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shockwave04

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#301 shockwave04
Member since 2002 • 19257 Posts
I'll see what I can did up.
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deactivated-5f923218dd223

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#302 deactivated-5f923218dd223
Member since 2005 • 654 Posts

I'll see what I can did up.shockwave04

Keep your didding up to yourself!!!

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shockwave04

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#303 shockwave04
Member since 2002 • 19257 Posts
A new fan community just opened.
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comradex

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#304 comradex
Member since 2003 • 3426 Posts
oooh! thank you very much!
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comradex

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#305 comradex
Member since 2003 • 3426 Posts
so any one gonna try the open beta when it comes out sometime this year?
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shockwave04

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#306 shockwave04
Member since 2002 • 19257 Posts

why the hell would I want to do that ??? /sarcasm

I deffently will be trying to get in on it.

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shockwave04

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#307 shockwave04
Member since 2002 • 19257 Posts

GameInformer quick look :

MMOs come and go, for better or for worse. The relatively young genre has quickly become one of the hardest to make games for. Newly formed developer Cheyenne Mountain aims to take on that challenge, but they have a powerful weapon at their disposal. The Stargate license extends from the initial movie and spans 14 seasons of TV--quite the established universe to work in. But not only that, the creators of the show even told the developer give life to some of the worlds that fans have been longing to see. It's support like this that could put Stargate Worlds on the map for both fans of the show and MMO players alike. While here in San Francisco for GDC 2008, we had a chance to talk to Cheyenne Mountain about the game.

One of the things that a new MMORPG has to do is try and stand out from the rest of the pack. It seems that in this day in age there are more than enough elves with swords and warlocks that cast fire spells roaming the Internet. The Stargate world is based around the modern military taking on alien races far superior to itself. Cheyenne Mountain has a few ideas on how to make this successful and plans to create a game that is not only fresh, but true to what the fans of the show and movie would expect.

Setting the game between seasons eight and nine of Stargate SG-1 gave the company a lot of leeway. This was the time where the story arc of the Goa'uld posing as false gods was being closed and the new Ori story line was starting up. Doing this will allow players to travel to both new and old worlds or even worlds they had heard about but never seen like the Lucian Alliances' home world of Lucia or the all new world of Anima Vetrus, a planet taken over by dense plant life. They can also do what the confines of a live-action TV show couldn't portray, like the Jaffa being physically a little bit bigger and stronger than a normal human. But even above that, Worlds will be a huge expansion of this universe, and players will see the rise and fall of new and familiar races and factions, massive battles not seen in the show and even new cities within old familiar worlds.

Stargate Worlds is not your typical MMORPG of who has a higher level sword, but more of who can use tactics like cover while in a fire fight with machine guns. The battle system is a clever hybrid of a classic MMO system and a shooter. For the most part, players will face humanoids with projectile weapons like guns or staff weapons. This would pose a problem in a melee-based game because you would have two players just standing in an open field shooting until one of them dies. Instead, players will have to use cover and pay attention. Even though it's not a purely real-time game, doing something like setting an attack macro and getting a sandwich just won't work. The enemy AI will also take cover, split up, distract you and try to flank your position. Players will get a natural buff from cover objects that will protect them so they can survey the situation and act accordingly.

Although MGM and Cheyenne Mountain have been very quiet about the game, the little we have seen has us hoping for a great online experience. Stargate Worlds is set for a Q4 launch and we were told the game is right on track. As we approach the spring, we're hoping to get a closer look and more info on the aspects of the game still being kept quiet.

Click here for pictures

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deactivated-5f923218dd223

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#308 deactivated-5f923218dd223
Member since 2005 • 654 Posts
Sooooo....Furlings finally revealed? :)
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comradex

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#309 comradex
Member since 2003 • 3426 Posts
awesome review. hopefully the combat system will be awesome.
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shockwave04

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#310 shockwave04
Member since 2002 • 19257 Posts

New picture :

Looks like a futuristic mob car lol like something Al Capone would drive

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KnightsofRound

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#311 KnightsofRound
Member since 2004 • 5819 Posts

I can't wait to see actual combat gameplay videos.

And LOL @ the space-mob car :lol:

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#312 deactivated-5f923218dd223
Member since 2005 • 654 Posts
Kind of reminds me of the flying cab that Bruce Willis drove in "The Fifth Element."
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shockwave04

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#313 shockwave04
Member since 2002 • 19257 Posts
Yeah it does lol
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Kurushio

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#314 Kurushio
Member since 2004 • 10485 Posts
Yeah that is pretty close. Though the first thing i thought when i saw it was that they stole some of the design and idea from Futurama lol.
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shockwave04

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#315 shockwave04
Member since 2002 • 19257 Posts

More pictures

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#316 shockwave04
Member since 2002 • 19257 Posts

for some reaason they wouldn't let me post them together

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Kurushio

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#317 Kurushio
Member since 2004 • 10485 Posts
I doubt even teal'c would want to walk down a dark alley and see one of them down there lol.
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shockwave04

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#318 shockwave04
Member since 2002 • 19257 Posts
lol yeah me too.
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mgmeek

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#319 mgmeek
Member since 2005 • 4079 Posts
that is a ridiculously ripped jaffa. i think they invented new muscles.
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shockwave04

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#320 shockwave04
Member since 2002 • 19257 Posts
There clenched fist is as big as their heads lol
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#321 KnightsofRound
Member since 2004 • 5819 Posts
Those Jaffa look awesome. I'm pretty sure if I play this I'm gonna play as a Free Jaffa.
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shockwave04

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#322 shockwave04
Member since 2002 • 19257 Posts
yeah I'm going to start as a Jaffa too.
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#323 mjk1
Member since 2003 • 10309 Posts

There clenched fist is as big as their heads lolshockwave04

if not bigger lol

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comradex

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#324 comradex
Member since 2003 • 3426 Posts
Dang! compared to the asgard those guys are huge! anyone gonna be an asgard to start? I think i'll go Tau'ri at first.
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shockwave04

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#325 shockwave04
Member since 2002 • 19257 Posts

New video interviews with in game play :

http://www.gametrailers.com/player/31117.html

http://www.gametrailers.com/player/31092.html

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Kurushio

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#326 Kurushio
Member since 2004 • 10485 Posts
Ill hold off on what im going to be until they tell us alot more about the game especially each weakness and strength each race gives.
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#327 KnightsofRound
Member since 2004 • 5819 Posts
I hope they release an expansion later on that includes stuff from Atlantis, like the Wraith. I'd drop everything to play as a Wraith lol.
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deactivated-5f923218dd223

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#328 deactivated-5f923218dd223
Member since 2005 • 654 Posts

New video interviews with in game play :

http://www.gametrailers.com/player/31117.html

http://www.gametrailers.com/player/31092.html

shockwave04

Looks and sounds good. Can't wait!!!

And links are now clickified. :)

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shockwave04

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#329 shockwave04
Member since 2002 • 19257 Posts

I hope they release an expansion later on that includes stuff from Atlantis, like the Wraith. I'd drop everything to play as a Wraith lol.KnightsofRound

you did see a puddle Jumper in the videos

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#330 deactivated-5f923218dd223
Member since 2005 • 654 Posts

[QUOTE="KnightsofRound"]I hope they release an expansion later on that includes stuff from Atlantis, like the Wraith. I'd drop everything to play as a Wraith lol.shockwave04

you did see a puddle Jumper in the videos

Well, supposedly that wasn't Atlantis. I can't remember what the name of the planet was, but he had said that the Ancient technology on that planet had taken over everything and become a self-sustaining super computer of sorts. I'm just guessing that the puddle jumper was left behind by the Ancients who used to inhabit the planet as well.

But still, Ancient technology is Ancient technology whether it's in our galaxy or the Pegasus galaxy.

I could definitely see Atlantis being an expansion later on down the line though. Give us a few planets with a couple dozen missions, new weapons, armor, loot, etc., and some Wraith killing and I'd definitely buy it (if it wasn't free).

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#331 KnightsofRound
Member since 2004 • 5819 Posts
The only thing about an Atlantis expansion is how they would balance the teams. Because there is going to be 2 sides when the game launches, so if they ever include the Wraith or the Ori there would be 4 different factions.
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shockwave04

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#332 shockwave04
Member since 2002 • 19257 Posts
New interview wiht new screenshots can be found HERE
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mjk1

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#333 mjk1
Member since 2003 • 10309 Posts
is the beta released yet
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shockwave04

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#334 shockwave04
Member since 2002 • 19257 Posts
Not publicly I belive.
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themyrmidon

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#335 themyrmidon
Member since 2007 • 5567 Posts
is there a private one now, though?
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shockwave04

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#336 shockwave04
Member since 2002 • 19257 Posts
Yeah I think so for friends and family of the developers.
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mjk1

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#337 mjk1
Member since 2003 • 10309 Posts
havent heard nothingof this game lately
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smokeydabear076

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#338 smokeydabear076
Member since 2004 • 22109 Posts
Sounds cool, I don't know about that archaeologist mini-game though. I was planing on being a soldier anyways so I guess it doesn't really matter.
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Kurushio

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#339 Kurushio
Member since 2004 • 10485 Posts
I think if only the developers and people they know are playing it trying to figure out the bugs, that is called alpha stage maybe.
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#340 smokeydabear076
Member since 2004 • 22109 Posts
I think if only the developers and people they know are playing it trying to figure out the bugs, that is called alpha stage maybe.Kurushio
Yeah either that or it is in the closed Beta. I think it is in Alpha right now though.
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#341 mjk1
Member since 2003 • 10309 Posts
Brad Wright want to make 3rd stargate movie based on o'neill and says future movies 'must' include o'niell
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shockwave04

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#342 shockwave04
Member since 2002 • 19257 Posts
from that interview its sounded like the whole cat mightnot be in it. I wonder how thatmight be.
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#343 mjk1
Member since 2003 • 10309 Posts
yeah but he did say he was going to try to get the whole cast together. If we do see another stargate movie most probably it will come out at the end of next year or possibly 2010
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shockwave04

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#344 shockwave04
Member since 2002 • 19257 Posts
I hope not by 2010... that a long way away.
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#345 themyrmidon
Member since 2007 • 5567 Posts
2 years isn't that bad (same time as another Iron Man movie).
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shockwave04

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#346 shockwave04
Member since 2002 • 19257 Posts
New Q&A right here at GS
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#347 Stargate_SG-1_
Member since 2008 • 343 Posts

Okay, so yesterday a dozen DEVs suited up and we tried to take out a single POI on Lucia (Compost Flats) populated with about 40 MOBs armed with automatic rifles and grenades. We were all level 18 soldiers or commandos, armed with appropriate armor and weapons. We fought CONTINUOUSLY for an hour. We ended the play session to have a discussion meeting. I became incapacitated twice. For some the game crashed (we're in development after all). But by the end of the hour, we had not taken the POI. Fighting was continuous. Hopping from piece of cover to cover, taking out flankers as they raced out onto the bridge, trying to do some flanking myself, I fought MOBs almost every minute of the battle. When I wasn't shooting, I was moving between cover nodes, trying to get better angles to clear LOS. There is no such thing as 'pulling' a MOB, taking care of him, dusting yourself off, and then pulling another one. The game doesn't play like that at all. Now, maybe if we had 20 DEVs, or it was in the middle of a busy Saturday on the server and the there were lots of people trying to complete the Missions at Compost Flats, the story might've been different. We might've been able to clear the POI. But not yesterday afternoon. Does that answer your question? And to top it off, everyone was raving about the FUN. Telling stories about when three grenades landed near the cover they were in and how they scurried away, etc.

Woot a bit of a look on what the game is like:D!!

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Kurushio

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#348 Kurushio
Member since 2004 • 10485 Posts
If that is fact then that is the first bit of info ive read on it and it sounds pretty tough. Hopefully though you wont need a big team every time to win a fight though having some gigantic battles would be awesome.
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#349 Stargate_SG-1_
Member since 2008 • 343 Posts

No worries.Its all fact.

Written by a DEV on the stargate worlds forums:D

Sounds fun eh?lol