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[QUOTE="DragonfireXZ95"]Wow, I can't believe how much better the writing quality was in Baldur's Gate compared to DA:O and especially compared to DA2. Why has writing gotten so bad now-a-days? I'm playing through Alan Wake now and the writing is just god awful.texasgoldrushJust because a game is less verbose doesn't mean the writing is worse. I do think BGII is better written, but not because how verbose the dialogue options are. It's not just the verbosity, it's the way it's written. And the dialogue in Baldur's Gate 2 is much better than the stuff in Dragon Age. When describing something, use some actual descriptive comments. Not just, "The night is dark and the moon is large." Per Alan Wake, which basically what it was for how long I played it for.
Lol I did not get 60 hours out of DA1, if you skip the really horrible boring repetetive side-quests, I think I beat it in 40 hours, doing a lot, prolly most of the good side-quests. So I guess maybe I'll get like 25 or 30 hours out of this, ME2 length.Dragon Age: Origins
- 1,000,000 Words
- 1,000 Cinematics
- 1,000 Characters
- 56,000 Spoken Lines
- 60 Hours of Gameplay
Dragon Age II
- 400,000 Words
- 2,500 Cinematics
- 500 Characters
- 38,000 Spoken Lines
- 40 Hours of GameplayRyuRanVII
A 9.5/10 PC game, crap? :lol:so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?
Harisemo
A 9.5/10 PC game, crap? :lol:[QUOTE="110million"][QUOTE="Harisemo"]
so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?
Harisemo
your point? I thought GTAIV is crap too and it got a 10
You're entitled to your opinion, but you're statement about what happened to Dragon Age is not accurate. :wink:A 9.5/10 PC game, crap? :lol:[QUOTE="110million"][QUOTE="Harisemo"]
so they took a crap PC game and made it into pure consolized awesomeness? whats so bad about that exactly?
Harisemo
your point? I thought GTAIV is crap too and it got a 10
It got a 9 on the PC though.. not a 10..
[QUOTE="Harisemo"][QUOTE="110million"] A 9.5/10 PC game, crap? :lol: 110million
your point? I thought GTAIV is crap too and it got a 10
You're entitled to your opinion, but you're statement about what happened to Dragon Age is not accurate. :wink:I think consolization of games is a good thing.
You're entitled to your opinion, but you're statement about what happened to Dragon Age is not accurate. :wink:[QUOTE="110million"][QUOTE="Harisemo"]
your point? I thought GTAIV is crap too and it got a 10
Harisemo
I think consolization of games is a good thing.
Some people would, not everyone can handle PC gaming. :) Starting gaming in the last 10 years does this kind of thing to people.[QUOTE="Captain__Tripps"][QUOTE="Shirokishi_"]It is ultimately the developers fault, but they are doing it for a more simplistic audience on the consoles. Wouldn't have changed if it wasn't for console gamers complaining, so it literally is their fault. You can look at the surface of the problem, or you can look at the root, and console gamers who need more simplistic combat are to blame.Yep, all the consoles fault, blame shouldnt fall on the developers AT ALL.
110million
If you want to go to the root then blame PC gamers for not buying enough copies of the game.
[QUOTE="timmy00"]
I love DA2 combat. The original was just so boring!
edidili
That response coming from a dynasty warriors fan, tells a lot about the DA2 gameplay.
Im a big time DW fan since PS2, and I can honestly say that DA 2 combat sucks big monkey balls.
And I dont believe one has to blame consoles. In the end, its a developer who decides what to do. You have hardcore games on consoles, but developers are now deciding not to go by those standards.
Wouldn't have changed if it wasn't for console gamers complaining, so it literally is their fault. You can look at the surface of the problem, or you can look at the root, and console gamers who need more simplistic combat are to blame.[QUOTE="110million"][QUOTE="Captain__Tripps"] It is ultimately the developers fault, but they are doing it for a more simplistic audience on the consoles.JLF1
If you want to go to the root then blame PC gamers for not buying enough copies of the game.
DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them.DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them. 110million
[QUOTE="110million"]
DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them. JLF1
[QUOTE="JLF1"]
[QUOTE="110million"]
DA1 sold fine on PC, it obviously just sells more on consoles since there are 2 of them, and more people can afford them. 110million
Now where did you pull that one out from?
I thought this thread was about combat, not dialogue. I have yet to see any console gamer demand easier dialogue so I don't know what you are talking about.
Thats completely unrealistic. There is always going to be more people who can afford consoles as opposed to PCs. The Witcher sold amazingly well for a no-name game and PC exclusive, but when they are done with The Witcher 2 on PC, they plan to bring it to consoles as well, because it never matters how well it sells on PC, it will always sell better across all 3, and there will NEVER be a case where a multiplatform game sells so well, that the next one can be exclusive. I don't care about exclusivity, but its console gamers that are okay with going from a set of sentences in dialog, to 2 word ideas. Because of it, everyone suffers.[QUOTE="110million"]
[QUOTE="JLF1"]
Here's the harsh reality. If PC gamers want a true Baldur's Gate with next gen graphics then they better rally up and buy enough copies to make a console version unnecessary in the first place.JLF1
Now where did you pull that one out from?
I thought this thread was about combat, not dialogue. I have yet to see any console gamer demand easier dialogue so I don't know what you are talking about.
It's funny that people actually think that all this isn't caused by consolites. Bioware is making games like Mass Effect and DA2 more dumbed down due to the law of supply and demand. PC gamers adhere to the old school style. Guess where all the demand is coming from.
Oh, but you know them all too well, my dear! It is either adapt... or be crushed by the dialogue wheel.[QUOTE="JLF1"]
[QUOTE="110million"]
I don't care about exclusivity, but its console gamers that are okay with going from a set of sentences in dialog, to 2 word ideas. Because of it, everyone suffers.
110million
[QUOTE="110million"]
Its one example of many, combat, dialog, customization, theres a dart board full, I was just throwing a dart and picking one.
JLF1
So you are claiming that everything you don't like about the game are the fault of console owners?
That's laughable.
The bioware forums were full of all kinds of complaints, Mass Effect gets all kinds of praise, and Bioware assumed that if it worked in a shooter that console-gamers love, it would work in an RPG. If consoles never existed, BG -> NWN -> DA: O -> ____ could have continued down a more traditional path.
110million
Um no, if console didn't exist there probably wouldn't be a Bioware or at least not any huge RPG from them today.
It's not like people would suddenly turn into mid-90's WRPG fans if consoles died out.
-
Once again, it's laughable to think that everything bad in this game are the fault of console owners.
It's funny that people actually think that all this isn't caused by consolites. Bioware is making games like Mass Effect and DA2 more dumbed down due to the law of supply and demand. PC gamers adhere to the old school style. Guess where all the demand is coming from.
jhcho2
Streamlined does not equal dumbed down. Mike Laidlaw ( lead designer ) had this to say:
TLDR; This is not the game they're making.
Once again, it's laughable to think that everything bad in this game are the fault of console ownersJLF1Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.
[QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console owners110millionFine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****. dude, you know what just don't buy it, don't support bioware if you feel their cheating you, easy as that.
[QUOTE="110million"][QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console ownersChris_WilliamsFine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****. dude, you know what just don't buy it, don't support bioware if you feel their cheating you, easy as that. Good plan, less PC sales will totally push them into making it more PC-centric in the future. :roll:
At this rate my only hope is that its like the Wii, DA:O and DA2 can get more people into the genre, as the one quoted bioware dev said a few posts ago, and then maybe DA3 can return a bit more to what makes the genre more hardcore. Its all I can really hope for at this point.
[QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console owners110millionFine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.
See, I can agree with that.
I feel the same thing about Final Fantasy.
-
The cure is to simply stop playing the "BIG AAA" budget games and play smaller titles. The Witcher and Two Worlds 2 are great examples of smaller WRPGs with a ton of interesting ideas in them.
Instead of Diablo 3, play Torchlight 2. Instead of Civilization 5 (ugh!), play Hearts of Iron 2. Instead of Final Fantasy XIII, play Valkyria Chronicles.
Um no, if console didn't exist there probably wouldn't be a Bioware or at least not any huge RPG from them today.
JLF1
That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.
This should be quoted in a sig. by someone, man.
[QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console owners110millionFine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.
I still blame consoles. If stupid people wouldn't buy products because of how shiny and how "purtty" they sound, we would have a higher quality standard right now.
Fine, I'll blame the industry in general. Lets look at the last PC exclusive Bioware game, Neverwinter Nights, it had most of the systems from Baldur's Gate, it failed in some areas in terms of plot and characters, but you could still pretty much play the game online, it had a huge community of player made stages and everything. Now you get nickle and dimed DLC with action combat, not a shred of the gameplay systems of BG or NWN. DA2 has less than half the dialog, over double the cutscenes, barely any non-hero customization, no race choice, half as many characters in the world, much shorter overall length. Its like they are focusing on visual and audio over gameplay. I'll stop blaming consoles, but its still bull****.[QUOTE="110million"][QUOTE="JLF1"]Once again, it's laughable to think that everything bad in this game are the fault of console ownersJLF1
See, I can agree with that.
I feel the same thing about Final Fantasy.
-
The cure is to simply stop playing the "BIG AAA" budget games and play smaller titles. The Witcher and Two Worlds 2 are great examples of smaller WRPGs with a ton of interesting ideas in them.
Instead of Diablo 3, play Torchlight 2. Instead of Civilization 5 (ugh!), play Hearts of Iron 2. Instead of Final Fantasy XIII, play Valkyria Chronicles.
That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.
This should be quoted in a sig. by someone, man.
Lucianu
I am obviously talking about the market today, not 15 years ago.
Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.
ITS CALLED A WIDER AUDIENCE, NOT CONSOLISATION. I guess thats what people mean by consolisation, but still, the same thing can still happen with pc games.
[QUOTE="Lucianu"]
That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.
This should be quoted in a sig. by someone, man.
JLF1
I am obviously talking about the market today, not 15 years ago.
Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.
[QUOTE="Lucianu"]
That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.
This should be quoted in a sig. by someone, man.
JLF1
I am obviously talking about the market today, not 15 years ago.
Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.
Makes me wonder a bit though, had they gone for more isometric games that focused on gameplay over graphics, the budget may not be so big. I tried to see how much stuff like NWN or NWN2 sold, but I could not find much, though I only looked for NWN and gave up. If DA: O was more in BG/NWN ****but with its own universe, characters, etc, and PC exclusive, I do wonder how much it would sell. I believe it could have easily topped a couple million being advertised as a spiritual successor to BG, I mean how much did DA: O sell on PC, and had it been an exclusive, one that could run on more people's PCs, how much would it have sold then? Who knows.
110million
I think a game like that easily could be profitable. The problems you might run into would be a ton of PC gamers complaining that the game wouldn't look so good.
As much as PC gamers have tendency to bash console gamers for being shallow and only thinking about graphics they are the first to hate when a game doesn't look good enough.
I would like to play a game like that, most PC gamers that bash Dragon Age 2 probably wouldn't.
I agree that they might not be as profitable. Most high-budget titles can't seem to remain PC exclusive anymore.
SkyWard20
Neither can PS3 exclusives.. or 360 exclusives... Except only a minuscule amount.. Making a exclusive to one single system doesn't bring u the same $$$ if you were to release it on all systems. It's common logic.. and money is strong. I'm afraid i would let my self be carried away by those big $$$, and act as Activision, wen it comes to CoD, for example.
I am obviously talking about the market today, not 15 years ago.
Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.JLF1
I can't disagree with that.
[QUOTE="110million"]
Makes me wonder a bit though, had they gone for more isometric games that focused on gameplay over graphics, the budget may not be so big. I tried to see how much stuff like NWN or NWN2 sold, but I could not find much, though I only looked for NWN and gave up. If DA: O was more in BG/NWN ****but with its own universe, characters, etc, and PC exclusive, I do wonder how much it would sell. I believe it could have easily topped a couple million being advertised as a spiritual successor to BG, I mean how much did DA: O sell on PC, and had it been an exclusive, one that could run on more people's PCs, how much would it have sold then? Who knows.
JLF1
I think a game like that easily could be profitable. The problems you might run into would be a ton of PC gamers complaining that the game wouldn't look so good.
As much as PC gamers have tendency to bash console gamers for being shallow and only thinking about graphics they are the first to hate when a game doesn't look good enough.
I would like to play a game like that, most PC gamers that bash Dragon Age 2 probably wouldn't.
Well I believe that quite a few disgruntled PC gamers are upset at quite a few of the gameplay choices in DA2 as well. Though I sense a lot of graphical arguments as well. I've had my share of graphic arguments, and I run a pretty high-end rig, but I will never, ever take graphics over gameplay.
110million
[QUOTE="JLF1"]
[QUOTE="Lucianu"]
That's the most ridiculous and utterly laughable post, i have ever seen this past month. Epic.
This should be quoted in a sig. by someone, man.
SkyWard20
I am obviously talking about the market today, not 15 years ago.
Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.
what high-budget titles are console exclusive ?
[QUOTE="110million"]
Well I believe that quite a few disgruntled PC gamers are upset at quite a few of the gameplay choices in DA2 as well. Though I sense a lot of graphical arguments as well. I've had my share of graphic arguments, and I run a pretty high-end rig, but I will never, ever take graphics over gameplay.
JLF1
what high-budget titles are console exclusive ?[QUOTE="SkyWard20"]
I am obviously talking about the market today, not 15 years ago.
Right now the games that Bioware are developing simply couldn't be profitable on a single system. You need sales from all three system that can handle their games to stay in the green.badtaker
Didn't say there were many on any 1 console, but there are more of them on all consoles collectively and not on PC.
Didn't say there were many on any 1 console, but there are more of them on all consoles collectively and not on PC.SkyWard20PC has the most exclusives, they just aren't all high budget. Which ends up being nice, since indie devs can focus on making a great game, not one that is influenced by some big name publisher that wants 3 million copies.
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