad at it. And when you find yourself doing poorly, stop doing poorly.
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Man, I know many gamers aren't taking the VR push seriously, but developers sure as shit are. I've been in talks with many potential clients recently and they're all targeting VR big time. Just sent off an email of some example assets to a studio that's looking to purchase over 100 high end character models (film quality basically) over the next year for VR. This isn't even a big studio and they're talking about taking a $600,000+ hit (probably closer to a mil realistically) on just characters alone.
And this kind of shit has been the norm for the past few months, the VR buzz is real.
Either these companies know something that we don't and VR is going to make a big splash, or a **** ton of people are about to lose a lot of money lol.
@Chozofication: my mistake. All the patches combined including this one makes it an 18GB patch. So if I were to update the game from a previous update to this one it's not an 18GB patch just all of them combined. Still it sucks that game patches are bigger than games we got last Gen. No way I'm seeking a Digital Only future with things going this way. Then again it's also good that the developers clearly care enough to fix bugs and prominent issues unlike Bethesda with their games.
Ah, I see. Well I can understand patches like how they were on 360, 3-4mb patches to fix minor issues. Until they took that size restriction down that is. Now they're just an excuse to rush a game out.
Also I wouldn't hold my breath on the enhanced edtion coming with the patches on the discs, they'll probably just make you download them. The worst thing i've seen this gen as far as patching in content, was rare replay because none of the 360 games were on the disc. I just flat out don't buy stuff that has a ton of patches and rarely buy digital anything.
Man, I know many gamers aren't taking the VR push seriously, but developers sure as shit are. I've been in talks with many potential clients recently and they're all targeting VR big time. Just sent off an email of some example assets to a studio that's looking to purchase over 100 high end character models (film quality basically) over the next year for VR. This isn't even a big studio and they're talking about taking a $600,000+ hit (probably closer to a mil realistically) on just characters alone.
And this kind of shit has been the norm for the past few months, the VR buzz is real.
Either these companies know something that we don't and VR is going to make a big splash, or a **** ton of people are about to lose a lot of money lol.
I think VR will make money for a couple years, then it will fall by the wayside for a long time. It's pure garbage in its current form. Until I can jack myself in ghost in the shell style, I don't care lol. The other part of it is, I think about sitting in a corner all zombified with one of those things on me :P And all these games are just going to be cinematic crap, it's not like you could play Bayonetta with a camera like that, or that it could add anything to a fast paced game in the first place.
Spotlight #3: Akihiro Altland
Series: Mobile Suit Gundam: Iron-Blooded Orphans
As you can see, the dude works out so he's pretty strong and also pilots a mobile suit. Despite coming off as being a little cold and blunt, he's still a friendly individual and obeys any order that is given to him. He is the "Guts" in this show given his appearance, you'll get the reference if you know about the Berserk series.
All in all, good character and I hope he doesn't die. pls dont
@Chozofication:
I have no idea how it will pan out of course, I'm just going to bank on it for as long as I can lol. :P
But yeah, obviously VR won't serve well for every genre. I don't want to play platformers and action games from that perspective. Things like shooters, racing games, flight sims, basically most stuff in a first person view? I think it'll be cool. I'd love to play some horror games or racing sims like that for sure.
I think VR will do well in the long term, just not based on video games alone. Lots of cool applications out there for the tech though and I do think it will cut out a good niche for itself.
@ConanTheStoner: just make a living making digital furniture for VR porn
Bro, I am not above that at all. One time a buddy of mine asked me if I would model/design 3d dildos for the rest of my life if it paid the right amount. I said **** yes, if I was guaranteed 200k+ a year, I would do it. No shame.
Which reminds me, one time I was commissioned to model a furry character for some losers 2nd Life avatar. I saw the concept. Told them I'd model the head, but they had to go elsewhere for the body. This fucker wanted me to basically model a cat with jugs and a ghetto booty. No sir, the price was not right.
@ConanTheStoner: just make a living making digital furniture for VR porn
Bro, I am not above that at all. One time a buddy of mine asked me if I would model/design 3d dildos for the rest of my life if it paid the right amount. I said **** yes, if I was guaranteed 200k+ a year, I would do it. No shame.
I'd do it anyway without feeling any shame really, though they'd be 2D.
Haha yes, I've been exposed. Cat's out of the bag, so to speak.
I'd do it anyway without feeling any shame really, though they'd be 2D.
Now that's innovation.
Today I have learned, I'm a terrible choice to be a mod.
I have no patience for idiots, and I want to be as blunt with them as I can be. Regrettably, my mod status places a gag on what I can and should say somewhat.
Today I have learned, I'm a terrible choice to be a mod.
I have no patience for idiots, and I want to be as blunt with them as I can be. Regrettably, my mod status places a gag on what I can and should say somewhat.
you suck
man that feels sooooooooo good :P
@charizard1605:
Yeah dork, learn 2 fact. Azitis powned ya bruh.
But really. I can't tell if this place is in an ever constant state of becoming even more stupid, or if it's just that my tolerance for it fluctuates.
AzatiS is a genius. His posts are wonderfully constructed pieces of art. Reading what he writes provides more entertainment than 20 years of gaming put together.
Chariz is obviously the idiot here.
Today I have learned, I'm a terrible choice to be a mod.
I have no patience for idiots, and I want to be as blunt with them as I can be. Regrettably, my mod status places a gag on what I can and should say somewhat.
Just be quite and accept the facts man, you lost, deal with it.
In other news, Persona 3 FES is pretty decent.
you suck
man that feels sooooooooo good :P
That's okay.
Chie's still better than Yukiko ;P
@charizard1605:
Yeah dork, learn 2 fact. Azitis powned ya bruh.
But really. I can't tell if this place is in an ever constant state of becoming even more stupid, or if it's just that my tolerance for it fluctuates.
I think it's both, lol. You and I, we've been here for such a long time that a lot of things about the community are bound to wear thin on us. Then, couple that with the fact that a lot of the good posters seem to have left the forum, and a lot of what remains is just dregs of stupidity, and yeah... that can't be helping matters at all, lol.
I think Im done with FFX. This game blows. Started Radient Historia instead and its more interesting so far. Also started a new game of Fire Emblem Awakening to get me jazzed for the new ones
How far did you manage to get in FFX? I can understand though, the game hasn't really aged very well and from a purely technical standpoint it's hard to look past its very obvious flaws.
I recently played it and I enjoyed it, but man, it was very hard to ignore its many, many flaws.
Oh, and I thought of doing an Awakening replay. I decided against it, for fear of Fire Emblem burnout by the time I got to play Fates. :P Fates is basically gonna be three FE games in essence
I think Im done with FFX. This game blows. Started Radient Historia instead and its more interesting so far. Also started a new game of Fire Emblem Awakening to get me jazzed for the new ones
How far did you manage to get in FFX? I can understand though, the game hasn't really aged very well and from a purely technical standpoint it's hard to look past its very obvious flaws.
I recently played it and I enjoyed it, but man, it was very hard to ignore its many, many flaws.
Oh, and I thought of doing an Awakening replay. I decided against it, for fear of Fire Emblem burnout by the time I got to play Fates. :P Fates is basically gonna be three FE games in essence
Not far. I was walking through some blue forest after the lightning area. It felt like I've put 200 hours into that game though lol. I might keep poking at it here and there but Im gonna stop focusing on it for now.
I think Im done with FFX. This game blows. Started Radient Historia instead and its more interesting so far. Also started a new game of Fire Emblem Awakening to get me jazzed for the new ones
How far did you manage to get in FFX? I can understand though, the game hasn't really aged very well and from a purely technical standpoint it's hard to look past its very obvious flaws.
I recently played it and I enjoyed it, but man, it was very hard to ignore its many, many flaws.
Oh, and I thought of doing an Awakening replay. I decided against it, for fear of Fire Emblem burnout by the time I got to play Fates. :P Fates is basically gonna be three FE games in essence
Not far. I was walking through some blue forest after the lightning area. It felt like I've put 200 hours into that game though lol. I might keep poking at it here and there but Im gonna stop focusing on it for now.
What did you think of the Cloister puzzles?
Did they make you want to kill yourself (or everyone at Square)? :P
Today I have learned, I'm a terrible choice to be a mod.
I have no patience for idiots, and I want to be as blunt with them as I can be. Regrettably, my mod status places a gag on what I can and should say somewhat.
Just be quite and accept the facts man, you lost, deal with it.
In other news, Persona 3 FES is pretty decent.
FES is cool. This your first Persona? What part of the game you at?
Man, the internet is full of all sorts fan art. Where'd you get that?
I think Im done with FFX. This game blows. Started Radient Historia instead and its more interesting so far. Also started a new game of Fire Emblem Awakening to get me jazzed for the new ones
How far did you manage to get in FFX? I can understand though, the game hasn't really aged very well and from a purely technical standpoint it's hard to look past its very obvious flaws.
I recently played it and I enjoyed it, but man, it was very hard to ignore its many, many flaws.
Oh, and I thought of doing an Awakening replay. I decided against it, for fear of Fire Emblem burnout by the time I got to play Fates. :P Fates is basically gonna be three FE games in essence
Not far. I was walking through some blue forest after the lightning area. It felt like I've put 200 hours into that game though lol. I might keep poking at it here and there but Im gonna stop focusing on it for now.
What did you think of the Cloister puzzles?
Did they make you want to kill yourself (or everyone at Square)? :P
Only whoever designed those stupid temples.
I think Im done with FFX. This game blows. Started Radient Historia instead and its more interesting so far. Also started a new game of Fire Emblem Awakening to get me jazzed for the new ones
How far did you manage to get in FFX? I can understand though, the game hasn't really aged very well and from a purely technical standpoint it's hard to look past its very obvious flaws.
I recently played it and I enjoyed it, but man, it was very hard to ignore its many, many flaws.
Oh, and I thought of doing an Awakening replay. I decided against it, for fear of Fire Emblem burnout by the time I got to play Fates. :P Fates is basically gonna be three FE games in essence
Not far. I was walking through some blue forest after the lightning area. It felt like I've put 200 hours into that game though lol. I might keep poking at it here and there but Im gonna stop focusing on it for now.
What did you think of the Cloister puzzles?
Did they make you want to kill yourself (or everyone at Square)? :P
Only whoever designed those stupid temples.
Lol, i know, right? They should leave the puzzles to Zelda :P
@JangoWuzHere:
Hooooly shit dude. I finally started playing around with Infinite Heaven. Instant game changer. I didn't even start over, just using my existing file and even random outposts are a legit threat now.
So much great shit though. As of now.
> No more fucking chopper rides, just instant load at the point I designate on the map.
> All armored vehicles patrolling the field in free roam. (Hopefully they can add Walkers to this too.)
> Vehicle reinforcements.
> Instant alert when I fire off a shot from an armored vehicle. (This only fucking makes sense).
> Enemies in all kinds of crazy gear with all kinds of heavy weapons.
> Probably the biggest difference maker, 200% enemy sight distance. This might be too much, I'll have to toy around with it. It's kind of crazy that you'll be running from one base and start catching shots from another. Snipers are fucking relentless lol. I'm finding that soldiers will stray further from their base to find you. It's great though, it completely changes the dynamic of the game. I might just need to scale it back just a bit.
Messed with a bunch of other settings too, just can't remember off the top of my head.
Edit: Now I'm hearing music in the game that I've never heard before lol. Guess it's because I've never spent this long in evasion/alert modes. Also finding new little spots in areas because I've never had to avoid enemy line of sight or run for my life so much. Dialed enemy sight back to 150%, still significantly more challenging/realistic, but without being insane.
I have no idea why this game didn't have difficulty modes. I feel like I'm finally playing this exactly as it was meant to be.
I have found the solution to all problems Big Boss runs into in The Phantom Pain. Highlight this spoiler only if you want to be privy to a highly advanced and sophisticated gameplay technique, that most mere mortals are not worthy of carrying out.
Run, and haul ass.
Lol, i know, right? They should leave the puzzles to Zelda :P
who the hell thought blitzball was good?
Jesus fucking Christ, that was a repressed memory man, thanks a ton.
I will never forgive FF10 for that forced tutorial and match. Holy shit, what got into Square, and what the **** happened to their QA?
I have found the solution to all problems Big Boss runs into in The Phantom Pain. Highlight this spoiler only if you want to be privy to a highly advanced and sophisticated gameplay technique, that most mere mortals are not worthy of carrying out.
Run, and haul ass.
Yeah, that'll save the day most of the time lol.
So many ways to cheese this game though. You get weather manipulation abilities at some point. I remember when I realized that I could call in a sandstorm, flip on my NVG, and run around an entire base freezing every soldier and making them lie down. Then run back around and fulton all of them out of there. I did it twice and then never again, just too fucking lame.
I have found the solution to all problems Big Boss runs into in The Phantom Pain. Highlight this spoiler only if you want to be privy to a highly advanced and sophisticated gameplay technique, that most mere mortals are not worthy of carrying out.
Run, and haul ass.
Yeah, that'll save the day most of the time lol.
So many ways to cheese this game though. You get weather manipulation abilities at some point. I remember when I realized that I could call in a sandstorm, flip on my NVG, and run around an entire base freezing every soldier and making them lie down. Then run back around and fulton all of them out of there. I did it twice and then never again, just too fucking lame.
Lol, yeah. I was doing the first mission, the one where you have to extract Kaz, and I admit, this game plays incredibly well and realistically, and I'm a filthy pleb, so I screwed up. The first time I screwed up, I restarted like the p*ssy that I am, but then when I ran into trouble the next time, I just ran, and I ran towards the east (I'd entered from the southern entry, and they followed me there). Anyway, I circle around and try to enter from the eastern entry, and I realize they're all still looking for me out there. So I quickly move in, and get Kaz out, but then these guys decide they want to be back right at this moment. I'm like f*ck, and I try to fight them, but that's a lost cause, so I just pick Kaz up, and run. Run the hell out. Seems to work beautifully fine lol.
The powers you're referring to sound awesome lol. I mean, I wouldn't use them on my first try at any mission, that sounds like it'd suck the fun out of things, but maybe on later attempts, when I'm just f*cking around... man, it seems like the game's a hell of a sandbox to f*ck around in.
I have found the solution to all problems Big Boss runs into in The Phantom Pain. Highlight this spoiler only if you want to be privy to a highly advanced and sophisticated gameplay technique, that most mere mortals are not worthy of carrying out.
Run, and haul ass.
Yeah, that'll save the day most of the time lol.
So many ways to cheese this game though. You get weather manipulation abilities at some point. I remember when I realized that I could call in a sandstorm, flip on my NVG, and run around an entire base freezing every soldier and making them lie down. Then run back around and fulton all of them out of there. I did it twice and then never again, just too fucking lame.
Lol, yeah. I was doing the first mission, the one where you have to extract Kaz, and I admit, this game plays incredibly well and realistically, and I'm a filthy pleb, so I screwed up. The first time I screwed up, I restarted like the p*ssy that I am, but then when I ran into trouble the next time, I just ran, and I ran towards the east (I'd entered from the southern entry, and they followed me there). Anyway, I circle around and try to enter from the eastern entry, and I realize they're all still looking for me out there. So I quickly move in, and get Kaz out, but then these guys decide they want to be back right at this moment. I'm like f*ck, and I try to fight them, but that's a lost cause, so I just pick Kaz up, and run. Run the hell out. Seems to work beautifully fine lol.
The powers you're referring to sound awesome lol. I mean, I wouldn't use them on my first try at any mission, that sounds like it'd suck the fun out of things, but maybe on later attempts, when I'm just f*cking around... man, it seems like the game's a hell of a sandbox to f*ck around in.
Lol.
Laugh at the people who say Phantom Pain lets you create sophisticated, intelligent, intricate stealth scenarios.
Lol.
Laugh at the people who say Phantom Pain lets you create sophisticated, intelligent, intricate stealth scenarios.
I mean, it does. But it also lets you get cheesy as ****. Just like every MGS before it. Luckily this game at least offsets that by giving you major payout for a no-traces run.
But yeah, even MGS3, the fan favorite. I handed a friend who had never played MGS the controller and he ran straight to Sokolov, hid between the crates and wall till the alert ran down, and walked right in. So I told him he wouldn't get that lucky again. He literally ran straight to the Ocelot fight. :(
Made me cringe at how he was "ruining" the game, but that's MGS for ya. You can make it a tense stealth game or make it gaming comedy.
@ConanTheStoner: I would feel like I cheated if I did that lol. It would also effect my ranking making it impossible to get an S.
I know I should relax and I do lol. Sometimes I just say **** it and kill enemies and do all kinds of shit and mission ends and an S rank appears lol. It's mainly a time thing in MGSV.
Lol.
Laugh at the people who say Phantom Pain lets you create sophisticated, intelligent, intricate stealth scenarios.
I mean, it does. But it also lets you get cheesy as ****. Just like every MGS before it. Luckily this game at least offsets that by giving you major payout for a no-traces run.
But yeah, even MGS3, the fan favorite. I handed a friend who had never played MGS the controller and he ran straight to Sokolov, hid between the crates and wall till the alert ran down, and walked right in. So I told him he wouldn't get that lucky again. He literally ran straight to the Ocelot fight. :(
Made me cringe at how he was "ruining" the game, but that's MGS for ya. You can make it a tense stealth game or make it gaming comedy.
Oh man, you don't have to tell me. I love planning out my missions in TPP, scoping the place from as many angles as possible, doing my recon, tagging any and all enemies I can see, then actually carrying out my strategy as best I can.
Makes me mad that uncultured little shits like chaz can break such a beautiful game >.<
Although I've been guilty of doing the same after four or five failed attempts at missions :P
Zelda puzzles are subpar at best.
They've gotten a lot less impressive with successive instalments, though I will say that their simplicity is what makes them so good. They're nothing special, mind you, but they're good at what they try to be.
FF10's cloister puzzles, on the other hand, are a prime example of what puzzles in a game should not be.
Less impressive? Eh they've actually gotten significantly better at them, they've evolved to being supbar. Square sucks at them, sure. Straight up atrocious, to be fair a lot of things about Square games are garbage.
Right, I forgot that ALBW and Skyward Sword have some of the best puzzles in the series. For some reason I was thinking mostly of Twilight Princess- which didn't have very memorable puzzles- and Wind Waker- which had puzzles that were downright drab and unimaginative.
Less impressive? Eh they've actually gotten significantly better at them, they've evolved to being supbar. Square sucks at them, sure. Straight up atrocious, to be fair a lot of things about Square games are garbage.
Right, I forgot that ALBW and Skyward Sword have some of the best puzzles in the series. For some reason I was thinking mostly of Twilight Princess- which didn't have very memorable puzzles- and Wind Waker- which had puzzles that were downright drab and unimaginative.
Twilight Princess being unimaginative has more to do with it being conceptually: Ocarina of Time, but bigger. But it's actual dungeon designs are terrific, creatively not all that interesting (although I think making a mansion a dungeon was a smooth move), but a great selection of puzzle sequences that have a nice rhythm, where the "figure it out" part of the puzzle is inherently enjoyable, and less tedious shit that you find in stuff like the Water Temple, Jabbu Jabbu's belly, some of the stuff in Majora's Mask like the very first dungeon, all of the tower of the gods in Wind Waker (that's the one where you gotta make statues follow you right?), etc.
Twilight Princess is a bloated fat bitch that routinely wastes the players time, has one of the most half baked combat designs in a Zelda game, is piss easy and unjustified for it in comparison to Wind Waker, creatively the most safe Zelda, and ruins any cool plot potential by having a pretty weak final act. But, but, BUT!! most of the Zelda franchise would not stack up favorably to Twilight Princess in dungeon design, it's a pretty well made game. If it weren't for the fact that I really love how bizarre and different Majora's Mask is (while ignoring a lot of things I don't care for about the gameplay side of things), I'd argue Twilight Princess is the closest thing to a great game the 3d zeldas have had.
Ocarina's impact noted, but that game got some mighty beginning of the 3d era free pass love.
What can you expect though from a Chaz franchise? All though do is over promise, and under deliver.
most of the Zelda franchise would not stack up favorably to Twilight Princess in dungeon design, it's a pretty well made game. If it weren't for the fact that I really love how bizarre and different Majora's Mask is (while ignoring a lot of things I don't care for about the gameplay side of things), I'd argue Twilight Princess is the closest thing to a great game the 3d zeldas have had.
I'm taking this praise for one of my favorite games and running with it!
Actually, I'll take this quote completely out of context and use it in my Twilight Princess HD hype thread. #sorrynotsorry
Oh God, we're doing Zelda again.
Fine, here is how the franchise stands:
This is the one and only order. The One True Order.
Less impressive? Eh they've actually gotten significantly better at them, they've evolved to being supbar. Square sucks at them, sure. Straight up atrocious, to be fair a lot of things about Square games are garbage.
Right, I forgot that ALBW and Skyward Sword have some of the best puzzles in the series. For some reason I was thinking mostly of Twilight Princess- which didn't have very memorable puzzles- and Wind Waker- which had puzzles that were downright drab and unimaginative.
Twilight Princess being unimaginative has more to do with it being conceptually: Ocarina of Time, but bigger. But it's actual dungeon designs are terrific, creatively not all that interesting (although I think making a mansion a dungeon was a smooth move), but a great selection of puzzle sequences that have a nice rhythm, where the "figure it out" part of the puzzle is inherently enjoyable, and less tedious shit that you find in stuff like the Water Temple, Jabbu Jabbu's belly, some of the stuff in Majora's Mask like the very first dungeon, all of the tower of the gods in Wind Waker (that's the one where you gotta make statues follow you right?), etc.
Twilight Princess is a bloated fat bitch that routinely wastes the players time, has one of the most half baked combat designs in a Zelda game, is piss easy and unjustified for it in comparison to Wind Waker, creatively the most safe Zelda, and ruins any cool plot potential by having a pretty weak final act. But, but, BUT!! most of the Zelda franchise would not stack up favorably to Twilight Princess in dungeon design, it's a pretty well made game. If it weren't for the fact that I really love how bizarre and different Majora's Mask is (while ignoring a lot of things I don't care for about the gameplay side of things), I'd argue Twilight Princess is the closest thing to a great game the 3d zeldas have had.
Ocarina's impact noted, but that game got some mighty beginning of the 3d era free pass love.
What can you expect though from a Chaz franchise? All though do is over promise, and under deliver.
Spot on, man. TP is unimaginative exactly because Nintendo intended it to be that way, but I think it is the quintessential 3D Zelda experience. OOT hasn't aged well and I don't care much for it, the Wind Waker is an unfinished game, regardless of how much I like it, and Skyward Sword has some serious world design flaws.
It isn't the best at most of what it does. It gets trumped by Skyward Sword in terms of combat, by Wind Waker in world design, Skyward Sword (again) in puzzles (well, if you choose to ignore that annoying piece of shit Fi), by Ocarina in bosses. BUT the most important aspect that basically makes or breaks a Zelda game, according to me, is done in the best way possible by Twilight Princess- dungeon design, as you said. (more fodder for @Zassimick)
Those mid-dungeon snoozefest sections that drag on for an eternity and an hour (not to mention that god-awful first hour) basically ruin the game's pacing, but if not for those, I think TP could easily be in with a shout for the best 3D Zelda title.
Oh God, we're doing Zelda again.
Fine, here is how the franchise stands:
This is the one and only order. The One True Order.
You're batshit crazy for putting Phantom Hourglass and Minish Cap over Skyward Sword. Best combat, bosses, puzzles in a 3D Zelda game, good dungeon design, excellent music, beautiful visuals, progresses the Zelda lore very well... gets way too much undeserved hate.
Oh God, we're doing Zelda again.
Fine, here is how the franchise stands:
This is the one and only order. The One True Order.
You're batshit crazy for putting Phantom Hourglass and Minish Cap over Skyward Sword. Best combat, bosses, puzzles in a 3D Zelda game, good dungeon design, excellent music, beautiful visuals, progresses the Zelda lore very well... gets way too much undeserved hate.
Yeah, I'll start it again tonight. It's been five years since it came out, enough time for me to get over it and get ready to like it for what it is.
Oh God, we're doing Zelda again.
Fine, here is how the franchise stands:
This is the one and only order. The One True Order.
You're batshit crazy for putting Phantom Hourglass and Minish Cap over Skyward Sword. Best combat, bosses, puzzles in a 3D Zelda game, good dungeon design, excellent music, beautiful visuals, progresses the Zelda lore very well... gets way too much undeserved hate.
Yeah, I'll start it again tonight. It's been five years since it came out, enough time for me to get over it and get ready to like it for what it is.
You should. A dude as crazy over Zelda as you should not dislike a game as good as Skyward Sword. Despite its flaws, it is a very good game.
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