I'm going to use the TC's original idea of your favourite game and different developers making sequels. Take Halo 2, for example. At the end of it the Elites and Grunts had separated from the Covenant, not necessarily out of admiration for the humans, but rather anger and disdain towards the Prophets.
In Halo 3, however, the Grunts are no longer on your side. They're back following the orders of the Prophets, fighting for the holy covenant. Now, imagine if there was a 10 year gap between halo 2 and 3, and that by the time it was developed, bungie have gone under and another studio is at the helm.
"OH MY GOD they are ruining this game", we'd say. "Everybody knows the grunts were allied with the elites! Why are they changing this!? This game is going to ruin the series."
In reality though, bungie changed that. And they did so because it made sense; killing grunts was epic fun, they didnt want to take that away. And they explained the change well, and simply, using the prophet propaganda holograms all over the game, and the arbiter on the first level "it would appear that the grunts new courage lies with fear...", to let the player know that the grunts have been threatened into fighting against you. All makes sense. All in context. Super.
Because it's another developer though, and years later, and we're all so attached to the original, we instead flip out. They dont know what they're doing. They're ruining the series. This never would have been in the original.
When it's highly likely that any changes will be explained simply, will fit with the series, and will make sense. We're simply being overly hostile to change because we see this as OUR game and not Bethesda's to alter, even though their alterations will more than likely be just fine.
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