I honestly think Sony should've gone the other way and stripped out some "value" and lowered it to $199 - most core gamers will swap out the HDD with a bigger one anyways, so why not have a cheaper entry level, with no games and like an 80gb HDD? That's still 20 gb more than the biggest launch model. Pack the thing full of free games like DUST and demos for other games and 30 days of PS+ and that sounds like a win win for everyone. low cost, lots of out-of-the-box content for kids on christmas day (whose parents will likely buy them at least one additional game anyway) and plenty of bait for Sony to sell a buttload of games the next week to all the kids who played a demo/full game trial and now want the games they tested.
@TTDog Technically the PS3 release of ME2 came with a good chunk of the DLC- everything but "the arrival" (which was released afterwards for both consoles)
@DanBal76 The frame rate boost will make a HUGE difference in how the game plays. Killzone 1 was a great game, with the same weighty feel that was perfected in 2&3, the only real problem was that the framerate was atrocious, which in turn, made targeting kind of nightmare in larger firefights. I'm just speculated (as I have not played the upcoming HD port), but I'm willing to bet the gameplay will noticeably benefit from the update.
They forgot to say that it will also feature an comparatively microscopic online community compared to 360 and PS3 - have fun with the slightly prettier single player campaign nintendo fanboys
I find this pretty funny because the 360 version of Bayonetta is WAY better than the PS3 version. I was actually considering getting the 360 version of Rising for that reason. Though for now, my pre-order is for PS3 so I can keep all my Metal Gear games on the same console
@Lord_Sesshy Let's always remember that Halo itself was billed as a "half life killer", which itself was a "quake killer" which itself was a "doom killer" - all of which were buzz terms for magazines to throw out before people started realizing that FPS games don't necessarily have to "kill" each other to coexist.
@Daian You can skip Killzone 1 (though the HD update on the new trilogy pack may solve the crippling slowdown problems) but KZ2 and 3 are both amazing. Particularly their hardest difficulty levels which have a really good "super hard, but definitely doable" level of challenge that make firefights insanely intense. Resistance has a way different feel and is a bit more "arcade-y" or lack of a better way of describing it; sort of plays like a Call of Duty game, but with more interesting enemies and WAY more interesting weapons that all have nifty secondary fire functions
I think the horror tilt that Resistance had is what made it a bit more polarizing. Resistance is all about desolation and struggle, where Halo has more of a grand, Space-Opera feel to it. I'm not saying that one strategy is better than the other and in fact, I'm grateful that the two are as different as they are (I love both for very different reasons); Halo is just poised to hit a bigger audience casting you as a super soldier ready to fight across planets to save humanity, instead of a resistance fighting slugging it out in the trenches to save what is LEFT of humanity. I think the Ken Burns-style still images/narration style of story telling in the first game may have left people a bit disconnected from the storyline in the first game as well (VASTLY improved in R3, but only modestly so in R2), which gave Halo's awesome narrative another leg up.
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