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SteezyZ

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#1 SteezyZ
Member since 2008 • 209 Posts
Looking good, but they keep on showing cuts from the same old trailer. I'm starting to wonder how close they really are to release if they can't eek out some new footage...
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SteezyZ

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#2 SteezyZ
Member since 2008 • 209 Posts
What's funny is that people saying Move are probably also people that dislike the Wii, even though the controllers are pretty much the same thing. I'd pick neither, but at least Natal is doing something different than the Wii. And hey, what's to stop developers from using the Xbox controller AND Natal? Either way, none of the games shown for either (sic) new controllers have been anything overly interesting.
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SteezyZ

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#3 SteezyZ
Member since 2008 • 209 Posts

[QUOTE="XboximusPrime"]

I meant from a tech standpoint they had a better idea. 360 is going to start maxing soon, while PS3 will continue to be able to improve and grow. 360s tech was a good idea for a short term Strategy.

washd123

how so? are you people seriously under the impression that the ps3 has some unlimitless power? both systems have been tapped as far as tech goes.

theres nothing in either system that will allow either to go further.

In fact, the sooner they get tapped out, the better (for consoles, at least). Some of the best games of the last generation(s) came out once the "tech wall" had been hit. Devs start spending less time straight up on graphics/engines (except for some smaller or more subtle effects effects) and more time on optimization and quality. See the results from games like ME1 to ME2.
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SteezyZ

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#4 SteezyZ
Member since 2008 • 209 Posts

[QUOTE="Fizzman"]

Play Battlefield 2 If you want to see where every online console shooter got its "Innovation" from, and MAG is no exception. Its only problem is that they thought 256 players would make the game alot better then games with less players.

LOXO7

They did it. Who else has done it? Isn't that the meaning of inovative? No wait... that's ambitious. Ambitiously inovative. OOOOOOOOOOOOH MAN. :lol:

So we should have an award for "they ported PlanetSide to a console 6 years later" and say it's innovative? In a sense, I'm tired of people acting like just because it's new to consoles, it's innovative. No, it's just NEW TO CONSOLES, which to me is significantly different than true innovation. Oh, and I'm not hating on MAG (haven't played it), I'm just hating on ignorance caused by "consolitis".
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SteezyZ

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#5 SteezyZ
Member since 2008 • 209 Posts
Where's the NA love? It sounds like EU gets a bundle with every big release, whereas we're stuck with only the MGS4 and Uncharted 1 bundles on this side of the pond.
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SteezyZ

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#6 SteezyZ
Member since 2008 • 209 Posts

Linkage!!

go crazy with it :D

auron_16
Actually, it's Second Stage Turbine Blade, their first album, but still free!
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#7 SteezyZ
Member since 2008 • 209 Posts
It's a shame the industry has forced Sony to move this way, instead of making Xbox LIVE pure profit situation Cheaper or Free for consumers, but what can you do? The consumers have voted with their dollars, and the vote was, yes please.SolidTy
While I don't condone the price of XBox Live, it's a little naive to think that all the content provided by these services (Live, PSN, Steam) are actually free for the providers. The more and more these companies want to put up (from downloadable content, videos, trials, events, crossgame chat), the more it costs them to provide and support. It was only a matter of time before Sony needed to find a way to get something back. For example, does everybody know that YouTube is a losing enterprise? They're hemorraging money, but Google continues to foot the bill until they find a way to make the add support viable. But most people just see it as "free videos". Heck, even all those "free" public TF2 servers on Steam that people play are costing someone (or some clan) money. If Sony continues to provide free online gaming, that will be a win for the PS3 owners in of itself. But this gravy train of everything else being free always had a limit.
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SteezyZ

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#8 SteezyZ
Member since 2008 • 209 Posts
They even "borrowed" (at least) one of GoW's original developers! The horror!
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SteezyZ

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#9 SteezyZ
Member since 2008 • 209 Posts

http://www.shacknews.com/onearticle.x/61510

Reminds when all of Rare's talent left for greener pastures as well : (

EvanTheGamer
Just a clarification, she was not part of Turtle Rock (the original creators of L4D), so let's not act like she was lead designer on that project, nor L4D2. She was the lead designer of Portal, and probably "just another Valve employee" after Portal got absorbed. Chances are she hasn't liked the more corporate world of big-game companies, so kudos and good luck to her on her future endeavors.
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SteezyZ

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#10 SteezyZ
Member since 2008 • 209 Posts
As it stands now, $69.99 (CAD) for a new title plus ~15% in taxes, I'm getting more selective or wait for a price drop. If games were $50, I'd probably buy more.