Yes, because Link should be some wisecracking, angsty womanising teenager. Splattered in blood and constantly blurring the lines between good and evil.
Yes, lets make zelda dark and gritty, OWAIT we already did that with Twighlight Princess. And what was the end result? A souless game with a chronic identity crisis. The only reason the game was made like that is because GCN fans' wanted their own 'GTA', to proove nintendo wasn't kiddy. But just Like GTA4 everyone is singing it's praises at firt, but fast forward 2 years and everyone is agreement that they're both well crafted pieces of coal.
You do gritty reboots, you take out the charm. Hey you might get some good in return as Warrior Within, but both games are completely immemorable without the charm.
Zelda needs evolution, not revolution. Stick with the mechanics from WW with a few additions; have a fleshed out storyline, elongated yet meaningful sidequests, and a more content filled overworld jam packed with charming and funny characters. Thats what the story needs, not cross-genre bullsh*t, if you want it to have other games mechanics, why not just appreciate those games instead?
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