[QUOTE="Kiwi_1"][QUOTE="gtarmanrob"] secondly, if u can get the 512mb version of anything, hands down. may not help RIGHT now, but in 2 months you will be begging for the larger Vram. game texture packs are gonna keep increasing over time, getting a 512mb vid card is an excellent future-proofing option.
gtarmanrob
If you are telling him that a 512 MB card of only an 8600 card's bandwidth will consistently do anything useful in games with 512 MBs, as opposed the 256, you'd better have your benchmarks all lined up in rows.
Most of them are just a marketing SCAM. A non-stock factory overclock card, or a home-overclocked (if it will take as much of an OC) is another matter.
lol...um to be honest, i didnt follow his links, then only took notice of the last two posts. was lazy. howeveri was referring to 512mb vs 256mb in general. it might not necessarily make a huge difference between 8600 GT's now...but i rekon in the future it will for sure, when games start taking more advantage of the Vram due to larger textures. sure, it wont mean that a 512mb version will run a game the 256mb wont.. or make it totally playable. but it definitely run it better when needed. benching doesnt mean **** for that kind of thing. Vram is something you would mostly only notice in real world apps. benching a 256 against a 512 wont do anything if you're running the bench at default settings.
wrong, the bit interface is only 128, it cant use more the the 256 megs, and therefor the extra 256 doesnt do anything, it has nothing to do with games not yet using it, it is the card its self, stick with the256 meg version, its a great card for 140 bucks, and a 20 dollar rebate on top of that
as musclesforcier said, with the 128 bit bus, the higher clock speed will makea MUCH bigger differance.
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