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Eyezonmii

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#1 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"][QUOTE="hakanakumono"]

There are actually survival horror portions within RE4, but the majority of it is not. The ashley portion = yes.

The portion where leon faces the creature in the falling crates = very much so, yes

dream431ca

wait wait, so now we are believing me? WOW! again, there is more to surival horror, than just helpless NO weapon situations...i've mentioned those.

What I think you need to do is explain what you mean by survival horror without naming any games, just what you think survival horror ultimately is.

Situations that create, fear, tension, anxiety....gameplay that just doesn't result in mindless shooting, that relys on your timing, accuracy and when to do certain actions. RE4 creates many of those situations, exepcially when you played the game first few times, but since we're better now it kinda rubs off and relys on skillfull shooting. limited gameplay too, RE4 you can't shoot and move, so you have to make your shots count to surive, not reloading at the right time can result in attacks and even death. something pure shooters today don't have, since its all lost in the ability to move and shoot, reload while moving, etc. So you don't get that sense of needing to time and run and move and hide, you can't rambo your way through. At least that's how i see it. I understand where many of you are coming from, RE4 has less of it, YES..but its still there in many parts. So its still basically a Survival horror...or can atleast STILL be called that. stuff like that.
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Eyezonmii

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#2 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"]Yes, because Ashley part with NO weapons...isn't survival.Saturos3091
Yes, because that is part of the core gameplay. It's a 10 minute section of throwing lamps and finishing an easy puzzle. Honestly if that's your "survival" in "survival-horror" then you probably need to bust out your old RE1,2,3, etc.

guess you didn't watch the vid....that was just 1 example....tsk tsk, junior.
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#3 Eyezonmii
Member since 2008 • 2145 Posts

[QUOTE="Eyezonmii"] tell me about it, we should all know by now that the Wii is pretty much a tad improved gamecube...the best we will get on it is this game and Metroid prime 3, you can't push more than that..without making major cutbacks in areas, etc...the hardware is just too weak. it was already proved the Xbox 1 had better shaders and some hardware features than the Wii....so you won't see DOOM 3/riddick- graphics. Grinning_Demon

Actually, the only area the XBox 1ups the Wii is in resolution output. The Wii can make all the shaders the original Xbox did but through emulation, while Microsoft built its system with PC toolsets, the Wii has its own and devs have to remake these shaders instead of just grabing them out of the shelve, problem is, most dont want to take the time to do it.

However HVS actually managed to make an engine where all these features are ready to use but people here seem to ignore that.

As for Metroid Prime 3 , it isnt the peak of Wii graphics, the game runs in 60 fps locked (like Galaxy and Brawl). Put it at 30 and you'le squeze more bells and whistles out of the system (even though i rather have my games at 60fps)

Forgot about emulation, STILL..the hardware really isn't much better..this game is pushing it and will be for awhile....and it looks great, but for the guy before expecting anything more, it isn't going to happen, without serious draw backs and obvious shortcuts. Don't forget that we got games like DOA3 that looked so good and that was a LAUNCH xbox 1 title...if we were going to get anything better, we would have. i agree with the PC toolsets, but even that isn't going to do much in difference. Its why NIntendo didn't fully release the specs. And i remember how miyamoto really wanted the cube to be a success and had hi hopes for it, so he pretty much just re released the same hardware with new controls. Nintendo have told us time and time again its about gameplay.
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#4 Eyezonmii
Member since 2008 • 2145 Posts

[QUOTE="Eyezonmii"]Yes, because Ashley part with NO weapons...isn't survival. And let this video do the talking.... http://au.youtube.com/watch?v=8Za6u613jUQ&feature=relatedhakanakumono

There are actually survival horror portions within RE4, but the majority of it is not. The ashley portion = yes.

The portion where leon faces the creature in the falling crates = very much so, yes

wait wait, so now we are believing me? WOW! again, there is more to surival horror, than just helpless NO weapon situations...i've mentioned those.
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#5 Eyezonmii
Member since 2008 • 2145 Posts
Yes, because Ashley part with NO weapons...isn't survival. And let this video do the talking.... http://au.youtube.com/watch?v=8Za6u613jUQ&feature=related
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#6 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"][QUOTE="Saturos3091"] So it's not a real survival-horror game, they're just calling it that because it fits the definition of "survival" and "horror?" Is that what you're saying now? If so then I guess Capcom would consider DMC a survival-horror too. You've got to "survive the horror" of demons being unleashed upon the earth (which is a far scarier concept than a bunch of disgruntled farmers with pitchforks), and it's a much more difficult game as well meaning I'd have to actually ration my healing items. Quite simply a survival-horror game is a game which has horror, and survival elements. Now apparently I need to tell you what those two things are since you claim that survival means "you survive the horror of it." Horror elements are generally shock related. Most things aren't really "horrifying" if you see lots of them or similar events. That's why games like RE (the previous ones) relied on shock factor, as well as a "frightening" enemy design to pull off horror. Of course they had a more tense, more frightening, and more eerie atmosphere than RE4 as well. Of course this can be attributed to the overpowered main character, poor weapon balance (in comparison to what it should've been for a survival horror), the comedic script, the scaling drop system, the merchant, etc. Just like you said, RE4's horror elements were toned down substantially. Then when you get into the survival elements, that's where RE4 just falls flat on it's face, gets up, and falls again. The game has very little survival elements. Where's the exploration? The game has a linear progression from beginning to end, items and enemies on a set, straight pathway to the endgame. Where's the feeling of weakness and loneliness? Weakness left early once you managed to get your hands on that shotgun in the village (unless you don't know how to aim), and Ashley completely destroyed any sense of loneliness, especially with other supporting characters running around (Ada, etc.). Where's the adventure element, the intellectual mindgame/minigame that you need to progress the story? It's not there. RE4 is not a survival-horror game. It's an action game with horror elements and nothing more.Ragashahs
LOL, again like many others, gameplay isn't a factor with you..in DMC you can do so many moves that no tension is created, no FEAR or sense of surival.....DERRR!.

the same is said from RE4 you simply kill anything with the ammount of ammo and guns/gun upgrades. face it a game isn't survivla horror if the gunplay is the gameplay RE4 is a great game just not a great survival horror i expect the same with RE5. goodnight all

No you can't just shoot your way through everything..without some thought, proper accuracy, timing, etc. It isn't a mindless shooter, good luck shooting krause and the final battle with him, its about timed button hits, when to reload and how to surive it, not just blast through everything, like i said, stragedy is evolved, as is with other SH titles, when you have to run and avoid, etc. The freedom isn;t there with RE4, since you can't move and shoot and do many other moves to make it easier. Example with the part when using ashley ONLY, she has NO WEAPONS, all you do is run and try to avoid and survive your way through to make the puzzle and get the reward. etc. Yes RE4 has less of it, but its still there.....gsus.
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Eyezonmii

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#7 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Saturos3091"][QUOTE="Eyezonmii"] Yes it is, its why it labeled, one..don't let the hate for the game blind you...you have shown little proof or evidence to suggest otherwise. So sit down, please.

Your argument has amounted to nothing more than. "Anxiety and Tension make it a survival game. And it's scary and you run out of ammo (since apparently you cannot aim) so it's horror too." Don't let your love for the game blind you. Apparently that advice is several posts too late...
Why are people confusing VERY SCARY GAMES with SURVIVAL HORROR? To be survival horror, doesn't have to be Silent Hill freaky or fatal frame scary. RE4 is a horror based game, due to enemies, atmosphere and setting, you have to SURVIVE the horror of it, with addition of great tension that builds up the surival aspect and anxiety to try and win it. Basic stuff, its why its labeled a SURVIVAL HORROR game by capcom...LOL. Eyezonmii
So it's not a real survival-horror game, they're just calling it that because it fits the definition of "survival" and "horror?" Is that what you're saying now? If so then I guess Capcom would consider DMC a survival-horror too. You've got to "survive the horror" of demons being unleashed upon the earth (which is a far scarier concept than a bunch of disgruntled farmers with pitchforks), and it's a much more difficult game as well meaning I'd have to actually ration my healing items. Quite simply a survival-horror game is a game which has horror, and survival elements. Now apparently I need to tell you what those two things are since you claim that survival means "you survive the horror of it." Horror elements are generally shock related. Most things aren't really "horrifying" if you see lots of them or similar events. That's why games like RE (the previous ones) relied on shock factor, as well as a "frightening" enemy design to pull off horror. Of course they had a more tense, more frightening, and more eerie atmosphere than RE4 as well. Of course this can be attributed to the overpowered main character, poor weapon balance (in comparison to what it should've been for a survival horror), the comedic script, the scaling drop system, the merchant, etc. Just like you said, RE4's horror elements were toned down substantially. Then when you get into the survival elements, that's where RE4 just falls flat on it's face, gets up, and falls again. The game has very little survival elements. Where's the exploration? The game has a linear progression from beginning to end, items and enemies on a set, straight pathway to the endgame. Where's the feeling of weakness and loneliness? Weakness left early once you managed to get your hands on that shotgun in the village (unless you don't know how to aim), and Ashley completely destroyed any sense of loneliness, especially with other supporting characters running around (Ada, etc.). Where's the adventure element, the intellectual mindgame/minigame that you need to progress the story? It's not there. RE4 is not a survival-horror game. It's an action game with horror elements and nothing more.

LOL, again like many others, gameplay isn't a factor with you..in DMC you can do so many moves that no tension is created, no FEAR or sense of surival.....DERRR!.
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#8 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"][QUOTE="dream431ca"]

Survive is the key word. In Half-life 2, you must survive, there are people getting destroyed by vile creatures and some places like Ravenholm (I think that's how you spell it) have a thick atmosphere with a lot of tension and anxiety. Does that make Half-life 2 survival horror? No.

When we talk about survival in survival horror, it usually means that you must run away from most of the enemies rather than fight them to stay alive. RE4 is a horror based game, but so is Left 4 Dead and that game has a huge amount of tension and anxiety. Read my last post and you'll see what I mean.

Ragashahs
and you think you don't run away and try and avoid certain situations in RE4? Take for example the big el gigante at one stage after the cabin, were you must run away and get past the place to obtain a key. Among many other examples....RE4 has them, people just have forgotten.

you forget to add that you kill el gigante to too long after and besides that is there another moment in RE4 in which you had to run away

they're plenty of moments of run and hide, expecially... with ashley when you have to back track...gotta keep moving or she dies...etc. I'm playing the game again, almost done with it.
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#9 Eyezonmii
Member since 2008 • 2145 Posts
You don't understand, LIke many other surival horror games, gameplay is usually limited in order to keep that feeling of tension, look at fatal frame silent hill, moves are limited to make it more of a run and hide game. While RE4 is adds more shooting into the equation, core gameplay is still the same as the classic ones, if it were pure action, leon would be able to do all sorts of things to fight, but he can't. otherwise it kills that feeling of survival. take ashly part for example, you can't stop and shoot you have to run and hide, otherwise she gets attacked, etc....all these things people mentioned RE4 has, while in more little forms of it, its still there and in the end its STILL a survival horror. Not to likes of silent Hill and FF..but it is. FACT! i srsly recommend playing RE4 on pro...again, if you haven't in a while and see what i mean, you have all forgotten it.
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#10 Eyezonmii
Member since 2008 • 2145 Posts

[QUOTE="Eyezonmii"]Why are people confusing VERY SCARY GAMES with SURVIVAL HORROR? To be survival horror, doesn't have to be Silent Hill freaky or fatal frame scary. RE4 is a horror based game, due to enemies, atmosphere and setting, you have to SURVIVE the horror of it, with addition of great tension that builds up the surival aspect and anxiety to try and win it. Basic stuff, its why its labeled a SURVIVAL HORROR game by capcom...LOL. Guyper

RE4 and RE5 are not survival horror....FACT!

Don't you still get it yet? The reason why Capcom labeled it as SURVIVAL HORROR is because they know that blind gamers like you would fall for it.

*facepalm*