[QUOTE="WhiteKnight77"]
Exactly. Gamers do at least 2 things that boost the prices of games, They demand that games have features that have to be licensed (or the more expensive route, developed by the developer themselves) like physics. They want little sparks flying off fires (particle acceleration in pyhsics) or bits and pieces of airplane breaking off of planes when dogfighting. Game engines themselves have to be licensed (again cheaper than having to develop one). Gamers want motion blur, and near photo realistic graphics and creating them all take time and money. Years ago, gameplay trumped graphics and since have done a complete 180 as gamers now want eye popping graphics instead of gameplay. That all costs money.
For many years. MP gaming was the sole domain of PC gamers (I don't count split screen gaming on a 27" TV as MP gaming, but I guess it could be classified as MP) who never paid for being able to connect to game servers even if owned by game companies. Along comes MS with the XBox and introduces XBox Live for console gamers and they ate it up with the yearly subscription price of at least a game (oh, developmental costs of console games is more expensive than PC games as multiple developmental consoles can cost $10,000 or so and development studios need more than one) to access the MS servers for friends lists and DLC (which was added again due to gamer requests/demands) and the Marketplace (added so MS could make more money off console gamers). As noted, MS added stuff to XBox Live as gamers kept buying into it.
Then MS tries to do the same thing with PC gamers by offering Games for Windows Live. It didn't offer anything new for gamers that they haven't already used for at least 10 years. Gamers didn't buy into it and MS was forced to make it free for use instead of a yearly pay to play plan like XBox Live is.
Gamers have the ability to affect changes. If you do not like how games are progressing such as losing features and getting shorter in game play hours (this complaint has surfaced in this thread) or any other reason a gamer can complain about, then it is up to the gamer to not buy any game. Stop buying games and companies will get your message, but the minute someone bought a current gen console game for $60, they publishers got their suckers and had no reason to drop the price of games.
The only entity that loses out when games hit the bargain bin is the retailer selling said games. The publisher has already received their money on the products. Now, if a retailer has to return any unsold product, they get a credit on it and are refunded the money they paid.
Again, if you buy something at a particular price and you are not happy about the price, you are at fault.
ActicEdge
I don't demand any of that. I have a Wii and a DS and I buy games and play games with subpar graphics all the time. Devs simply give it to us. Notice how the Wiiis the best sellingconsole this gen yet it is the most neglected? Notice how the DS is pretty much void of any decent amount of quality western games? Do you actually have the nerve to say that gamers demanded graphics when the non HD last gen tech system kicked the HD systems ass in sales and the weakest system this gen is on its way to breaking sales records?? Devs and pubs dug their own damn hole, don't ever defend them and put that blame towards me as a consumer. That pisses me off.
I am not point the finger directly at you, but all gamers. Just look through these forums. Gamers all talking about how great a game looks, but rarely how well a game plays. If it is about how a game plays, it is in this manner, "This game is too hard, I keep getting killed and have barely started the level" (note, this is a general complaint and not one anyone specific made). Gamers are the reason why games lose features and gain others. Developers and publishers all look at forums, focus groups and their own displays at conventions such as E3 and take in the comments and it is how they develop the games. Now if hundreds of gamers all tell the devs that their games play great and look like crap, what do you think they will work on? If gamers keep saying they like the eye candy graphics, of course that is where they will develop.
The Wii is the oddity this go round, but it still has problems, one publisher makes lots of games for it, but is shunned by the consumer and thus they are cutting back on how many develop for it. From my readings around the web, gamers do like Wii games for their gameplay even if the games do not look so great. That is what I was talking about earlier and if you enjoy them, great. Still, look through these threads and what games do most people like playing? CoD, Halo, MW/2 and the like. They all pretty much play the same, but have great graphics. See where I am going? Publishers will give the gamers what they want. If gamers keep buying games like CoD or Halo, what do you think publishers will keep making?
Gamers keep complaining, yet the one thing they do not do is accept that they are the ones who buy what publishers put out the door. Sure, buying the game does give them the right to complain, but to affect changes, they need to do more than complain. If a gamer does not like paying $60 for a game, do not buy them. It really is simple, but that fact is lost on many.
*edit for spelling*
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