[QUOTE="ahmedkandil"][QUOTE="campzor"]Well in your opinion that is true. However, since we are in system wars we are probably going to have to back up that claim with facts and the facts say that the 360 has more AAA and AA games. if we use that logic , why buy a console from this gen , ps2 has most aa-aaa's. So obviously those ps2 games are better then the xbox360 games..phew u saved me 200 bucks , how can i thank you? LOL...nice one.
you were doing fine until then. true that the 360 has more games , but BETTER? no , just no. Uncharted > most of your library imo! graphically and gameplay wise. though u are right about MORE..just dont use better.campzor
Eyezonmii's forum posts
Before i get to the good part, his a nice highlight of an interivew that took place not long ago, describing some new info:
- After completion of Killzone 1 the team consisted of around 55 people. It's around 140 people now.
- Most people who worked on killzone 1 are still working at Guerrilla. And for many of them Killzone 1 was the first game they worked on, and even their first job. Talks a bit about how there was virtually no game-development education in the Netherlands.
- Internally they were pretty pleased with killzone 1, but they recognize there was much to be improved. The bad points of killzone 1 were a consequence of a lack of skill of the team back then (see above).
- Skill improved by making more games (Shellshock, Liberation), learning from past mistakes. Bringing in external people/expertise (Sony) helped contribute to the progress.
- Biggest challenge was to meet the benchmark.
- Team is looking forward to the reviews. Previews not so much. They like the positive feedback from press/game communities. They feel the press/game communities understand what kind of fps they're trying to make.
- Talks about first party and how it's supposed to get the best results from the hardware. They want to make benchmark titles, so its a good fit. That was important for them when they were in discussions about selling the company.
- Talks about the benefits of 1st party relationship - good contacts with other 1st (and 2nd) party developers (Polyphony, Naughty Dog, Insomniac etc) and the good facilities (highlights mo-cap).
- The helghan planet is (also) awesome from a creative standpoint. Talks about the wind physics. Throw a grenade and the wind can blow it back to you. It influence your walking/running speed as well. Depending on wich way the wind blows ofcourse. In short, wind affects combat.
- In killzone 2 other planets are involved/referenced to flesh out the story of your buddies. Says the killzone universe is big and diverse enough to make another trilogy so to speak. An option could be to take the battle to Earth (oh **** yes!).
- Killzone 2 is a good foundation for new (killzone) titles. A lot different than how it was with killzone 1. They got plenty of ideas for the next killzone title. Most important thing is making the production processes more professional.
- They want to appeal to as many people as possible with MP. Talks about the deep customization options - amount of players, character ****s, badges, maps, missions etc.
- Keeping the same high standard of graphics in MP was important (and challenging). Especially to keep the framerate playable/stable.
- Talks about bot-matches and how this is important for people who, for instance, dont have an internet connection, or are intimidated by other online players.
- Bot-AI are reasonably good. Three difficulties : Easy, Medium and Hard. Internal testers had problems with Hard difficulty. Seems bots on Hard are very proficient in making headshots
------------------------
Now to the good bit:
http://psnation.org/podcast/files/PSNation-Ep95-Gushing%20Paranoia.mp3
KZ2 talk starts at 1 hour 15
Here is the most positively juicy comments from the discussion:
"Every expectation I had of this game, was blown away. It's that good. Awesome from beginning to end."
"They polished the hell out of the game the last couple of months"
"It's crazy that this is on a console. There were several times I said out loud, Holy ****
"Soundtrack is phenomenal"
"Even from a technical standpoint. I've never seen a game look this good on a console."
"Come to think of it, I don't really have a proper complaint about this game"
"I love Call of Duty 4. And like I said, that's the one that many people use as the litmus test against other fps. I would take Killzone 2 over COD4 any day of the week."
"I was just in awe of the game"
"This is the one that's going to set the bar for every console [technical standpoint]"
"No game is for everyone, but If you were on the fence about pre-ordering this game. Get off the fence and pre-order it. It's that good. It's not hype. It exceeds every expectation I had, and that's the truth."
am i the only one who thinks lems getting scared? :)I_AM_MEGATRONNope....they're scared. REAL scared.
[QUOTE="AAllxxjjnn"]I hope they release it for PC. GTR2addictthe pc is the main development platform :D All console games are made on PC first..then ported/coded to consoles. Means nothing.... Knowing the PC version of RE4 was a flop..and had issues i believe. Also depends on the sales of the console versions.
[QUOTE="AGMing"][QUOTE="rybe1025"]So then tell me where I was wrong? From what I can see the 360 has a much better library. haimlebLBP, MGS4, Valkyria cronicles, uncharted, wipeout HD are all superior to anything on the 360 imo, there are more but those games i have played on the last month. :lol: LBP is not superiour to Braid - a 360 XBLA title. MGS4 is a movie. VC is a sales flop and will seal the fate of any JRPG's that would have been released on the POS3rd. Uncharted is a tomb raider knockoff. Wipeout HD is a PSP remake. That list os exactly why people are not buying POS3rds. No one will take you srsly...since your a hardcore Lem. calling MGS4 a movie? and uncharted a knock off from tombraider..hows that impact the games quality?.....RIGGGGGHHHTT! someone please close this topic.
[QUOTE="Eyezonmii"][QUOTE="rybe1025"]So then tell me where I was wrong? From what I can see the 360 has a much better library. haimlebAlright look, the 360 had a YEAR HEAD F'EN START....meaning it had a year in the market with NO competition, Devs had no choice but to jump aboard and make games for it, in the process, the 360 got many company's behind it, making solid titles. The PS3 so far, considering its late entrance to the market is doing incrediblity well..and so far has some great software, if not JUST as good..depending on your tastes in gaming. What your saying IS OPINION. Happy? The year head start doesn't mean anything. At this point in time no one cares that 360 started a yer before - people are looking at the games available, and the price of the console. And 360 beats the POS3rd senseless in those 2 categories. Especially when you start comparing attach rates, and game sales per console. Yes, for those reasons i have stated, why is that being ignored..you make it seem the 360 has some special power or hardware to make those quality titles..LOL. Its ALSO opinions....NOT facts.
[QUOTE="Eyezonmii"][QUOTE="Al3x_n90"]Wait wait, how do you know this, your judging a game concerning size and amount on screen, by 2 demo levels? I hope not. Lol, we have barely seen anything of RE5, concerning levels and size.....wait and see, will ya?I know you're a RE5 fan, i like the franchise as well :P not as much as DMC but anyways...
So i said that it may run in some places at 60fps cuz the environments aren't as big and detailed as in Gears2 and especially not as good as KZ2, that's why the game would be able to run in some places at 60fps.
Don't worry, like i said, i like the RE series and i'm not bashing it :P
Al3x_n90
Erm...well just a lucky guess i think...and no i'm not judging by the demo, but it's about the best we've got...
Anyways i haven't seen any videos with huge maps in RE5(yet) i think if the game had such big maps, they would show us, i think...
and spoil it for us? yeh right, Capcom have said they are keeping things a secret, until it ships. And RE5 isn't a War shooter, with army of soldiers and chaos, so it doesn't need a lot happening on screen. We shall see.
Log in to comment