brievolz84's comments

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brievolz84

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@stova: Agreed! It was the only mode that had some challenge to it. I hope in the proper game I can change the difficulty to hard so the other enemies within the game world are harder too!

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brievolz84

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brievolz84

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@mrbojangles25: If you think she looks that good now, look at her character in the TV show Hannibal! Spoiler.....SMOKIN'

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brievolz84

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@dyshonest:

Donation implies you are doing it charitably and getting nothing in exchange
Nope that's not entirely correct. A donation is when you give money to someone or an organization with the EXPECTATION of not receiving anything. If or when you do receive something in return as a thank you, you still aren't PURCHASING something; you are still giving your money away. Nice try though

By your logic, when I buy things from a supermarket, I'm actually donating to the supermarket. When I buy games on PSN, I'm actually donating to Sony. When I buy music from iTunes, I'm donating to Apple.
Wow dude, way to take what I said out of context. All of these examples are purchases and not donations. Again you are exchanging money with the EXPECTATION of receiving something in return and that exchanged money has an agreed upon value to it.

Yet you can't see any criticism of Star Citizen.
Wow, what an assumption there. Just because I defend the project from asinine poorly-reasoned arguments, doesn't mean that I cannot see any criticisms about Star Citizen. I can acknowledge legitimate criticisms and arguments against CIG and Squadron 42/Star Citizen; however, if someone is going to parrot something they heard or comment on something they have little knowledge about, I will respond.

For instance, Commenting about their iteration practices is a legitimate concern and critique but bitching about how they go about obtaining money and pay to win (especially since they have answered that critique on numerous occasions) is a completely subjective and poorly-constructed argument.

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brievolz84

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@dyshonest: So when you give money to WETA and PBS, and they give you something in exchange for that money; by your logic they're not donations.... Boy, you have no idea what the hell you're talking about and should learn the difference between mercantile transactions and donations.

You know what, I'll lay it out for you. The difference between you receiving something in exchange for a donation and purchasing something is value. When you purchase something you agree that the object you are purchasing holds the value requested while a the object you receive from a donation has little to no value. You are simply giving your money to someone and they are thanking you with something in return. Can you see the subtle but huge difference between the two?

Now it's up to you to remain within your limited view or grow and accept that your opinion may just be the wrong one.

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brievolz84

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@dyshonest: Just so we're clear, you are essentially saying that when someone handover their money to CIG, they are purchasing something instead of donating because they get something in return. If this is true, let's apply that logic to telethons and pledge drives; according to you they to are just mercantile transactions and not donations. I can already hear your brain churning through the inevitable response of "but they're different" and so my preemptive response will be: what separates the two?

The whole declaration "Can you play the game without buying additional ships? No? So a more expensive ship is better. That's called PAY TO WIN." is actually 100% false. For starters you can most certainly play without buying any additional ships. The Aurora and the Mustang are all you need to play the game. These two ships are excellent starters and I know a far bit of Aurora and Mustang pilots that can take down the de facto dogfighter which is the Hornet.

More expensive ships aren't better. Most of the more expensive ships ($250+) are the apex of their respective roles but requires you to not only crew these ships with either paid for, in-game credits, NPCs or real players to be effective, but you also will have to contend with overhead which will be keeping the ship stocked and crew paid, with in-game credits.

As for your last point, what the hell are you winning? The MMO part of this game has no endgame narrative like most current games have. Picture EVE where players can do whatever they want within the rules set by their developer. Sure there will be an overarching in universe story and lore but there will be no end; no level cap; no group of characters that save the galaxy from an imminent threat! The only win is what you lay before yourself and nothing else.

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brievolz84

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Edited By brievolz84

@hvd2222: Please don't take things out of context. Here is the full quote:

"I’m going to be perfectly honest with you. We’re roughly in that ballpark… but it’s going to cost more than that. And the reason for that is that we’ve added a lot of technology to this thing beyond what existed in the DK1 and DK2 days [the first two"

"I was frustrated by how many people thought that was the price of the headset itself," Luckey told Reddit. "My answer was ill-prepared, and mentally, I was contrasting $349 with $1,500, not our internal estimate that hovered close to $599 — that is why I said it was in roughly the same ballpark."

To me he says it right there that it may be within $350 but it's going to cost more and that last part is what you should have focused on and not the "ballpark" part. Seems to me you are mostly to blame for your expectations but believe whatever you want to believe.

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brievolz84

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@hvd2222: Nope, Oculus didn't lie about the price. Palmer Luckey said "the price will be NORTH of $350". It's not Oculus's fault that you anticipated a "reasonable" price point or assumed that because the DV2 was $350 that the CV1 would be around the same value.

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brievolz84

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@hvd2222: You'll be waiting a while because the rumor is that the Vive will be priced higher than the Rift because of all the hardware that is associated with it. Now if Steam allows people to just get the Vive headset and the motion camera.....it will probably be near or around the price of the Rift.

At any rate we'll know within a month and some change how much HTC will charge for it.

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brievolz84

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Edited By brievolz84

@ranbla: My monitor is a BenQ 27" 1080p display with 144hz refresh and is nvidia 3d ready. I purchased it for roughly $500.

Do your two monitors have 144hz refresh and are they 3d ready? If so, where did you get them so I can get a couple :D. Now, imagine shrinking those two displays down to a form factor that is roughly the size of a Note 3. Also, don't forget that those monitors you have don't cost ~$600 to make; at most one of these monitors would cost ~$150.

Palmer Luckey has said that Oculus isn't making any profit. They have a partnership with Microsoft so the Xbone controller is negligible which leaves the motion camera (not nearly as negligible as the controller but it shouldn't cost a lot to manufacture) the remote (pretty darn negligible) and the Rift itself which has two displays that are 1080X1200 that add to a maximum resolution of 2160X1200 with custom optics.

If you want to know my opinion, the Rift probably cost them $450 to make; the motion camera and the remote together probably cost $65. The rest is either for overhead or goes to whatever deal they struck up with Facebook and/or Microsoft.