What consoles did to Dragon Age **56k**

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deactivated-635601fd996cc

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#251 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
The reverse of cross eyes. Is that photoshop or did that actually happen?
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Lucianu

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#252 Lucianu
Member since 2007 • 10347 Posts

more dialogue options =/= better texasgoldrush

I agree, for example Deus Ex didn't have many dialogue options, and not always were you able to choose what to say, but i really liked them, they fitted perfectly with the game.

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DragonfireXZ95

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#253 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="DragonfireXZ95"]Wow, I can't believe how much better the writing quality was in Baldur's Gate compared to DA:O and especially compared to DA2. Why has writing gotten so bad now-a-days? I'm playing through Alan Wake now and the writing is just god awful.texasgoldrush
Just because a game is less verbose doesn't mean the writing is worse. I do think BGII is better written, but not because how verbose the dialogue options are.

It's not just the verbosity, it's the way it's written. And the dialogue in Baldur's Gate 2 is much better than the stuff in Dragon Age. When describing something, use some actual descriptive comments. Not just, "The night is dark and the moon is large." Per Alan Wake, which basically what it was for how long I played it for.
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RyuRanVII

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#254 RyuRanVII
Member since 2006 • 4257 Posts

Dragon Age: Origins
- 1,000,000 Words
- 1,000 Cinematics
- 1,000 Characters
- 56,000 Spoken Lines
- 60 Hours of Gameplay


Dragon Age II
- 400,000 Words
- 2,500 Cinematics
- 500 Characters
- 38,000 Spoken Lines
- 40 Hours of Gameplay

DA2

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#255 110million
Member since 2008 • 14910 Posts

Dragon Age: Origins
- 1,000,000 Words
- 1,000 Cinematics
- 1,000 Characters
- 56,000 Spoken Lines
- 60 Hours of Gameplay


Dragon Age II
- 400,000 Words
- 2,500 Cinematics
- 500 Characters
- 38,000 Spoken Lines
- 40 Hours of Gameplay

DA2

RyuRanVII

Lol I did not get 60 hours out of DA1, if you skip the really horrible boring repetetive side-quests, I think I beat it in 40 hours, doing a lot, prolly most of the good side-quests. So I guess maybe I'll get like 25 or 30 hours out of this, ME2 length.

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Harisemo

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#256 Harisemo
Member since 2010 • 4133 Posts

so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?

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#257 110million
Member since 2008 • 14910 Posts

so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?

Harisemo
A 9.5/10 PC game, crap? :lol:
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#258 Harisemo
Member since 2010 • 4133 Posts

[QUOTE="Harisemo"]

so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?

110million

A 9.5/10 PC game, crap? :lol:

your point? I thought GTAIV is crap too and it got a 10

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#259 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"][QUOTE="Harisemo"]

so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?

Harisemo

A 9.5/10 PC game, crap? :lol:

your point? I thought GTAIV is crap too and it got a 10

You're entitled to your opinion, but you're statement about what happened to Dragon Age is not accurate. :wink:
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Lucianu

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#260 Lucianu
Member since 2007 • 10347 Posts

[QUOTE="110million"][QUOTE="Harisemo"]

so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?

Harisemo

A 9.5/10 PC game, crap? :lol:

your point? I thought GTAIV is crap too and it got a 10

It got a 9 on the PC though.. not a 10..

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#261 Harisemo
Member since 2010 • 4133 Posts

[QUOTE="Harisemo"]

[QUOTE="110million"] A 9.5/10 PC game, crap? :lol: 110million

your point? I thought GTAIV is crap too and it got a 10

You're entitled to your opinion, but you're statement about what happened to Dragon Age is not accurate. :wink:

I think consolization of games is a good thing.

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110million

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#262 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"][QUOTE="Harisemo"]

your point? I thought GTAIV is crap too and it got a 10

Harisemo

You're entitled to your opinion, but you're statement about what happened to Dragon Age is not accurate. :wink:

I think consolization of games is a good thing.

Some people would, not everyone can handle PC gaming. :) Starting gaming in the last 10 years does this kind of thing to people.
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#263 badtaker
Member since 2009 • 3806 Posts
[QUOTE="Ravensmash"]Sigh....if you don't get what you want, blame console gamers - seems to be a ridiculously popular trend over here now. Blame Bioware, enough people enjoyed DA:O on consoles. Also that Baldurs Gate dialogue tree is ridiculous :P

and console games(PS3) were blaming console gamers (360) for dumbing down FF13 :P
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JLF1

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#264 JLF1
Member since 2005 • 8263 Posts

[QUOTE="Captain__Tripps"][QUOTE="Shirokishi_"]

Yep, all the consoles fault, blame shouldnt fall on the developers AT ALL.

110million

It is ultimately the developers fault, but they are doing it for a more simplistic audience on the consoles.

Wouldn't have changed if it wasn't for console gamers complaining, so it literally is their fault. You can look at the surface of the problem, or you can look at the root, and console gamers who need more simplistic combat are to blame.

If you want to go to the root then blame PC gamers for not buying enough copies of the game.

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#265 DragoonKain1687
Member since 2009 • 256 Posts

[QUOTE="timmy00"]

I love DA2 combat. The original was just so boring!

edidili

That response coming from a dynasty warriors fan, tells a lot about the DA2 gameplay.

Im a big time DW fan since PS2, and I can honestly say that DA 2 combat sucks big monkey balls.

And I dont believe one has to blame consoles. In the end, its a developer who decides what to do. You have hardcore games on consoles, but developers are now deciding not to go by those standards.

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#266 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"][QUOTE="Captain__Tripps"] It is ultimately the developers fault, but they are doing it for a more simplistic audience on the consoles.JLF1

Wouldn't have changed if it wasn't for console gamers complaining, so it literally is their fault. You can look at the surface of the problem, or you can look at the root, and console gamers who need more simplistic combat are to blame.

If you want to go to the root then blame PC gamers for not buying enough copies of the game.

DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them.
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#267 JLF1
Member since 2005 • 8263 Posts

DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them. 110million



Here's the harsh reality. If PC gamers want a true Baldur's Gate with next gen graphics then they better rally up and buy enough copies to make a console version unnecessary in the first place.

If it is as you say that they changed the combat solely because console gamers complained about them then the PC version did clearly not sell enough.

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#269 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]

DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them. JLF1



Here's the harsh reality. If PC gamers want a true Baldur's Gate with next gen graphics then they better rally up and buy enough copies to make a console version unnecessary in the first place.

Thats completely unrealistic. There is always going to be more people who can afford consoles as opposed to PCs. The Witcher sold amazingly well for a no-name game and PC exclusive, but when they are done with The Witcher 2 on PC, they plan to bring it to consoles as well, because it never matters how well it sells on PC, it will always sell better across all 3, and there will NEVER be a case where a multiplatform game sells so well, that the next one can be exclusive. I don't care about exclusivity, but its console gamers that are okay with going from a set of sentences in dialog, to 2 word ideas. Because of it, everyone suffers.

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JLF1

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#270 JLF1
Member since 2005 • 8263 Posts

[QUOTE="JLF1"]

[QUOTE="110million"]

DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them. 110million



Here's the harsh reality. If PC gamers want a true Baldur's Gate with next gen graphics then they better rally up and buy enough copies to make a console version unnecessary in the first place.

Thats completely unrealistic. There is always going to be more people who can afford consoles as opposed to PCs. The Witcher sold amazingly well for a no-name game and PC exclusive, but when they are done with The Witcher 2 on PC, they plan to bring it to consoles as well, because it never matters how well it sells on PC, it will always sell better across all 3, and there will NEVER be a case where a multiplatform game sells so well, that the next one can be exclusive. I don't care about exclusivity, but its console gamers that are okay with going from a set of sentences in dialog, to 2 word ideas. Because of it, everyone suffers.

Now where did you pull that one out from?

I thought this thread was about combat, not dialogue. I have yet to see any console gamer demand easier dialogue so I don't know what you are talking about.

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110million

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#271 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]

[QUOTE="JLF1"]

Here's the harsh reality. If PC gamers want a true Baldur's Gate with next gen graphics then they better rally up and buy enough copies to make a console version unnecessary in the first place.

JLF1

Thats completely unrealistic. There is always going to be more people who can afford consoles as opposed to PCs. The Witcher sold amazingly well for a no-name game and PC exclusive, but when they are done with The Witcher 2 on PC, they plan to bring it to consoles as well, because it never matters how well it sells on PC, it will always sell better across all 3, and there will NEVER be a case where a multiplatform game sells so well, that the next one can be exclusive. I don't care about exclusivity, but its console gamers that are okay with going from a set of sentences in dialog, to 2 word ideas. Because of it, everyone suffers.

Now where did you pull that one out from?

I thought this thread was about combat, not dialogue. I have yet to see any console gamer demand easier dialogue so I don't know what you are talking about.

Its one example of many, combat, dialog, customization, theres a dart board full, I was just throwing a dart and picking one.

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JLF1

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#273 JLF1
Member since 2005 • 8263 Posts

Its one example of many, combat, dialog, customization, theres a dart board full, I was just throwing a dart and picking one.

110million

So you are claiming that everything you don't like about the game are the fault of console owners?

That's laughable.

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jhcho2

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#274 jhcho2
Member since 2004 • 5103 Posts

It's funny that people actually think that all this isn't caused by consolites. Bioware is making games like Mass Effect and DA2 more dumbed down due to the law of supply and demand. PC gamers adhere to the old school style. Guess where all the demand is coming from.

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SkyWard20

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#275 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="JLF1"]

[QUOTE="110million"]

I don't care about exclusivity, but its console gamers that are okay with going from a set of sentences in dialog, to 2 word ideas. Because of it, everyone suffers.

110million
Oh, but you know them all too well, my dear! It is either adapt... or be crushed by the dialogue wheel.
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110million

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#276 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]

Its one example of many, combat, dialog, customization, theres a dart board full, I was just throwing a dart and picking one.

JLF1

So you are claiming that everything you don't like about the game are the fault of console owners?

That's laughable.

The bioware forums were full of all kinds of complaints, Mass Effect gets all kinds of praise, and Bioware assumed that if it worked in a shooter that console-gamers love, it would work in an RPG. If consoles never existed, BG -> NWN -> DA: O -> ____ could have continued down a more traditional path.

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#277 JLF1
Member since 2005 • 8263 Posts

The bioware forums were full of all kinds of complaints, Mass Effect gets all kinds of praise, and Bioware assumed that if it worked in a shooter that console-gamers love, it would work in an RPG. If consoles never existed, BG -> NWN -> DA: O -> ____ could have continued down a more traditional path.

110million

Um no, if console didn't exist there probably wouldn't be a Bioware or at least not any huge RPG from them today.

It's not like people would suddenly turn into mid-90's WRPG fans if consoles died out.

-

Once again, it's laughable to think that everything bad in this game are the fault of console owners.

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SkyWard20

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#278 SkyWard20
Member since 2009 • 4509 Posts

It's funny that people actually think that all this isn't caused by consolites. Bioware is making games like Mass Effect and DA2 more dumbed down due to the law of supply and demand. PC gamers adhere to the old school style. Guess where all the demand is coming from.

jhcho2

Streamlined does not equal dumbed down. Mike Laidlaw ( lead designer ) had this to say:

TLDR; This is not the game they're making.

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#279 110million
Member since 2008 • 14910 Posts
Once again, it's laughable to think that everything bad in this game are the fault of console ownersJLF1
Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.
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Chris_Williams

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#280 Chris_Williams
Member since 2009 • 14882 Posts
[QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console owners110million
Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.

dude, you know what just don't buy it, don't support bioware if you feel their cheating you, easy as that.
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110million

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#281 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"][QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console ownersChris_Williams
Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.

dude, you know what just don't buy it, don't support bioware if you feel their cheating you, easy as that.

Good plan, less PC sales will totally push them into making it more PC-centric in the future. :roll:

At this rate my only hope is that its like the Wii, DA:O and DA2 can get more people into the genre, as the one quoted bioware dev said a few posts ago, and then maybe DA3 can return a bit more to what makes the genre more hardcore. Its all I can really hope for at this point.

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#282 JLF1
Member since 2005 • 8263 Posts

[QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console owners110million
Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.

See, I can agree with that.

I feel the same thing about Final Fantasy.

-

The cure is to simply stop playing the "BIG AAA" budget games and play smaller titles. The Witcher and Two Worlds 2 are great examples of smaller WRPGs with a ton of interesting ideas in them.

Instead of Diablo 3, play Torchlight 2. Instead of Civilization 5 (ugh!), play Hearts of Iron 2. Instead of Final Fantasy XIII, play Valkyria Chronicles.

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Lucianu

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#283 Lucianu
Member since 2007 • 10347 Posts

Um no, if console didn't exist there probably wouldn't be a Bioware or at least not any huge RPG from them today.

JLF1

That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.

This should be quoted in a sig. by someone, man.

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#284 menes777
Member since 2003 • 2643 Posts

[QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console owners110million
Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.

I still blame consoles. If stupid people wouldn't buy products because of how shiny and how "purtty" they sound, we would have a higher quality standard right now.

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110million

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#285 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"][QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console ownersJLF1

Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.

See, I can agree with that.

I feel the same thing about Final Fantasy.

-

The cure is to simply stop playing the "BIG AAA" budget games and play smaller titles. The Witcher and Two Worlds 2 are great examples of smaller WRPGs with a ton of interesting ideas in them.

Instead of Diablo 3, play Torchlight 2. Instead of Civilization 5 (ugh!), play Hearts of Iron 2. Instead of Final Fantasy XIII, play Valkyria Chronicles.

Yeah I like to support the more indie or less popular titles I feel do it correctly in terms of what I like in a game, like Valkyria Chronicles or The Witcher.

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Puckhog04

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#286 Puckhog04
Member since 2003 • 22814 Posts

More blame on Consoles? Yes, has nothing to do with the developers. Right...

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JLF1

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#287 JLF1
Member since 2005 • 8263 Posts

That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.

This should be quoted in a sig. by someone, man.

Lucianu

I am obviously talking about the market today, not 15 years ago.

Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.

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firefluff3

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#288 firefluff3
Member since 2010 • 2073 Posts

ITS CALLED A WIDER AUDIENCE, NOT CONSOLISATION. I guess thats what people mean by consolisation, but still, the same thing can still happen with pc games.

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SkyWard20

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#289 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="Lucianu"]

That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.

This should be quoted in a sig. by someone, man.

JLF1

I am obviously talking about the market today, not 15 years ago.

Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.

I agree that they might not be as profitable. Most high-budget titles can't seem to remain PC exclusive anymore.

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110million

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#290 110million
Member since 2008 • 14910 Posts

[QUOTE="Lucianu"]

That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.

This should be quoted in a sig. by someone, man.

JLF1

I am obviously talking about the market today, not 15 years ago.

Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.

Makes me wonder a bit though, had they gone for more isometric games that focused on gameplay over graphics, the budget may not be so big. I tried to see how much stuff like NWN or NWN2 sold, but I could not find much, though I only looked for NWN and gave up. If DA: O was more in BG/NWN ****but with its own universe, characters, etc, and PC exclusive, I do wonder how much it would sell. I believe it could have easily topped a couple million being advertised as a spiritual successor to BG, I mean how much did DA: O sell on PC, and had it been an exclusive, one that could run on more people's PCs, how much would it have sold then? Who knows.

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JLF1

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#291 JLF1
Member since 2005 • 8263 Posts

Makes me wonder a bit though, had they gone for more isometric games that focused on gameplay over graphics, the budget may not be so big. I tried to see how much stuff like NWN or NWN2 sold, but I could not find much, though I only looked for NWN and gave up. If DA: O was more in BG/NWN ****but with its own universe, characters, etc, and PC exclusive, I do wonder how much it would sell. I believe it could have easily topped a couple million being advertised as a spiritual successor to BG, I mean how much did DA: O sell on PC, and had it been an exclusive, one that could run on more people's PCs, how much would it have sold then? Who knows.

110million

I think a game like that easily could be profitable. The problems you might run into would be a ton of PC gamers complaining that the game wouldn't look so good.

As much as PC gamers have tendency to bash console gamers for being shallow and only thinking about graphics they are the first to hate when a game doesn't look good enough.

I would like to play a game like that, most PC gamers that bash Dragon Age 2 probably wouldn't.

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Cr1m1nal_Slang

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#292 Cr1m1nal_Slang
Member since 2010 • 96 Posts
Loved da:o and liked what I saw in the demo of da2. All this crying and finger pointing is pathetic, I played it on a console
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Lucianu

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#293 Lucianu
Member since 2007 • 10347 Posts

I agree that they might not be as profitable. Most high-budget titles can't seem to remain PC exclusive anymore.

SkyWard20

Neither can PS3 exclusives.. or 360 exclusives... Except only a minuscule amount.. Making a exclusive to one single system doesn't bring u the same $$$ if you were to release it on all systems. It's common logic.. and money is strong. I'm afraid i would let my self be carried away by those big $$$, and act as Activision, wen it comes to CoD, for example.

I am obviously talking about the market today, not 15 years ago.

Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.

JLF1

I can't disagree with that.

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110million

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#294 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]

Makes me wonder a bit though, had they gone for more isometric games that focused on gameplay over graphics, the budget may not be so big. I tried to see how much stuff like NWN or NWN2 sold, but I could not find much, though I only looked for NWN and gave up. If DA: O was more in BG/NWN ****but with its own universe, characters, etc, and PC exclusive, I do wonder how much it would sell. I believe it could have easily topped a couple million being advertised as a spiritual successor to BG, I mean how much did DA: O sell on PC, and had it been an exclusive, one that could run on more people's PCs, how much would it have sold then? Who knows.

JLF1

I think a game like that easily could be profitable. The problems you might run into would be a ton of PC gamers complaining that the game wouldn't look so good.

As much as PC gamers have tendency to bash console gamers for being shallow and only thinking about graphics they are the first to hate when a game doesn't look good enough.

I would like to play a game like that, most PC gamers that bash Dragon Age 2 probably wouldn't.

Well I believe that quite a few disgruntled PC gamers are upset at quite a few of the gameplay choices in DA2 as well. Though I sense a lot of graphical arguments as well. I've had my share of graphic arguments, and I run a pretty high-end rig, but I will never, ever take graphics over gameplay.

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JLF1

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#295 JLF1
Member since 2005 • 8263 Posts

Well I believe that quite a few disgruntled PC gamers are upset at quite a few of the gameplay choices in DA2 as well. Though I sense a lot of graphical arguments as well. I've had my share of graphic arguments, and I run a pretty high-end rig, but I will never, ever take graphics over gameplay.

110million



I'm not trying to attack PC gamers or anything. I am one myself.

It's just funny to see some PC gamers complain about a game not being to deepest experience ever and in the next sentence bash on the game for not being the new graphics king.

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#296 badtaker
Member since 2009 • 3806 Posts

[QUOTE="JLF1"]

[QUOTE="Lucianu"]

That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.

This should be quoted in a sig. by someone, man.

SkyWard20

I am obviously talking about the market today, not 15 years ago.

Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.

I agree that they might not be as profitable. Most high-budget titles can't seem to remain PC exclusive anymore.

what high-budget titles are console exclusive ?

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110million

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#297 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]

Well I believe that quite a few disgruntled PC gamers are upset at quite a few of the gameplay choices in DA2 as well. Though I sense a lot of graphical arguments as well. I've had my share of graphic arguments, and I run a pretty high-end rig, but I will never, ever take graphics over gameplay.

JLF1



I'm not trying to attack PC gamers or anything. I am one myself.

It's just funny to see some PC gamers complain about a game not being to deepest experience ever and in the next sentence bash on the game for not being the new graphics king.

My only issues with graphics are when you go from Game 1 and Sequel to Game 1 and suddenly the sequel doesn't look that great, I believe that there should at least be a standard. Had the sequel made up for it with say more gameplay options or deeper elements, it would be fine, but when you decrease in graphics and features, thats not cool.

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deactivated-6243ee9902175

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#298 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

The trailers for Dragon Age: Origins describe this game quite nicely, "The New ****."

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SkyWard20

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#299 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"]

I am obviously talking about the market today, not 15 years ago.

Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.

badtaker

what high-budget titles are console exclusive ?

Didn't say there were many on any 1 console, but there are more of them on all consoles collectively and not on PC.

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#300 110million
Member since 2008 • 14910 Posts
Didn't say there were many on any 1 console, but there are more of them on all consoles collectively and not on PC.SkyWard20
PC has the most exclusives, they just aren't all high budget. Which ends up being nice, since indie devs can focus on making a great game, not one that is influenced by some big name publisher that wants 3 million copies.