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DarthBuzzard

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#1 DarthBuzzard
Member since 2019 • 360 Posts

@Sushiglutton said:
@Pedro said:

VR strengths are not in gaming. Gamers need to accept this.

The strength of VR is immersion, which is super important for some genres of gaming, but not so much for others. It also allows for much more complex interactivity, which again can be super useful for some games, but not so much for others.

So I think you are kind of half right.

Immersion is pretty central to most 3D genres. RPGs, Adventure, Stealth, FPS, Racing, Horror, Simulation, Platformers, Survival, anything with where story is a focus.

VR also brings immersion to places where people will prefer it that way even if isn't normally there outside of VR - like in multiplayer as it adds social presence.

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#2 DarthBuzzard
Member since 2019 • 360 Posts

@br0kenrabbit said:
@darthbuzzard said:

Point me to a single tech platform in the last 100 years that took off in 5 years. I'll wait.

Radio.

Fair enough. Radio is the one and only exception.

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#3 DarthBuzzard
Member since 2019 • 360 Posts

@KBFloYd said:

5 years and still never took off?

ummm..its dead jim.

Point me to a single tech platform in the last 100 years that took off in 5 years. I'll wait.

And no, answers like 'NES' or 'iPhone' do not count because those are several generations into the underlying platform.

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#4 DarthBuzzard
Member since 2019 • 360 Posts

@i_p_daily said:
@darthbuzzard said:
@i_p_daily said:

Nice to see some VR nutjobs still around, but VR is a fad, gimmick, car crash etc

Ho hee ho. When the caveman grunts at the civilized man, he thinks him worse than himself.

Maybe time to get out of your bubble because it's almost like you're in your own virtual reality.

Funny because i'm not the one who thinks it will be mainstream, its niche, i mean if Sony can only sell 5 million as hot as they have been all gen and will multiple fire sales on it, then its destined to be forever niche, and there's nothing wrong with that, its just the fanaticals who think its the best thing since sliced bread are yelling it from the rooftops, thankfully not many care lol.

You do you and keep up the good fight there buddy, maybe in 50yrs you will get there lol.

50 years? Nah. If you've seen my thread I posted today on here, you'd see the progress is exponentially faster than you believe.

Sony sold 5 million PSVR units because it's a 1st gen headset. You might as well say that consoles will always be niche because the 1st generation sold in the low millions.

You just don't make any sense; locking something into a permanent niche because of reasons surrounding the 1st generation is laughably archaic.

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#5 DarthBuzzard
Member since 2019 • 360 Posts

@i_p_daily said:

Nice to see some VR nutjobs still around, but VR is a fad, gimmick, car crash etc

Ho hee ho. When the caveman grunts at the civilized man, he thinks him worse than himself.

Maybe time to get out of your bubble because it's almost like you're in your own virtual reality.

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#6  Edited By DarthBuzzard
Member since 2019 • 360 Posts

I always smirk when I still see someone saying it's a fad in 2020. If we look back at any ACTUAL fad like 3DTVs, we can see the decline started as soon as 2-3 years in, whereas VR is almost 5 years in now with bigger investment and sales than ever.

People just aren't aware that technologies take at least a decade to go mainstream, so when something doesn't happen overnight, they sound the alarm bells, and people saying it was a fad from the very beginning never had any idea in the kind of progress VR would make or what it truly does to games and life in general.

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#7 DarthBuzzard
Member since 2019 • 360 Posts
@ProtossRushX said:

Xbox guys said they don't want VR and it doesn't interest them. I don't see how Phil can move in on it when the fans don't want it and are all on PS or PC.

Phil can be forced by market pressure. If PSVR becomes a lot bigger, then he needs to have an answer to it - and Xbox fans will then jump on board because their criteria for not liking something is often the fact that it doesn't exist on their platform.

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#8 DarthBuzzard
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@ratchetclank92 said:

I’d rather go outside and do something in real life than play a game in virtual reality. I play games to relax on my couch and use a handheld controller. VR can stay away from console gaming as far as I am concerned.

Doesn't sound like you've used VR before. You can sit down on a couch and use a controller for plenty of games.

Real life does not have dragons, demons, and unicorns. It's not even worth doing much in real life at the moment anyway considering many places are shut/limited/risky.

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#9 DarthBuzzard
Member since 2019 • 360 Posts

@Pedro said:
@darthbuzzard said:

They are AAA games because they have funding in the tens of millions - which is what a AAA game is.

I never said VR games are selling at a faster rate than traditional games. I'm saying VR games in 2020 are selling faster than in 2019.

Which of those games have funding in the tens of millions?

You did not clarify any reference when you stated "VR headset and game sales are only increasing, and at a faster rate."

All of them, though Walking Dead is less clear if it's near double digit millions or in the multiple double digits.

And here is the reference:

https://www.roadtovr.com/oculus-quest-app-revenue-100-million-sales-first-year/

And now faster in the last few months as said by the Zucc:

Loading Video...

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#10  Edited By DarthBuzzard
Member since 2019 • 360 Posts

@Pedro said:
@darthbuzzard said:

Asgard's Wrath, Stormland, and Walking Dead: Saints and Sinners thus far - and then Medal of Honor launching this year alongside the newly announced Assassin's Creed and Splinter Cell VR games.

VR headset and game sales are only increasing, and at a faster rate.

None of the games you listed are AAA games. Come on. Don't make stuff up.

As I have said before VR strengths are not in gaming. The headsets will continue to sell for non gaming applications. Since you are claiming that the games sales are increasing at a faster rate (not sure what that is in reference to) feel free to show that VR games are selling at faster rate than traditional games.

They are AAA games because they have funding in the tens of millions - which is what a AAA game is.

I never said VR games are selling at a faster rate than traditional games. I'm saying VR games in 2020 are selling faster than in 2019.