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charmingcharlie

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#1 charmingcharlie
Member since 2006 • 1244 Posts

I'll say it again - Peter Molyneux, who lives in the UK, is basing his judgement upon the UK rating of Half-Life 2 as '15'. Half-Life 2 is considered a teen game here, not a mature or adult game.broken_bass_bin

Allowing a 10 year old to play a game rated at 15 is still bad judgement in my view, the ratings exist for a reason and it is clear to me from a lot of postings around the net that parents are completely and utterly ignoring the ratings system. Yes the ratings are "guidelines" and yes if the kid had been 13/14 it wouldn't be an issue, but this kid is barely TEN. If you are saying Peter Molyneux is using his judgement to allow a 10 year old to play a game that has a 15 certificate rating then Peter Molyneux has some pretty bad judgement as a parent.

Comparing such a game to a porn film is horrendously unbalanced - a porn film contains explicit sex acts not even legal on UK television and not available in standard media retail outlets, and are made specifically for the adult market no matter where you are in the world. Half-Life 2 contains the same level of "adult entertainment" that anyone can see in the UK simply by turning on the TV at 9:00pm.broken_bass_bin

Half Life contains explicit acts of violence, you can use a crow bar to bludgeon people to death, there is a great deal of emphasis on shooting and killing. In fact many things you see in Half Life you would never see on the Telly before the 9pm watershed. So yes I would say it is on par with allowing children access to pornography. It just seems this day if it is "sex" then it is unacceptable but it if is "violence" then it is perfectly acceptable. I am saying neither is acceptable.

I am not actually sure which is more shocking, the fact that Molyneux allows his child to have access to Mature content or the fact most people are going "meh who cares". Obivously I am in a minority here which is a shame and really doesn't bode well for the future. Anyway since my voice seems to be a lone one I will shut up about the issue, but I do find it frankly depressing that people are taking this attitude towards children being allowed access to violent games and being allowed to brag about it.

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#2 charmingcharlie
Member since 2006 • 1244 Posts

Half-Life 2 is rated '15' in the UK (which is ridiculous enough anyway, let alone a 17 or 18 rating)

In any case, parents should have the final say on whether their kids have the mental maturity to play teen and adult rated games. If Peter Molyneux thinks his son is mature enough to play Half-Life 2, who are you to argue?

broken_bass_bin

Would you feel that way if Peter had his son go on camera and demand a sequel to a porn movie ? Now I agree parents should have final say on what their own children are exposed too entertainment wise as long as the parent is showing good judgement. I would say that allowing your 10 year old son to play a game that is rated M for Mature is not exactly showing good judgement though. If the kid had been around 13/14 it wouldn't have been an issue and yes I could understand letting a teenager play Mature games. However this kid is barely 10 and it is extremely bad judgement on the parents behalf to allow a 10 year old child access to adult entertainment.

However it is Peter's son and it is up to him, but it doesn't change the fact that going "public" with the fact that he seems to treat the rating and classifications of games with utter contempt is in extremely poor taste. If the people working in the software industry are willing to treat the game classification system with such contempt then how can we expect ordinary members of the public to abide by them ?

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#3 charmingcharlie
Member since 2006 • 1244 Posts

Hm Peter Molyneux gets his young son to beg Valve to release the next Half Life game a series that has a Mature rating. Yeah I can't see anything distasteful about this whatsoever :roll: . Now I appreciate that video game ratings are a "guide" for parents and they should use their best judgement but come on here this kid isn't even 10 and he is supposed to have the mental maturity to handle a game aimed at 17 year olds !!!!

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#4 charmingcharlie
Member since 2006 • 1244 Posts

There isn't any really significant difference as to when you play the shadow broker DLC. Just a few slight changes to the dialogue that is it. If you do the shadow broker before the suicide mission you get Liara banging on about possibly losing you when you do the SM mission. If you do it after the suicide mission you get Liara whinging about losing you when the reapers get here. Either way she whinges what ever you do :P

As to it affecting ME 3 I don't think that will be dependant on when you do the DLC, it will be just the choices you make in the actual DLC that will carry across not when you did the DLC.

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#5 charmingcharlie
Member since 2006 • 1244 Posts

What a cheap stunt. That's all I can say right now.

Roris0A

Really lame stunt. I mean really lame. It's been a long time since I've seen something of that magnitude of silliness outside of April's Fools.DJ_Lae

That pretty much covers everything I have to say about the whole GOG situation. Any faith I have in their service went out the window.

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#6 charmingcharlie
Member since 2006 • 1244 Posts

Thought I would bung this info in here, if you want to know more about how to play the new Civ 5 game then they have released the FULL manual to the game in PDF form here :-

http://www.civilization5.com/#/community/feature_manual

The manual is hefty coming in at 25mbs but it should be a good read and naturally you will need adobe reader. This is legit and not in anyway anything to do with piracy it is just the manual and it has been released to give people a chance to read through it before the game comes out.

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#7 charmingcharlie
Member since 2006 • 1244 Posts

I really do not understand where people come from that the consoles are the only machine capable of being played from a couch. I have my PC hooked up to a 24" monitor and a 37" HDTV. If I want to relax and game on the couch I can do that on the 37" TV, if someone wants to watch the TV I can simply switch back to gaming on my 24" monitor without unplugging a single thing.

The PC is a versatile beast that opens up options that are never going to be available on the consoles. You want to play PC games on the couch then there is nothing stopping you from playing PC games whilst sitting on the couch.

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#8 charmingcharlie
Member since 2006 • 1244 Posts

I must point out here that combat flight sims involve plenty of shooting (in first-person, no less), and those are quite playable using a joystick rather than a mouse and keyboard. But my point is, if the game and its shooting mechanics are designed to be played to full capacity using a gamepad, then how much better is a mouse-and-keyboard setup really going to be? Is Tetris really that much better when played with a mouse and keyboard?JN_Fenrir

There is no such thing as being able to design the shooting mechanics to be played at "full capacity using a joypad". In other words it is a load of RUBBISH, if I said to you "I have designed a new flight simulator that can be played with a mouse at "full capacity" you would think I was a moron (and quite rightly too). You could spend the next 200 years trying to figure out how to make shooting with an analogue stick as accurate and precise as the mouse and you will still fail. When a developer goes "oh this game is designed for a game pad" what they are really saying is "we couldn't be bothered with mouse control so like it or lump it".

As for your example of combat simulators, when you are shooting in a combat simulator you are flying a plane and aligning the plane to aim the missiles/guns. To take your combat plane idea further imagine having an Apache Longbow simulator using the joystick to fly the helicopter and then using the mouse to independantly aim the M230 chain gun. You will be much more precise using the mouse to aim the chain gun than you ever will be with a crappy analogue stick.

Fortunately though, they are catering to what we want, as they've stated that they are making full use of PC controls. So that's good, right? :)JN_Fenrir

That depends on how you interpret what is being said, the impression I get is that they are paying lip service to the mouse and keyboard (the control scheme that the majority of PC gamers use). Hell they even admit that they play the game with a joypad, so they obviously don't have much faith in the keyboard/mouse control scheme.

Now I don't have a problem with games coming with joypad support, I believe people should play the game how they want to play it. However I do disagree with games getting joypad support on the PC and developers doing messed up keyboard/mouse support. The mouse and keyboard is the preferred and predominant way PC gamers want to play their games, that should be catered for ABOVE all else in the PC version.

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#9 charmingcharlie
Member since 2006 • 1244 Posts

Oh, I understand why too, and I agree that a keyboard and mouse are technically a superior control scheme. But if the game is being developed to be perfectly playable with a gamepad, then I think it's probably a safe bet that using a mouse and keyboard isn't really going to be all that advantageous anyway. It's like saying that we shouldn't have to use a joystick to play a flight simulator, even though the game is clearly developed to be played with a joystick. Quite frankly, I suspect that the reason most people don't want to use a gamepad has nothing to do with efficiency, and everything to do with overzealous "consolephobia".JN_Fenrir

Then your "suspicions" are incorrect, my refusal to entertain the use of a joypad has nothing to do with "consolephobia" and everything to do with the fact the joypad is the most retarded control contraption I have ever had the misfortune to use. It is one of the key reasons why I game on the PC. All the games I enjoy benefit from being mouse/keyboard controlled and there is no reason to suggest that Deadspace 2 wouldn't be fantastic with decent mouse and keyboard control.

Now I will agree that different control schemes fit different genres. If I wanted to play Flight Simulator X I would of course use a joystick, if I wanted to play Street Fighter 10,000 I would use a joypad. Now Deadspace 2 is a third person shooter, last time I checked "shooting" was a hell of a lot better with a mouse than a joypad. Let me put it this way, if Microsoft said "we are developing Flight Simulator 11 with the mouse and keyboard in mind" you would think that is the most retarded statement on the planet.

The mouse and Keyboard is the dominant control system on the PC, there is absolutely no reason why Deadspace 2 could not make use of this control system to it's fullest. Instead of catering for what PC gamers want we get subtle hints to buy a joypad. Hm shooting with a joypad no thanks that sounds about as much fun as trying to fly a jumbo jet with a mouse in Flight Simulator X.

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#10 charmingcharlie
Member since 2006 • 1244 Posts

Oh dear I don't have a joypad so I guess I will have to skip Deadspace 2 . It amazes me that devs just totally ignore the PC gamers preferred control system and expect us to get joypads. I wonder how well a game would sell on the consoles if they totally ignored the joypad and said you must use a control system that 99% of the time you never use.

Anyway this game was pretty low down on my "must buy" list, now it just dropped right off the list altogether. If they aren't going to take the time to entertain PC gamer preferences then I don't see why PC gamers should entertain the idea of buying their products.