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Wickerman777

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#2  Edited By Wickerman777
Member since 2013 • 2164 Posts

@isturbo1984 said:
@Wickerman777 said:
@isturbo1984 said:

i really dont give a ****. 720 is a bit of an outrage, sure... but has anyone actually done the math od the different between 1080 and 900? It's not vast depths, lol, but only a measly 180p. as long as the online is a solid 60fps on dedicated servers, there shouldnt be any problems.

Well, it's 600,000 pixels ... pretty big numbers difference. But when I see it the difference doesn't seem as big as the number ... but there is a difference.

true. there is a difference. but when you look at the comments, all that difference of 180p means is that if you are okay with it, you are a "Lem" and a desperate liar that tries to spin stories and shift focus. Thats ridiculous.

The lemmings, cows, blah blah blah ... thing around here is retarded. And Xbox owners sure got the short end of the stick on that one cuz that's the most insulting one of the bunch by far. And cows ... what the hell does that even mean? I never use the terms. Good ol' fashioned fanboy is miles better.

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#3  Edited By Wickerman777
Member since 2013 • 2164 Posts

@GhostHawk196 said:

My primary console is PS4 and I'm a PC gamer but from what I remember Call of Duty Ghosts ran more smoothly on Xbone than PS4 and yes i've played them both just to compare my two consoles. I couldn't tell the difference between 1080p v 900p v 720p but smoothness is definately something I can spot immediately. Cod is better on Xbone...

That's a problem on several games. Witcher 3 is similar, has the higher resolution on PS4 but more fluid framerate on X1. I haven't gotten it yet but it's a game I'm definitely getting and I want the higher resolution but not at that framerate. I keep checking eurogamer's articles about the updates to see if PS4's versions' framerate has been improved but it ain't happened yet. If it doesn't happen I'll be getting the X1 version despite the lower resolution. Fluidity is more important.

Which brings me to another point: Why the hell do developers almost always pick graphics over framerate? A steady framerate is hugely important but so many of them appear to think it isn't. I can understand drops in games that are 60 fps most of the time but when shooting for 30 fps and you find yourself not hitting it consistently scale down the graphics of your damned game! Yes, I like nice visuals as much as the next guy but not at the expense of getting them all choppy and jerky looking.

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#5  Edited By Wickerman777
Member since 2013 • 2164 Posts

@isturbo1984 said:

i really dont give a ****. 720 is a bit of an outrage, sure... but has anyone actually done the math od the different between 1080 and 900? It's not vast depths, lol, but only a measly 180p. as long as the online is a solid 60fps on dedicated servers, there shouldnt be any problems.

Well, it's 600,000 pixels ... pretty big numbers difference. But when I see it the difference doesn't seem as big as the number ... but there is a difference.

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#6  Edited By Wickerman777
Member since 2013 • 2164 Posts

@tormentos

tormentos, I'm not even sure what point you're trying to make. Nobody disputes that PS4 has around a 40% GPU edge on X1. If you're trying to convince us: stop! We already know. But X1 also has around a 20%-25% (I'm estimating because I'm too lazy to work out the precise number) CPU edge on PS4 ... currently anyway. It could change if Sony successfully tinkers with it. Yes, a 40% GPU edge absolutely does trump a 25% CPU edge overall. I never claimed otherwise. But it's absurd to suggest that PS4's CPU deficit is never, ever a problem with any games. I know it isn't with all of them but it's going to be with some. The notion that a 25% or even 9% deficit in one given area, and an important one at that, is never going to cause you problems in any circumstance stretches credulity to say the least.

As far as Witcher 3 not using the 7th CPU core in X1 goes I suppose that could be true but if so it makes little sense. They've been updating the hell out of the game and recently too. Why wouldn't they turn it on when it's there and available? Could be Kinect-related I suppose but if they're not using it and that's why that's a silly decision. That game runs several fps worse on PS4 than it does X1 in multiple parts (And I ain't even talking about the cutscenes) and I don't believe it's because of the GPUs. PS4's GPU should be able to handle it at 1080p as well as X1 does it at 900p. But it doesn't. Something is going on with that game and my guess is the CPU has a lot to do with it.

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#7 Wickerman777
Member since 2013 • 2164 Posts
@Pray_to_me said:

The money you'll save on AA batteries alone Will pay for the PS4. Xbone is more for the trailer park crowd.

This coming from the guy that says he can't afford batteries. :)

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#8  Edited By Wickerman777
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@Ghost120x said:

Both are pretty much the same thing so you should just stick to what you have. I had a ps4 first and I got an xbone for the exclusives lems were hyping up, and I must say I'm bored with it. The exclusives I get on it are good but there are so few. Since I had my ps4 first, I just continue to get all multiplats on there. this means I barely play my xbox one.

Just stick with the bone and get the ps4 later down the line when it is more cheaper and has a lot of exclusives that you couldn't get otherwise. That way you have plenty to play when you get it. As for the resolution thing, if that is such a big deal you should consider PC because you won't really tell the difference between a ps4 and an xbone game unless you are trying to find stuff.

Meh, the entire concept of exclusives is mostly dead. There isn't many of them and what there are tends to be these little 8-12 hour games that are not a big deal if you don't play them. Seriously, how many Fallout-sized exclusive console games are there?

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#9  Edited By Wickerman777
Member since 2013 • 2164 Posts
@imt558 said:
@nyadc said:

It still falls behind the Xbox One, don't ever speak to me again.

http://www.eurogamer.net/articles/digitalfoundry-2014-latest-assassins-creed-patch-boosts-performance

Yeah! 3-4 fps differnce are 25% more CPU more power! LOL!

That game preceded a 7th CPU core being opened up on X1 and PS4 does have the better GPU so there's multiple variables at play. The point is that the lower framerate is almost certainly because of PS4's CPU. I haven't been trying to say that X1 is better than PS4 because of the CPU difference. PS4's hardware is better. X1 is more properly balanced though. But PS4's CPU is a problem. Devs keep making games for it at resolutions that its GPU is fine with but that the CPU can't handle. Yes, you're getting higher resolutions on PS4 because of its better GPU but they're coming at the cost of dropped frames because it's a stretch for PS4's CPU to do complex gaming at 1080p.

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#10  Edited By Wickerman777
Member since 2013 • 2164 Posts

@nyadc said:
@Wickerman777 said:
@nyadc said:
@imt558 said:
@Wickerman777 said:

Lol, you're a riot. Some of the things you say make me wonder if you're not trolling. Look at the date on that article, Einstein. A 7th CPU core has been unlocked for games on X1 since then.

You're dumbass also. Xbone's CPU has 9% higher clock compared to PS4's CPU and that's will remain always. That's why i wrote 9% before. You think because of that extra 7th CPU core Xbone CPU power jumps to 25%? LOL! Keep dreaming! Cheers!

You need to go back to school son, 9% higher operating frequency plus going from 6 to 7 cores is a 15.38% core increase; hence "nearly 25%"....

Do you want me to draw you a diagram?

Well, there ya go then. :) I do think I've heard though that it's 80% of the 7th core that's being used for games and not the entire thing so that probably drops the percentage slightly but still your number is much, much more accurate than imt558's. But then again, he hasn't had a freaking clue what he's been talking about throughout this conversation, lol.

Regardless 80% or not, it's a more powerful CPU with more available resources, if a game were CPU intensive the PlayStation 4 would cripple first and perform considerably worse, hence The Witcher 3 and Assassin's Creed Unity.

Ditto. The PS4 is in the weird position of being asked to do more with its CPU despite it having less CPU resources to work with. And that's where many of these dropped frames are coming from.