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CrashMan09

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#1 CrashMan09
Member since 2009 • 261 Posts

First of all, Rare had been around for a long time before they started developing games for the NES. That's where the "third party" thing comes in. In fact, it was only for a very brief period that Rare could even be considered a "2nd-party" developer; when they entered with Nintendo intoan exclusive publishing agreement for the N64 and GameCube.

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CrashMan09

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#2 CrashMan09
Member since 2009 • 261 Posts

The Force Unleashed for 360 . . . although it used to be King Kong, before I traded it in.

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#3 CrashMan09
Member since 2009 • 261 Posts

Lock's Quest!

I bought this game because IGN hyped the hell out of it (before and after its release). I played it for about an hour and then swapped games.

Oh, same story with Legend of Starfy.

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#4 CrashMan09
Member since 2009 • 261 Posts

[QUOTE="CrashMan09"]

I could be wrong here, but I doubt that Nintendo even "sold" Rare. Rare was a third-party company who got in tight enough with Nintendo to gain access to one of their first-party titles. Although there may or may not have been a binding contract between the two companies, I'm 95% positive that Nintendo themselves did not have any say in what direction Rare went. Microsoft made Rare an offer, and Rare accepted.

BrunoBRS

hmm... no. rare was a second party working for nintendo, and now is a second party that works for microsoft but can publish handheld titles on non-microsoft platforms for some bizarre reason.

You're gonna have to elaborate a bit more to illustrate how this was different from what I said. ;)

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CrashMan09

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#5 CrashMan09
Member since 2009 • 261 Posts

That's an excellent price for N+! If I didn't have the game already, I'd rush over to my local Wal-Mart to buy it.

The game is as solid and funas ever, but I was actually disappointed that the DS version didn't match the presentational polish of the console versions.I was especially bummed out that we didn't even get the original music.

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#6 CrashMan09
Member since 2009 • 261 Posts

I could be wrong here, but I doubt that Nintendo even "sold" Rare. Rare was a third-party company who got in tight enough with Nintendo to gain access to one of their first-party titles. Although there may or may not have been a binding contract between the two companies, I'm 95% positive that Nintendo themselves did not have any say in what direction Rare went. Microsoft made Rare an offer, and Rare accepted.

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#7 CrashMan09
Member since 2009 • 261 Posts

I guess it all depends on what you want. The PSP's MO seems to be to offer a true console experience on the go, which is why most of the most popular games are practically identical to their console counterparts and not a whole lot of games that actually identifyit as a true stand-alone system.

The DS, on the other hand, has a very strong library of games that are specifically designed with the system's strengths and weaknesses in mind. There are a lot of games that technically could be done on other systems, but probably wouldn't come off as well. The DS doesn't have the identity crisis that the PSP has. It also has a stronger focus towards RPGs and strategy games . . . not so much action (although there are some great titles in this genre, as well).

Personally, I have both, and I'm a happier man for it. But I only have 11 PSP games (of which only three are truly original - the others are either direct ports, remakes, or spin-offs from existing console games) whereas I have 40 DS games (most of which offer a genuinely unique experience).

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#8 CrashMan09
Member since 2009 • 261 Posts

However like I said in my post Miyamoto didn't like DK in those straight platformers so we wont see anything like again most likely. Sepewrath

Yeah, I'm betting that he was personally behind DK's move from "platformer hero" to "miscellaneous everyman." DKC was so similar to Super Mario World that it was almost redundant (despite the fact that it was a pretty good game). Nintendo simply doesn't need two mascots that fill the same role, especially since their main platformer go-to guy does it better than just about anyone else . . . ever.

I think with Mario, Samus, and Link each commanding their own respective corners of the action/adventure market, I think Nintendo is a little confused about what to do with DK. Personally, I don't know what they should do with him, either. I suppose they could try to fit him into a Nintendo-flavored 3Dbrawler along the lines of God of War.

I still hope to see some kind of DK platformer however with EAD knee deep in two Mario titles, Zelda Wii and Pikmin and I'm not sure Miyamoto will lend DK out to another 2nd party or especially 3rd party developer again. A new DK title may be a long way off.Sepewrath

Well, I don't know . . . there's a rumor going around that Next Level Games might be handling the next Donkey Kong game, and the evidence supporting this theory is pretty solid. ;)

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#9 CrashMan09
Member since 2009 • 261 Posts

Super Mario Galaxy
Resident Evil 4: Wii Edition
Punch-Out!!
Zack & Wiki

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#10 CrashMan09
Member since 2009 • 261 Posts

FPS games area natural fit for the DS, although holding the system is a little awkward when you've got the stylus in one hand and you're trying to hold the DS, strafe, and fire with the other.