they are using the ssd to render in more triangles as the game is in motion. i been telling xbox fans about this but told me the ssd is just for loading games. in other words the ssd is used as ram pool.
because this is all about the ssd that the tech demo confirms what mark was saying in the deep dive that xbox fans saying i was a joke for saying it. the ssd is only going to load games a few seconds faster than the series x nothing else. well there using it more than just loading games.
they are using the ssd to render in more triangles as the game is in motion.
Sharing this with my team in todays afternoon standup. :D
It still is just for "loading games", it's just significantly better at it. It's no more a ram pool in the PS5 than a good NVME drive in a PC is a ram pool (which it ain't).
You mean, you don't render your games on your SSD? 😂
Oh of course not.
That's what heat sinks are for.
Yes and the XboxSex has an SSD too plus a better GPU so imagine how much worse the PS5 version will be in comparison!
https://www.youtube.com/watch?v=I9vhEm0rjJk
14:03
it steams in triangles sorry i keep saying rendering.
Just like every other hard drive on the market. SSDs allow for faster sequential reading of data than traditional hard drives. No one has argued to the contrary.
@gifford38: Seems to be confusion... Is this going to help with pop in textures(?)? For instance, I have an SSD in my Pro and play Borderlands 3. Well everytime I load into a level, it takes a few seconds for everything to pop in. I dont know the technical terms, sorry. If so, that'll be a nice change.
xbox can't stream data in while the game is in motion. streaming in triangles to give the game more detail.
no, stahp lol
Consolites need to leave the tech talk alone. This is embarrassing. Like, I feel uncomfortable and embarrassed by this thread being on the internet. TC needs to delete this thread and hope everyone forgets... Big yikes 😬
xbox can't stream data in while the game is in motion. streaming in triangles to give the game more detail.
Literally every system that is on the market can stream data while the "game is in motion". Stop talking nonsense man. While its entertaining in some ways its just utter nonsense at the same time.
they are using the ssd to render in more triangles as the game is in motion.
Sharing this with my team in todays afternoon standup. :D
You mean, you don't render your games on your SSD? 😂
I meant stream sorry i didn't mean rendering. the ssd can be a ram pool though. meaning the items you don't see on the screen will sit in the ssd instead of sitting in the gpu. as the game is moving it streams in.
moving data from the ssd straight to the screen. 10 billion triangles in that screen that is impossible to have in memory all at once so what we had to do is stream in triangles as the camera is moving.
that is what impresses me with the ssd.
The bold is where you perpetually misunderstand. Why you no listen?
This is not just a whole lot of polygons and memory. It’s also a lot of polygons being loaded every frame as you walk around through the environment and this sort of detail you don’t see in the world would absolutely not be possible at any scale without these breakthroughs that Sony’s made.”
This is not just a whole lot of polygons and memory. It’s also a lot of polygons being loaded every frame as you walk around through the environment and this sort of detail you don’t see in the world would absolutely not be possible at any scale without these breakthroughs that Sony’s made.”
this was not me saying this it was him that said it. its on the ign web site.
Trying very hard to make a point that nobody disagrees with but is also available on other devices.
Sony can do it fast (suspect by the time it launches PC will have similar speed), but that doesn't mean the level isn't possible on other devices.
Not once does it say only available on PlayStation 5.
moving data from the ssd straight to the screen. 10 billion triangles in that screen that is impossible to have in memory all at once so what we had to do is stream in triangles as the camera is moving.
that is what impresses me with the ssd.
The bold is where you perpetually misunderstand. Why you no listen?
[The PS5] puts a vast amount of flash memory very, very close to the processor,” says Sweeney. “So much that it really fundamentally changes the trade-offs that games can make and stream in. And that’s absolutely critical to this kind of demo,” Sweeney explained.
“This is not just a whole lot of polygons and memory. It’s also a lot of polygons being loaded every frame as you walk around through the environment and this sort of detail you don’t see in the world would absolutely not be possible at any scale without these breakthroughs that Sony’s made.”
this is off of ign site.
Trying very hard to make a point that nobody disagrees with but is also available on other devices.
Sony can do it fast (suspect by the time it launches PC will have similar speed), but that doesn't mean the level isn't possible on other devices.
Not once does it say only available on PlayStation 5.
[The PS5] puts a vast amount of flash memory very, very close to the processor,” says Sweeney. “So much that it really fundamentally changes the trade-offs that games can make and stream in. And that’s absolutely critical to this kind of demo,” Sweeney explained.
“This is not just a whole lot of polygons and memory. It’s also a lot of polygons being loaded every frame as you walk around through the environment and this sort of detail you don’t see in the world would absolutely not be possible at any scale without these breakthroughs that Sony’s made.
this is on ign web site.
they are using the ssd to render in more triangles as the game is in motion. i been telling xbox fans about this but told me the ssd is just for loading games. in other words the ssd is used as ram pool.
Good thing Xbox has it too, plus 2 more TF.
People, please stop overhyping tech demos.
Also, please stop overhyping SSDs.
You console users did the same thing when you got 1080p. And 4k. And now SSDs.
Please stop.
Trying very hard to make a point that nobody disagrees with but is also available on other devices.
Sony can do it fast (suspect by the time it launches PC will have similar speed), but that doesn't mean the level isn't possible on other devices.
Not once does it say only available on PlayStation 5.
[The PS5] puts a vast amount of flash memory very, very close to the processor,” says Sweeney. “So much that it really fundamentally changes the trade-offs that games can make and stream in. And that’s absolutely critical to this kind of demo,” Sweeney explained.
“This is not just a whole lot of polygons and memory. It’s also a lot of polygons being loaded every frame as you walk around through the environment and this sort of detail you don’t see in the world would absolutely not be possible at any scale without these breakthroughs that Sony’s made.
this is on ign web site.
Sweeney says that Sony’s storage architecture is far ahead of “the best SSD solution you can buy on PC today. And so it’s really exciting to be seeing the console market push forward the high-end PC market in this way
this to
they are using the ssd to render in more triangles as the game is in motion. i been telling xbox fans about this but told me the ssd is just for loading games. in other words the ssd is used as ram pool.
Good thing Xbox has it too, plus 2 more TF.
see above or go to ign and read for yourself. xbox does not have this.
People, please stop overhyping tech demos.
Also, please stop overhyping SSDs.
You console users did the same thing when you got 1080p. And 4k. And now SSDs.
Please stop.
please stop over hyping a ssd not even pc today have? go to ign and read what they had to say about the ssd. this is not sony first party saying this. it's far ahead of pc's today. sony will push the pc market to go this rout.
How much read speed is being utilised while doing that will vary... You WONT see a difference if the game is only using 1-1.2GB/s from the NVME.
Which is why you can't see a difference between a SSD and NVME on PC because no game uses more than 300MB/s.
5GB/s NVME already exist on PC... 6.5GB/s NVME's are on the way from Samsung with room for improvement as PCIe 4x NVME's can hit 7.8GB/s.
Sony doesn't own this technology, it will be universal and will depend on the developer how much is needed based on their game.
Same reason why 30FPS is still a thing on a 12TFLOP Navi console.
You guys fall for the tech so much every generation.
In late 2020 you guys still have 30FPS games... Your PS5 GPU will be slower than a RTX 3060 and 6.5GB/s NVME's will exist and 10 core CPU's will be standard high end with 5GHz boost clocks on PC.
Get over your selves.
That same tech demo will be running on PC with 2x the framerate of the PS5.
[The PS5] puts a vast amount of flash memory very, very close to the processor,” says Sweeney. “So much that it really fundamentally changes the trade-offs that games can make and stream in. And that’s absolutely critical to this kind of demo,” Sweeney explained.
“This is not just a whole lot of polygons and memory. It’s also a lot of polygons being loaded every frame as you walk around through the environment and this sort of detail you don’t see in the world would absolutely not be possible at any scale without these breakthroughs that Sony’s made.”
this is off of ign site.
Sweeney is talking from his ass and its unfortunate because he got folks like you suckered into his marketing bullshit. Believe what you want to believe. Reality would speak for itself.
People, please stop overhyping tech demos.
Also, please stop overhyping SSDs.
You console users did the same thing when you got 1080p. And 4k. And now SSDs.
Please stop.
please stop over hyping a ssd not even pc today have? go to ign and read what they had to say about the ssd. this is not sony first party saying this. it's far ahead of pc's today. sony will push the pc market to go this rout.
I see you haven't been around here when TEH MIGHTY CELL CPU was the next big thing and something PC will have to catch up for years to come. Look it up.
Hear that? Yeah, that. A voice whispers: Marketing bullshit.
[The PS5] puts a vast amount of flash memory very, very close to the processor,” says Sweeney. “So much that it really fundamentally changes the trade-offs that games can make and stream in. And that’s absolutely critical to this kind of demo,” Sweeney explained.
“This is not just a whole lot of polygons and memory. It’s also a lot of polygons being loaded every frame as you walk around through the environment and this sort of detail you don’t see in the world would absolutely not be possible at any scale without these breakthroughs that Sony’s made.”
this is off of ign site.
Sweeney is talking from his ass and its unfortunate because he got folks like you suckered into his marketing bullshit. Believe what you want to believe. Reality would speak for itself.
so when mark was talking about it in the deep dive he was talking out of his ass to. this confirms that what mark was saying is true. these polygons are being loaded in every frame as you walk. thats all mark talked about in the deep dive. loading in assets as your moving in the game.
so again why am i a sucker?
sony ssd and the bottlenecks they got rid of is how this works.
they made a ssd in reality runs 10x faster than the hdd in ps4 to run at 100x faster.
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