well that post just converted me
Onetouchable's forum posts
meh, freedom of speech doesn't always mean freedom of speech, if everyone agrees.
it's his freedom that you're fighting for too, buddy.
[QUOTE="Onetouchable"][QUOTE="Banhammer3000"][QUOTE="aleksanderson"]Sauce?Banhammer3000
Whats "Sauce ",is like Weak/old or something?
sauce is sauce.
he wants sauce.
I want sauce.
no one has provided a credible sauce.
Well thanks for the explanation but is not enough to avenge your Dead but ok.
you grammar both confuses and infuriates me
[QUOTE="aleksanderson"]Sauce?Banhammer3000
Whats "Sauce ",is like Weak/old or something?
sauce is sauce.
he wants sauce.
I want sauce.
no one has provided a credible sauce.
You guys hype games that are so bad...Red Steel 2? OMG you cant be serious.Samurai_Xavier
You guys hype games that are so bad...Killzone 2? OMG you cant be serious.
[QUOTE="X_CAPCOM_X"]Until I learn how to play well? Oh, on that 5 minute demo, I played well. I played well enough to almost never get hit and counter almost every attack using the simple, over-cinematic system.
The system is not deep at all. I don't wan't to explain, but when I played the demo, it did not feel like an action game.
The AI wasn't impressive at all. I could stand still and let the enemies attack (which was about every 10 seconds, and one at a time) and either block it by not pressing any buttons, or counter it easily because their attack motions take about 3 seconds accompanied by a scream (they also glow, which I can understand, but it is still so obvious).
Basically, you press a button on an enemy when they attack, and it shows a combo in cinematic mode. While you watch the over-dramatic cinema-sequence, you are completely invulnerable. Do it again, and then do it again, and then you fill up your super meter; thats when the fun begins. With your super meter, you can approach one enemy press one button, and all of the enemies die. You don't even have to do combos.
leadernator
the countering system only goes into a cinematic if you push triangle at a certain time. most of the time, you will stun them, setting yourself to do combos (expecially the juggle). if you do combos without stunning enemies, all of your attacks will either get blocked, or get interrupted by another enemies attack.
yes, nariko blocks the first few attacks automatically... but she can't do that forever. also, the "red attacks" will end up stunning her. there's nothing wrong with that... it's just a different system.
your super meter (or 3 dots, or whatever) don't really charge up that fast...
plus this is the first TWO SEGMENTS of the first level. do you honestly expect a HUGE challenge? :| you can button mash through the first level of DMC3 and NG with no problem.
the demo ends when stronger enemies come at you... but you already seem to be passing judegment on the game.
don't forget that judgement can be both positive and negative.
you yourself are judging that the game is going to be good even though you've only played it for the same amount of time as he has.
[QUOTE="samusarmada"][QUOTE="Metroid_Time"][QUOTE="toxicmog"]All of epics games before unreal were flops ;)
Metroid_Time
Ooooh what about Valve? I'm pretty sure they have never had a flop.
wat games have they made besides half life and CS :P
They may have not ventured outside the franchise but they developed Half Life, Opposing Force, Blue Shift, CS, DoD Half-Life 2 and Half-Life 2 Episode 1. Soon Portal and Team Fortress. I just can't see them ever failing.
they didn't even fully make most of those games.
the only three games they've fully produced were Half Life, Half Life 2, and Ep.1
all the others started as 3rd party mods, and the developers just kinda latched themselves onto valve
Log in to comment