The comparison is ridiculous if it is not in motion and on your television screen. Seriously, go plug SCART or component cables into your machine and compare the quality of the picture with an HDMI cable. The effect is largely noticable in first person shooters and picking enemies off in the distance. I'm a PC gamer (where you think I got those screens came from?)... trust me, I've dealt with different resolutions on the same games I've played. Just because you see the enemy better at one resolution doesn't make the graphics better, there are more pixels available such there are more pixels to be filled. And just because there are more pixels doesn't make the quality of the visuals better.[QUOTE="eveileb-ekam"][QUOTE="Mystic-G"]
http://img695.imageshack.us/img695/1324/cod4mp20100316081440.jpg
http://img688.imageshack.us/img688/9823/cod4mp20100316081405.jpg
I fail to see where the graphics suddenly got better.
Mystic-G
It only seems better because a larger screen stretches a small resolution game whereas a higher resolution is outputting for such sizes.
Resolution = a part of graphics. Yes, there are other factors such as textres, polygon count, shaders, and other things, but resolution is part of what makes graphics. Let me ask you something: is my hand a part of my body? If yes, does this mean that if you destroy my hand, you destroyed my entire body? No, because my hand is a PART of my body. I think you get what I mean when I say that resolution is a part of graphics.And resolution does not make graphics "seem" better. It makes them better. Play Mass Effect 2 on an SDTV. You can hardly read the words when browsing your inventory, and mnay ME2 buyers actually complained about this on the BioWare forums. Try telling them that resolution has nothing to do with graphics, let alone readability?
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