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eregol

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#1 eregol
Member since 2006 • 416 Posts

95% of the time I would say MGS4, but at times the low res textures and dodgy character models make MGS4 look a little bit silly, just look at Mei Ling's arms and Meryl's shoulders during the ending to see what I mean.

The characters in Uncharted are well proportioned and look right, only Snake, Liquid and Otacon really have had a decent amount of effort put into them.

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#2 eregol
Member since 2006 • 416 Posts

[QUOTE="hofuldig"]hes just mad because MGS4 is better than Gears2. and probbly more graphicly advanced to.gamer082009
MGS4 is graphically amazing but I don't think it beats Gears or Gears 2 graphically. I will agree, a MGS4 type of game is kinda out of Cliffy's league but a Gears of War game is way out of Kojima's league. Both are amazing games, and anyone that's PLAYED THEM BOTH can't deny that.

I wouldn't say Gears is out of Kojima's league. I could quite easily see Kojima making a game with gunplay just as good as Gears, but putting a better story inside of it. It probably wouldn't be as bloody though.

I think as a game MGS3 was beyond Gears with it's sneaking, ijury healing, food obtaining gameplay, as well as the story, and MGS4, is just on another planet altogether.

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#3 eregol
Member since 2006 • 416 Posts

The original Rainbow Six games were quite realistic, you had to plot everything very carefully, cos one bullet could kill you, I died countless times playing it on my old 3DFX enabled PC, just because it was a completely new way of playing for me.

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#4 eregol
Member since 2006 • 416 Posts

I'm tired of games that rely on a health bar. You get shot ten times but you still have a fraction of your health bar so you can act like you're in full health. Isn't it time for a lot of games to use a more realistic measure of health? A system where when you get shot in the leg you are hobbled, when you get punched in the nose your vision is blurred, a baseball bat to the arm has a chance of breaking it etc.

For some games, like Warhawk for instance, such realism would ruin the fun, but don't you think it could add a lot to other games? I'm thinking about a fighting game where depending where the blow lands can have various effects on your character, even KO on the first punch if you take a straight on blow to the face. I think it'd be much more tense playing a survival horror game where you just shot a rabid dog in the head who had your calf in it's mouth and instead of running off with a quarter of your health bar depleted, you are limping.

It's been done to some degree in some games, but I don't know if it's ever been done very well. Isn't the hardware at a point where it can simulate this level of realism?

AlienOverlord

Bushido Blade was a fighting game where you could lose in one slash if you didn't learn to block and parry correctly. One vital hit and it was game over.

MGS3 sort of dealt with the issue too by having injuries that you had to tend to.

But yeah, this is an idea that could change and improve a lot of games.

Uncharted didn't have a health bar, but injuries that you had to repair would have been nice.

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#5 eregol
Member since 2006 • 416 Posts

Not really moaning about the lack of them.

More of the type that we're getting.

I want my turn based rpg fix, but It doesn't look like I'm gonna get it any time soon.

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#6 eregol
Member since 2006 • 416 Posts

Last 2 (is it) Dragon Quest games have come out on the DS and the next one is due for the Wii.

Nothing has been announced for PS3 yet, but it doesn't seem likely to me that we'll see it any time soon.

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#7 eregol
Member since 2006 • 416 Posts

I stated in an earlier topic that I would never get a 360.

But, they have the monopoly on turn based rpgs and jrpgs. That is the only selling point of the console to me. Lost Odyssey does appeal to me. And now Dragon Quest has jumped ship to Nintendo I am crestfallen.

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#8 eregol
Member since 2006 • 416 Posts

I look at the PS3's future RPG line up, and see a distinct lack of traditional turn based RPGs.

There's a lot of the more action orientated stuff, but I like it the way it used to be, I like turn based battles. I don't like what they're attempting these days.

Can't we go back to random battles and leave all the tinkering behind? I couldn't get on with FFXII as a result of it's gameplay overhaul, and I am worried about my reaction to FFXIII. Please let me be wrong.

If anyone knows of a turn based rpg I can look forward to, by all means let me know. And please don't tell me about Enchanted Arms, it's a travesty I don't want to contemplate.

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#9 eregol
Member since 2006 • 416 Posts

Without wanting to sound negative by the way.

Does anyone else see the whole Psycho Mantis trying to move your controller again more of a dig at PS3 for having no dual shock than a compliment on new technology?

Then again, that scene is supposed to play out different if you actually have a dualshock 3 controller. So maybe I'm a bit paranoid.

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#10 eregol
Member since 2006 • 416 Posts

I'm disappointed in Sony Europe being so poor with PSN content.

Never anything exciting on there. Why the MGS database didn't hit our PSN at the same time as Japan and America baffles me.

But, I'm mainly disappointed that people keep coming to this forum and asking these questions over and over again only to be greeted with the same answer all the time.

We're happy with our PS3s. Get over it!