Top 10 Most Revolutionary First-person Shooters

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Gamerz1569

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#151 Gamerz1569
Member since 2008 • 2087 Posts

How is COD4 revolutionary?

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AdrianWerner

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#152 AdrianWerner
Member since 2003 • 28441 Posts

Going by innovations (so solely who did it first, not influence or importance) I would say:

1.Wolfenstein 3D- started the genre

2.Doom -Perfected it, plus birth of true modding, multiplayer etc

3.Tribes- birth of large scale MP FPSes with vehicles, plus hardly any game uses jetpacks aside from Tribes, so it stays fresh

4.System Shock: true birth of FPS/RPG hybrids

5.Rainbow Six; birth of modern tactical shooter

6.Terminator: Future Shock: full 3D enemies, open spaces, mission-based objectives, vehicles, entering buildinds and good story...all that in 1995!

7.Operation Flashpoint: first true battlefield simulator

8.Strife; first sandbox FPS

9.Goldeneye: made FPSes work on consoles, plus plenty of little innovations, for example localized damage (ie..shoot in head he dies instantly, it was the first game that had that)

10.Tresspaser-open ended, physics based, dense foliage with AI routines etc

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R4gn4r0k

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#153 R4gn4r0k
Member since 2004 • 49098 Posts

Instead of just posting pictures of the games you should give some arguments why they deserve the spot.
What did COD4 and Halo did so revolutionary ?

Like this:

Going by innovations (so solely who did it first, not influence or importance) I would say:

1.Wolfenstein 3D- started the genre

2.Doom -Perfected it, plus birth of true modding, multiplayer etc

3.Tribes- birth of large scale MP FPSes with vehicles, plus hardly any game uses jetpacks aside from Tribes, so it stays fresh

4.System Shock: true birth of FPS/RPG hybrids

5.Rainbow Six; birth of modern tactical shooter

6.Terminator: Future Shock: full 3D enemies, open spaces, mission-based objectives, vehicles, entering buildinds and good story...all that in 1995!

7.Operation Flashpoint: first true battlefield simulator

8.Strife; first sandbox FPS

9.Goldeneye: made FPSes work on consoles, plus plenty of little innovations, for example localized damage (ie..shoot in head he dies instantly, it was the first game that had that)

10.Tresspaser-open ended, physics based, dense foliage with AI routines etc

AdrianWerner



Why not include Half-Life. The first FPS that used scripted events to immerse the player. Scripted events are something almost every fps includes now.

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AdrianWerner

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#154 AdrianWerner
Member since 2003 • 28441 Posts

Instead of just posting pictures of the games you should give some arguments why they deserve the spot.
What did COD4 and Halo did so revolutionary ?

Like this:

[QUOTE="AdrianWerner"]

Going by innovations (so solely who did it first, not influence or importance) I would say:

1.Wolfenstein 3D- started the genre

2.Doom -Perfected it, plus birth of true modding, multiplayer etc

3.Tribes- birth of large scale MP FPSes with vehicles, plus hardly any game uses jetpacks aside from Tribes, so it stays fresh

4.System Shock: true birth of FPS/RPG hybrids

5.Rainbow Six; birth of modern tactical shooter

6.Terminator: Future Shock: full 3D enemies, open spaces, mission-based objectives, vehicles, entering buildinds and good story...all that in 1995!

7.Operation Flashpoint: first true battlefield simulator

8.Strife; first sandbox FPS

9.Goldeneye: made FPSes work on consoles, plus plenty of little innovations, for example localized damage (ie..shoot in head he dies instantly, it was the first game that had that)

10.Tresspaser-open ended, physics based, dense foliage with AI routines etc

R4gn4r0k



Why not include Half-Life. The first FPS that used scripted events to immerse the player. Scripted events are something almost every fps includes now.

Because it wasn't the first to use them :) Half-life is hugely influential and reshaped the genre, but that's the difference. Innovative games are almost never the most influential ones. The most influential games...like Command and Conquer, Half Life, Myst etc are rarely truly innovative

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killerfist

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#155 killerfist
Member since 2005 • 20155 Posts
Quake should be mentioned. COD4 doesn't really belong on the list, neither does Halo 3.
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deactivated-61cf0c4baf12e

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#156 deactivated-61cf0c4baf12e
Member since 2006 • 6013 Posts

LOL at halo being on that list.

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SpinoRaptor24

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#157 SpinoRaptor24
Member since 2008 • 10316 Posts

Rev⋅o⋅lu⋅tion⋅ar⋅y

(rev-uh-loo-shuh-ner-ee)-adjective

Radically new or innovative; outside or beyond established procedure, principles, etc.

COD4 is not revolutionary. Neither is Halo 3.

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billyd5301

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#158 billyd5301
Member since 2008 • 1572 Posts
Very nice list. I would put Wolfentstein number one since without Wolfenstein we may not have a FPS genre. The only thing I would really do is take off CoD and Halo 3. Maybe put in Blake's Stone and Quake.
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#159 FrozenLiquid
Member since 2007 • 13555 Posts

4.System Shock: true birth of FPS/RPG hybrids

AdrianWerner

Pretty sure Pathways into Darkness did it first, or maybe they were in the same year.

Nevertheless this entire thread is stupid. I ****ing hatesemantics. Especially with kids on a forum (myself included, but I'm better than all of y'all anyway) who spin it their way and refuse to see any other way. Etymologically speaking, Half-Life and Halo earn spots on the list over no-name "experimental" FPSes. That's because the term "revolutionary" has never been solely about who did it first, but also about influence, importance, and popularity (because popularity is a big factor for change).

Who is going to argue that The Matrix was not revolutionary for action films? You'd be very hard pressed to create that argument, as many film scholars do agree it has changed popular film, but nevertheless it didn't do a lot of the things it contains first. As many people know, it's a synthesis of Hollywoodism, world religion, and East Asian aesthetics, in particular animé. It also has a few Spaghetti Western references. Oh, let's not forget that almost-forgettable bullet-time sequence in the original Blade movie, made a year before it. So if you dissect it it's probably not innovative, and therefore arguably not revolutionary. But like a quantum physicist dealing in astronomy, your heads in the clouds and you need a reality check. The Matrix was revolutionary, deal with it.

In respect to your list Adrian, I would say that while it may be closer to the idea of "revolutionary FPSs", it's more akin to "Top 10 Most Who-Did-It-First First-person Shooters". As for the list in the original post, it's more like "Top 10 Most-Quoted-Shooters-For-Top-10-Most-Revolutionary-First-Person-Shooters First Person Shooters".

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AdrianWerner

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#160 AdrianWerner
Member since 2003 • 28441 Posts

That's because the term "revolutionary" has never been solely about who did it first, but also about influence, importance, and popularity (because popularity is a big factor for change).

In respect to your list Adrian, I would say that while it may be closer to the idea of "revolutionary FPSs", it's more akin to "Top 10 Most Who-Did-It-First First-person Shooters". As for the list in the original post, it's more like "Top 10 Most-Quoted-Shooters-For-Top-10-Most-Revolutionary-First-Person-Shooters First Person Shooters".

FrozenLiquid

Has it really? Most revolutions fail to bring the long lasting change, as their always sooner or later devour their children. Thus the "no name innovators" fit, because they inspire the change, but later are forgotten, only later on normal folk come, take those ideas and then make it a long lasting change.

Half-life wasn't innovative, but it was influential. Neither just innovative or just influential will fit revolutionary though. To be absolutely safe we would have to name games that were both, which aside from Wolf3D and Doom...there are none in FPS genre I can think off. Hence why I wrote that my list goes solely by innovations :)

We should propably just stick to "top10 most innovative" and "top10 most influential/important" lists if we want to make lists that are longer than top3 :D

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#161 mr_poodles123
Member since 2009 • 1661 Posts

1.Goldeneye

2.doom

3.Wolfenstein

4. Halo: Combat evolved

5.Battlefield 1942 / battlefield 2

6.call of duty 1 (added ADS function that is standard in most FPS's)

7.half life 2

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AzatiS

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#162 AzatiS
Member since 2004 • 14969 Posts

COD4 and Halo3 and CS more revolutionary than HL2 when HL2 had the BEST and more revolutionary physics ever creater ( back in 2004 ) for an FPS game?!!

man , its either youre too young or you did a mistake here...

Also Counter strike is based on HL , revolutionary no way... Addictive and awesome Online FPS ... yeah!! Because in the same way you have to add Quake in the list.... AND whats that in first place.... An Xbox Revolution?!!... come on now... How old are you m8 , really?.. Did you gaming back in 1995? I dont think you really know what is revolution in a game... really.. No offense but you dont.

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#163 R4gn4r0k
Member since 2004 • 49098 Posts

Because it wasn't the first to use them :) Half-life is hugely influential and reshaped the genre, but that's the difference. Innovative games are almost never the most influential ones. The most influential games...like Command and Conquer, Half Life, Myst etc are rarely truly innovative

AdrianWerner

Oh I always thought Hl was the first one to do that. But your right it's easy to mistake. You have games that are truely revolutionary in a way and then another game comes around and perfects it, the latter is remembered the most.

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Danm_999

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#164 Danm_999
Member since 2003 • 13924 Posts
I don't think a very good argument can be made that Halo is the most revolutionary FPS every.
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#165 Arjdagr8
Member since 2003 • 3865 Posts
You should put cod1 over cod4. I swear it popularized down the sights aiming more than others?
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#166 Propaganda_
Member since 2009 • 889 Posts

[QUOTE="toast_burner"]

How are CoD and halo 3 revolutionary?

Nidget

In the console space, Halo 3 is quite revolutionary with Forge, file sharing, theatre mode etc. There really is a proper community there, and now look, we have other console games jumping on the bandwagon too like Uncharted 2.

Yeah, and the act of combining the multiplayer and the unbroken campaign, along with its characters and storyline, made Call of Duty 4 a revolution among first-person shooters, despite the fact that I don't like the game.

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Pdiddy105

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#167 Pdiddy105
Member since 2007 • 4577 Posts

no Battlefield 2 in the list = instant fail in my eyes.

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#168 washd123
Member since 2003 • 3418 Posts

1.Goldeneye

2.doom

3.Wolfenstein

4. Halo: Combat evolved

5.Battlefield 1942 / battlefield 2

6.call of duty 1 (added ADS function that is standard in most FPS's)

7.half life 2

mr_poodles123

goldeneye halo call of duty and arguably BF1942 were not revolutionary. ADS is innovative but not revolutionary.

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Propaganda_

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#169 Propaganda_
Member since 2009 • 889 Posts

[QUOTE="Propaganda_"]

[QUOTE="DeadEndPanda"][This message was deleted at the request of the original poster]enterawesome

The Metroid series is a low-quality franchise with shallow characters and a plot of low quality. :|

I beg your pardon...? Are you nuts? Ever played a Metroid game? You should. Anyway, good list TC, not that bad. I think Doom should be above Halo: CE though.

Yeah, I did. And it was really weird! The controls sucked and the plot didn't make any sense. It was nice playing as a girl, though.

Metroid is just the superior among Nintendo first-person shooters (with the exclusion of GoldenEye 007, even though it wasn't made by them).

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#170 Ninja-Hippo
Member since 2008 • 23434 Posts
Come on now, let's not deliberately start flame wars. :P I agree that all the games on the list are awesome and stand out amongst other FPS games; i just dont agree with the order they're in. :P
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Aboogie5

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#171 Aboogie5
Member since 2008 • 1118 Posts

Doom is #1, wheres medal of armor?

Really halo3? Cod4 just took everything good in all the other fps's and made it in one! Nothing revolutionary there!

Halo 2 could be there cuz of it's intro to xbox live

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washd123

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#172 washd123
Member since 2003 • 3418 Posts

Doom is #1, wheres medal of armor?

Really halo3? Cod4 just took everything good in all the other fps's and made it in one! Nothing revolutionary there!

Halo 2 could be there cuz of it's intro to xbox live

Aboogie5

how was using LIVE revolutionary to FPSs?

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Propaganda_

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#173 Propaganda_
Member since 2009 • 889 Posts

Come on now, let's not deliberately start flame wars. :P I agree that all the games on the list are awesome and stand out amongst other FPS games; i just dont agree with the order they're in. :PNinja-Hippo

What's yours, then? Personally, I can't find games that were more revolutionary for their time than these.

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Wanderer5

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#174 Wanderer5
Member since 2006 • 25727 Posts

1.Wolfenstein 3D- started the genre

AdrianWerner

What about Maze War? That one is considered to be the first FPS. Wolf 3D then made the genre popular.

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Aboogie5

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#175 Aboogie5
Member since 2008 • 1118 Posts

[QUOTE="Aboogie5"]

Doom is #1, wheres medal of armor?

Really halo3? Cod4 just took everything good in all the other fps's and made it in one! Nothing revolutionary there!

Halo 2 could be there cuz of it's intro to xbox live

washd123

how was using LIVE revolutionary to FPSs?

Really... your really asking me this question...

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#176 billyd5301
Member since 2008 • 1572 Posts
[QUOTE="mr_poodles123"]

1.Goldeneye

2.doom

3.Wolfenstein

4. Halo: Combat evolved

5.Battlefield 1942 / battlefield 2

6.call of duty 1 (added ADS function that is standard in most FPS's)

7.half life 2

8. NO
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Danm_999

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#177 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="washd123"]

[QUOTE="Aboogie5"]

Doom is #1, wheres medal of armor?

Really halo3? Cod4 just took everything good in all the other fps's and made it in one! Nothing revolutionary there!

Halo 2 could be there cuz of it's intro to xbox live

Aboogie5

how was using LIVE revolutionary to FPSs?

Really... your really asking me this question...

Considering LIVE was extremely derivative of several PC online systems, I think it's fair to ask how using LIVE in Halo 2 was revolutionary. Popular maybe, but not revolutionary.
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Propaganda_

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#178 Propaganda_
Member since 2009 • 889 Posts

[QUOTE="washd123"]

[QUOTE="Aboogie5"]

Doom is #1, wheres medal of armor?

Really halo3? Cod4 just took everything good in all the other fps's and made it in one! Nothing revolutionary there!

Halo 2 could be there cuz of it's intro to xbox live

Aboogie5

how was using LIVE revolutionary to FPSs?

Really... your really asking me this question...

For consoles, it unquestionably was.

He's apparently a PC nerd that has never put his finger on a console.

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Aboogie5

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#179 Aboogie5
Member since 2008 • 1118 Posts

[QUOTE="Aboogie5"]

[QUOTE="washd123"]

how was using LIVE revolutionary to FPSs?

Danm_999

Really... your really asking me this question...

Considering LIVE was extremely derivative of several PC online systems, I think it's fair to ask how using LIVE in Halo 2 was revolutionary. Popular maybe, but not revolutionary.

I meant it as popularity yes, many people switched from pc to consoles. Am i wrong? This is something revoluntionary if you ask me. Pc was really where it was kinged, and to be looked over by a console game! dayum

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washd123

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#180 washd123
Member since 2003 • 3418 Posts

[QUOTE="Aboogie5"]

[QUOTE="washd123"]

how was using LIVE revolutionary to FPSs?

Propaganda_

Really... your really asking me this question...

For consoles, it unquestionably was.

He's apparently a PC nerd that has never put his finger on a console.

i used to be a console gamer. but all that is irellevant. this is talking about the FPS genre not just the pc not the console but the whole genre. using LIVE ofr the first time is nt revolutionary for the genre since it only pertains to the consoles. online gaming had been done for at least a decade before LIVE came out

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DA_B0MB

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#181 DA_B0MB
Member since 2005 • 9938 Posts
Lol I saw Halo at number 1 and didn't even look. I already knew the hermits had a field day with that one lol.
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billyd5301

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#182 billyd5301
Member since 2008 • 1572 Posts
Well if that is true then Live has not been revolutionary to him since PC gamers were playing shooters on online servers a good 5 years before anyone heard of Halo 2. And he was probably playing shooters at LAN parties before anyone heard of Goldeneye. Thus, Doom and Quake need to be very high on the list.
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Propaganda_

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#183 Propaganda_
Member since 2009 • 889 Posts

[QUOTE="Propaganda_"]

[QUOTE="Aboogie5"]Really... your really asking me this question...

washd123

For consoles, it unquestionably was.

He's apparently a PC nerd that has never put his finger on a console.

i used to be a console gamer. but all that is irellevant. this is talking about the FPS genre not just the pc not the console but the whole genre. using LIVE ofr the first time is nt revolutionary for the genre since it only pertains to the consoles. online gaming had been done for at least a decade before LIVE came out

But for the consoles, it was. And introducing something new is very innovating.

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billyd5301

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#184 billyd5301
Member since 2008 • 1572 Posts
Lol I saw Halo at number 1 and didn't even look. I already knew the hermits had a field day with that one lol. DA_B0MB
Not many people have obected to it that much. Personally I think Wolfenstein should be number one since it's the game that started everything shooter related. Other than that Halo did away with the maze type of gameplay and turned shooters into the action games we know today. Pretty much everyone knows what Halo: Combat Evolved did for the genre wheather it's on a 360, PS3, or anything else. I just don't think it should be over Wolfenstein or Doom.
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billyd5301

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#185 billyd5301
Member since 2008 • 1572 Posts

[QUOTE="washd123"]

[QUOTE="Propaganda_"]

For consoles, it unquestionably was.

He's apparently a PC nerd that has never put his finger on a console.

Propaganda_

i used to be a console gamer. but all that is irellevant. this is talking about the FPS genre not just the pc not the console but the whole genre. using LIVE ofr the first time is nt revolutionary for the genre since it only pertains to the consoles. online gaming had been done for at least a decade before LIVE came out

But for the consoles, it was. And introducing something new is very innovating.

Here is where you are all not getting the concept of "innovative" Just because something is new to YOU does not mean it is new to EVERYONE. LIVE made online gaming more accessable to people who didn't have good PCs YEARS before Xbox existed. They innovated NOTHING. Goldeneye innovated NOTHING. Games like Goldeneye had been done far better for far longer than most seem to realize. Just because you got an N64 or Xbox for your 13th birthday does not mean the rest of the world had not been playing better versions of these games for years before you.

And yeah, I like Goldeneye and Xbox LIVE. They are both very good things. But I don't have rabies over either since I had seen games like Goldeneye and networks years before in my life. The point I am making is not that they aren't good. But they are not innovative.

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TIE_Elite_Pilot

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#186 TIE_Elite_Pilot
Member since 2004 • 829 Posts

I would've had UnReal Tournament in there somewere, but otherwise I think it's a pretty good list.

think my top 10 (in no real order) are

Half Life 2

UnReal Tournament (although 2k4 was my favorite)

Halo:CE

Day of Defeat

GoldenEye

CoD 4 (in my eyes, it deserves it for the MP/class customization)

Jedi Outcast (i've yet to see the balance this game had of melee and gunfights beat)

Doom

CoD 2 (this is really mostly for consoles, because lets face it. FPS on console either follow the Halo model, or the CoD model or controls. unless it's Valve. and yes, I am clutching at straws after now, so I think I'll stop there)

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badtaker

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#187 badtaker
Member since 2009 • 3806 Posts
Halo CE revolutionize Console FPS No doubt. But Why Halo 3 and COD????They are both fun but how they are Revolutionary????
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#188 Propaganda_
Member since 2009 • 889 Posts

[QUOTE="Propaganda_"]

[QUOTE="washd123"]

i used to be a console gamer. but all that is irellevant. this is talking about the FPS genre not just the pc not the console but the whole genre. using LIVE ofr the first time is nt revolutionary for the genre since it only pertains to the consoles. online gaming had been done for at least a decade before LIVE came out

billyd5301

But for the consoles, it was. And introducing something new is very innovating.

Here is where you are all not getting the concept of "innovative" Just because something is new to YOU does not mean it is new to EVERYONE. LIVE made online gaming more accessable to people who didn't have good PCs YEARS before Xbox existed. They innovated NOTHING. Goldeneye innovated NOTHING. Games like Goldeneye had been done far better for far longer than most seem to realize. Just because you got an N64 or Xbox for your 13th birthday does not mean the rest of the world had not been playing better versions of these games for years before you.

And yeah, I like Goldeneye and Xbox LIVE. They are both very good things. But I don't have rabies over either since I had seen games like Goldeneye and networks years before in my life. The point I am making is not that they aren't good. But they are not innovative.

Now, you're claiming that GoldenEye 007 wasn't innovative? :roll: Wow...

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washd123

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#189 washd123
Member since 2003 • 3418 Posts

But for the consoles, it was. And introducing something new is very innovating.

Propaganda_

did you even read what i said? its no innovative or revolutionary for the FPS genre. the genre is the genre as a whole. not just the consoles not just the pc.

also theres a difference between innovative and revolutionary.

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washd123

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#190 washd123
Member since 2003 • 3418 Posts

Now, you're claiming that GoldenEye 007 wasn't innovative? :roll: Wow...

Propaganda_

then explain how it was and remember doing something new for the consoles doesnt make it innovative

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CaptainHarley

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#191 CaptainHarley
Member since 2004 • 2703 Posts

lol no tribes? no quake? yall crazy. i also ignored the order, since it was ok but some of that stuff could be shuffled. other than that actually a good list for maybe the first time ever, but those are some extremely glaring omissions. a lot of people will say its bad without offering alternatives or arguments.

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billyd5301

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#192 billyd5301
Member since 2008 • 1572 Posts

[QUOTE="Propaganda_"]

Now, you're claiming that GoldenEye 007 wasn't innovative? :roll: Wow...

washd123

then explain how it was and remember doing something new for the consoles doesnt make it innovative

I'll even give him help. Goldeneye - 64 - 1997 Wolfenstein 3D - PC - 1992 Doom II - PC - 1994 Quake - PC - 1996 Blake Stone - PC - 1993 What did Goldeneye have that most of these games did not do better before it? Being able to play it on a tv is not innovative.

Note that most of these games were playable over LANs too, and that Wolfenstein and Doom were already ported to consoles before it, as well as possibly Quake 64.

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Propaganda_

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#193 Propaganda_
Member since 2009 • 889 Posts

[QUOTE="Propaganda_"]

Now, you're claiming that GoldenEye 007 wasn't innovative? :roll: Wow...

washd123

then explain how it was and remember doing something new for the consoles doesnt make it innovative

Yes, that's exactly what it is. Perhaps it's not as innovative as doing something new for both the consoles and the PC, but still innovative, nonetheless. ;)

What Quake did for the PC swarm, GoldenEye 007 did for the console crowd.
Tell me one game on consoles before GoldenEye 007 that provided the gamers with such a magnificent multiplayer.

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washd123

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#194 washd123
Member since 2003 • 3418 Posts

[QUOTE="washd123"]

[QUOTE="Propaganda_"]

Now, you're claiming that GoldenEye 007 wasn't innovative? :roll: Wow...

Propaganda_

then explain how it was and remember doing something new for the consoles doesnt make it innovative

Yes, that's exactly what it is. Perhaps it's not as innovative as doing something new for both the consoles and the PC, but still innovative, nonetheless. ;)

What Quake did for the PC swarm, GoldenEye 007 did for the console crowd.
Tell me one game on consoles before GoldenEye 007 that provided the gamers with such a magnificent multiplayer.

and again you fail to read and comprehend.

were talking about FPSs as in the WHOLE FPS genre. if it didnt innovate the whole genre its not innovative here.

i honestly didnt think it was that hard

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billyd5301

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#195 billyd5301
Member since 2008 • 1572 Posts

[QUOTE="washd123"]

[QUOTE="Propaganda_"]

Now, you're claiming that GoldenEye 007 wasn't innovative? :roll: Wow...

Propaganda_

then explain how it was and remember doing something new for the consoles doesnt make it innovative

Yes, that's exactly what it is. Perhaps it's not as innovative as doing something new for both the consoles and the PC, but still innovative, nonetheless. ;)

What Quake did for the PC swarm, GoldenEye 007 did for the console crowd.
Tell me one game on consoles before GoldenEye 007 that provided the gamers with such a magnificent multiplayer.

Wait for it... Wait for it...

OH there it is! 1995

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billyd5301

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#196 billyd5301
Member since 2008 • 1572 Posts

[QUOTE="Propaganda_"]

[QUOTE="washd123"]

then explain how it was and remember doing something new for the consoles doesnt make it innovative

washd123

Yes, that's exactly what it is. Perhaps it's not as innovative as doing something new for both the consoles and the PC, but still innovative, nonetheless. ;)

What Quake did for the PC swarm, GoldenEye 007 did for the console crowd.
Tell me one game on consoles before GoldenEye 007 that provided the gamers with such a magnificent multiplayer.

and again you fail to read and comprehend.

were talking about FPSs as in the WHOLE FPS genre. if it didnt innovate the whole genre its not innovative here.

i honestly didnt think it was that hard

I'm a console gamer but I have always had a PC capable of running games too. Used to go to lan get togethers to play Doom, Quake, Unreal, etc. This person is just not going to get it. I can throw examples out there all day, plus the logic that it isn't about what was innovative to consoles only or the irrelevance of how fun something is. He is just not going to get it.

In all of my life playing video games I have realized that there are two types of fan boys who refuse to face facts.

A. Final Fantasy VII fanboys

B. Goldeneye fanboys

I think it's due to the average age of people who play video games. Most entered into gaming in that era. You can even notice that FFVII and Goldeneye are in the exact same era. The older gamers look at those games and say "Meh, good games" then move on with their lives.

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Propaganda_

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#197 Propaganda_
Member since 2009 • 889 Posts

[QUOTE="Propaganda_"]

[QUOTE="washd123"]

then explain how it was and remember doing something new for the consoles doesnt make it innovative

billyd5301

Yes, that's exactly what it is. Perhaps it's not as innovative as doing something new for both the consoles and the PC, but still innovative, nonetheless. ;)

What Quake did for the PC swarm, GoldenEye 007 did for the console crowd.
Tell me one game on consoles before GoldenEye 007 that provided the gamers with such a magnificent multiplayer.

Wait for it... Wait for it...

OH there it is! 1995

Port doesn't count. :?

And its multiplayer was nothing compared to the other.

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markop2003

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#198 markop2003
Member since 2005 • 29917 Posts
CoD4 and Halo 3 are not revolutionary in the slightest. Halo 1 is slightly as it made shooters much bigger on consoles but it should be a lot further down the list. Also needs some Quake and maybe Battlefield 1942.
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#199 hoola
Member since 2004 • 6422 Posts

I think Halo should be on the list, just not number 1. I don't think Halo 3 and COD4 should be on there at all, and i think HL2 should be higher (#2 possibly, with Doom as #1).

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Propaganda_

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#200 Propaganda_
Member since 2009 • 889 Posts

I think Halo should be on the list, just not number 1. I don't think Halo 3 and COD4 should be on there at all, and i think HL2 should be higher (#2 possibly, with Doom as #1).

hoola

If there is something truly innovative about the Half-Life series, then it's unquestionably the original, not the sequel. Perhaps you should play both.