@WitIsWisdom: it will be good enough for the masses within a year or two
That just gives people fuel for fire. Lets not overpromise the timeline.
The kind of headset that can actually go mainstream is what Michael Abrash from Oculus has laid out as a 'next gen quantum leap' that he said will take around 5 years in 2019, which means 2024-2025 for the iPhone of VR.
It will take another 2-3 years to go mainstream once it's on the market, so overall the likely timeline is around 7 years or in time for PS6.
Now this I can stand behind a little more. I think in that amount of time things could start to really catch on. However, I think that would be the start of the craze rather than it already being strongly established as something that has staying power.
I prefer non VR, but if VR can get to the point where it is truly a mostly (if not completely) wire free experience, with a very light headset or pair of glasses, has full field of view, better depth perception, and actual games to play... well THEN I'll jump onboard again.
Oculus showed off a VR sunglasses display system. They'll have to seal up the sides, but otherwise this is the kind of thing I'd expect in 10 years. 5 years will be something akin to the Half Dome 3 prototype:
Sunglasses:
Half Dome 3 on the right:
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