This blog post will be about as close as it can get to a review without actually beinga review. Just FYI. So anyway, I got The Witcher today and my impressions so far can be summed up in this sentence: It's a great game but it definitely has some outstanding problems that definitely detract from the gameplay.
I'll start with the bad stuff first and then go to the good stuff. First off, I need to tell you, i've been playing with the Over the Shoulder, Mouse + Keyboard, default configuration. So this is my opinion of this config. The first thing you will notice is that the reticle can be EXTREMELY clunky. The first thing I worried about when I started playing was if I could even aim at the enemies. Fortunately, by the end of the prologue (i.e. tutorial) I became used to it. So if you notice this when you first start, just keep going and you should get used to it by the time it actually counts. Second, however you get this game, make sure you get a manual because the in-game tutorial SUCKS!!! honestly, I didn't read the manual at first and if I hadn't read the Gamespot review about the visual cues, I would have died in the first battle since they really don't have any lead in at all. At the very beginning, you are thrust into a battle with 6+ guys charging at you. That is the very beginning of the game. Talk about baptism by fire... So after you get used to the system and you've gotten into the first real chapter. You will notice the main problem i've found so far that detracts more than anything else i've seen: the map system. Namely, it's absolutely useless. So the first time I really wanted to go somewhere, this girl tells me to meet her at the mill. Well, she seems to have forgotten that the mill is in the middle of nowhere and Geralt is kinda new to the area. So I go to check the map. Well all the map has are these little pictures of houses and some roads. Notice I say SOME roads. The freakin map doesn't even show all the roads. Not only does it not show all of the terrain around you but it doesn't even show you where you are. Instead, it gives you a hella confusing green arrow right in the middle that looks like a place marker, but really it isn't. So I literally wandered around one of the smallest area's of the game, looking for this stupid mill for over 2 hours. Yeah, it's rediculous. Also, there is no note taking system so I can't even mark the places on the map once i've found them.
But this is all gameplay stuff right? What about the actual storyline right? This is an RPG after all. Well, I said I would stick to the bad stuff now so I won't go into the storyline just yet. What I do want to talk about is the acting job... wow... just wow... I didn't think it was quite possible to be this bad. But yeah, they managed it. The only one that sounds even remotely normal is Geralt but then you realize that the VO has a small problem... he can't change his voice... at all... so basically, everything he says throughout the prologue and the first chapter (my guess is throughout the game), sounds exactly the same. It gets kind of painful after a while. Not only are the voices bad but the dialogue itself isn't even very good. Geralt is written alright with his dripping sarcasm getting through most of the time, but everyone else is just weird. Not bad, just weird. For example, despite being all LOTR style throughout the intro to the game, Geralt's leader, only refers to the sorceress in their team as "babe" in a very modern sounding tone. It's not awful and doesn't wreck the game at all, it just sounds weird.
So I think i've said all the bad stuff I've noticed so far so now on to the good. The fighting system works pretty well. Not perfectly as it can be kind of repetitive but it's certainly more interesting than say... Diablo 2? The timed button presses are pretty interesting and make you think about what your doing instead of just mad clicking madness. Thankfully, timed button presses works better in this game than it did in Phantasy Star Online too so if you PSO players were getting worried, don't be. It works. To spice it up a little bit too, you can right click to use Signs (magic to the rest of us) but they aren't really all that useful so it's best just to stick with the melee. The graphics are also pretty good, much better than Neverwinter Nights, thats for sure. CD Projekt really used the engine to it's full potential.
Finally, the most important part IMO, the storyline. So far, it's very interesting. I haven't really seen much of the moral ambiguity but I can see it starting with the sexists vs. the witch.Even still, the world is very in-depth with a lot of backstory that you can delve into if you'd like. It doesn't seem necessary but it is helpful to read the stuff it gives you. So far, the storyline is basically, bandit group called Salamandra attacks your base and kills one of ur guys so you decide to take revenge. Right now i'm just trying to find out about the Salamandra when I get caught up in some religious cult thing going on. I don't fully understand it yet but I can tell that was done on purpose so i'm sure that i'll learn whats going on soon.
Well, sorry this isn't as organized as it should be for a review, I promise my real review will be much better than this. My projected score so far is: 8.3. The reason it's lower is mainly because of the map system. It really, really detracts from the gameplay, not having a good map to go by especially in abig world like The Witcher has. Peace everyone!
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