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damo320

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Edited By damo320

@sam628 Thats true - but one thing consoles give is a consistent experience. The care factor for performance and graphics will diminish as the human eye can only handle so much detail / frame rate / definition. Once that point in gaming graphics is reached the PC vs console difference wouldn't matter anymore.

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damo320

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@vault-boy your statement - if true - would have seen Apple sales diminishing about a decade ago. People only come back because the products do the job they claim to do. Sure they might not be geek-spec'd out to the max but they do the job reliably and that counts for something in business and personal use.

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damo320

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@Armysniper89 @kryotech Are you speaking from personal experience? I've used Macs both professionally and at home for 20years and I've yet to have a hard drive failure. Maybe you've had some bad luck but hardware failure as you describe "a lot" is not my experience with the products at all. Oh I see you're going to say I don't "really work them out"?

Apple goes above and beyond with their service too. The closest thing to a hard drive issue I've had was last year getting an email from Apple telling me they would replace my current Lacie Internal Hard Drive because that particular drive was "known" to have issues and they were offering free replacements to a more reliable drive to all affected people. Best part was the new Hard Drive came with the newest OS on it saving me an upgrade.

Bad mouth them all you like - but when the positive customer experiences far outweigh negatives it = success. If those with negative experiences were "a lot" like you say Apple would have a dismal reputation and word of mouth alone would see their sales dipping down. The reverse is happening.

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damo320

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@quebec946 Best part is every Apple article sucks the haters right in - as they can't resist leaving a comment. Especially one that uses their full vocabulary.

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damo320

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@omenjamlord If you're not interested - don't click on the article. If you're "really" not interested don't also then bother to write a comment on said article.

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@vault-boy @Shahnil The biggest mistake they made was bypassing having a public beta of the games multiplayer. There are so many things that could have, and should have, been addressed prior to this game shipping.

So I strongly disagree with the idea that 343 blew away Bungie overall. On multiplayer Bungie are in front of 343 by worlds. Bungie's Halo Reach had the most robust net code of all the Halo games. You could only possibly make this comment in relation to single player where 343 did lift the bar somewhat. But considering multiplayer is the only frequently replayable part of the game 343 have failed to make a game with an adequate lifespan. The Halo 4 online population now is what Halo Reach was after 2 years before Halo 4 came out and its only been 3 months.

If 343 arrogantly decide to bypass a beta again there isn't a chance in hell I'd pre-order another fail lagtacular crapfest that is Halo 4 multiplayer.

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@darkfox3 I doubt they can fix the thousands of issues which exist with the online component of this game. The patch would a very large download indeed. I think Frank knows this and hence he wants to move on to Halo 5 and then he can start pretending that the mistakes of Halo 4 didn't happen.

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@Vodoo In terms of replay value single player Halo accounts for about 5 - 15% of the games lifespan. What is a massive fail is the horrendous multiplayer which plays badly on national hosts and is completely unplayable on international host. When you add to this 343 unwisely removing good connection search options you are left with a game which is unplayable beyond campaign.

You need only look to how sharply the online numbers in that game are dropping to see just how badly 343 have performed on the MP side.

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@Geminon @PixelAddict

Umm Geminon - only delusional people would seriously think Halo 4 was better than Bungie developed Halo games. 343 has killed Halo MP with the glitchy lag fest that is Halo 4.

I've already decided I'm not buying Halo 5 and 6 after seeing how horribly they have coded the MP component of Halo 4. The Halo 4 online auto connection search and bandwidth detection is the worst on XBL.

Compare hit detection off host in Halo Reach with that in Halo 4 and then try to tell me that Halo 4 is better than a Bungie made Halo game.

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343 messed up matchmaking search with Join in Progress, got rid of good connection search and screwed the netcode so badly that off host international connections equal pathetic hit detection.

Considering I only buy Halo games for the multiplayer (as do majority of guys on my friends list) this was a massive fail. Most of the guys I know won't even buy the next game because this one was so awful for MP.