[QUOTE="Bebi_vegeta"][QUOTE="MstaPrimeMnista"] No, the listed 7850 CARD for retail is not the same 7850 custom built for the PS4, which destroys anything on the market.MstaPrimeMnista
You're telling me it destroys a Geforce Titan ?
Yes.Prove it.
This topic is locked from further discussion.
[QUOTE="Bebi_vegeta"][QUOTE="MstaPrimeMnista"] No, the listed 7850 CARD for retail is not the same 7850 custom built for the PS4, which destroys anything on the market.MstaPrimeMnista
You're telling me it destroys a Geforce Titan ?
Yes.Prove it.
[QUOTE="lostrib"]
[QUOTE="AM-Gamer"]
You just told me DX 11 cards may run 4x the polygons:|
You guys give the pc platform way to much credit . Â
The just of my argment is this. It can run any current pc game at max settings at 1080p from 30 to 60fps. In the next couple years it will produce games that look far better then anything that is out right now. Eventhough they will only run at 1080p and 30 to 60fps. Â That is my point. Â You are acting like there are current pc cards that are 4 years ahead and thats not the case.Â
AM-Gamer
There are PC cards ahead of the PS4. Â And I would like to see the benchmarks that say it can run any current PC game at "max" settings at 1080p and get even 30fps
Did I say there wasnt? Â And you are calling me dumb? Â
Look up the benchmarks its not hard to google. Â
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps. Â
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it. Â
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. Â It does not have a power advantage enough to push any extra effects.Â
And the 7850 runs crysis 3 at max below 30 fps, which is the most graphically intensive game so far.
[QUOTE="04dcarraher"][QUOTE="AM-Gamer"]lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu. Who cares? Its about APUs now. The power produced by an APU cant be matched by a simple GPU, and the best APU which you wont even be able to buy for PCs for years to come, even with the newer Radeon cards coming out, is the one for the PS4.You just told me DX 11 cards may run 4x the polygons:|
You guys give the pc platform way to much credit . Â
The just of my argment is this. It can run any current pc game at max settings at 1080p from 30 to 60fps. In the next couple years it will produce games that look far better then anything that is out right now. Eventhough they will only run at 1080p and 30 to 60fps. Â That is my point. Â You are acting like there are current pc cards that are 4 years ahead and thats not the case.Â
MstaPrimeMnista
Actually I think they said that the APU will be due later this year. Â And most gaming PCs have discrete CPUs and GPUs that can do better than an APU
lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu.[QUOTE="04dcarraher"][QUOTE="AM-Gamer"]
You just told me DX 11 cards may run 4x the polygons:|
You guys give the pc platform way to much credit . Â
The just of my argment is this. It can run any current pc game at max settings at 1080p from 30 to 60fps. In the next couple years it will produce games that look far better then anything that is out right now. Eventhough they will only run at 1080p and 30 to 60fps. Â That is my point. Â You are acting like there are current pc cards that are 4 years ahead and thats not the case.Â
AM-Gamer
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
pure speculation
[QUOTE="AM-Gamer"]
[QUOTE="lostrib"]
There are PC cards ahead of the PS4. Â And I would like to see the benchmarks that say it can run any current PC game at "max" settings at 1080p and get even 30fps
Bebi_vegeta
Did I say there wasnt? Â And you are calling me dumb? Â
Look up the benchmarks its not hard to google. Â
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps. Â
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it. Â
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. Â It does not have a power advantage enough to push any extra effects.Â
Other cards on the market have the power advantage... and it will only increase with time.
Of course it will? But hermits are under the impression now that there current pc's will produce better visuals and effects then a PS4 and the fact is that is simply not true. Â At best you will run the same effects in higher resolutions with better framerates. Â The cards needed to produce those better effects are not out now , unless maybe you are talking about a Gforce titan . Â
lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu.[QUOTE="04dcarraher"][QUOTE="AM-Gamer"]
You just told me DX 11 cards may run 4x the polygons:|
You guys give the pc platform way to much credit . Â
The just of my argment is this. It can run any current pc game at max settings at 1080p from 30 to 60fps. In the next couple years it will produce games that look far better then anything that is out right now. Eventhough they will only run at 1080p and 30 to 60fps. Â That is my point. Â You are acting like there are current pc cards that are 4 years ahead and thats not the case.Â
AM-Gamer
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
That's total BS, I want you to prove this.
[QUOTE="AM-Gamer"]
[QUOTE="04dcarraher"] lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu. lostrib
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
pure speculation
How is that speculation? Â Take it form someone whos built pc's since 2000. Â That card is way to big and way to expensive. Â They will be spending the next year making it afordable and using less power.Â
[QUOTE="AM-Gamer"]
[QUOTE="04dcarraher"] lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu. Bebi_vegeta
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
That's total BS, I want you to prove this.
So You think Nvidia or ATI will make a card faster this year ? Â LMAO really? Â
[QUOTE="Bebi_vegeta"]
[QUOTE="AM-Gamer"]
Did I say there wasnt? Â And you are calling me dumb? Â
Look up the benchmarks its not hard to google. Â
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps. Â
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it. Â
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. Â It does not have a power advantage enough to push any extra effects.Â
AM-Gamer
Other cards on the market have the power advantage... and it will only increase with time.
Of course it will? But hermits are under the impression now that there current pc's will produce better visuals and effects then a PS4 and the fact is that is simply not true. Â At best you will run the same effects in higher resolutions with better framerates. Â The cards needed to produce those better effects are not out now , unless maybe you are talking about a Gforce titan . Â
Look the AMD 5970 card was Dx11, it can't max out every game at 1080p. But a 7970 can, why do you think ?
On top of that, PC can also combine graphics cards together with SLI and Crossfire... and that's not even talking about the 690 which is more powerfull then the TITAN.
[QUOTE="AM-Gamer"]
[QUOTE="lostrib"]
There are PC cards ahead of the PS4. Â And I would like to see the benchmarks that say it can run any current PC game at "max" settings at 1080p and get even 30fps
lostrib
Did I say there wasnt? Â And you are calling me dumb? Â
Look up the benchmarks its not hard to google. Â
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps. Â
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it. Â
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. Â It does not have a power advantage enough to push any extra effects.Â
And the 7850 runs crysis 3 at max below 30 fps, which is the most graphically intensive game so far.
Thus you prove my point, the PS4 will run it better then any pc with a 7850. Much like a  PS3 ran circles around any pc with a 7800GT.  So if a 7850 can do it a PS4 can do that and then some.Â
[QUOTE="04dcarraher"][QUOTE="AM-Gamer"]lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu.You just told me DX 11 cards may run 4x the polygons:|
You guys give the pc platform way to much credit . Â
The just of my argment is this. It can run any current pc game at max settings at 1080p from 30 to 60fps. In the next couple years it will produce games that look far better then anything that is out right now. Eventhough they will only run at 1080p and 30 to 60fps. Â That is my point. Â You are acting like there are current pc cards that are 4 years ahead and thats not the case.Â
MstaPrimeMnista
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
Are you serious?, direct x 12 wont even be out until late 2014 (earliest), high ended Direct x 11 cards are already 2-3x faster then whats in the PS4. Also your deluding yourself if you think that a slower gpu will be able to run same complex graphical settings and effects as a much faster gpu without taking a hit or having to compromising something anything from frame rate to using less dynamic shadowing to removing items and objects.[QUOTE="lostrib"]
[QUOTE="AM-Gamer"]
You just told me DX 11 cards may run 4x the polygons:|
You guys give the pc platform way to much credit .
The just of my argment is this. It can run any current pc game at max settings at 1080p from 30 to 60fps. In the next couple years it will produce games that look far better then anything that is out right now. Eventhough they will only run at 1080p and 30 to 60fps. That is my point. You are acting like there are current pc cards that are 4 years ahead and thats not the case.
AM-Gamer
There are PC cards ahead of the PS4. And I would like to see the benchmarks that say it can run any current PC game at "max" settings at 1080p and get even 30fps
Did I say there wasnt? And you are calling me dumb?
Look up the benchmarks its not hard to google.
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps.
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it.
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. It does not have a power advantage enough to push any extra effects.
7950 has extra compute power for extra effects e.g. Dirt Showdown or Tomb Raider 2013/TressFX..
Without hitting the ROP related limitations, 7970 Ghz Edition (~4.3 TFLOPs) rivals Geforce Titan (~4.5 TFLOPs) in compute e.g. Dirt Showdown.
32 ROPs limits the current Tahiti GCN e.g. it needs the rumored 48 ROPs equiped GCN 2.0 flagship. Note that Geforce Titan has 48 ROPs.
[QUOTE="AM-Gamer"]
[QUOTE="Bebi_vegeta"]
Other cards on the market have the power advantage... and it will only increase with time.
Bebi_vegeta
Of course it will? But hermits are under the impression now that there current pc's will produce better visuals and effects then a PS4 and the fact is that is simply not true. Â At best you will run the same effects in higher resolutions with better framerates. Â The cards needed to produce those better effects are not out now , unless maybe you are talking about a Gforce titan . Â
Look the AMD 5970 card was Dx11, it can't max out every game at 1080p. But a 7970 can, why do you think ?
On top of that, PC can also combine graphics cards together with SLI and Crossfire... and that's not even talking about the 690 which is more powerfull then the TITAN.
You act like DX11 came out yesterday? Â Its been over a year. Â Any midrange card since 2011 can max out DX11 effects. Â And SLI? Â They have never optmized for SLI. Â At best you get about a 20% performance increase which yet again invloves higher res and higher framerates. Â Devs never build a game to run on SLI and they never will.Â
[QUOTE="Bebi_vegeta"]
[QUOTE="AM-Gamer"]
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
AM-Gamer
That's total BS, I want you to prove this.
Â
So You think Nvidia or ATI will make a card faster this year ? Â LMAO really? Â
Â
Gefore TITAN is already out... which beats any single card easy. AMD 8000 series should be coming out this year.
[QUOTE="lostrib"]
[QUOTE="AM-Gamer"]
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
AM-Gamer
pure speculation
How is that speculation? Â Take it form someone whos built pc's since 2000. Â That card is way to big and way to expensive. Â They will be spending the next year making it afordable and using less power.Â
Specualtion that ps4 can handle anything the top high end cards (including GTX titan, and 690)can handle
[QUOTE="AM-Gamer"][QUOTE="lostrib"]
There are PC cards ahead of the PS4. Â And I would like to see the benchmarks that say it can run any current PC game at "max" settings at 1080p and get even 30fps
ronvalencia
Did I say there wasnt? Â And you are calling me dumb? Â
Look up the benchmarks its not hard to google. Â
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps. Â
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it. Â
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. Â It does not have a power advantage enough to push any extra effects.Â
7950 has extra compute power for extra effects e.g. Dirt Showdown or Tomb Raider 2013/TressFX..a 7850 can max dirt DX11 and get well over 60fps so that extra compute power does nothing.Â
Its also hard to argue with you because you are like talking to a robot.Â
[QUOTE="AM-Gamer"]
[QUOTE="Bebi_vegeta"]
That's total BS, I want you to prove this.
Bebi_vegeta
Â
So You think Nvidia or ATI will make a card faster this year ? Â LMAO really? Â
Â
Gefore TITAN is already out... which beats any single card easy. AMD 8000 series should be coming out this year.
I imagine the GK110 based cards will come out around then as well
[QUOTE="Bebi_vegeta"]
[QUOTE="AM-Gamer"]
Of course it will? But hermits are under the impression now that there current pc's will produce better visuals and effects then a PS4 and the fact is that is simply not true. Â At best you will run the same effects in higher resolutions with better framerates. Â The cards needed to produce those better effects are not out now , unless maybe you are talking about a Gforce titan . Â
AM-Gamer
Look the AMD 5970 card was Dx11, it can't max out every game at 1080p. But a 7970 can, why do you think ?
On top of that, PC can also combine graphics cards together with SLI and Crossfire... and that's not even talking about the 690 which is more powerfull then the TITAN.
You act like DX11 came out yesterday? Â Its been over a year. Â Any midrange card since 2011 can max out DX11 effects. Â And SLI? Â They have never optmized for SLI. Â At best you get about a 20% performance increase which yet again invloves higher res and higher framerates. Â Devs never build a game to run on SLI and they never will.Â
So you gladly ingored my statement... I'll just repeat it.
Look the AMD 5970 card was Dx11, it can't max out every game at 1080p. But a 7970 can, why do you think ?
Wow, you say you build PC since 2000 yet you just said SLI only give 20% boost... you are full of it ...
[QUOTE="lostrib"]
[QUOTE="AM-Gamer"]
Did I say there wasnt? Â And you are calling me dumb? Â
Look up the benchmarks its not hard to google. Â
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps. Â
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it. Â
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. Â It does not have a power advantage enough to push any extra effects.Â
AM-Gamer
And the 7850 runs crysis 3 at max below 30 fps, which is the most graphically intensive game so far.
Thus you prove my point, the PS4 will run it better then any pc with a 7850. Much like a  PS3 ran circles around any pc with a 7800GT.  So if a 7850 can do it a PS4 can do that and then some.Â
lol you have no valid point to prove, we already know the PS4 gpu is slightly faster then a normal 7850, but the point is that a PS4 wont do much better with same settings as that 7850 was using. but the PS3 didnt out run the 7800 GT until they started to use the SPE's in the Cell to help out the RSX. And that desprite need to include the SPE's to allow the PS3 to be on par, will not happen this time around since the PS4 is using a more standard pc config using slightly modified pc hardware.[QUOTE="Bebi_vegeta"]
[QUOTE="AM-Gamer"]
Â
So You think Nvidia or ATI will make a card faster this year ? Â LMAO really? Â
lostrib
Â
Gefore TITAN is already out... which beats any single card easy. AMD 8000 series should be coming out this year.
I imagine the GK110 based cards will come out around then as well
I haven't heard anything, but probably be near indeed.
[QUOTE="Bebi_vegeta"]
[QUOTE="AM-Gamer"]
Of course it will? But hermits are under the impression now that there current pc's will produce better visuals and effects then a PS4 and the fact is that is simply not true. Â At best you will run the same effects in higher resolutions with better framerates. Â The cards needed to produce those better effects are not out now , unless maybe you are talking about a Gforce titan . Â
AM-Gamer
Look the AMD 5970 card was Dx11, it can't max out every game at 1080p. But a 7970 can, why do you think ?
On top of that, PC can also combine graphics cards together with SLI and Crossfire... and that's not even talking about the 690 which is more powerfull then the TITAN.
 And SLI?  They have never optmized for SLI.  At best you get about a 20% performance increase which yet again invloves higher res and higher framerates.  Devs never build a game to run on SLI and they never will.Â
Are you kidding me, according to this it's way more than that for various games, hell some games get over 50FPS increase! I'm an SLI owner and experience huge gains on various games.7950 has extra compute power for extra effects e.g. Dirt Showdown or Tomb Raider 2013/TressFX..[QUOTE="ronvalencia"][QUOTE="AM-Gamer"]
Did I say there wasnt? Â And you are calling me dumb? Â
Look up the benchmarks its not hard to google. Â
It runs BF3 on Ultra settings 1900x1200 res full DX11 4xMSAA and around 36 fps. Â
Now lets take into account severla factors.
1. Consoles will only run them at 1920x1080p as thats what most counsmer displays are at
2. The PS4 GPU actually has more raw power then a 7850
3. It is a console , a pc with the same parts isnt going to outperform it. Â
Now I do not deny the 7950 is more powerful, but at best it would only run the same quality visuals at higher res and higher framerates. Â It does not have a power advantage enough to push any extra effects.Â
AM-Gamer
a 7850 can max dirt DX11 and get well over 60fps so that extra compute power does nothing.Â
Its also hard to argue with you because you are like talking to a robot.Â
That about ~61 fps and 7950 scores higher than this.[QUOTE="MstaPrimeMnista"][QUOTE="04dcarraher"] lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu. 04dcarraher
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
Are you serious?, direct x 12 wont even be out until late 2014 (earliest), high ended Direct x 11 cards are already 2-3x faster then whats in the PS4. Also your deluding yourself if you think that a slower gpu will be able to run same complex graphical settings and effects as a much faster gpu without taking a hit or having to compromising something anything from frame rate to using less dynamic shadowing to removing items and objects.You are deluding yourself i you think there are any DX11 effects a PS4 cant handle in 1080p. Â A pc card is designed to render well beyond that a console is not . Â You are not ging to see anymore graphical effects untill the next generation of cards. Â But I am arguing with the same guy who things a pc with similar hardware will perform identical to a cosnoleÂ
[QUOTE="AM-Gamer"][QUOTE="ronvalencia"] 7950 has extra compute power for extra effects e.g. Dirt Showdown or Tomb Raider 2013/TressFX.. ronvalencia
a 7850 can max dirt DX11 and get well over 60fps so that extra compute power does nothing.Â
Its also hard to argue with you because you are like talking to a robot.Â
That about ~61 fps and 7950 scores higher than this.What is your argument?  The 7850 is running all effects and still hitting over 60fps.  A PS4 would do even better.  This further  justifies my argument. Higher res and better framerates for the the next 2 years is all you will get .Â
[QUOTE="AM-Gamer"]
[QUOTE="Bebi_vegeta"]
Look the AMD 5970 card was Dx11, it can't max out every game at 1080p. But a 7970 can, why do you think ?
On top of that, PC can also combine graphics cards together with SLI and Crossfire... and that's not even talking about the 690 which is more powerfull then the TITAN.
mitu123
 And SLI?  They have never optmized for SLI.  At best you get about a 20% performance increase which yet again invloves higher res and higher framerates.  Devs never build a game to run on SLI and they never will.Â
Are you kidding me, according to this it's way more than that for various games, hell some games get over 50FPS increase! I'm an SLI owner and experience huge gains on various games.Am I kidding you? Â You just confirmed what I said. Â Higher res and Framerates. Â
Is SLI allowing you to put more polys and shaders that a single GPU solution couldnt handle? Â NO
[QUOTE="MstaPrimeMnista"][QUOTE="Bebi_vegeta"]
You're telling me it destroys a Geforce Titan ?
Yes.Prove it.
How can I prove it now, when the exact specs arent released for the GPU? All we know up to this point is: 1. The titan delivers 4.5 Teraflops of single precision and **********1.3 Teraflops************ of double precision processing power (which im guessing is comparable to the PS4s 1.84 Tflops but once again we need exact specs to be sure. 2. AMD themselves have stated this is the most powerful APU to this date, and for future releases to come. 3. The titan uses GPU Boost 2.0 technology that includes overVoltage unlocking which means it benefits from increased voltages you are 'able' to set if you want to fry your system just to get those results. This also results in increased heat, which if you look at tested benchmarks, also reduces its output.Are you kidding me, according to this it's way more than that for various games, hell some games get over 50FPS increase! I'm an SLI owner and experience huge gains on various games.[QUOTE="mitu123"]
[QUOTE="AM-Gamer"]
 And SLI?  They have never optmized for SLI.  At best you get about a 20% performance increase which yet again invloves higher res and higher framerates.  Devs never build a game to run on SLI and they never will.Â
AM-Gamer
Am I kidding you? Â You just confirmed what I said. Â Higher res and Framerates. Â
Is SLI allowing you to put more polys and shaders that a single GPU solution couldnt handle? Â NO
Yes, since a 5970 can't max games but a crossfire setup could.
Are you kidding me, according to this it's way more than that for various games, hell some games get over 50FPS increase! I'm an SLI owner and experience huge gains on various games.[QUOTE="mitu123"]
[QUOTE="AM-Gamer"]
 And SLI?  They have never optmized for SLI.  At best you get about a 20% performance increase which yet again invloves higher res and higher framerates.  Devs never build a game to run on SLI and they never will.Â
AM-Gamer
Am I kidding you? Â You just confirmed what I said. Â Higher res and Framerates. Â
Is SLI allowing you to put more polys and shaders that a single GPU solution couldnt handle? Â NO
Then why did you say 20% increase when it's clear that in some cases it's much more than that?[QUOTE="Bebi_vegeta"][QUOTE="MstaPrimeMnista"] Yes.MstaPrimeMnista
Prove it.
How can I prove it now, when the exact specs arent released for the GPU? All we know up to this point is: 1. The titan delivers 4.5 Teraflops of single precision and **********1.3 Teraflops************ of double precision processing power (which im guessing is comparable to the PS4s 1.84 Tflops but once again we need exact specs to be sure. 2. AMD themselves have stated this is the most powerful APU to this date, and for future releases to come. 3. The titan uses GPU Boost 2.0 technology that includes overVoltage unlocking which means it benefits from increased voltages you are 'able' to set if you want to fry your system just to get those results. This also results in increased heat, which if you look at tested benchmarks, also reduces its output.So you can't prove it, but you'll just assume it's better ?
1. How is it comparable ?
2. APU is great for small system factors. I rather have a dedicated CPU and GPU.
3. Not sure what you're on about...
[QUOTE="AM-Gamer"]
[QUOTE="mitu123"] Are you kidding me, according to this it's way more than that for various games, hell some games get over 50FPS increase! I'm an SLI owner and experience huge gains on various games.
mitu123
Am I kidding you? Â You just confirmed what I said. Â Higher res and Framerates. Â
Is SLI allowing you to put more polys and shaders that a single GPU solution couldnt handle? Â NO
Then why did you say 20% increase when it's clear that in some cases it's much more than that?So would you consider double the framerate more then 20% when its still running the same resolution and effects? Â It may provide a 50% framerate boost but everything else seem to be the same.Â
Then why did you say 20% increase when it's clear that in some cases it's much more than that?[QUOTE="mitu123"]
[QUOTE="AM-Gamer"]
Am I kidding you? Â You just confirmed what I said. Â Higher res and Framerates. Â
Is SLI allowing you to put more polys and shaders that a single GPU solution couldnt handle? Â NO
AM-Gamer
So would you consider double the framerate more then 20% when its still running the same resolution and effects? Â It may provide a 50% framerate boost but everything else seem to be the same.Â
That alone is better than what the PS4 can do!:o[QUOTE="AM-Gamer"]
[QUOTE="mitu123"] Then why did you say 20% increase when it's clear that in some cases it's much more than that?
mitu123
So would you consider double the framerate more then 20% when its still running the same resolution and effects? Â It may provide a 50% framerate boost but everything else seem to be the same.Â
That alone is better than what the PS4 can do!:oDo what? Â I never denied SLI rigs will have higher res and higher frames. Â The graphics and effects however will be no better then what the PS4 is doing.Â
[QUOTE="Bebi_vegeta"]
I love it when this guy ignores my points...
AM-Gamer
You said two low end cards in SLI could do better effects then one low end card. Â Yet as i said before , any midranged card from 2011 and beyond can max DX11.Â
I'm not even talking about 2011...So again you ignored my point...
[QUOTE="AM-Gamer"]
[QUOTE="Bebi_vegeta"]
I love it when this guy ignores my points...
Bebi_vegeta
You said two low end cards in SLI could do better effects then one low end card. Â Yet as i said before , any midranged card from 2011 and beyond can max DX11.Â
I'm not even talking about 2011...So again you ignored my point...
Then what is your point?Â
[QUOTE="Bebi_vegeta"]
[QUOTE="AM-Gamer"]
You said two low end cards in SLI could do better effects then one low end card. Â Yet as i said before , any midranged card from 2011 and beyond can max DX11.Â
AM-Gamer
I'm not even talking about 2011...So again you ignored my point...
Then what is your point?Â
If you would pay attention, you would know...
A 5970 can't max out all games @ 1080p full Dx11 effect. But adding another one can... you see the patern here?
lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu.[QUOTE="04dcarraher"][QUOTE="AM-Gamer"]
You just told me DX 11 cards may run 4x the polygons:|
You guys give the pc platform way to much credit . Â
The just of my argment is this. It can run any current pc game at max settings at 1080p from 30 to 60fps. In the next couple years it will produce games that look far better then anything that is out right now. Eventhough they will only run at 1080p and 30 to 60fps. Â That is my point. Â You are acting like there are current pc cards that are 4 years ahead and thats not the case.Â
AM-Gamer
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
[QUOTE="AM-Gamer"]
[QUOTE="Bebi_vegeta"]
I'm not even talking about 2011...So again you ignored my point...
Bebi_vegeta
Then what is your point?Â
If you would pay attention, you would know...
A 5970 can't max out all games @ 1080p full Dx11 effect. But adding another one can... you see the patern here?
And if you would pay attention you wouldnt keep repeating yourself. Â Those are low end cards, single GPU solutions have been able to max DX11 since 2011. DX11 cards are not all of a sudden going to come out with all these new effects considering its been out for well over a year.Â
[QUOTE="AM-Gamer"]
[QUOTE="04dcarraher"] lol, directx 11 cards that are much faster yes they can run multiple times the polygons using tessellation. You have a 4.1-4.3 TFLOP gpu vs a gpu thats only 1.8 TFLOP. the processing ability alone will allow mre complex graphical effects etc. This is what your not understanding there has been pc gpu's as fast as the PS4's gpu for nearly three years which means those gpu will match the PS4's capabilities, also you seem you cant understand that 99% of games are not even directx 11 native meaning you shouldnt compare dx11 gpu's with games that still have the directx 9 basis . By next year you will see gpu's 4x faster then the PS4 gpu. NoodleFighter
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
A rushed tech demo vs a quad SLI rig . Â Do you think the PS4 cant handle th textures on the door? Â LMAOÂ
Deep down brings those both to shame.Â
[QUOTE="NoodleFighter"]
[QUOTE="AM-Gamer"]
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
AM-Gamer
Â
A rushed tech demo vs a quad SLI rig . Â Do you think the PS4 cant handle th textures on the door? Â LMAOÂ
Deep down brings those both to shame.Â
Actually it was a GTX 680 which that kind of performance will be much cheaper to get once the GTX 700 series comes out this year and when Nvidia's MAxwell basically destroys next gen consoles next year
enjoy your super linear tech demo
That about ~61 fps and 7950 scores higher than this.[QUOTE="ronvalencia"][QUOTE="AM-Gamer"]
a 7850 can max dirt DX11 and get well over 60fps so that extra compute power does nothing.
Its also hard to argue with you because you are like talking to a robot.
AM-Gamer
What is your argument? The 7850 is running all effects and still hitting over 60fps. A PS4 would do even better. This further justifies my argument. Higher res and better framerates for the the next 2 years is all you will get .
3d stereoscopic would add extra load on the GPU.
Also, Metro 2033.
[QUOTE="Bebi_vegeta"]
[QUOTE="AM-Gamer"]
Then what is your point?Â
AM-Gamer
If you would pay attention, you would know...
A 5970 can't max out all games @ 1080p full Dx11 effect. But adding another one can... you see the patern here?
And if you would pay attention you wouldnt keep repeating yourself. Â Those are low end cards, single GPU solutions have been able to max DX11 since 2011. DX11 cards are not all of a sudden going to come out with all these new effects considering its been out for well over a year.Â
Having a feature and being able to use said features are two different things. Every year a new dx11 demo comes out with the same features but said features become usable because of the increase in gpu power. Real time hair rendering was always possible but not practical till this gpu gen. Next gen real time hair rendering will be normal that would crush the previous gen. Don't think just because two cards are dx11.1 parts that they will be able to use the same effects. Look at it this way a mustang and a zonda r are both cars but the driver will never mistake one for the other.[QUOTE="NoodleFighter"]
[QUOTE="AM-Gamer"]
LOL they wont make DX11 cards that are that much faster.  I wouldnt be surprised if the Gforce Titan is the Last DX11 card that comes out.  There probably come out with another version 6 months to a year from now that uses much less power and then go to DX12.  But there are no CURRENT CARDS RIGHT NOW" that are capable of producing  visuals and effect that a PS4 couldnt handle . Â
AM-Gamer
A rushed tech demo vs a quad SLI rig . Â Do you think the PS4 cant handle th textures on the door? Â LMAOÂ
Deep down brings those both to shame.Â
It ran on a single 680, Your argument is invalid.Coding to metal only allows so much and you still cant surpass the hardware's physical processing limts. Also having the cpu and gpu on same die means squat when your using a mediocre low clocked cpu. Also they will never allocate more then 4gb for the gpu because of all the other items requiring memory, let alone allocating 6gb for 1080 is pointless waste of resources.... but you wouldnt know that. Also you shouldnt hype GCN 2 because GCN vs GCN 2 there is no real architectural changes between the two gpu architecture's also HSA stack is also on Pc.Where in hell did i claim coding to the metal will give you more power than what the card have in theory.? All this crappy argument of yours come from the fact that you look at both card as reaching 90% or 99% efficiency,they don't to give you and idea the xbox 360 was say to be 60% efficient,and even that was higher than the PC counter of the 360 GPU. If the 7870 is 60% efficient and the PS4 GPU is almost 100% efficient you are looking at a big gap there,that put the PS4 over the 7870. You can argue all the crap you want,the reason the PS3 gave more than the 7800 gave on PC,even with less ram was because Cell helped the GPU,in other word by offloading some task the GPU on the PS3 was able to keep up with the 360 much stronger one and even surpass it,the RSX ran on PS3 actually more efficient than the Xenos did on 360. Just so you know not only is the Xenos more advance,capable and faster,you can see how big is the gap when you compare the fill rate 500 million vs 275 the xbox 360 almost double the RSX,but when your GPU,is not impossible for a weaker GPU to beat one stronger do to been more efficient. The 7850 is a testament to that 1.76 TF and perform better than the 5870 which is a 2.76 TF GPU,how could that be oh yeah the 7850 is a more efficient design,oh and the 7850 has almost 600 Stream Processors less than the 5870. Allocating more than 4GB for memory is not a waste,consoles are not PC's just because you don't get better quality vs other card running at the same setting doesn't mean consoles will not,the PS4 will use that GPU until it chokes,i have read many arguments like this on Beyond3D and the most the PS4 will be able to use will be 5+GB do to bandwidth,but is not like the extra GB can't be use to store textures for faster access.. Really the 7870,7970,7850 are HSA.? Because from what i know GCN2 is the real HSA hardware. You are an idiot i just say that to beat the PS4 you need a 7970 or better,i wasn't comparing them learn to read before you hit reply. http://www.anandtech.com/bench/Product/549?vs=508 In most test the different is not even close to 2X,inly in shogun and Dirt the difference is almost 1X. But since the PS4 is not a damn 7850 is actually more powerful and more efficient i am sure you will be better off just comparing the 7870 or better to the 7970 to make a more educated guess of what the PS4 will be.. You can ignore it drop to the floor and scream and cry like a 10 year old,fact is consoles are more efficient than PC,and this new console in particular has a custom GPU,many of the customization it has is to make it more flexible and efficient..That is a fact no my opinion.There is a point you keep on looking past is that there is no native direct x 11 based games that are not in some way affected by current consoles or the majority targeted audience/hardware. There is more then just stating that 7970 will only be able to match graphics at higher resolution and better framerate. There are multiple factors where a 7970 will totally kick the crap out of the PS4's gpu. physics, heavy shader workloads like global illumination and even tesselation. Also :lol: 1080 vs 1200 thats only 10% pixel difference. while the 7970 with its 384bit bus and 264GB/s and being over 2x faster wont have any bearing in the end.Â
 Anyone comparing a PS4 gpu to 7970 is just plain funny.... its no different from comparing a Geforce 8800GT to 360/PS3....
 Optimization is not allowing these consoles to look and perform better then that gpu... Optimization is not magic as some may think. fact is that a 7870 with a modern cpu will match or outperform the PS4 at the same grahpical settings. And anyone with a 7950 or 7970/ GTX 660ti+ will be just fine being able to pull off more graphical effects and better performance.
04dcarraher
[QUOTE="tormentos"]Please dude the 7870 and the 7850 are not as efficient as the PS4 and can't be code to the metal on PC,and don't have the CPU on the same die with like 6GB of memory for video,in fact the PS4 GPU has GCN2 features like HSA which the 7850 and 7870 lack.gamecubepad
But it's still within 5% theoretical performance of the 7850. Also, KZ SF looking more 7850/70, much less 7970 in quality.Â
You're basically asserting that PC won't get more graphically intense games, so that will mitigate the performance advantage of the 7870, 7950, and 7979. Like the PS4 1080p, 30fps, mlaa is the bar, and nothing will scale above that? Sorry to burst your bubble, DF is saying KZ SF, Sony exclusive, is looking behind C2.
That's reality, not some guaranteed 100% increase in in-game performance over theoretical performance.Â
I'll remain skeptical while you cows repeat the Cell debacle and continue to worship the "GodStation 4".
Â
Killzone PS4 is a launch game and unfinish,and you are comparing it to a game that still take take advantages of todays GPU and finish,but let me tell you why that argument you just pull against Killzone is silly and useless..
Â
Â
Crysis 2 on Ultra 2560x1440 High res textures edge AA 16XAF
The 7850 run Crysis 2 max out at higher than 1080p at 30 FPS,the 7950 barely beat it by 8 frames,and the 7870 by 7 frames,considering the PS4 GPU is stronger,more flxible and efficient than the 7850,and taking into account the PS4 has the CPU and GPU on the same die,alone with coding to the metal,i am sure the PS4 could deliver this same resolution with the frame rate of the 7950 quite easy,it just 8 miserable frames.
So your argument is completely null the PS4 GPU can run Crysis 2 max out the 7850 can and is weaker than the PS4..
 It ran on a single 680, Your argument is invalid.
faizan_faizan
Â
It ran on an early devkits the ones that use 2.2GB of memory..Apparently sony doesn't trust epic enough..
Â
Even Mark Rein did not know the PS4 would use 8GB of ram,and from what is been say now the final cores of the CPU will be 2ghz not 1.6 so he was running a tech demo on unfinish hardware,greatly different to the final kit.
[QUOTE="faizan_faizan"]
 It ran on a single 680, Your argument is invalid.
tormentos
Â
It ran on an early devkits the ones that use 2.2GB of memory..Apparently sony doesn't trust epic enough..
Â
Even Mark Rein did not know the PS4 would use 8GB of ram,and from what is been say now the final cores of the CPU will be 2ghz not 1.6 so he was running a tech demo on unfinish hardware,greatly different to the final kit.
DUDE, It's missing out on the Voxel Cone Tracing GI solution in UE4, It's the biggest thing in UE4 just after the particles, The SVOGI enables fully dynamic lighting which has never been done before, How would 8GB of RAM would help it? Textures become an exception.Please Log In to post.
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