@Wickerman777 said:
Not gonna go through this with you again. Enjoy your delusion. PS4 has a balance problem. Its CPU strains to keep up with its GPU. X1 doesn't have the same problem because of in addition to a slightly higher clock it's paired with a GPU it can handle. You won't acknowledge it because of your rabid fanboyism.
Yeah is delusion...ahahahaa
There is no balance problem on PS4,do you want me to quote Project cars developer stating how they had to use the xbox one 7 core to speed frames.?
Is the fact that you completely ignore to what amount 150hmz in real performance,is basically nothing not even a frame of difference in stronger CPU,in fact i have even posted benchmark showing a 200mhz difference between the same CPU on an intel one and the difference was 1 frame,you people are a joke with this ridiculous false claims of CPU bottleneck of advantages fact is 150mhz more on xbox one would yield 1 frame more IF your GPU is up to it,which is most cases isn't.
Then the xbox one has bigger problems like not been true HSA,and having a cumbersome memory structure,the only unbalance system is the xbox one,it has a weak GPU with a weak CPU and a cumbersome memory structure.
Explain Project cars gap in frames and how is possible that the xbox one using 7 core of its CPU still is slower.
This should be a good one..hahahahaa
@mems_1224 said:
man, more and more multiplats are having framerate issues on ps4. bu..bu..bu..teh 40% more powah!
Yeah maybe that is the reason why the xbox 360 has less frame problems than the xbox one on Dishonored..hahahahaa
@Wickerman777 said:
It's the CPU. That could be remedied with its GPGPU capabilities but if a developer uses that to gain a compute boost then much of its graphics rendering edge will be lost at the same time. Again, it is technically ahead of X1 but lots of people are exaggerating the degree to which it is.
Hahahahaaaaaaaaaaaaaaaaaaa...
So you are back to your inner lemming form..hahahhaa
A sole computer unit would yield more than 100 flops if GPGPU,also using GPGPU is a way to run both computers graphics and compute at the same time and actually get more performance out of your GPU not less.
Yes because we exaggerated on Project Cars,900p,no temporal AA still up to 14 FPS slower even while using 7 CPU cores.
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