The value of the game is determined by the price you buy it for. And the "value for your money" can't be the same for everyone. Like I said, lots of people don't care for PC games or mods so, no, the value for your money is always subjective to what the customer wants. Again, lots of people don't care at all for the mods or the console. Some people may find better value in knowing that the 360 will be getting the official DLC first. It's all for the custommer to decide. But the core value of the game is always determined by the price you pay for it.Read through the thread, maybe like uhhh I don't know the second post? I know vgchartz is **** I said it first.
Prexxus
I did not mention mods at all in my post, the improved graphics and cloud saving are part of the PC version and not part of the console version. So right there we are getting "more" than the console version are we not ? So you are arguing that the PC version which is cheaper and comes with better features than the console version is not "better value" I mean seriously come on here. I find it hard to see how anyone can argue that something that costs more and has fewer features is better value than something that costs less and has more features.
As for my last paragraph that was just me making a comment on topic, it was not specifically aimed at you but aimed at people that seem to still believe this kind of rubbish that gets posted time and time again.
Also, it dosen't take 2 copies retail to match 1 downloaded. Game companies barely spend anything in packaging/shipping because they have great partnerships and deals. Steam also takes cuts from the sales aswell as retail stores.Prexxus
The 2 copies scenario is probably slightly off the mark but not by much, there are clear cost savings with the PC version. In three key areas :-
Market Development Fund - paying for good product placement on shop shelves and instore shop advertising accounts for 5% of a games price. I believe this cost is not present in the DD versions.
Manufacturing costs and packaging - this accounts for another 5% of the games budget which again isn't present in the DD version of the game.
Distribution costs - eat up about 1.5% of the game budget again it is hard to see DD copies costing as much as that to distribute.
http://www.forbes.com/2006/12/19/ps3-xbox360-costs-tech-cx_rr_game06_1219expensivegames_slide_2.html?thisSpeed=undefined
So right there you have a 12% saving if your game is sold on any of the Digital Distribution channels. An extra 12% of revenue on the PC version that you won't see on the console version. So yeah whilst not exactly a "second copy" it is still a fairly significant amount in my books.
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