[QUOTE="PC360Wii"]But they cant even play them. you argue that if 1% of my games have problems I shouldnt enjoy the fact that i get so many more because of this very nature? absolutely grasping at straws, id like to give you more credit and believe you dont hold to such a casual, lazy pathetic ideal yourself....lundy86_4
I argue that games have "guaranteed compatability" for the consoles (thanks to aidenfury above for some better wording), which isn't the case for PC's. At the end of the day, people can buy a new PC game and have issues running/starting the game, whereas this is a far less likely scenario for the consoles. It is an advantage for the consoles.
Skyrim won't launch.
Deus Ex won't launch.
Battlefield 3 won't launch.
The Old Republic launch problems.
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These are the kinds of things I am talking about. Even if this was down to user error, it's almost non-existant on consoles compared to PC.
*tips hat*
Precisely. Consoles sacrifice power and flexibility for efficiency and certainty. People who argue against them from the perspective of a PC enthusiast (PCs can do so much more!) are missing the point entirely, people who buy consoles understand that they won't play their DOS games or do CAD work, but they aren't expected to do that. They're expected to play games designed for them and frequently for a previous console generation.
An additional note I would make is that while I find DRM on any platform objectionable, consoles tend to be far less intrusive and draconian in their implementations compared to several PC alternatives (Origin, SecuROM, Star Force, Games for Windows Live).
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