*tips hat*
Precisely. Consoles sacrifice power and flexibility for efficiency and certainty. People who argue against them from the perspective of a PC enthusiast (PCs can do so much more!) are missing the point entirely, people who buy consoles understand that they won't play their DOS games or do CAD work, but they aren't expected to do that. They're expected to play games designed for them and frequently for a previous console generation.
An additional note I would make is that while I find DRM on any platform objectionable, consoles tend to be far less intrusive and draconian in their implementations compared to several PC alternatives (Origin, SecuROM, Star Force, Games for Windows Live).
Aidenfury19
Exactly. The versatility is not needed. A games console is first and foremost a games console, meaning games will (the vast majority of the time) have few issues running on them.
We're not arguing that all PC's have issues running games, or that they cannot run older games, but as has been shown, game compatibility can be an issue.
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