The Witcher 2 will come on consoles

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devious742

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#251 devious742
Member since 2003 • 3924 Posts

[QUOTE="devious742"]

[QUOTE="texasgoldrush"] True, but PC fans annoying fans are the most annoying.lawlessx

Destructoid - FACT: PS3 fanboys are the worst

:P

oh man that article was and still is hilarious :lol:

Does that make me a super snobby elitist fanboy since Im a PC/PS3 gamer :o:twisted:...........................plus Wii and DS:?

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Master_ShakeXXX

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#252 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]

[QUOTE="texasgoldrush"]This is so ridiculous, PC fans are worse than PS3 fans by a mile...itexasgoldrush

No. Every respective platform has it's fair share of annoying fans as well as perfectly reasonable ones.

True, but PC fans annoying fans are the most annoying.

Eh, I'd rank the PC fans that have a superiority complex right up there with the "teh cell" PS3 fans and the "teh Xbox multiplats" 360 fans in terms of annoyance. They're about equal :lol:

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DudeNtheRoom

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#253 DudeNtheRoom
Member since 2010 • 1276 Posts
[QUOTE="texasgoldrush"][QUOTE="HaloinventedFPS"]

This is so ridiculous, PC fans are worse than PS3 fans by a mile....they are like right wing Republicans after Obama got elected. Just because The Witcher 2 has some console focus, its now a terrible game and I am cancelling my preorder.....never mind if the story and characters are good or that the combat is more functional, its "consolized", and there for "bad".texasgoldrush

consoles have ruined countless PC franchises, why do you think PC fans get so upset about it?

see Stalker 2, the first questions were how consoles would ruin it, the devs promised that consoles wouldnt gimp the game

and what did consoles "ruin"?

Consoles ruined Gothic 4 for starters.
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texasgoldrush

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#254 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="texasgoldrush"][QUOTE="HaloinventedFPS"]

consoles have ruined countless PC franchises, why do you think PC fans get so upset about it?

see Stalker 2, the first questions were how consoles would ruin it, the devs promised that consoles wouldnt gimp the game

DudeNtheRoom

and what did consoles "ruin"?

Consoles ruined Gothic 4 for starters.

When was Gothic "good"?

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GeneralShowzer

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#255 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="texasgoldrush"][QUOTE="HaloinventedFPS"]

consoles have ruined countless PC franchises, why do you think PC fans get so upset about it?

see Stalker 2, the first questions were how consoles would ruin it, the devs promised that consoles wouldnt gimp the game

DudeNtheRoom

and what did consoles "ruin"?

Consoles ruined Gothic 4 for starters.

Invisible.....War....GRR

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Ravensmash

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#256 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="texasgoldrush"][QUOTE="HaloinventedFPS"]

consoles have ruined countless PC franchises, why do you think PC fans get so upset about it?

see Stalker 2, the first questions were how consoles would ruin it, the devs promised that consoles wouldnt gimp the game

DudeNtheRoom

and what did consoles "ruin"?

Consoles ruined Gothic 4 for starters.

For starters? That game was released in 2010, and was developed by different people. People use consolised as a synonym for bad these days, I played the demo (on console no less) and thought it was ****

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lawlessx

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#257 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="texasgoldrush"][QUOTE="HaloinventedFPS"] and what did consoles "ruin"?DudeNtheRoom
Consoles ruined Gothic 4 for starters.

When was Gothic "good"?

before the 4th installment :wink:

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psn8214

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#258 psn8214
Member since 2009 • 14930 Posts

For starters? That game was released in 2010, and was developed by different people. People use consolised as a synonym for bad these days, I played the demo (on console no less) and thought it was ****

Ravensmash

No offence, but most games like that ARE **** on consoles. :P

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GeneralShowzer

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#259 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="DudeNtheRoom"][QUOTE="texasgoldrush"] and what did consoles "ruin"?texasgoldrush

Consoles ruined Gothic 4 for starters.

When was Gothic "good"?

Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.
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110million

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#260 110million
Member since 2008 • 14910 Posts

[QUOTE="DudeNtheRoom"][QUOTE="texasgoldrush"] Consoles ruined Gothic 4 for starters.lawlessx

When was Gothic "good"?

before the 4th installment :wink:

Before the 3rd installment more like. :P Risen was good though.
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Deathtransit

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#261 Deathtransit
Member since 2007 • 3086 Posts
I frakking hope it comes to consoles. I'm still peeved they teased us with the first then canned it. Oh well, when I finally get gaming PC the first games I get will be Witcher 1 &2. That gameplay bit Hakkai posted is just too awesome for a fantasy fan like me.
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texasgoldrush

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#262 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="DudeNtheRoom"][QUOTE="texasgoldrush"] and what did consoles "ruin"?GeneralShowzer

Consoles ruined Gothic 4 for starters.

Invisible.....War....GRR

Invisible War failed because they didn't improve its shooting mechanics, it was still clunky. The first game had "RPG mechanics" to mask its clunky shooting. IW did not. Many narrative aspects were improved int he sequel however.
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psn8214

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#263 psn8214
Member since 2009 • 14930 Posts

[QUOTE="texasgoldrush"]

[QUOTE="DudeNtheRoom"] Consoles ruined Gothic 4 for starters.GeneralShowzer

When was Gothic "good"?

Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.

I hear Risen's pretty good though. I'm going to get that and the Witcher once I finish up New Vegas.

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D1zzyCriminal

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#264 D1zzyCriminal
Member since 2009 • 1839 Posts
Because they're testing the games on consoles to see where they can go with it, the PC version is going to be ruined? I don't see how some of you guys inferred that. They're developers and programmers getting software to work is their job, if they think the game will run on consoles more power to them. It just means they have crafted an efficient and well thought out engine. Think about it this way, id got their new engine running on an iPhone. Bioware put Dragon Age on consoles, so why can't the consoles get The Witcher 2?
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texasgoldrush

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#265 texasgoldrush
Member since 2003 • 15267 Posts
[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"]

Consoles ruined Gothic 4 for starters.DudeNtheRoom
When was Gothic "good"?

Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.

No where near the caliber of the Infinty Games, the Elder Scrolls, or the Fallout series however.
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GeneralShowzer

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#266 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="GeneralShowzer"]

[QUOTE="DudeNtheRoom"] Consoles ruined Gothic 4 for starters.texasgoldrush

Invisible.....War....GRR

Invisible War failed because they didn't improve its shooting mechanics, it was still clunky. The first game had "RPG mechanics" to mask its clunky shooting. IW did not. Many narrative aspects were improved int he sequel however.

Invisible War failed because it was on consoles. They had to design it to work on a controller. They had to make the levels corridors, they had to halve the number of items, they had to remove hacking, like you can't use your keyboard to type...I haven't played it in a long time, but the reason it's **** it's because they had to make it "with a console in mind"
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lawlessx

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#267 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="lawlessx"]

[QUOTE="DudeNtheRoom"] When was Gothic "good"?

110million

before the 4th installment :wink:

Before the 3rd installment more like. :P Risen was good though.

Risen was awesome...and it was a PC/360 title :shock:

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GeneralShowzer

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#268 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"] When was Gothic "good"?

texasgoldrush

Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.

No where near the caliber of the Infinty Games, the Elder Scrolls, or the Fallout series however.

Your opinion. I know hardcore RPG fans that consider Gothic 2 better than any of those games.

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lawlessx

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#269 lawlessx
Member since 2004 • 48753 Posts
Just how many posters in this thread has seriously started complaining about the game being "dumbed down" for consoles? And i mean serious complaints here.
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texasgoldrush

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#270 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="texasgoldrush"][QUOTE="GeneralShowzer"] Invisible.....War....GRR

GeneralShowzer

Invisible War failed because they didn't improve its shooting mechanics, it was still clunky. The first game had "RPG mechanics" to mask its clunky shooting. IW did not. Many narrative aspects were improved int he sequel however.

Invisible War failed because it was on consoles. They had to design it to work on a controller. They had to make the levels corridors, they had to halve the number of items, they had to remove hacking, like you can't use your keyboard to type...I haven't played it in a long time, but the reason it's **** it's because they had to make it "with a console in mind"

and if they improve the shooting mechanics or the gunplay, it would have been much better. The engine was terrible for the game. However hacking made more sense in the sequel, meaning you have to acquire the code before you can enter said door. In the first game, you can memorize the code or look it up online (break the fourth wall) and your in, leaving less incentive to explore the game world. Not improved, but makes more sense. To this day I know by memory most of the codes for doors in the first game.

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Luxen90

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#271 Luxen90
Member since 2006 • 7427 Posts

Just how many posters in this thread has seriously started complaining about the game being "dumbed down" for consoles? And i mean serious complaints here.lawlessx
NONE hahaha, that's the best part. This thread went up 10 pages, because someone said I'm cancelling my preorder if though he said he was joking around.

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DragonfireXZ95

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#272 DragonfireXZ95
Member since 2005 • 26717 Posts
Just how many posters in this thread has seriously started complaining about the game being "dumbed down" for consoles? And i mean serious complaints here.lawlessx
Don't know how it can be dumbed down considering they don't even have a release date for the consoles yet.
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GeneralShowzer

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#273 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"] Invisible War failed because they didn't improve its shooting mechanics, it was still clunky. The first game had "RPG mechanics" to mask its clunky shooting. IW did not. Many narrative aspects were improved int he sequel however.texasgoldrush

Invisible War failed because it was on consoles. They had to design it to work on a controller. They had to make the levels corridors, they had to halve the number of items, they had to remove hacking, like you can't use your keyboard to type...I haven't played it in a long time, but the reason it's **** it's because they had to make it "with a console in mind"

and if they improve the shooting mechanics or the gunplay, it would have been much better. The engine was terrible for the game. However hacking made more sense in the sequel, meaning you have to acquire the code before you can enter said door. In the first game, you can memorize the code or look it up online (break the fourth wall) and your in, leaving less incentive to explore the game world. Not improved, but makes more sense. To this day I know by memory most of the codes for doors in the first game.

It sucked. I liked using the keyboard to hack stuff, to turn cameras, to type stuff. It made me feel like I'm really hacking you know, like I'm in the game. Invisible War turned it into a fetch thing. Even if they improved the mechanics it was still a terrible, boring game.
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malikmmm

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#274 malikmmm
Member since 2003 • 2235 Posts

[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"] When was Gothic "good"?

texasgoldrush

Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.

No where near the caliber of the Infinty Games, the Elder Scrolls, or the Fallout series however.

oh my what am i reading here. clearly you haven't played Gothic 1,2.

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texasgoldrush

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#275 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="texasgoldrush"][QUOTE="GeneralShowzer"] Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.malikmmm

No where near the caliber of the Infinty Games, the Elder Scrolls, or the Fallout series however.

oh my what am i reading here. clearly you haven't played Gothic 1,2.

I have played the first two, not the third of fourth. Gothic 2 was good, but not Baldur's Gate II or Morrowind good.
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DarkLink77

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#276 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="devious742"]

[QUOTE="texasgoldrush"] True, but PC fans annoying fans are the most annoying.psn8214

Destructoid - FACT: PS3 fanboys are the worst

:P

All this hate for the master race yo. I find PS360 fans to be the most annoying. We the PC gamers can be snobby, but at least we know what we're talking about. :P

It's hard being part of the master race. :P
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deactivated-58b6232955e4a

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#277 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
[QUOTE="texasgoldrush"]

[QUOTE="GeneralShowzer"] Invisible War failed because it was on consoles. They had to design it to work on a controller. They had to make the levels corridors, they had to halve the number of items, they had to remove hacking, like you can't use your keyboard to type...I haven't played it in a long time, but the reason it's **** it's because they had to make it "with a console in mind"GeneralShowzer

and if they improve the shooting mechanics or the gunplay, it would have been much better. The engine was terrible for the game. However hacking made more sense in the sequel, meaning you have to acquire the code before you can enter said door. In the first game, you can memorize the code or look it up online (break the fourth wall) and your in, leaving less incentive to explore the game world. Not improved, but makes more sense. To this day I know by memory most of the codes for doors in the first game.

It sucked. I liked using the keyboard to hack stuff, to turn cameras, to type stuff. It made me feel like I'm really hacking you know, like I'm in the game. Invisible War turned it into a fetch thing. Even if they improved the mechanics it was still a terrible, boring game.

Heck yeah, Vampire TMB did the same thing and I love it.
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texasgoldrush

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#278 texasgoldrush
Member since 2003 • 15267 Posts
[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"]

Invisible War failed because it was on consoles. They had to design it to work on a controller. They had to make the levels corridors, they had to halve the number of items, they had to remove hacking, like you can't use your keyboard to type...I haven't played it in a long time, but the reason it's **** it's because they had to make it "with a console in mind"GeneralShowzer
and if they improve the shooting mechanics or the gunplay, it would have been much better. The engine was terrible for the game. However hacking made more sense in the sequel, meaning you have to acquire the code before you can enter said door. In the first game, you can memorize the code or look it up online (break the fourth wall) and your in, leaving less incentive to explore the game world. Not improved, but makes more sense. To this day I know by memory most of the codes for doors in the first game.

It sucked. I liked using the keyboard to hack stuff, to turn cameras, to type stuff. It made me feel like I'm really hacking you know, like I'm in the game. Invisible War turned it into a fetch thing. Even if they improved the mechanics it was still a terrible, boring game.

IW is far from terrible, it is just not as good as the first game overall. Once again, you can break the fourth wall in the first game when it comes to hacking, not so in the sequel.
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GeneralShowzer

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#279 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"] and if they improve the shooting mechanics or the gunplay, it would have been much better. The engine was terrible for the game. However hacking made more sense in the sequel, meaning you have to acquire the code before you can enter said door. In the first game, you can memorize the code or look it up online (break the fourth wall) and your in, leaving less incentive to explore the game world. Not improved, but makes more sense. To this day I know by memory most of the codes for doors in the first game.

SAGE_OF_FIRE

It sucked. I liked using the keyboard to hack stuff, to turn cameras, to type stuff. It made me feel like I'm really hacking you know, like I'm in the game. Invisible War turned it into a fetch thing. Even if they improved the mechanics it was still a terrible, boring game.

Heck yeah, Vampire TMB did the same thing and I love it.

In mass effect that kind of thing would have been amazing...But no we have memory mini-games. *hit head*

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psn8214

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#280 psn8214
Member since 2009 • 14930 Posts

It's hard being part of the master race. :PDarkLink77

Everyones' always trying to take us down with their console graphics kings and such. :P

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kozzy1234

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#281 kozzy1234
Member since 2005 • 35966 Posts

[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"] When was Gothic "good"?

psn8214

Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.

I hear Risen's pretty good though. I'm going to get that and the Witcher once I finish up New Vegas.

Risen is fantastic bud, definatly get it. One of 2009's best games imo

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deangallop

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#282 deangallop
Member since 2004 • 3811 Posts

[QUOTE="psn8214"]

[QUOTE="devious742"]

Destructoid - FACT: PS3 fanboys are the worst

:P

DarkLink77

All this hate for the master race yo. I find PS360 fans to be the most annoying. We the PC gamers can be snobby, but at least we know what we're talking about. :P

It's hard being part of the master race. :P

Trust me it's harder having people trying to drill that fallacy into your head everytime you open a topic.

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psn8214

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#283 psn8214
Member since 2009 • 14930 Posts

Risen is fantastic bud, definatly get it. One of 2009's best games imo

kozzy1234

I loved the demo. Really really pretty game too. There's tons of great looking PC RPGs that get no spotlight for having excellent graphics.

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lawlessx

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#284 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="psn8214"]

[QUOTE="GeneralShowzer"] Ahahaha Gothic and Gothic 2 are classics. They are considered by many to be the greatest RPG's ever made. They did stuff in their time which was pretty new and amazing. Gothic 3 is an excellent game, it was released buggy but was fixed. Gothic 4 is a turd.kozzy1234

I hear Risen's pretty good though. I'm going to get that and the Witcher once I finish up New Vegas.

Risen is fantastic bud, definatly get it. One of 2009's best games imo

i agree 100% glad i picked it up when i did.

But where is Risen 2! :cry:

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Luxen90

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#285 Luxen90
Member since 2006 • 7427 Posts
Speaking of PC rpgs anyone get Divinity 2: The Dragon Knight saga for PC?
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GeneralShowzer

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#286 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="texasgoldrush"] and if they improve the shooting mechanics or the gunplay, it would have been much better. The engine was terrible for the game. However hacking made more sense in the sequel, meaning you have to acquire the code before you can enter said door. In the first game, you can memorize the code or look it up online (break the fourth wall) and your in, leaving less incentive to explore the game world. Not improved, but makes more sense. To this day I know by memory most of the codes for doors in the first game.

texasgoldrush

It sucked. I liked using the keyboard to hack stuff, to turn cameras, to type stuff. It made me feel like I'm really hacking you know, like I'm in the game. Invisible War turned it into a fetch thing. Even if they improved the mechanics it was still a terrible, boring game.

IW is far from terrible, it is just not as good as the first game overall. Once again, you can break the fourth wall in the first game when it comes to hacking, not so in the sequel.

You break the forth wall in video-games a lot. You die, you respawn, you know the exact location of the guards, of the items, you know exactly how to solve the sitation. I don't really see your point.

We will never get to have that kind of fun again, like we did in Deus Ex and Vampire... Why, because we have to think on consoles... Mini-games galore.

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texasgoldrush

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#287 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="texasgoldrush"][QUOTE="GeneralShowzer"] It sucked. I liked using the keyboard to hack stuff, to turn cameras, to type stuff. It made me feel like I'm really hacking you know, like I'm in the game. Invisible War turned it into a fetch thing. Even if they improved the mechanics it was still a terrible, boring game.GeneralShowzer

IW is far from terrible, it is just not as good as the first game overall. Once again, you can break the fourth wall in the first game when it comes to hacking, not so in the sequel.

You break the forth wall in video-games a lot. You die, you respawn, you know the exact location of the guards, of the items. I don't really see your point. We will never get to have that kind of fun again. Why, because we have to think on consoles...

its not consoles that are the problem, it was poor direction. IW developers made some poor decisions, not because of consoles but because those decisions didn't work out. I bet PC gamers are going to start crying over HR as well. The first game had its glaring flaws as well and I think PC fans overrate the game. Its great, but its a flawed masterpiece.

IW had no minigames.

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GeneralShowzer

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#288 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="GeneralShowzer"]

[QUOTE="texasgoldrush"] IW is far from terrible, it is just not as good as the first game overall. Once again, you can break the fourth wall in the first game when it comes to hacking, not so in the sequel.texasgoldrush

You break the forth wall in video-games a lot. You die, you respawn, you know the exact location of the guards, of the items. I don't really see your point. We will never get to have that kind of fun again. Why, because we have to think on consoles...

its not consoles that are the problem, it was poor direction. IW developers made some poor decisions, not because of consoles but because those decisions didn't work out. I bet PC gamers are going to start crying over HR as well. The first game had its glaring flaws as well and I think pC fans overrate the game.

Just because you didn't like it, doesn't mean we overrate it. Had flaws sure, but it was amazing... What is the problem then? What possible reason did they have to remove the inventory and design that circular formation of item pick (so you can choose items with analogue sticks), why make the environments small and linear ( lack or ram), why remove the hacking (no keyboard)
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lawlessx

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#289 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="GeneralShowzer"]

[QUOTE="texasgoldrush"] IW is far from terrible, it is just not as good as the first game overall. Once again, you can break the fourth wall in the first game when it comes to hacking, not so in the sequel.texasgoldrush

You break the forth wall in video-games a lot. You die, you respawn, you know the exact location of the guards, of the items. I don't really see your point. We will never get to have that kind of fun again. Why, because we have to think on consoles...

its not consoles that are the problem, it was poor direction. IW developers made some poor decisions, not because of consoles but because those decisions didn't work out. I bet PC gamers are going to start crying over HR as well. The first game had its glaring flaws as well and I think PC fans overrate the game. Its great, but its a flawed masterpiece.

I've recently started my first playthrough in the game and i can honestly say that i think PC gamers are right about deux ex. The game was way ahead of it's time.

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lawlessx

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#290 lawlessx
Member since 2004 • 48753 Posts
Speaking of PC rpgs anyone get Divinity 2: The Dragon Knight saga for PC?Luxen90
finished it afew weeks ago...50+ hours of a good time. Divinity 2 is also on the 360 btw
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GeneralShowzer

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#291 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="Luxen90"]Speaking of PC rpgs anyone get Divinity 2: The Dragon Knight saga for PC?lawlessx
finished it afew weeks ago...50+ hours of a good time. Divinity 2 is also on the 360 btw

It's my favorite game of 2010. It's not THAT good, but i really love playing it.
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Luxen90

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#292 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="Luxen90"]Speaking of PC rpgs anyone get Divinity 2: The Dragon Knight saga for PC?lawlessx
finished it afew weeks ago...50+ hours of a good time. Divinity 2 is also on the 360 btw

Oh yeah that's right...coming out in April in the US. How was the story?

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GeneralShowzer

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#293 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="lawlessx"][QUOTE="Luxen90"]Speaking of PC rpgs anyone get Divinity 2: The Dragon Knight saga for PC?Luxen90
finished it afew weeks ago...50+ hours of a good time. Divinity 2 is also on the 360 btw

Oh yeah that's right...coming to next in April in the US. How was the story?

Not really a story focused game. Most of the time it doesn't take itself seriosly. But when it does there is some nice lore behind the characters. It has a good twist somewhere too .
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lawlessx

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#294 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="lawlessx"][QUOTE="Luxen90"]Speaking of PC rpgs anyone get Divinity 2: The Dragon Knight saga for PC?GeneralShowzer
finished it afew weeks ago...50+ hours of a good time. Divinity 2 is also on the 360 btw

It's my favorite game of 2010. It's not THAT good, but i really love playing it.

It has it's weak points,but the combat was just so addicting that i didn't really care

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Luxen90

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#295 Luxen90
Member since 2006 • 7427 Posts
[QUOTE="GeneralShowzer"] Not really a story focused game. Most of the time it doesn't take itself seriosly. But when it does there is some nice lore behind the characters. It has a good twist somewhere too .

Ahh combat is the main focus? Hmm I should probably give it a chance then.
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texasgoldrush

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#296 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="texasgoldrush"][QUOTE="GeneralShowzer"] You break the forth wall in video-games a lot. You die, you respawn, you know the exact location of the guards, of the items. I don't really see your point. We will never get to have that kind of fun again. Why, because we have to think on consoles...

GeneralShowzer

its not consoles that are the problem, it was poor direction. IW developers made some poor decisions, not because of consoles but because those decisions didn't work out. I bet PC gamers are going to start crying over HR as well. The first game had its glaring flaws as well and I think pC fans overrate the game.

Just because you didn't like it, doesn't mean we overrate it. Had flaws sure, but it was amazing... What is the problem then? What possible reason did they have to remove the inventory and design that circular formation of item pick (so you can choose items with analogue sticks), why make the environments small and linear ( lack or ram), why remove the hacking (no keyboard)

I liked the game a lot, but its not the best game ever like some PC fans say. Poor combat mechanics, poor voice acting, buggy, inbalanced gameplay (oh god the Dragon Tooth Sword) invincible NPCs, poor characterization for the human characters (the sequel is better in this regard), poor pacing (many levels are filler), and weak finale. It was more about the ideas of the gameplay more than the execution.

In fact, the sequel has certain aspects that were stronger than in the first, better characterization and a better paced plot (and the game designers for DX3 agree other than the protagonist), and more environment variety (they were small, but definitely not linear). The lives of the common people were also portayed better in the second. But the gameplay is indeed worse because of poor gameplay decisions and when they streamlined, they exposed the series weaknesses more.

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lawlessx

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#297 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="Luxen90"][QUOTE="GeneralShowzer"] Not really a story focused game. Most of the time it doesn't take itself seriosly. But when it does there is some nice lore behind the characters. It has a good twist somewhere too .

Ahh combat is the main focus? Hmm I should probably give it a chance then.

For me it was all about getting the best weapons upgrades and armor aswell as trying to find the perfect skill set.
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GeneralShowzer

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#298 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="Luxen90"][QUOTE="GeneralShowzer"] Not really a story focused game. Most of the time it doesn't take itself seriosly. But when it does there is some nice lore behind the characters. It has a good twist somewhere too .

Ahh combat is the main focus? Hmm I should probably give it a chance then.

It's more about doing quirky quests, exploring, looting, kicking ass.
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KalDurenik

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#299 KalDurenik
Member since 2004 • 3736 Posts
Aslong as TW2 dont throw the PC version out of the window i dont care.: *It should not take a 180' on gameplay and game design (See DA2) *The PC and console should not have the same UI. Instead it should either be PC to Console or one for PC and one for Console *The controls should work for the PC (Not like SW: TFU2) *The PC wont be limited in graphics instead they can play from (worse then console) to many times better with settings, options, the ability to change hotkeys and so on. So yeah...
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#300 coltgames
Member since 2009 • 2120 Posts
was really looking forward to this game glad to see i can now play it on my ps3 instead of a pc, wouldnt be surprised to see diablo 3 up next