Hollow words from Mr. Spencer considering the existence of console exclusives. If he truly believed the market not to be a zero sum game, then why lock content away behind hardware? Surely, people playing what they want on the system they choose is good for the market and would lead to more people buying games and therefore creates a larger market for games.
@wanderz: Yeah, that's naive. You assume that this would be something in addition to free mods, which technically it will be. However, what it will create is a situation that undercuts the free modding scene and it will do so in the name of greed; you can be guaranteed that this deal will favour bethesda far more than it will favour modders. We will also see modders removing their content from the main community-- as we saw some do with paid steam mods-- and this will not impact the experience of users, but the vibrancy of the modding community, because it restricts the free flow of ideas. That last point is a real sticking point because if users will be unable to freely access each others' mods, they will be less able to learn from the experiences of other modders and be inspired by their work. In creative work, that's a big deal because it means that their own projects are more likely to stagnate and die or never exist in the first place. The power of saying "this is cool, but what about if we use it here or like this" is a huge in creative work.
Bethesda doesn't support modding out of the goodness of their heart. They support modding because there is a community of modders who make free content for their games. Mods sell their games for them, which is precisely why Skyrim, non-special edition, has nearly double the active users of Skyrim SSE despite Bethesda literally giving away copies of SSE to people who owned Skyrim and the expansions: 27,000 to 15,000. It would largely be due to the modding library of Skyrim is much better as a result of the SKSE not yet being available on Skyrim SSE.
So we're brought full circle. Bethesda is squeezing the life out of their own community in the name of making a few bucks and all to the detriment of their fans and the quality of their games. I wouldn't exactly classify such actions as morally good.
Gee, I bet no-one saw this coming after they pulled modding support from Steam for their own shit service.
This is part of the reason why Bethesda is one of the most evil companies in the industry. It's like they saw how reviled EA was and decided they could do better. By better, I mean worse.
@biggamerdude: It's easier to sell a $40 game than a $400 system AND a $60 game. I don't know about you or anyone else, but I'm not in a big hurry to make the leap over to the Switch, and I certainly wouldn't do it for a "Warriors" game, even if it was Fire Emblem.
I might be persuaded to buy said game for 3DS though.
@scatterbrain007: Without meaning offence, I think one can speak of the collective without meaning every individual.
I also think that we might criticise without condemning. I know the Americans have many fine qualities. I do not think self-awareness is one of those qualities.
But do not mistake me, I much rather that the world has America rather than not.
As soon as the Americans have the lamp shined on them, they get so sensitive: irreverent up until self-referential.
Not that the experience will teach anyone a damn lesson. Either get over it, it's only a video game (and one that isn't even ought yet) or learn to not careless trod through other people's gardens.
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