Xylymphydyte's comments

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Xylymphydyte

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@MonkeyKing1969: They don't need good will, they have fanboys and sycophants.

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Xylymphydyte

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@JrSlacker: There was also recently an article here stating they knew that raid rewards could 'sometimes feel like losing'.

They seem to have known the whole game was and is mediocre from the getgo and have shown precious little interest in fixing it.

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Xylymphydyte

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@cboye18: It's Battlefront in name only. It feels a lot like a watered down Battlefield based on the beta.

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Xylymphydyte

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@cboye18: There are no classes at all.

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Xylymphydyte

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@Bilal100: Not so much. Sonic was once quality. Yakuza is still (so far) quality. They have precious few good games to their name now. Most of the series we used to get but don't now had a steady decline in quality, or they spent entirely too much in marketing and came out with a loss.

Localization is apparently more expensive than most people give it credit for, check into the statements made by Chris Pranger leading up to his firing at Nintendo.

I'm honestly without any true opinions on how much money they could hope to make in the western markets now considering how much ill will they've generated, and that's part of what I was talking about, a market with a memory that won't buy something from a company that's treated them poorly or produced too many poor quality titles.

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Xylymphydyte

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Edited By Xylymphydyte

@Bilal100: Western consumers are discerning. They say bad games are bad and good games are good. Japanese fan culture demands that you like everything a publisher releases no matter if it's drek or not. Western consumers buy based on quality and tend to care more about who actually made it than who footed the bill.

As a result, Sega and several other Japanese developers/publishers decided to just take their ball and go home. Literally. They're all just going into pseudo-gambling pachinko halls with their IP's plastered on them as it's more lucrative to sell cigarettes and pachinko balls than to actually make a decent title the western markets will buy.

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Xylymphydyte

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@adayinverse: The anti-chat advocates are the strangest phenomenon of this year. They're divisive and hate that you want to communicate with anyone but your bestest besty friend. I argued with them for weeks in regards to Destiny without anyone giving an inch, and even longer with ESO. Gaming is becoming a hobby where even when you play with others you play by yourself.

I have a few theories as to why but they're not provable. Many of them revolved around the idea of faking the image of popularity by forcing the player base to communicate in outside channels. ESO even went so far as to ban trade threads on their official forums in a game with no trade chat (on consoles) and no auction house system.

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Xylymphydyte

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Edited By Xylymphydyte

@ObsidianReio: As they always do. They should just stick to mainline Battlefield games, it's the only thing they're competent at.

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Xylymphydyte

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@Karmazyn: If only they'd released the real Battlefront 3...

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Xylymphydyte

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@captainsid27: The Money First Gameplay Second mentality is what caused the original gaming crash back in the early 80's. Currently, the games industry is largely in that same position but being that it's no longer a niche market and there are so many people with zero standards, it's not likely to crash again.

Time was that if a game was a crappy knockoff of what the series was known to be, people wouldn't buy it and the market pressures would force a lesson on that company responsible, today, people say "I didn't really like it but I'm going to buy it anyway." Whyyyyy?! Why buy it if you didn't like it!? You're encouraging them!

I of course mean "You" as in everyone saying that, not yourself.

Just remember, Battlefront 3 was already made, and got scrapped when it was "99% complete" because LucasArts didn't want to bother with marketing it. And today we get this instead of them just bringing up the already completed game and releasing that.